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gm_constructSandbox
0/128 playing now
#2,306 of 2,373 Garry's Mod servers
100% uptime, 7 days (100% over 30)
🇺🇸 Buffalo, New York, United States · 294 mi away checked 34 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

06412802:5008:5014:5020:5002:50Nov 6 03:16 UTC · 0 playersNov 6 04:21 UTC · 0 playersNov 6 05:19 UTC · 0 playersNov 6 06:21 UTC · 0 playersNov 6 07:21 UTC · 0 playersNov 6 08:20 UTC · 0 playersNov 6 09:19 UTC · 0 playersNov 6 10:19 UTC · 0 playersNov 6 11:16 UTC · 0 playersNov 6 12:20 UTC · 0 playersNov 6 13:20 UTC · 0 playersNov 6 14:21 UTC · 0 playersNov 6 15:20 UTC · 0 playersNov 6 16:16 UTC · 0 playersNov 6 17:21 UTC · 0 playersNov 6 18:20 UTC · 0 playersNov 6 19:17 UTC · 0 playersNov 6 20:21 UTC · 0 playersNov 6 21:22 UTC · 0 playersNov 6 22:22 UTC · 0 playersNov 6 23:16 UTC · 0 playersNov 7 00:21 UTC · 0 playersNov 7 01:27 UTC · 0 playersNov 7 02:16 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 9Oct 24Nov 7#1#3,234Nov 5 · #3,234 of 3,308Nov 6 · #3,124 of 3,211Nov 7 · #2,306 of 2,373

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 9Oct 24Nov 701Nov 4 · 1 player, 1 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Wednesdays at 19:00, 1 real player on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 9Oct 24Nov 70m8mNov 4 · 8m

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

  1. 1eliza2301188m

Maps

Share of the last 7 days, by hourly samples

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Players checked against their player lists, with a free slot, nearest first.

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Server settings (406)
DavyCrocketAdminOnly0
DavyCrockettAllowed1
M9KAmmoDetonation1
M9KClientGasDisable0
M9KDamageMultiplier1
M9KDefaultClip-1
M9KDisablePenetration0
M9KDynamicRecoil1
M9KExplosiveNerveGas1
M9KUniqueSlots1
M9KWeaponStrip0
M9K_Davy_Crockett_Timer3
OrbitalStrikeAdminOnly0
ai_disabled0
ai_ignoreplayers0
coop0
cw_att_am_flechetterounds1
cw_att_am_magnum1
cw_att_am_matchgrade1
cw_att_am_reducedpowderload1
cw_att_am_slugrounds1
cw_att_am_sp71
cw_att_am_ultramegamatchammo1
cw_att_bg_ak74_rpkbarrel1
cw_att_bg_ak74_ubarrel1
cw_att_bg_ak74foldablestock1
cw_att_bg_ak74heavystock1
cw_att_bg_ak74rpkmag1
cw_att_bg_ar1560rndmag1
cw_att_bg_ar15heavystock1
cw_att_bg_ar15sturdystock1
cw_att_bg_asval1
cw_att_bg_asval_20rnd1
cw_att_bg_asval_30rnd1
cw_att_bg_bipod1
cw_att_bg_deagle_compensator1
cw_att_bg_deagle_extendedbarrel1
cw_att_bg_foldsight1
cw_att_bg_longbarrel1
cw_att_bg_longbarrelmr961
cw_att_bg_longris1
cw_att_bg_mac11_extended_barrel1
cw_att_bg_mac11_unfolded_stock1
cw_att_bg_magpulhandguard1
cw_att_bg_makarov_extmag1
cw_att_bg_makarov_pb6p91
cw_att_bg_makarov_pb_suppressor1
cw_att_bg_makarov_pm_suppressor1
cw_att_bg_mp530rndmag1
cw_att_bg_mp5_kbarrel1
cw_att_bg_mp5_sdbarrel1
cw_att_bg_mp7_unsuppressed1
cw_att_bg_nostock1
cw_att_bg_regularbarrel1
cw_att_bg_retractablestock1
cw_att_bg_ris1
cw_att_bg_sg1scope1
cw_att_bg_sr3m1
cw_att_bg_vss_foldable_stock1
cw_att_md_acog1
cw_att_md_aimpoint1
cw_att_md_anpeq151
cw_att_md_bipod1
cw_att_md_cmag_556_official1
cw_att_md_cmag_9x19_official1
cw_att_md_cobram21
cw_att_md_eotech1
cw_att_md_foregrip1
cw_att_md_insight_x21
cw_att_md_kobra1
cw_att_md_m2031
cw_att_md_microt11
cw_att_md_nightforce_nxs1
cw_att_md_pbs11
cw_att_md_pso11
cw_att_md_rmr1
cw_att_md_saker1
cw_att_md_schmidt_shortdot1
cw_att_md_tundra9mm1
cw_keep_attachments_post_death0
deathmatch1
decalfrequency0
epic_sg_apply_net_cvars1
epic_sg_chunk_delay0.08
epic_sg_chunk_size8192
epic_sg_preview1
epic_sg_quality40
fas2_att_acog0
fas2_att_ak74ux60mag0
fas2_att_c790
fas2_att_compm40
fas2_att_eotech0
fas2_att_foregrip0
fas2_att_harrisbipod0
fas2_att_holosight0
fas2_att_ironcross0
fas2_att_leupold0
fas2_att_lmgx200mag0
fas2_att_m2120mag0
fas2_att_mp5k30mag0
fas2_att_pso10
fas2_att_sg55x30mag0
fas2_att_sks20mag0
fas2_att_sks30mag0
fas2_att_slugrounds0
fas2_att_stanagx30mag0
fas2_att_suppressor0
fas2_att_tritiumsights0
fas2_att_uziwoodenstock0
fas2_profgain0.040000
fas2_profgain_shotguns0.010000
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons20
sbox_maxbuttons20
sbox_maxcameras5
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects20
sbox_maxemitters5
sbox_maxhoverballs20
sbox_maxlamps10
sbox_maxlights10
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters20
sbox_maxvehicles5
sbox_maxwheels20
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
server_impacts1
soundlist_usedefaultsounds0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk1
sv_bounce0
sv_cheats1
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
tacrp_aimassist0
tacrp_aimassist_cone5
tacrp_aimassist_head0
tacrp_aimassist_intensity1
tacrp_allowdrop1
tacrp_altrecoil1
tacrp_armorpenetration1
tacrp_balance-1
tacrp_client_damage0
tacrp_crosshair0
tacrp_deploysafety0
tacrp_dropmagazinemodel1
tacrp_expandedammotypes0
tacrp_fixedspread1
tacrp_flashlight_blind1
tacrp_free_atts1
tacrp_freeaim1
tacrp_glint1
tacrp_holster1
tacrp_hud1
tacrp_infiniteammo0
tacrp_infinitegrenades0
tacrp_infinitelaunchers0
tacrp_irons_lower1
tacrp_irons_procedural1
tacrp_lock_atts1
tacrp_medkit_heal_others4
tacrp_medkit_heal_self4
tacrp_medkit_interval0.200000
tacrp_medkit_regen_amount1
tacrp_oldschool0
tacrp_onebutton_akimbo0
tacrp_pelletspread1
tacrp_penalty_aiming1
tacrp_penalty_firing1
tacrp_penalty_melee1
tacrp_penalty_move1
tacrp_penalty_reload1
tacrp_penetration1
tacrp_physbullet1
tacrp_quicknade1
tacrp_recoilpattern1
tacrp_reload_sg_cancel1
tacrp_rp_biocode_cp0
tacrp_rp_requirebench0
tacrp_sightsonly0
tacrp_slot_action1
tacrp_slot_countall0
tacrp_slot_hl20
tacrp_slot_limit0
tacrp_sprint_counts_midair0
tacrp_sprint_lower1
tacrp_sprint_reload1
tacrp_sway1
tacrp_ttt_atts_giveonspawn20
tacrp_ttt_atts_max0
tacrp_ttt_atts_random0.500000
tacrp_ttt_bench_freeatts1
tacrp_ttt_cust_inno_allow1
tacrp_ttt_cust_inno_needbench0
tacrp_ttt_cust_inno_round1
tacrp_ttt_cust_role_allow1
tacrp_ttt_cust_role_needbench0
tacrp_ttt_cust_role_round1
tacrp_ttt_magazine_dna1
tacrp_ttt_shortname1
tacrp_ttt_weapon_include1
tacrp_ttt_weapon_replace1
tacrp_visibleholster1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026