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Online ✓ Real players Garry's Mod

Burriro Stand **CUSTOM MODELS** **CSS REQUIRED**

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ph_trainstationCustom map
0/30 playing now
UnrankedRanks count real players only
100% uptime, 7 days (100% over 30)
🇺🇸 Reno, Nevada, United States · 1,943 mi away checked 5 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

0153009:2615:2621:2603:2609:26Nov 6 10:19 UTC · 0 playersNov 6 11:18 UTC · 0 playersNov 6 12:18 UTC · 0 playersNov 6 13:20 UTC · 0 playersNov 6 14:20 UTC · 0 playersNov 6 15:21 UTC · 0 playersNov 6 16:21 UTC · 0 playersNov 6 17:21 UTC · 0 playersNov 6 18:20 UTC · 0 playersNov 6 19:17 UTC · 0 playersNov 6 20:17 UTC · 0 playersNov 6 21:18 UTC · 0 playersNov 6 22:19 UTC · 0 playersNov 6 23:19 UTC · 0 playersNov 7 00:20 UTC · 0 playersNov 7 01:21 UTC · 0 playersNov 7 02:27 UTC · 0 playersNov 7 03:20 UTC · 0 playersNov 7 04:16 UTC · 0 playersNov 7 05:16 UTC · 0 playersNov 7 06:16 UTC · 0 playersNov 7 07:20 UTC · 0 playersNov 7 08:21 UTC · 0 playersNov 7 09:22 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Not ranked in the last 30 days.

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

No players recorded yet.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Nothing yet

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

No players recorded yet.

Maps

Share of the last 7 days, by hourly samples

Server settings (356)
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency10
gb5_decals1
gb5_easyuse1
gb5_fragility1
gb5_maxforcefield_range10
gb5_nmrih_zombies1
gb5_nuclear_emp1
gb5_nuclear_fallout1
gb5_nuclear_vaporisation1
gb5_nuke_light1
gb5_realistic_sound1
gb5_safeemp1
gb5_shockwave_unfreeze1
gb5_sound_shake1
gb5_sound_speed0
gb5_zombie_strength0
gw_abilities_enabled1
gw_basewalkeramount13
gw_changemodel_hiding1
gw_damageonfailguess10
gw_disguise_seeker0
gw_double_jump_enabled0
gw_hideduration30
gw_hiding_run_speed200
gw_hiding_walk_speed100
gw_maxrounds8
gw_minhiding1
gw_minseeking1
gw_postroundduration5
gw_pregameduration20
gw_propfreeze_enabled0
gw_roundduration300
gw_seeker_run_speed200
gw_seeker_walk_speed100
gw_target_finder_enabled0
gw_target_finder_threshold700
gw_taunt_body_enabled1
gw_taunt_voice_cooldown10
gw_taunt_voice_enabled1
gw_taunt_voice_seeker_enabled0
gw_touches_enabled1
gw_touches_required3
gw_walkerperplayer1.200000
haloreach_grenade1
halosweps_9999nades0
halosweps_givegrenades1
halosweps_objweaponspeedloss1
halosweps_oddballflames1
halosweps_shelleffects1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
mu_delay_after_enough_players5
mu_flashlight_battery0
mu_knife_charge0
mu_roundlimit15
nextlevel
ph_autotaunt_delay45
ph_autotaunt_enabled1
ph_customtaunts_delay6
ph_enable_custom_taunts2
ph_enable_lucky_balls1
ph_enable_plnames0
ph_falldamage1
ph_freezecam1
ph_game_time30
ph_hunter_blindlock_time30
ph_hunter_fire_penalty5
ph_hunter_kill_bonus100
ph_hunter_smg_grenades1
ph_normal_taunt_delay6
ph_prop_camera_collisions1
ph_prop_collision1
ph_prop_jumppower1.400000
ph_round_time300
ph_rounds_per_map10
ph_swap_teams_every_round1
ph_use_custom_plmodel0
ph_use_custom_plmodel_for_prop0
ph_waitforplayers0
physgun_limited0
physgun_maxrange4096
player_dinosaur_footsteps1
player_dinosaur_footsteps_cheap0
player_dinosaur_sounds1
player_dinosaur_sounds_jump0
player_dinosaur_viewheight1
player_xenomorph_footsteps1
player_xenomorph_sounds1
player_xenomorph_viewheight1
profiteers_override_dmgindicator_enable1
profiteers_override_dmgindicator_scale1
profiteers_override_enabled0
profiteers_override_hitmarker_armor1
profiteers_override_hitmarker_dynamic1
profiteers_override_hitmarker_enable1
profiteers_override_hitmarker_fire1
profiteers_override_hitmarker_head1
profiteers_override_hitmarker_kill1
profiteers_override_hitmarker_longshot1
profiteers_override_hitmarker_prop1
profiteers_override_hitmarker_scale1
profiteers_override_skulls1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxent_lightsabers2
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sbr_race_time90
sbr_start_time10
sbr_wait_time5
sensor_debugragdoll0
sensor_stretchragdoll0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_hurtsounds1
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_viewheight1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_caraispawner1
toolmode_allow_carcheckpointspawner1
toolmode_allow_carfuel1
toolmode_allow_carhealth1
toolmode_allow_carhydraulic1
toolmode_allow_carneonlights1
toolmode_allow_carnodespawner1
toolmode_allow_carsound1
toolmode_allow_carsuspension1
toolmode_allow_cartuning1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_joint1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_paintjobswitcher1
toolmode_allow_physprop1
toolmode_allow_portal_clone1
toolmode_allow_portal_laser_effect1
toolmode_allow_portal_surface_prop1
toolmode_allow_pulley1
toolmode_allow_rb655_lightsaber1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_smartweld1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_wheelchanger1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players6
ttt_detective_pct0.04
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick0
ttt_no_nade_throw_during_prep0
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026