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z5_bigcity_d_dMapa personalizado
0/32 jugando ahora
#2.313 de 3.081 servidores de Garry's Mod
99% uptime, 7 días (99% en 30)
🇩🇪 Frankfurt am Main, Hesse, Alemania · a 4.244 mi de ti revisado hace 35 minutos

Jugadores

Jugadores humanos por hora, sin bots. Horario UTC.

0163219:5401:5407:5413:5419:543 nov, 20:19 UTC · 0 jugadores3 nov, 21:21 UTC · 0 jugadores3 nov, 22:29 UTC · 0 jugadores3 nov, 23:27 UTC · 0 jugadores4 nov, 00:19 UTC · 0 jugadores4 nov, 01:21 UTC · 0 jugadores4 nov, 02:19 UTC · 0 jugadores4 nov, 03:16 UTC · 0 jugadores4 nov, 04:20 UTC · 0 jugadores4 nov, 05:20 UTC · 0 jugadores4 nov, 06:18 UTC · 0 jugadores4 nov, 07:16 UTC · 0 jugadores4 nov, 08:22 UTC · 0 jugadores4 nov, 09:18 UTC · 0 jugadores4 nov, 10:20 UTC · 0 jugadores4 nov, 11:18 UTC · 0 jugadores4 nov, 12:18 UTC · 0 jugadores4 nov, 13:21 UTC · 3 jugadores4 nov, 14:21 UTC · 0 jugadores4 nov, 15:18 UTC · 0 jugadores4 nov, 16:17 UTC · 0 jugadores4 nov, 17:20 UTC · 0 jugadores4 nov, 18:19 UTC · 0 jugadores4 nov, 19:18 UTC · 0 jugadores

Puesto

Entre los servidores de Garry's Mod, por promedio de jugadores reales en 7 días, contando las horas fuera de línea como vacías. Últimos 30 días.

6 oct21 oct4 nov#1#2.53131 oct · #1.908 de 2.0811 nov · #2.241 de 2.6422 nov · #2.338 de 2.8693 nov · #2.531 de 3.0644 nov · #2.313 de 3.081

Jugadores por día

Personas distintas vistas cada día: que vuelven, por primera vez (desde el 29 oct). Últimos 30 días.

6 oct21 oct4 nov0331 oct · 1 jugador, 1 nuevos1 nov · 1 jugador, 0 nuevos2 nov · 1 jugador, 0 nuevos4 nov · 3 jugadores, 2 nuevos

Cuándo hay más gente

Promedio de jugadores reales para cada hora de la semana en las últimas 4 semanas, contando el tiempo fuera de línea como nadie. Horario: Central Time (US & Canada).

Más gente: miércoles, 07:00, 3 jugadores reales en promedio.

Tiempo jugado

Horas que jugaron todos cada día en los últimos 30 días, según nuestras consultas de la lista de jugadores. Días en UTC.

6 oct21 oct4 nov0 min1 h 20 min31 oct · 43 min1 nov · 10 min2 nov · 7 min4 nov · 1 h 20 min

Caídas

Las veces que dejó de responder a nuestras revisiones de cada hora en los últimos 30 días.

Respondió a todas las revisiones de los últimos 30 días.

En línea ahora

Ahora mismo no aparece nadie en la lista de este servidor.

Más tiempo jugado

Últimos 30 días

  1. 1Fim1 h 33 min
  2. 2Kris33 min
  3. 3Citizen13 min

Mapas

Proporción de los últimos 7 días, según muestras de cada hora

Configuración del servidor (426)
VJ_LNR_Alert1
VJ_LNR_Biter1
VJ_LNR_BiterChance3
VJ_LNR_BreakDoors1
VJ_LNR_CitizenSkins0
VJ_LNR_ClassicDrowner0
VJ_LNR_CorpseEffects1
VJ_LNR_Crawler1
VJ_LNR_CrawlerChance5
VJ_LNR_Cripple1
VJ_LNR_DeathAnimations1
VJ_LNR_Difficulty2
VJ_LNR_Dismember1
VJ_LNR_Eyes1
VJ_LNR_Gib1
VJ_LNR_GroundRise1
VJ_LNR_Headshot0
VJ_LNR_InfectedChance3
VJ_LNR_Infection0
VJ_LNR_InfectionChance5
VJ_LNR_InfectionEffects1
VJ_LNR_InfectionHit1
VJ_LNR_InfectionTime120
VJ_LNR_InfectionTime240
VJ_LNR_JumpClimb0
VJ_LNR_MapSpawner_CSS0
VJ_LNR_MapSpawner_DelayMax3
VJ_LNR_MapSpawner_DelayMin0.850000
VJ_LNR_MapSpawner_Enabled1
VJ_LNR_MapSpawner_Extras0
VJ_LNR_MapSpawner_HL10
VJ_LNR_MapSpawner_HL21
VJ_LNR_MapSpawner_HordeChance100
VJ_LNR_MapSpawner_HordeCooldownMax180
VJ_LNR_MapSpawner_HordeCooldownMin120
VJ_LNR_MapSpawner_HordeCount35
VJ_LNR_MapSpawner_L4D0
VJ_LNR_MapSpawner_MaxZom38
VJ_LNR_MapSpawner_Misc0
VJ_LNR_MapSpawner_SpawnMax2000
VJ_LNR_MapSpawner_SpawnMin650
VJ_LNR_MapSpawner_Specials0
VJ_LNR_MapSpawner_TF20
VJ_LNR_MeleeWeapons1
VJ_LNR_MeleeWepChance5
VJ_LNR_PMEyes1
VJ_LNR_PlayerZombie0
VJ_LNR_ResurrectionTime15
VJ_LNR_ResurrectionTime210
VJ_LNR_RiseChance5
VJ_LNR_Runner0
VJ_LNR_RunnerChance3
VJ_LNR_SpecialEyes1
VJ_LNR_SuperSprinter1
VJ_LNR_SuperSprinterChance3
VJ_LNR_UHItems0
VJ_LNR_ZombieModels0
ai_disabled0
ai_ignoreplayers0
cai_accuracy0.500000
cai_aggression0.500000
cai_comms1
cai_cornerpush1
cai_cover1
cai_danger_avoid1
cai_darkness1
cai_debug0
cai_debug_rays1
cai_debug_role
cai_debug_transitions0
cai_difficulty1
cai_enabled1
cai_flanking1
cai_flashlight1
cai_formations1
cai_friendlyfire_avoid1
cai_hold_unknown1
cai_hurt_react1
cai_max_managed150
cai_meleepanic1
cai_memory1
cai_morale1
cai_move_shoot1
cai_npc_flashlights1
cai_npc_light_fov50
cai_npc_light_shadows0
cai_npc_regen0
cai_patrol1
cai_performance_mode0
cai_search1
cai_simfire1
cai_soundintel1
cai_suppression1
cai_vj_enabled0
cai_voice1
cai_voice_chance0.750000
cai_voice_cooldown4
cai_voice_interrupt0
cai_voice_maxdist2000
cai_voice_volume1
cai_wallbang0
cai_weaponintel1
coop0
custom_chat_absence_mintime300
custom_chat_allow_colors1
custom_chat_always_allow_embeds0
custom_chat_enable_absence_messages1
custom_chat_enable_dms1
custom_chat_enable_friend_messages1
custom_chat_max_lines6
custom_chat_print_chats1
custom_chat_safe_mode0
custom_chat_server_log_method0
deathmatch1
decalfrequency12
glide_allow_gravity_gun_punt0
glide_blast_damage_multiplier1
glide_bullet_damage_multiplier1
glide_flare_launcher_max_force3000
glide_flare_launcher_min_delay5.000000
glide_gib_enable_collisions1
glide_gib_lifetime8
glide_global_damage_multiplier1
glide_missile_launcher_max_damage200
glide_missile_launcher_max_lifetime10
glide_missile_launcher_max_radius500
glide_missile_launcher_min_delay0.500000
glide_pacifist_mode0
glide_physics_damage_multiplier1
glide_player_collision_damage_multiplier0.500000
glide_projectile_launcher_max_damage200
glide_projectile_launcher_max_lifetime10
glide_projectile_launcher_max_radius500
glide_projectile_launcher_min_delay0.500000
glide_ragdoll_enable1
glide_ragdoll_max_time10
glide_repair_ray_max_capacity600
glide_repair_ray_output_per_second50
glide_repair_ray_refill_per_second10
glide_turret_explosive_allow1
glide_turret_max_damage50
glide_turret_min_delay0.020000
glide_world_physics_damage_multiplier1
hrx_allow_admins0
jmod_installed1
lua_strict0
mp_falldamage1
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
npc_revenge_enabled1
npc_revenge_langen
nsz_aabb_v_sat_sensitivity10
nsz_prop_checks_per_tick50
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons10
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters5
sbox_maxglide_engine_stream_chips3
sbox_maxglide_flare_launchers3
sbox_maxglide_missile_launchers5
sbox_maxglide_projectile_launchers5
sbox_maxglide_repair_rays3
sbox_maxglide_standalone_turrets5
sbox_maxglide_trailers5
sbox_maxglide_vehicles5
sbox_maxhoverballs10
sbox_maxlamps10
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters10
sbox_maxvehicles20
sbox_maxwheels10
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons0
sensor_debugragdoll0
sensor_stretchragdoll0
squad_broadcast_creation_message1
squad_force_friendly_fire0
squad_max_members10
squad_members_position6
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_st_freebodygroupr_remote1
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_nmrih_flashlight_required0
sv_tfa_nmrih_fx_fext_override-1
sv_tfa_nmrih_fx_tnt1
sv_tfa_nmrih_melee_multiplier1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_axiscentre1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_ballsocketcentre1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_glide_bullet_proof_tires1
toolmode_allow_glide_engine_stream1
toolmode_allow_glide_flare_launcher1
toolmode_allow_glide_make_amphibious1
toolmode_allow_glide_material1
toolmode_allow_glide_misc_sounds1
toolmode_allow_glide_missile_launcher1
toolmode_allow_glide_projectile_launcher1
toolmode_allow_glide_ragdoll_disabler1
toolmode_allow_glide_repair_ray1
toolmode_allow_glide_transmission_editor1
toolmode_allow_glide_turret1
toolmode_allow_glide_water_driving1
toolmode_allow_glide_wheel_editor1
toolmode_allow_glp_pathtrack1
toolmode_allow_gz_zone1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_jmod_deposit1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_modelmanipulator1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_removeradvanced1
toolmode_allow_rope1
toolmode_allow_shareprops1
toolmode_allow_slider1
toolmode_allow_teleporter_adv1
toolmode_allow_thruster1
toolmode_allow_tool_jack_gmod_eznosalvage1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_vkx_entspawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Versión 2026.04.29 · Protegido por VAC · Dedicated · Linux · Historial desde el 29 oct 2026