Игроки
Живые игроки по часам, без ботов. Время UTC.
Место
Среди серверов Garry's Mod по среднему числу реальных игроков за 7 дней, часы не в сети считаются пустыми. Последние 30 дней.
Игроков в день
Разные люди за каждый день: вернувшиеся, новые (с 29 окт.). Последние 30 дней.
Когда играют
Среднее число реальных игроков в каждый час недели за последние 4 недели, время не в сети считается пустым. Время: Central Time (US & Canada).
Больше всего игроков: четверг, 21:00, в среднем 4 реальных игрока.
Время в игре
Сколько часов все вместе играли за день за последние 30 дней, по нашим проверкам списка игроков. Дни по UTC.
Простои
Когда сервер не отвечал на наши ежечасные проверки за последние 30 дней.
- ⚠️ Не работает с 6 нояб., 14:16 UTC
- 🔴 Не работал с 6 нояб., 12:16 UTC около 1 часа
- 🔴 Не работал с 5 нояб., 05:20 UTC около 27 часов
- 🔴 Не работал с 4 нояб., 15:23 UTC около 2 часов
- 🔴 Не работал с 4 нояб., 13:16 UTC около 1 часа
- 🔴 Не работал с 4 нояб., 11:17 UTC около 1 часа
- 🔴 Не работал с 4 нояб., 09:18 UTC около 1 часа
- 🔴 Не работал с 3 нояб., 13:19 UTC около 1 часа
- 🔴 Не работал с 1 нояб., 07:20 UTC около 27 часов
- 🔴 Не работал с 1 нояб., 01:15 UTC около 1 часа
…и ещё 6.
Сейчас на сервере
| Имя | Счёт | Время |
|---|---|---|
| Linyan | 138 | 2 мин |
Данные 1 день назад.
Больше всех играли
Последние 30 дней
- 1泠弦3 ч 56 мин
- 2曦鸾2 ч 40 мин
- 3Koishi Closed-Eye2 ч 23 мин
- 4tatteredking1 ч 09 мин
- 5Koishi Sub-Ego55 мин
- 6一叶54 мин
- 7laobi54 мин
- 8jcg588537 мин
- 9黒部ナノカ32 мин
- 10Chaos18 мин
Карты
Доля за последние 7 дней по ежечасным замерам
Настройки сервера (288)
| ai_disabled | 0 |
| ai_ignoreplayers | 0 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 10 |
| lua_strict | 0 |
| mp_falldamage | 0 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_teamplay | 0 |
| mp_timelimit | 0 |
| mp_weaponrespawn | 0 |
| mp_weaponstay | 0 |
| nextlevel | |
| physgun_limited | 0 |
| physgun_maxrange | 4096 |
| r_AirboatViewDampenDamp | 1.0 |
| r_AirboatViewDampenFreq | 7.0 |
| r_AirboatViewZHeight | 0.0 |
| r_JeepViewDampenDamp | 1.0 |
| r_JeepViewDampenFreq | 7.0 |
| r_JeepViewZHeight | 10.0 |
| r_VehicleViewDampen | 0 |
| sbox_bonemanip_misc | 0 |
| sbox_bonemanip_npc | 0 |
| sbox_bonemanip_player | 0 |
| sbox_godmode | 0 |
| sbox_maxballoons | 100 |
| sbox_maxbuttons | 50 |
| sbox_maxcameras | 10 |
| sbox_maxconstraints | 2000 |
| sbox_maxdynamite | 10 |
| sbox_maxeffects | 200 |
| sbox_maxemitters | 20 |
| sbox_maxhoverballs | 50 |
| sbox_maxlamps | 3 |
| sbox_maxlights | 5 |
| sbox_maxnpcs | 10 |
| sbox_maxprops | 200 |
| sbox_maxragdolls | 10 |
| sbox_maxropeconstraints | 1000 |
| sbox_maxsents | 100 |
| sbox_maxthrusters | 50 |
| sbox_maxvehicles | 4 |
| sbox_maxwheels | 50 |
| sbox_noclip | 0 |
| sbox_persist | |
| sbox_playershurtplayers | 0 |
| sbox_weapons | 0 |
| sensor_debugragdoll | 0 |
| sensor_stretchragdoll | 0 |
| sv_accelerate | 10.00 |
| sv_airaccelerate | 150 |
| sv_allowcslua | 0 |
| sv_alltalk | 1 |
| sv_bounce | 0 |
| sv_cheats | 0 |
| sv_footsteps | 1 |
| sv_friction | 8 |
| sv_gravity | 600 |
| sv_hl2mp_item_respawn_time | 30 |
| sv_hl2mp_weapon_respawn_time | 20 |
| sv_maxspeed | 3000 |
| sv_maxusrcmdprocessticks | 24 |
| sv_noclipaccelerate | 5 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_pausable | 0 |
| sv_report_client_settings | 0 |
| sv_rollangle | 0 |
| sv_rollspeed | 200 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_steamgroup | |
| sv_stepsize | 18 |
| sv_stopspeed | 10 |
| sv_tfa_allow_dryfire | 1 |
| sv_tfa_ammo_detonation | 1 |
| sv_tfa_ammo_detonation_chain | 1 |
| sv_tfa_ammo_detonation_mode | 2 |
| sv_tfa_arrow_lifetime | 30 |
| sv_tfa_attachments_alphabetical | 0 |
| sv_tfa_attachments_enabled | 0 |
| sv_tfa_backcompat_patchswepthink | 1 |
| sv_tfa_ballistics_bullet_damping_air | 1 |
| sv_tfa_ballistics_bullet_damping_water | 3 |
| sv_tfa_ballistics_bullet_life | 10 |
| sv_tfa_ballistics_bullet_velocity | 1 |
| sv_tfa_ballistics_custom_gravity | 0 |
| sv_tfa_ballistics_custom_gravity_value | 0 |
| sv_tfa_ballistics_enabled | 0 |
| sv_tfa_ballistics_mindist | -1 |
| sv_tfa_ballistics_substeps | 1 |
| sv_tfa_bullet_doordestruction | 1 |
| sv_tfa_bullet_doordestruction_keep | 0 |
| sv_tfa_bullet_penetration | 1 |
| sv_tfa_bullet_penetration_power_mul | 1 |
| sv_tfa_bullet_randomseed | 0 |
| sv_tfa_bullet_ricochet | 0 |
| sv_tfa_cmenu | 1 |
| sv_tfa_cmenu_key | -1 |
| sv_tfa_crosshair_showplayer | 1 |
| sv_tfa_crosshair_showplayerteam | 1 |
| sv_tfa_cso_damage_config | default |
| sv_tfa_cso_push_players | 0 |
| sv_tfa_cso_target_players | 0 |
| sv_tfa_damage_mult_max | 1 |
| sv_tfa_damage_mult_min | 1 |
| sv_tfa_damage_multiplier | 1 |
| sv_tfa_damage_multiplier_npc | 1 |
| sv_tfa_debug | 0 |
| sv_tfa_default_clip | -1 |
| sv_tfa_door_respawn | -1 |
| sv_tfa_dynamicaccuracy | 0.00 |
| sv_tfa_envcheck | 1 |
| sv_tfa_first_draw_anim_enabled | 1 |
| sv_tfa_fixed_crosshair | 0 |
| sv_tfa_force_multiplier | 1 |
| sv_tfa_fov_sprintmod | 1 |
| sv_tfa_fx_penetration_decal | 1 |
| sv_tfa_holdtype_dynamic | 1 |
| sv_tfa_ironsights_enabled | 1 |
| sv_tfa_jamming | 0 |
| sv_tfa_jamming_factor | 1 |
| sv_tfa_jamming_factor_inc | 1 |
| sv_tfa_jamming_mult | 1 |
| sv_tfa_knockback_multiplier | 1 |
| sv_tfa_melee_blocking_anglemult | 1 |
| sv_tfa_melee_blocking_deflection | 1 |
| sv_tfa_melee_blocking_stun_enabled | 1 |
| sv_tfa_melee_blocking_stun_time | 0.650000 |
| sv_tfa_melee_blocking_timed | 1 |
| sv_tfa_melee_damage_npc | 1 |
| sv_tfa_melee_damage_ply | 0.650000 |
| sv_tfa_melee_doordestruction | 1 |
| sv_tfa_nearlyempty | 0 |
| sv_tfa_npc_burst | 0 |
| sv_tfa_npc_randomize_atts | 1 |
| sv_tfa_penetration_hardlimit | 100 |
| sv_tfa_penetration_hitmarker | 1 |
| sv_tfa_range_modifier | 0.500000 |
| sv_tfa_recoil_eyeangles_mul | 1 |
| sv_tfa_recoil_legacy | 1 |
| sv_tfa_recoil_mul_p | 1 |
| sv_tfa_recoil_mul_p_npc | 1 |
| sv_tfa_recoil_mul_y | 1 |
| sv_tfa_recoil_mul_y_npc | 1 |
| sv_tfa_recoil_multiplier | 1 |
| sv_tfa_recoil_viewpunch_mul | 1 |
| sv_tfa_reloads_enabled | 1 |
| sv_tfa_reloads_legacy | 0 |
| sv_tfa_scope_gun_speed_scale | 0 |
| sv_tfa_soundscale | 1 |
| sv_tfa_spread_legacy | 0 |
| sv_tfa_spread_multiplier | 1 |
| sv_tfa_sprint_enabled | 0 |
| sv_tfa_unique_slots | 1 |
| sv_tfa_weapon_strip | 0 |
| sv_tfa_weapon_weight | 1 |
| sv_tfa_worldmodel_culldistance | -1 |
| sv_voiceenable | 1 |
| sv_wateraccelerate | 10 |
| sv_waterfriction | 1 |
| toolmode_allow_axis | 1 |
| toolmode_allow_balloon | 1 |
| toolmode_allow_ballsocket | 1 |
| toolmode_allow_button | 1 |
| toolmode_allow_camera | 1 |
| toolmode_allow_colour | 1 |
| toolmode_allow_creator | 1 |
| toolmode_allow_duplicator | 1 |
| toolmode_allow_dynamite | 1 |
| toolmode_allow_editentity | 1 |
| toolmode_allow_elastic | 1 |
| toolmode_allow_emitter | 1 |
| toolmode_allow_example | 1 |
| toolmode_allow_eyeposer | 1 |
| toolmode_allow_faceposer | 1 |
| toolmode_allow_finger | 1 |
| toolmode_allow_hoverball | 1 |
| toolmode_allow_hydraulic | 1 |
| toolmode_allow_inflator | 1 |
| toolmode_allow_lamp | 1 |
| toolmode_allow_leafblower | 1 |
| toolmode_allow_light | 1 |
| toolmode_allow_material | 1 |
| toolmode_allow_motor | 1 |
| toolmode_allow_muscle | 1 |
| toolmode_allow_nocollide | 1 |
| toolmode_allow_paint | 1 |
| toolmode_allow_physprop | 1 |
| toolmode_allow_pulley | 1 |
| toolmode_allow_remover | 1 |
| toolmode_allow_rope | 1 |
| toolmode_allow_slider | 1 |
| toolmode_allow_thruster | 1 |
| toolmode_allow_trails | 1 |
| toolmode_allow_weld | 1 |
| toolmode_allow_wheel | 1 |
| toolmode_allow_winch | 1 |
| ttt_allow_discomb_jump | 0 |
| ttt_credits_starting | 2 |
| ttt_debug_preventwin | 0 |
| ttt_det_credits_starting | 1 |
| ttt_detective_hats | 1 |
| ttt_detective_karma_min | 600 |
| ttt_detective_max | 32 |
| ttt_detective_min_players | 8 |
| ttt_detective_pct | 0.130000 |
| ttt_firstpreptime | 60 |
| ttt_haste | 1 |
| ttt_haste_minutes_per_death | 0.500000 |
| ttt_haste_starting_minutes | 5 |
| ttt_karma | 1 |
| ttt_namechange_bantime | 10 |
| ttt_namechange_kick | 1 |
| ttt_no_nade_throw_during_prep | 1 |
| ttt_postround_dm | 0 |
| ttt_posttime_seconds | 30 |
| ttt_preptime_seconds | 30 |
| ttt_ragdoll_pinning | 1 |
| ttt_ragdoll_pinning_innocents | 0 |
| ttt_round_limit | 6 |
| ttt_roundtime_minutes | 10 |
| ttt_teleport_telefrags | 1 |
| ttt_time_limit_minutes | 75 |
| ttt_traitor_max | 32 |
| ttt_traitor_pct | 0.250000 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
| zscenario_cdk_disable_redeem | 1 |
| zscenario_cheer_cooldown | 1 |
| zscenario_cheer_max | 1 |
| zscenario_crafting_enabled | 1 |
| zscenario_db_disable_obtain_broadcast | 1 |
| zscenario_debug_disable_respawn | 0 |
| zscenario_debug_enable_sandbox | 0 |
| zscenario_debug_map_testing_mode | 0 |
| zscenario_debug_own_all_weapons | 0 |
| zscenario_debug_unlock_perks | 0 |
| zscenario_developer_enable_stat_update | 1 |
| zscenario_difficulty_max | 4 |
| zscenario_difficulty_min | 1 |
| zscenario_enemy_force_walk | 0 |
| zscenario_enemy_maximum | 200 |
| zscenario_enemy_minimum | 60 |
| zscenario_enemy_player_add | 10 |
| zscenario_friendlyfire | 0 |
| zscenario_medkit_allow_overheal | 0 |
| zscenario_mp_defuse_freezetime | 15 |
| zscenario_mp_defuse_maxrounds | 24 |
| zscenario_mp_defuse_roundendtime | 7 |
| zscenario_mp_defuse_roundtime | 120 |
| zscenario_mp_defuse_team_swap | 1 |
| zscenario_onground_weapon_remove_time | 20 |
| zscenario_system_crash_when_empty | 0 |
| zscenario_system_inactive_kick_mode | 2 |
| zscenario_system_inactive_kick_time | 300 |
| zscenario_system_online_reward_amount | 2 |
| zscenario_system_online_reward_enabled | 1 |
| zscenario_system_online_reward_time | 120 |
| zscenario_system_online_reward_time_afk | 180 |
| zscenario_system_online_reward_time_seasonpass | 540 |
| zscenario_system_weptier_limit | -1 |
| zscenario_testing_breakable_damage | 1 |
| zscenario_testing_disable_damage | 1 |
| zscenario_testing_enable_simulation | 0 |
| zscenario_testing_fastrespawn | 0 |
| zscenario_testing_giveeverything | 1 |
| zscenario_testing_infinite_ammo | 0 |
| zscenario_testing_infinite_money | 1 |
| zscenario_testing_noready | 1 |
| zscenario_testing_prevent_gamefil | 1 |
| zscenario_testing_profiler_enable | 0 |
| zscenario_testing_remove_dropped_weapons | 1 |
| zscenario_testing_show_warning | 1 |
| zscenario_testing_suppress_voting | 0 |
| zscenario_votekick_enabled | 1 |
| zscenario_voting_enable_cooldown | 1 |
| zscenario_voting_extra | 1 |
| zscenario_voting_extra_counterstrike | 0 |
| zscenario_voting_extra_rogue | 0 |
| zscenario_voting_map_flag | 1 |
| zscenario_voting_map_flag_exclude | null |
| zscenario_voting_max_maps | 8 |
| zscenario_weapon_config | default |
Версия 2026.04.29 · Защита VAC · Dedicated · Windows · История с 29 окт. 2026