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Devinity Reimagined RU/EU

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fm_buildaboat_canal_b12wnCustom map
3/32 playing now
#1,388 of 3,112 Garry's Mod servers
100% uptime, 7 days (100% over 30)
🇷🇺 Moscow, Russia · 4,965 mi away checked 42 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

0163220:0402:0408:0414:0420:04Nov 3 20:19 UTC · 0 playersNov 3 21:21 UTC · 0 playersNov 3 22:28 UTC · 0 playersNov 3 23:26 UTC · 0 playersNov 4 00:19 UTC · 0 playersNov 4 01:18 UTC · 0 playersNov 4 02:18 UTC · 0 playersNov 4 03:15 UTC · 0 playersNov 4 04:20 UTC · 0 playersNov 4 05:16 UTC · 0 playersNov 4 06:18 UTC · 0 playersNov 4 07:17 UTC · 0 playersNov 4 08:17 UTC · 0 playersNov 4 09:15 UTC · 0 playersNov 4 10:20 UTC · 0 playersNov 4 11:21 UTC · 0 playersNov 4 12:18 UTC · 0 playersNov 4 13:15 UTC · 0 playersNov 4 14:20 UTC · 1 playerNov 4 15:22 UTC · 0 playersNov 4 16:16 UTC · 0 playersNov 4 17:17 UTC · 1 playerNov 4 18:15 UTC · 0 playersNov 4 19:22 UTC · 3 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#1,569Oct 29 · #280 of 606Oct 30 · #782 of 1,603Oct 31 · #1,120 of 2,081Nov 1 · #1,569 of 2,642Nov 2 · #1,331 of 2,869Nov 3 · #1,365 of 3,063Nov 4 · #1,388 of 3,112

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 405Oct 30 · 2 players, 2 newNov 1 · 1 player, 1 newNov 2 · 3 players, 0 newNov 3 · 3 players, 0 newNov 4 · 5 players, 3 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Mondays at 12:00, 3 real players on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 6Oct 21Nov 40m15hOct 30 · 7h 04mNov 1 · 14mNov 2 · 15hNov 3 · 6h 12mNov 4 · 1h 36m

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

NameScoreTime
Белый Рыцарь 0 15m
★ FironMaplez ★ 0 14m
Zadumchivost 0 13m
Mandarin 0 7m
TOAZTER 0 5m

As of 31 minutes ago.

Most time played

Last 30 days

  1. 1Белый Рыцарь16h
  2. 2★ FironMaplez ★9h 06m
  3. 3Connor ᗜˬᗜ4h 17m
  4. 4Zadumchivost13m
  5. 5Mandarin7m
  6. 6TOAZTER5m

Maps

Share of the last 7 days, by hourly samples

Server settings (225)
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency12
flood_admin_bypass1
flood_bonus_cash300
flood_build_time270
flood_damage_cashmul1.25
flood_debug_solo0
flood_event
flood_fight_time285
flood_flood_time15
flood_max_cameras2
flood_max_constraints300
flood_max_player_props16
flood_max_ropeconstraints30
flood_max_team_thrusters5
flood_max_thrusters2
flood_min_players2
flood_participation_cash50
flood_participation_interval5
flood_prepare_time15
flood_prop_spawn_distance250
flood_prop_spawn_overlap2
flood_refund_props1
flood_reset_time15
flood_team_limit-1
flood_wait_time180
flood_wh_damage2
flood_wh_enabled1
flood_wh_tick0.33
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited1
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons0
sbox_maxbuttons0
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite0
sbox_maxeffects0
sbox_maxemitters0
sbox_maxhoverballs0
sbox_maxlamps0
sbox_maxlights5
sbox_maxnpcs0
sbox_maxprops0
sbox_maxragdolls0
sbox_maxropeconstraints1000
sbox_maxsents0
sbox_maxthrusters0
sbox_maxvehicles0
sbox_maxwheels0
sbox_noclip0
sbox_persist
sbox_playershurtplayers0
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled0
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction0
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration0
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu0
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer0
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1
sv_tfa_damage_mult_min1
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy0
sv_tfa_envcheck0
sv_tfa_first_draw_anim_enabled0
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming0
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled0
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply1
sv_tfa_melee_doordestruction0
sv_tfa_nearlyempty0
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts0
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker0
sv_tfa_range_modifier0.5
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_camera1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_smartwelder1
toolmode_allow_thruster1
toolmode_allow_weld1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026