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Online ✓ Real players Garry's Mod Zombies

NightFall - Dev & Mesh

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zs_abandonedmall_2025_v6Zombies
0/128 playing now
UnrankedRanks count real players only
100% uptime, 7 days (100% over 30)
🇷🇺 Moscow, Russia · 4,965 mi away checked about 1 hour ago

Players

Human players each hour, bots excluded. Times are UTC.

06412807:0413:0419:0401:0407:04Nov 6 07:18 UTC · 0 playersNov 6 08:18 UTC · 0 playersNov 6 09:19 UTC · 0 playersNov 6 10:16 UTC · 0 playersNov 6 11:17 UTC · 0 playersNov 6 12:18 UTC · 0 playersNov 6 13:19 UTC · 0 playersNov 6 14:18 UTC · 0 playersNov 6 15:18 UTC · 0 playersNov 6 16:18 UTC · 0 playersNov 6 17:18 UTC · 0 playersNov 6 18:18 UTC · 0 playersNov 6 19:18 UTC · 0 playersNov 6 20:20 UTC · 0 playersNov 6 21:19 UTC · 0 playersNov 6 22:19 UTC · 0 playersNov 6 23:19 UTC · 0 playersNov 7 00:21 UTC · 0 playersNov 7 01:18 UTC · 0 playersNov 7 02:19 UTC · 0 playersNov 7 03:16 UTC · 0 playersNov 7 04:17 UTC · 0 playersNov 7 05:16 UTC · 0 playersNov 7 06:16 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Not ranked in the last 30 days.

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

No players recorded yet.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Nothing yet

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

No players recorded yet.

Maps

Share of the last 7 days, by hourly samples

More like this

Players checked against their player lists, with a free slot, nearest first.

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Server settings (169)
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency12
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited1
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons0
sbox_maxbuttons0
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite0
sbox_maxeffects0
sbox_maxemitters0
sbox_maxhoverballs0
sbox_maxlamps0
sbox_maxlights5
sbox_maxnpcs0
sbox_maxprops0
sbox_maxragdolls0
sbox_maxropeconstraints1000
sbox_maxsents0
sbox_maxthrusters0
sbox_maxvehicles0
sbox_maxwheels0
sbox_noclip0
sbox_persist
sbox_playershurtplayers0
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
soundlist_usedefaultsounds0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_melee_debug0
sv_melee_debug_duration2
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
zs_bosszombies1
zs_bot_crowd_damping0.080000
zs_clhitreg1
zs_demibosszombies1
zs_enablebotsbhop0
zs_enablebotsbhopze1
zs_grief_damagemultiplier0.500000
zs_grief_forgiveness0.500000
zs_grief_minimumhealth100
zs_grief_reflectthreshold-5
zs_grief_strict1
zs_melee_swingsens1
zs_melee_swingsens_arrows1
zs_melee_swingsens_curve1
zs_melee_swingsens_recover0.300000
zs_melee_swingsens_start0.500000
zs_melee_swingsens_strength0.900000
zs_meleehitreg1
zs_menu_enabled1
zs_menu_grace120
zs_menu_lock0
zs_nopropdamagefromhumanmelee1
zs_projhitreg_debug0
zs_propcut_cutspeed22
zs_propcut_cuttime_max15
zs_propcut_cuttime_min1.800000
zs_propcut_healthpenalty0.650000
zs_propcut_maxpieces4
zs_propcut_minfraction0.300000
zs_propcut_minpiecevolume499
zs_propcut_minpropvolume499
zs_propcut_originfloor0.200000
zs_propcut_splitloose1
zs_propcut_splittolerance2
zs_propcut_volumeperpiece30000
zs_spawn_crowd1
zs_spawn_crowd_bias2
zs_spawn_crowd_debug0
zs_spawn_crowd_far4500
zs_spawn_crowd_min3
zs_spawn_crowd_near700
zs_spawn_crowd_radius900
zs_spawn_crowd_spread0.400000
zs_spawn_crowd_vis0.350000
zs_spectatordeath0
zs_wave_zombiebot_multiplier_10.650000
zs_wave_zombiebot_multiplier_20.900000
zs_wave_zombiebot_multiplier_31.200000
zs_wave_zombiebot_multiplier_41.450000
zs_wave_zombiebot_multiplier_51.750000
zs_wave_zombiebot_multiplier_62.200000
zs_wave_zombiebot_multiplier_72.750000
zs_zombie_resist1
zs_zombie_sweep_attack0
zs_zombiebotsmax100

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026