Players
Human players each hour, bots excluded. Times are UTC.
Rank
Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.
Players per day
Different people seen each day: returning, first time (since Oct 29). Last 30 days.
When it's busy
Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.
Busiest: Mondays at 16:00, 8 real players on average.
Downtime
Times it stopped answering our hourly checks in the last 30 days.
It answered every check in the last 30 days.
Online now
| Name | Score | Time |
|---|---|---|
| [★SG★] Guushi | 0 | 7h 06m |
| ❉ Satisfaction ❉ | 0 | 3h 16m |
| Nuclear Trumpocalypse | 0 | 2h 59m |
| ✿ Hawki905 ✿ | 0 | 2h 36m |
As of about 1 hour ago.
Most time played
Last 30 days
- 1[★SG★] Guushi108h
- 2Nuclear Trumpocalypse64h
- 3Silver47h
- 4Myst16h
- 5[SG]SuicideHotline16h
- 6shantanna199h 13m
- 7✿ Hawki905 ✿8h 55m
- 8Gustavo6h 32m
- 9❉ Satisfaction ❉3h 16m
- 10{* ☆♛✧scam_13✧♛☆}2h 55m
Maps
Share of the last 7 days, by hourly samples
Server settings (51)
| HUNTER_FIRE_PENALTY | 5 |
| HUNTER_KILL_BONUS | 100 |
| M9KAmmoDetonation | 1 |
| M9KDamageMultiplier | 1 |
| M9KDefaultClip | -1 |
| M9KDisableHolster | 0 |
| M9KDisablePenetration | 0 |
| M9KDynamicRecoil | 1 |
| M9KUniqueSlots | 1 |
| M9KWeaponStrip | 0 |
| ai_disabled | 0 |
| ai_ignoreplayers | 0 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 10 |
| fretta_voting | 0 |
| has_pac3 | 1 |
| has_pac3_editor | 1 |
| lua_strict | 0 |
| mp_falldamage | 0 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_teamplay | 0 |
| mp_timelimit | 0 |
| mp_weaponrespawn | 0 |
| mp_weaponstay | 0 |
| nextlevel | |
| pac_allow_blood_color | 1 |
| pac_iction | 1 |
| pac_submit_limit | 30 |
| pac_submit_spam | 1 |
| pac_sv_block_combat_features_on_next_restart | 1 |
| pac_sv_combat_debugging | 1 |
| pac_sv_combat_distance_enforced | 0 |
| pac_sv_combat_enforce_netrate | 0 |
| pac_sv_combat_enforce_netrate_buffersize | 60 |
| pac_sv_combat_whitelisting | 0 |
| pac_sv_damage_zone | 0 |
| pac_sv_damage_zone_allow_damage_over_time | 1 |
| pac_sv_damage_zone_allow_dissolve | 1 |
| pac_sv_damage_zone_allow_ragdoll_hitparts | 0 |
| pac_sv_damage_zone_max_damage | 20000 |
| pac_sv_damage_zone_max_damage_over_time_total_time | 1 |
| pac_sv_damage_zone_max_length | 20000 |
| pac_sv_damage_zone_max_radius | 10000 |
| pac_sv_entity_limit_per_combat_operation | 500 |
| pac_sv_entity_limit_per_player_per_combat_operation | 40 |
| pac_sv_force | 0 |
| pac_sv_force_max_amount | 10000 |
| pac_sv_force_max_length | 10000 |
| pac_sv_force_max_radius | 10000 |
Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026