For server owners / Bans

Ban once. Everywhere. For good.

One list for all your servers. A ban from any Console, any Discord or the API goes to every server you run, comes back after a restart, and kicks the player on join even where it hasn't landed yet.

Claim a server

One list, every server

A ban made on one server is pushed to the others in the form each takes: AMX Mod X's or SourceMod's own lists where they run, the engine's otherwise. Lift it once and it's lifted everywhere.

Kept there through restarts

Every push is a ledger entry with a state. A server that was down gets the ban when it's back; a server you claim later gets your whole list; the Bans page says which server still waits.

By SteamID or by address

Bans are by SteamID in any form. When the server itself saw the player's address, you can ban that too, on your own servers only, never shared, never shown anywhere.

Shared lists

Share your list with a community you trust by a one-time link; their live servers then kick your banned players on join. Nothing is written into their servers, so lifting a ban on your side stops it at once. Lists share SteamIDs, names and reasons, never addresses.

Bring yours

Import a CSV, or your BattleMetrics ban list with your own token, used once and never stored. Imported bans are enforced on join.

What it needs

Two-factor on your account. RCON passwords on the servers that should get pushes; on a server streaming its log, banned players are kicked on join even without a push.

Turn it on
  1. Claim your servers
  2. Turn on two-factor
  3. Save each RCON password