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Зимний Городок Выживашка

Connect Favorite 45.11.16.73:7005

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z5_bigcity_d_dCustom map
0/32 playing now
#2,534 of 3,067 Garry's Mod servers
99% uptime, 7 days (99% over 30)
🇩🇪 Frankfurt am Main, Hesse, Germany checked 26 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

0163200:4506:4512:4518:4500:45Nov 3 01:19 UTC · 0 playersNov 3 02:15 UTC · 0 playersNov 3 03:22 UTC · 0 playersNov 3 04:16 UTC · 0 playersNov 3 05:17 UTC · 0 playersNov 3 06:16 UTC · 0 playersNov 3 07:15 UTC · 0 playersNov 3 08:19 UTC · 0 playersNov 3 09:18 UTC · 0 playersNov 3 10:18 UTC · 0 playersNov 3 11:15 UTC · 0 playersNov 3 12:18 UTC · 0 playersNov 3 13:15 UTC · 0 playersNov 3 14:17 UTC · 0 playersNov 3 15:16 UTC · 0 playersNov 3 16:16 UTC · 0 playersNov 3 17:16 UTC · 0 playersNov 3 18:17 UTC · 0 playersNov 3 19:19 UTC · 0 playersNov 3 20:19 UTC · 0 playersNov 3 21:21 UTC · 0 playersNov 3 22:29 UTC · 0 playersNov 3 23:27 UTC · 0 playersNov 4 00:19 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#2,534Oct 31 · #1,908 of 2,081Nov 1 · #2,241 of 2,642Nov 2 · #2,338 of 2,869Nov 3 · #2,534 of 3,067

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 401Oct 31 · 1 player, 1 newNov 1 · 1 player, 0 newNov 2 · 1 player, 0 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Mondays at 12:00, 1 real player on average.

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

  1. 1Fim1h 00m

Maps

Share of the last 7 days, by hourly samples

Server settings (426)
VJ_LNR_Alert1
VJ_LNR_Biter1
VJ_LNR_BiterChance3
VJ_LNR_BreakDoors1
VJ_LNR_CitizenSkins0
VJ_LNR_ClassicDrowner0
VJ_LNR_CorpseEffects1
VJ_LNR_Crawler1
VJ_LNR_CrawlerChance5
VJ_LNR_Cripple1
VJ_LNR_DeathAnimations1
VJ_LNR_Difficulty2
VJ_LNR_Dismember1
VJ_LNR_Eyes1
VJ_LNR_Gib1
VJ_LNR_GroundRise1
VJ_LNR_Headshot0
VJ_LNR_InfectedChance3
VJ_LNR_Infection0
VJ_LNR_InfectionChance5
VJ_LNR_InfectionEffects1
VJ_LNR_InfectionHit1
VJ_LNR_InfectionTime120
VJ_LNR_InfectionTime240
VJ_LNR_JumpClimb0
VJ_LNR_MapSpawner_CSS0
VJ_LNR_MapSpawner_DelayMax3
VJ_LNR_MapSpawner_DelayMin0.850000
VJ_LNR_MapSpawner_Enabled1
VJ_LNR_MapSpawner_Extras0
VJ_LNR_MapSpawner_HL10
VJ_LNR_MapSpawner_HL21
VJ_LNR_MapSpawner_HordeChance100
VJ_LNR_MapSpawner_HordeCooldownMax180
VJ_LNR_MapSpawner_HordeCooldownMin120
VJ_LNR_MapSpawner_HordeCount35
VJ_LNR_MapSpawner_L4D0
VJ_LNR_MapSpawner_MaxZom38
VJ_LNR_MapSpawner_Misc0
VJ_LNR_MapSpawner_SpawnMax2000
VJ_LNR_MapSpawner_SpawnMin650
VJ_LNR_MapSpawner_Specials0
VJ_LNR_MapSpawner_TF20
VJ_LNR_MeleeWeapons1
VJ_LNR_MeleeWepChance5
VJ_LNR_PMEyes1
VJ_LNR_PlayerZombie0
VJ_LNR_ResurrectionTime15
VJ_LNR_ResurrectionTime210
VJ_LNR_RiseChance5
VJ_LNR_Runner0
VJ_LNR_RunnerChance3
VJ_LNR_SpecialEyes1
VJ_LNR_SuperSprinter1
VJ_LNR_SuperSprinterChance3
VJ_LNR_UHItems0
VJ_LNR_ZombieModels0
ai_disabled0
ai_ignoreplayers0
cai_accuracy0.500000
cai_aggression0.500000
cai_comms1
cai_cornerpush1
cai_cover1
cai_danger_avoid1
cai_darkness1
cai_debug0
cai_debug_rays1
cai_debug_role
cai_debug_transitions0
cai_difficulty1
cai_enabled1
cai_flanking1
cai_flashlight1
cai_formations1
cai_friendlyfire_avoid1
cai_hold_unknown1
cai_hurt_react1
cai_max_managed150
cai_meleepanic1
cai_memory1
cai_morale1
cai_move_shoot1
cai_npc_flashlights1
cai_npc_light_fov50
cai_npc_light_shadows0
cai_npc_regen0
cai_patrol1
cai_performance_mode0
cai_search1
cai_simfire1
cai_soundintel1
cai_suppression1
cai_vj_enabled0
cai_voice1
cai_voice_chance0.750000
cai_voice_cooldown4
cai_voice_interrupt0
cai_voice_maxdist2000
cai_voice_volume1
cai_wallbang0
cai_weaponintel1
coop0
custom_chat_absence_mintime300
custom_chat_allow_colors1
custom_chat_always_allow_embeds0
custom_chat_enable_absence_messages1
custom_chat_enable_dms1
custom_chat_enable_friend_messages1
custom_chat_max_lines6
custom_chat_print_chats1
custom_chat_safe_mode0
custom_chat_server_log_method0
deathmatch1
decalfrequency12
glide_allow_gravity_gun_punt0
glide_blast_damage_multiplier1
glide_bullet_damage_multiplier1
glide_flare_launcher_max_force3000
glide_flare_launcher_min_delay5.000000
glide_gib_enable_collisions1
glide_gib_lifetime8
glide_global_damage_multiplier1
glide_missile_launcher_max_damage200
glide_missile_launcher_max_lifetime10
glide_missile_launcher_max_radius500
glide_missile_launcher_min_delay0.500000
glide_pacifist_mode0
glide_physics_damage_multiplier1
glide_player_collision_damage_multiplier0.500000
glide_projectile_launcher_max_damage200
glide_projectile_launcher_max_lifetime10
glide_projectile_launcher_max_radius500
glide_projectile_launcher_min_delay0.500000
glide_ragdoll_enable1
glide_ragdoll_max_time10
glide_repair_ray_max_capacity600
glide_repair_ray_output_per_second50
glide_repair_ray_refill_per_second10
glide_turret_explosive_allow1
glide_turret_max_damage50
glide_turret_min_delay0.020000
glide_world_physics_damage_multiplier1
hrx_allow_admins0
jmod_installed1
lua_strict0
mp_falldamage1
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
npc_revenge_enabled1
npc_revenge_langen
nsz_aabb_v_sat_sensitivity10
nsz_prop_checks_per_tick50
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons10
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters5
sbox_maxglide_engine_stream_chips3
sbox_maxglide_flare_launchers3
sbox_maxglide_missile_launchers5
sbox_maxglide_projectile_launchers5
sbox_maxglide_repair_rays3
sbox_maxglide_standalone_turrets5
sbox_maxglide_trailers5
sbox_maxglide_vehicles5
sbox_maxhoverballs10
sbox_maxlamps10
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters10
sbox_maxvehicles20
sbox_maxwheels10
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons0
sensor_debugragdoll0
sensor_stretchragdoll0
squad_broadcast_creation_message1
squad_force_friendly_fire0
squad_max_members10
squad_members_position6
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_st_freebodygroupr_remote1
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_nmrih_flashlight_required0
sv_tfa_nmrih_fx_fext_override-1
sv_tfa_nmrih_fx_tnt1
sv_tfa_nmrih_melee_multiplier1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_axiscentre1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_ballsocketcentre1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_glide_bullet_proof_tires1
toolmode_allow_glide_engine_stream1
toolmode_allow_glide_flare_launcher1
toolmode_allow_glide_make_amphibious1
toolmode_allow_glide_material1
toolmode_allow_glide_misc_sounds1
toolmode_allow_glide_missile_launcher1
toolmode_allow_glide_projectile_launcher1
toolmode_allow_glide_ragdoll_disabler1
toolmode_allow_glide_repair_ray1
toolmode_allow_glide_transmission_editor1
toolmode_allow_glide_turret1
toolmode_allow_glide_water_driving1
toolmode_allow_glide_wheel_editor1
toolmode_allow_glp_pathtrack1
toolmode_allow_gz_zone1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_jmod_deposit1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_modelmanipulator1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_removeradvanced1
toolmode_allow_rope1
toolmode_allow_shareprops1
toolmode_allow_slider1
toolmode_allow_teleporter_adv1
toolmode_allow_thruster1
toolmode_allow_tool_jack_gmod_eznosalvage1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_vkx_entspawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026