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AbsoluteRP | X2 ДОНАТ | DarkRP | Промокод | RU

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absolute_rp_v3Custom map
0/128 playing now
#2,268 of 2,638 Garry's Mod servers
100% uptime, 7 days (100% over 30)
🇩🇪 Frankfurt am Main, Hesse, Germany · 4,244 mi away checked 44 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

06412811:0017:0023:0005:0011:00Nov 7 11:18 UTC · 0 playersNov 7 12:20 UTC · 0 playersNov 7 13:21 UTC · 0 playersNov 7 14:20 UTC · 0 playersNov 7 15:19 UTC · 0 playersNov 7 16:20 UTC · 0 playersNov 7 17:20 UTC · 0 playersNov 7 18:21 UTC · 0 playersNov 7 19:15 UTC · 0 playersNov 7 20:18 UTC · 0 playersNov 7 21:16 UTC · 0 playersNov 7 22:19 UTC · 0 playersNov 7 23:18 UTC · 0 playersNov 8 00:18 UTC · 0 playersNov 8 01:17 UTC · 0 playersNov 8 02:16 UTC · 0 playersNov 8 03:25 UTC · 0 playersNov 8 04:15 UTC · 0 playersNov 8 05:16 UTC · 0 playersNov 8 06:16 UTC · 0 playersNov 8 07:16 UTC · 0 playersNov 8 08:20 UTC · 0 playersNov 8 09:20 UTC · 0 playersNov 8 10:16 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 10Oct 25Nov 8#1#3,003Nov 3 · #2,989 of 3,062Nov 4 · #2,911 of 3,221Nov 5 · #3,003 of 3,308Nov 6 · #2,882 of 3,191Nov 7 · #2,820 of 3,113Nov 8 · #2,268 of 2,638

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

No players recorded yet.

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Tuesdays at 06:00, 1 real player on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Nothing yet

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

No players recorded yet.

Maps

Share of the last 7 days, by hourly samples

Server settings (333)
DavyCrocketAdminOnly0
DavyCrockettAllowed1
EpicBible_PreachPay1
EpicBible_PreachPayAmount20
M9KAmmoDetonation1
M9KClientGasDisable1
M9KDamageMultiplier1
M9KDefaultClip-1
M9KDisablePenetration1
M9KDynamicRecoil1
M9KExplosiveNerveGas1
M9KGasEffect1
M9KUnified_CSS_vms1
M9KUniqueSlots1
M9KWeaponStrip0
M9K_Davy_Crockett_Timer3
OrbitalStrikeAdminOnly0
absolute_fog_b125
absolute_fog_density1
absolute_fog_enabled1
absolute_fog_end8000
absolute_fog_g115
absolute_fog_r105
absolute_fog_start3500
absolute_perf_lvs_effect_distance4500
absolute_perf_lvs_idle_think0.100000
absolute_perf_lvs_render_distance9000
absolute_perf_lvs_shadows0
absolute_perf_prop_max_visible350
absolute_perf_prop_render_distance7500
absolute_perf_prop_shadows0
absolute_perf_prop_transmit_distance9000
absolute_perf_props1
ai_disabled0
ai_ignoreplayers0
coop0
damageslow_enabled1
damageslow_threshold10
deathmatch1
decalfrequency10
doom3_onlydoomflashlight0
doom3_sv_cmodels0
igs_debug0
igs_version240600.2
lordi_sledge_break_doors1
lordi_sledge_break_doors_chance5
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nds_ver1
nextlevel
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons20
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects50
sbox_maxemitters5
sbox_maxhoverballs20
sbox_maxlamps20
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops150
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxtextscreens7
sbox_maxthrusters30
sbox_maxvehicles6
sbox_maxwheels20
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
ss2_sv_loadout0
ss2_sv_unlimitedammo0
ss_enable_rainbow1
ss_max_characters0
sv_accelerate10
sv_airaccelerate1000
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire0
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction0
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction0
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts0
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_aas_setup1
toolmode_allow_absolute_leaderboard1
toolmode_allow_advdupe21
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_bricks_server_entityplacer1
toolmode_allow_bricks_server_npcs1
toolmode_allow_bricks_server_territory_placer1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_fading_door1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_imagetool1
toolmode_allow_inflator1
toolmode_allow_keypad_willox1
toolmode_allow_keypad_willox_wire1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_pcasino_creator1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_pvault1
toolmode_allow_realistic_police_camera_tool1
toolmode_allow_realistic_police_handcuff_tool1
toolmode_allow_realistic_police_plate_tool1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shareprops1
toolmode_allow_slider1
toolmode_allow_stacker1
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
toolmode_allow_zgo2_dropzone1
toolmode_allow_ztm_trashspawner1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
ziptie_allowplayers1
ziptie_autofollow0
ziptie_cufftime1.800000
ziptie_dmgbreak0
ziptie_followrun340
ziptie_followstop150
ziptie_footsteps1
ziptie_formationline
ziptie_kneedrop0
ziptie_leashdist320
ziptie_leashplayers1
ziptie_max15
ziptie_range110
ziptie_resist0.150000
ziptie_seq_handsup
ziptie_seq_kneel
ziptie_seq_sit
ziptie_seq_stand
ziptie_slotspacing75
ziptie_startammo60
ziptie_struggle1
ziptie_strugglepresses15
ziptie_teleport0
ziptie_teleportdist900
ziptie_useammo0
ziptie_usekey1

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026