Players
Human players each hour, bots excluded. Times are UTC.
Rank
Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.
Players per day
Different people seen each day: returning, first time (since Oct 29). Last 30 days.
When it's busy
Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.
Busiest: Thursdays at 21:00, 4 real players on average.
Time played
Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.
Downtime
Times it stopped answering our hourly checks in the last 30 days.
- 🔴 Down from Nov 4 15:23 UTC for about 2 hours
- 🔴 Down from Nov 4 13:16 UTC for about 1 hour
- 🔴 Down from Nov 4 11:17 UTC for about 1 hour
- 🔴 Down from Nov 4 09:18 UTC for about 1 hour
- 🔴 Down from Nov 3 13:19 UTC for about 1 hour
- 🔴 Down from Nov 1 07:20 UTC for about 27 hours
- 🔴 Down from Nov 1 01:15 UTC for about 1 hour
- 🔴 Down from Oct 31 14:15 UTC for about 1 hour
- 🔴 Down from Oct 31 08:18 UTC for about 1 hour
- 🔴 Down from Oct 31 06:19 UTC for about 1 hour
…and 3 more.
Online now
Nobody is listed on this server right now.
Most time played
Last 30 days
- 1泠弦3h 56m
- 2曦鸾2h 40m
- 3Koishi Closed-Eye1h 11m
- 4tatteredking1h 09m
- 5Koishi Sub-Ego55m
- 6一叶54m
- 7laobi54m
- 8jcg588537m
- 9黒部ナノカ32m
- 10Chaos18m
Maps
Share of the last 7 days, by hourly samples
Server settings (288)
| ai_disabled | 0 |
| ai_ignoreplayers | 0 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 10 |
| lua_strict | 0 |
| mp_falldamage | 0 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_teamplay | 0 |
| mp_timelimit | 0 |
| mp_weaponrespawn | 0 |
| mp_weaponstay | 0 |
| nextlevel | |
| physgun_limited | 0 |
| physgun_maxrange | 4096 |
| r_AirboatViewDampenDamp | 1.0 |
| r_AirboatViewDampenFreq | 7.0 |
| r_AirboatViewZHeight | 0.0 |
| r_JeepViewDampenDamp | 1.0 |
| r_JeepViewDampenFreq | 7.0 |
| r_JeepViewZHeight | 10.0 |
| r_VehicleViewDampen | 0 |
| sbox_bonemanip_misc | 0 |
| sbox_bonemanip_npc | 0 |
| sbox_bonemanip_player | 0 |
| sbox_godmode | 0 |
| sbox_maxballoons | 100 |
| sbox_maxbuttons | 50 |
| sbox_maxcameras | 10 |
| sbox_maxconstraints | 2000 |
| sbox_maxdynamite | 10 |
| sbox_maxeffects | 200 |
| sbox_maxemitters | 20 |
| sbox_maxhoverballs | 50 |
| sbox_maxlamps | 3 |
| sbox_maxlights | 5 |
| sbox_maxnpcs | 10 |
| sbox_maxprops | 200 |
| sbox_maxragdolls | 10 |
| sbox_maxropeconstraints | 1000 |
| sbox_maxsents | 100 |
| sbox_maxthrusters | 50 |
| sbox_maxvehicles | 4 |
| sbox_maxwheels | 50 |
| sbox_noclip | 0 |
| sbox_persist | |
| sbox_playershurtplayers | 0 |
| sbox_weapons | 0 |
| sensor_debugragdoll | 0 |
| sensor_stretchragdoll | 0 |
| sv_accelerate | 10.00 |
| sv_airaccelerate | 150 |
| sv_allowcslua | 0 |
| sv_alltalk | 1 |
| sv_bounce | 0 |
| sv_cheats | 0 |
| sv_footsteps | 1 |
| sv_friction | 8 |
| sv_gravity | 600 |
| sv_hl2mp_item_respawn_time | 30 |
| sv_hl2mp_weapon_respawn_time | 20 |
| sv_maxspeed | 3000 |
| sv_maxusrcmdprocessticks | 24 |
| sv_noclipaccelerate | 5 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_pausable | 0 |
| sv_report_client_settings | 0 |
| sv_rollangle | 0 |
| sv_rollspeed | 200 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_steamgroup | |
| sv_stepsize | 18 |
| sv_stopspeed | 10 |
| sv_tfa_allow_dryfire | 1 |
| sv_tfa_ammo_detonation | 1 |
| sv_tfa_ammo_detonation_chain | 1 |
| sv_tfa_ammo_detonation_mode | 2 |
| sv_tfa_arrow_lifetime | 30 |
| sv_tfa_attachments_alphabetical | 0 |
| sv_tfa_attachments_enabled | 0 |
| sv_tfa_backcompat_patchswepthink | 1 |
| sv_tfa_ballistics_bullet_damping_air | 1 |
| sv_tfa_ballistics_bullet_damping_water | 3 |
| sv_tfa_ballistics_bullet_life | 10 |
| sv_tfa_ballistics_bullet_velocity | 1 |
| sv_tfa_ballistics_custom_gravity | 0 |
| sv_tfa_ballistics_custom_gravity_value | 0 |
| sv_tfa_ballistics_enabled | 0 |
| sv_tfa_ballistics_mindist | -1 |
| sv_tfa_ballistics_substeps | 1 |
| sv_tfa_bullet_doordestruction | 1 |
| sv_tfa_bullet_doordestruction_keep | 0 |
| sv_tfa_bullet_penetration | 1 |
| sv_tfa_bullet_penetration_power_mul | 1 |
| sv_tfa_bullet_randomseed | 0 |
| sv_tfa_bullet_ricochet | 0 |
| sv_tfa_cmenu | 1 |
| sv_tfa_cmenu_key | -1 |
| sv_tfa_crosshair_showplayer | 1 |
| sv_tfa_crosshair_showplayerteam | 1 |
| sv_tfa_cso_damage_config | default |
| sv_tfa_cso_push_players | 0 |
| sv_tfa_cso_target_players | 0 |
| sv_tfa_damage_mult_max | 1 |
| sv_tfa_damage_mult_min | 1 |
| sv_tfa_damage_multiplier | 1 |
| sv_tfa_damage_multiplier_npc | 1 |
| sv_tfa_debug | 0 |
| sv_tfa_default_clip | -1 |
| sv_tfa_door_respawn | -1 |
| sv_tfa_dynamicaccuracy | 0.00 |
| sv_tfa_envcheck | 1 |
| sv_tfa_first_draw_anim_enabled | 1 |
| sv_tfa_fixed_crosshair | 0 |
| sv_tfa_force_multiplier | 1 |
| sv_tfa_fov_sprintmod | 1 |
| sv_tfa_fx_penetration_decal | 1 |
| sv_tfa_holdtype_dynamic | 1 |
| sv_tfa_ironsights_enabled | 1 |
| sv_tfa_jamming | 0 |
| sv_tfa_jamming_factor | 1 |
| sv_tfa_jamming_factor_inc | 1 |
| sv_tfa_jamming_mult | 1 |
| sv_tfa_knockback_multiplier | 1 |
| sv_tfa_melee_blocking_anglemult | 1 |
| sv_tfa_melee_blocking_deflection | 1 |
| sv_tfa_melee_blocking_stun_enabled | 1 |
| sv_tfa_melee_blocking_stun_time | 0.650000 |
| sv_tfa_melee_blocking_timed | 1 |
| sv_tfa_melee_damage_npc | 1 |
| sv_tfa_melee_damage_ply | 0.650000 |
| sv_tfa_melee_doordestruction | 1 |
| sv_tfa_nearlyempty | 0 |
| sv_tfa_npc_burst | 0 |
| sv_tfa_npc_randomize_atts | 1 |
| sv_tfa_penetration_hardlimit | 100 |
| sv_tfa_penetration_hitmarker | 1 |
| sv_tfa_range_modifier | 0.500000 |
| sv_tfa_recoil_eyeangles_mul | 1 |
| sv_tfa_recoil_legacy | 1 |
| sv_tfa_recoil_mul_p | 1 |
| sv_tfa_recoil_mul_p_npc | 1 |
| sv_tfa_recoil_mul_y | 1 |
| sv_tfa_recoil_mul_y_npc | 1 |
| sv_tfa_recoil_multiplier | 1 |
| sv_tfa_recoil_viewpunch_mul | 1 |
| sv_tfa_reloads_enabled | 1 |
| sv_tfa_reloads_legacy | 0 |
| sv_tfa_scope_gun_speed_scale | 0 |
| sv_tfa_soundscale | 1 |
| sv_tfa_spread_legacy | 0 |
| sv_tfa_spread_multiplier | 1 |
| sv_tfa_sprint_enabled | 0 |
| sv_tfa_unique_slots | 1 |
| sv_tfa_weapon_strip | 0 |
| sv_tfa_weapon_weight | 1 |
| sv_tfa_worldmodel_culldistance | -1 |
| sv_voiceenable | 1 |
| sv_wateraccelerate | 10 |
| sv_waterfriction | 1 |
| toolmode_allow_axis | 1 |
| toolmode_allow_balloon | 1 |
| toolmode_allow_ballsocket | 1 |
| toolmode_allow_button | 1 |
| toolmode_allow_camera | 1 |
| toolmode_allow_colour | 1 |
| toolmode_allow_creator | 1 |
| toolmode_allow_duplicator | 1 |
| toolmode_allow_dynamite | 1 |
| toolmode_allow_editentity | 1 |
| toolmode_allow_elastic | 1 |
| toolmode_allow_emitter | 1 |
| toolmode_allow_example | 1 |
| toolmode_allow_eyeposer | 1 |
| toolmode_allow_faceposer | 1 |
| toolmode_allow_finger | 1 |
| toolmode_allow_hoverball | 1 |
| toolmode_allow_hydraulic | 1 |
| toolmode_allow_inflator | 1 |
| toolmode_allow_lamp | 1 |
| toolmode_allow_leafblower | 1 |
| toolmode_allow_light | 1 |
| toolmode_allow_material | 1 |
| toolmode_allow_motor | 1 |
| toolmode_allow_muscle | 1 |
| toolmode_allow_nocollide | 1 |
| toolmode_allow_paint | 1 |
| toolmode_allow_physprop | 1 |
| toolmode_allow_pulley | 1 |
| toolmode_allow_remover | 1 |
| toolmode_allow_rope | 1 |
| toolmode_allow_slider | 1 |
| toolmode_allow_thruster | 1 |
| toolmode_allow_trails | 1 |
| toolmode_allow_weld | 1 |
| toolmode_allow_wheel | 1 |
| toolmode_allow_winch | 1 |
| ttt_allow_discomb_jump | 0 |
| ttt_credits_starting | 2 |
| ttt_debug_preventwin | 0 |
| ttt_det_credits_starting | 1 |
| ttt_detective_hats | 1 |
| ttt_detective_karma_min | 600 |
| ttt_detective_max | 32 |
| ttt_detective_min_players | 8 |
| ttt_detective_pct | 0.130000 |
| ttt_firstpreptime | 60 |
| ttt_haste | 1 |
| ttt_haste_minutes_per_death | 0.500000 |
| ttt_haste_starting_minutes | 5 |
| ttt_karma | 1 |
| ttt_namechange_bantime | 10 |
| ttt_namechange_kick | 1 |
| ttt_no_nade_throw_during_prep | 1 |
| ttt_postround_dm | 0 |
| ttt_posttime_seconds | 30 |
| ttt_preptime_seconds | 30 |
| ttt_ragdoll_pinning | 1 |
| ttt_ragdoll_pinning_innocents | 0 |
| ttt_round_limit | 6 |
| ttt_roundtime_minutes | 10 |
| ttt_teleport_telefrags | 1 |
| ttt_time_limit_minutes | 75 |
| ttt_traitor_max | 32 |
| ttt_traitor_pct | 0.250000 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
| zscenario_cdk_disable_redeem | 1 |
| zscenario_cheer_cooldown | 1 |
| zscenario_cheer_max | 1 |
| zscenario_crafting_enabled | 1 |
| zscenario_db_disable_obtain_broadcast | 1 |
| zscenario_debug_disable_respawn | 0 |
| zscenario_debug_enable_sandbox | 0 |
| zscenario_debug_map_testing_mode | 0 |
| zscenario_debug_own_all_weapons | 0 |
| zscenario_debug_unlock_perks | 0 |
| zscenario_developer_enable_stat_update | 1 |
| zscenario_difficulty_max | 4 |
| zscenario_difficulty_min | 1 |
| zscenario_enemy_force_walk | 0 |
| zscenario_enemy_maximum | 200 |
| zscenario_enemy_minimum | 60 |
| zscenario_enemy_player_add | 10 |
| zscenario_friendlyfire | 0 |
| zscenario_medkit_allow_overheal | 0 |
| zscenario_mp_defuse_freezetime | 15 |
| zscenario_mp_defuse_maxrounds | 24 |
| zscenario_mp_defuse_roundendtime | 7 |
| zscenario_mp_defuse_roundtime | 120 |
| zscenario_mp_defuse_team_swap | 1 |
| zscenario_onground_weapon_remove_time | 20 |
| zscenario_system_crash_when_empty | 0 |
| zscenario_system_inactive_kick_mode | 2 |
| zscenario_system_inactive_kick_time | 300 |
| zscenario_system_online_reward_amount | 2 |
| zscenario_system_online_reward_enabled | 1 |
| zscenario_system_online_reward_time | 120 |
| zscenario_system_online_reward_time_afk | 180 |
| zscenario_system_online_reward_time_seasonpass | 540 |
| zscenario_system_weptier_limit | -1 |
| zscenario_testing_breakable_damage | 1 |
| zscenario_testing_disable_damage | 1 |
| zscenario_testing_enable_simulation | 0 |
| zscenario_testing_fastrespawn | 0 |
| zscenario_testing_giveeverything | 1 |
| zscenario_testing_infinite_ammo | 0 |
| zscenario_testing_infinite_money | 1 |
| zscenario_testing_noready | 1 |
| zscenario_testing_prevent_gamefil | 1 |
| zscenario_testing_profiler_enable | 0 |
| zscenario_testing_remove_dropped_weapons | 1 |
| zscenario_testing_show_warning | 1 |
| zscenario_testing_suppress_voting | 0 |
| zscenario_votekick_enabled | 1 |
| zscenario_voting_enable_cooldown | 1 |
| zscenario_voting_extra | 1 |
| zscenario_voting_extra_counterstrike | 0 |
| zscenario_voting_extra_rogue | 0 |
| zscenario_voting_map_flag | 1 |
| zscenario_voting_map_flag_exclude | null |
| zscenario_voting_max_maps | 8 |
| zscenario_weapon_config | default |
Version 2026.04.29 · VAC secured · Dedicated · Windows · History since Oct 29, 2026