It's offline. These Terror Town servers are up
Players checked against their player lists, with a free slot, nearest first.
| Players | Server Name | Game | Map | Location | Actions |
|---|---|---|---|---|---|
| 49/55 |
ZGRAD.GG US1 | Now Playing: Homicide | discord.gg/npc
193.243.190.18:27066
|
|
|
🇺🇸 Chicago, IL | |
| 23/32 |
Basically Vanilla TTT | US
45.45.237.147:27015
|
|
|
🇺🇸 Chicago, IL | |
| 20/32 |
🌟★▶ Velkon Gaming #1
193.243.190.158:27015
|
|
|
🇺🇸 Chicago, IL | |
| 18/26 |
ZCity Vanilla US4 | Homicide Only | zmod.gg/zcity (VCity)
193.243.190.18:27030
|
|
|
🇺🇸 Chicago, IL | |
| 16/26 |
ZCity Vanilla US3 | TDM/Deathmatch Only | zmod.gg/zcity (VCity)
193.243.190.18:27060
|
|
|
🇺🇸 Chicago, IL | |
| 16/33 |
ZGRAD.GG US2 | Now Playing: Homicide | discord.gg/npc
193.243.190.18:27051
|
|
|
🇺🇸 Chicago, IL |
Players
Human players each hour, bots excluded. Times are UTC.
Rank
Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.
Players per day
Different people seen each day: returning, first time (since Nov 1). Last 30 days.
When it's busy
Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.
Busiest: Tuesdays at 08:00, 1 real player on average.
Time played
Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.
Downtime
Times it stopped answering our hourly checks in the last 30 days.
- ⚠️ Down since Nov 4 16:19 UTC
Online now
Nobody is listed on this server right now.
Most time played
Last 30 days
- 1Eli_mination10225m
- 2M4nel8m
Maps
Share of the last 7 days, by hourly samples
Server settings (139)
| ai_disabled | 0 |
| ai_ignoreplayers | 0 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 10 |
| lua_strict | 0 |
| mp_falldamage | 0 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_teamplay | 0 |
| mp_timelimit | 0 |
| mp_weaponrespawn | 0 |
| mp_weaponstay | 0 |
| nextlevel | |
| ph_autotaunt_delay | 45 |
| ph_autotaunt_enabled | 1 |
| ph_customtaunts_delay | 6 |
| ph_enable_custom_taunts | 2 |
| ph_enable_lucky_balls | 1 |
| ph_enable_plnames | 0 |
| ph_falldamage | 1 |
| ph_freezecam | 1 |
| ph_game_time | 30 |
| ph_hunter_blindlock_time | 30 |
| ph_hunter_fire_penalty | 5 |
| ph_hunter_kill_bonus | 100 |
| ph_hunter_smg_grenades | 1 |
| ph_normal_taunt_delay | 6 |
| ph_prop_camera_collisions | 1 |
| ph_prop_collision | 1 |
| ph_round_time | 300 |
| ph_rounds_per_map | 10 |
| ph_swap_teams_every_round | 1 |
| ph_use_custom_plmodel | 0 |
| ph_use_custom_plmodel_for_prop | 0 |
| ph_waitforplayers | 0 |
| physgun_limited | 0 |
| physgun_maxrange | 4096 |
| r_AirboatViewDampenDamp | 1.0 |
| r_AirboatViewDampenFreq | 7.0 |
| r_AirboatViewZHeight | 0.0 |
| r_JeepViewDampenDamp | 1.0 |
| r_JeepViewDampenFreq | 7.0 |
| r_JeepViewZHeight | 10.0 |
| r_VehicleViewDampen | 0 |
| sbox_bonemanip_misc | 0 |
| sbox_bonemanip_npc | 1 |
| sbox_bonemanip_player | 0 |
| sbox_godmode | 0 |
| sbox_maxballoons | 100 |
| sbox_maxbuttons | 50 |
| sbox_maxcameras | 10 |
| sbox_maxconstraints | 1000 |
| sbox_maxdynamite | 10 |
| sbox_maxeffects | 200 |
| sbox_maxemitters | 20 |
| sbox_maxhoverballs | 50 |
| sbox_maxlamps | 3 |
| sbox_maxlights | 5 |
| sbox_maxnpcs | 10 |
| sbox_maxprops | 200 |
| sbox_maxragdolls | 5 |
| sbox_maxropeconstraints | 1000 |
| sbox_maxsents | 100 |
| sbox_maxthrusters | 50 |
| sbox_maxvehicles | 4 |
| sbox_maxwheels | 50 |
| sbox_noclip | 1 |
| sbox_persist | |
| sbox_playershurtplayers | 1 |
| sbox_weapons | 1 |
| sensor_debugragdoll | 0 |
| sensor_stretchragdoll | 0 |
| soundlist_usedefaultsounds | 0 |
| sv_accelerate | 10 |
| sv_airaccelerate | 10 |
| sv_allowcslua | 0 |
| sv_alltalk | 0 |
| sv_bounce | 0 |
| sv_cheats | 0 |
| sv_footsteps | 1 |
| sv_friction | 8 |
| sv_gravity | 600 |
| sv_hl2mp_item_respawn_time | 30 |
| sv_hl2mp_weapon_respawn_time | 20 |
| sv_maxspeed | 10000 |
| sv_maxusrcmdprocessticks | 24 |
| sv_noclipaccelerate | 5 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_pausable | 0 |
| sv_report_client_settings | 0 |
| sv_rollangle | 0 |
| sv_rollspeed | 200 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_steamgroup | |
| sv_stepsize | 18 |
| sv_stopspeed | 10 |
| sv_voiceenable | 1 |
| sv_wateraccelerate | 10 |
| sv_waterfriction | 1 |
| ttt_allow_discomb_jump | 0 |
| ttt_autoturret_damage | 10 |
| ttt_autoturret_firedelay | 0.080000 |
| ttt_autoturret_health | 1000 |
| ttt_autoturret_range | 1300 |
| ttt_autoturret_spread | 0 |
| ttt_credits_starting | 2 |
| ttt_debug_preventwin | 0 |
| ttt_det_credits_starting | 3 |
| ttt_detective_hats | 1 |
| ttt_detective_karma_min | 1 |
| ttt_detective_max | 32 |
| ttt_detective_min_players | 8 |
| ttt_detective_pct | 0.14 |
| ttt_firstpreptime | 45 |
| ttt_haste | 1 |
| ttt_haste_minutes_per_death | 0.08 |
| ttt_haste_starting_minutes | 5 |
| ttt_idle_limit | 2700 |
| ttt_namechange_bantime | 10 |
| ttt_namechange_kick | 0 |
| ttt_no_nade_throw_during_prep | 1 |
| ttt_postround_dm | 1 |
| ttt_posttime_seconds | 15 |
| ttt_preptime_seconds | 30 |
| ttt_ragdoll_pinning | 1 |
| ttt_ragdoll_pinning_innocents | 0 |
| ttt_round_limit | 8 |
| ttt_roundtime_minutes | 10 |
| ttt_teleport_telefrags | 1 |
| ttt_time_limit_minutes | 75 |
| ttt_traitor_max | 32 |
| ttt_traitor_pct | 0.28 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Nov 1, 2026