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rp_cybertron_src_v02Roleplay
0/128 playing now
#1,954 of 2,878 Garry's Mod servers
90% uptime, 7 days (90% over 30)
🇷🇺 St Petersburg, St.-Petersburg, Russia checked 40 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

06412813:5519:5501:5507:5513:55Nov 3 14:17 UTC · 0 playersNov 3 15:20 UTC · 0 playersNov 3 16:21 UTC · 1 playerNov 3 17:16 UTC · 0 playersNov 3 18:19 UTC · didn't answerNov 3 19:20 UTC · 2 playersNov 3 20:20 UTC · 0 playersNov 3 21:16 UTC · 0 playersNov 3 22:27 UTC · 2 playersNov 3 23:26 UTC · 0 playersNov 4 00:19 UTC · 0 playersNov 4 01:21 UTC · 0 playersNov 4 02:19 UTC · 0 playersNov 4 03:20 UTC · 0 playersNov 4 04:19 UTC · 0 playersNov 4 05:19 UTC · 0 playersNov 4 06:18 UTC · 0 playersNov 4 07:20 UTC · 0 playersNov 4 08:19 UTC · 0 playersNov 4 09:20 UTC · 0 playersNov 4 10:19 UTC · 0 playersNov 4 11:20 UTC · didn't answerNov 4 12:19 UTC · 0 playersNov 4 13:15 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#2,230Oct 31 · #1,593 of 2,081Nov 1 · #2,036 of 2,642Nov 2 · #2,230 of 2,869Nov 3 · #2,099 of 3,062Nov 4 · #1,954 of 2,878

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 405Nov 3 · 5 players, 5 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Tuesdays at 13:00, 2 real players on average.

Downtime

Times it stopped answering our hourly checks in the last 30 days.

…and 1 more.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

  1. 1Сульфат натрия17m
  2. 2CyberMaksimus14m
  3. 3Yellow Miku12m
  4. 4Red Miku8m
  5. 5Mr_Arkyys1258m

Maps

Share of the last 7 days, by hourly samples

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Players checked against their player lists, with a free slot, nearest first.

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Server settings (410)
Citizen_AVOID_PLAYER_CROSSHAIR1
Combine_AVOID_PLAYER_CROSSHAIR1
Metropolice_AVOID_PLAYER_CROSSHAIR1
NAPC_AR2Balls_AOEDmg0
NAPC_ATTACK_TOGETHER0
NAPC_BETTER_SHOTGUNNERS0
NAPC_CUSTOM_FRIENDLY_Dmg1
NAPC_CombineHunter_Enhanced0
NAPC_Combine_AR2_AltFire1
NAPC_Combine_Cloaking0
NAPC_Combine_MoreGrenades0
NAPC_Custom_NPCsDmg_TO_PLAYERS1
NAPC_Faster_AR2Balls0
NAPC_Hunter_TakingDmgSystem0
NAPC_KeyNPCs_Protection0
NAPC_Medic_Citizen1
NAPC_Metropolice_PistolReady1
NAPC_NPCs_AR2_AltFire0
NAPC_NPCs_AimForExplosive0
NAPC_NPCs_AimForHead0
NAPC_NPCs_AttackRange0
NAPC_NPCs_CAN_JUMP1
NAPC_NPCs_COWER_PROTECTION1
NAPC_NPCs_CUSTOM_HEALTH0
NAPC_NPCs_CustomFOV0
NAPC_NPCs_EnemyNearby1
NAPC_NPCs_FasterChasing0
NAPC_NPCs_HIDE_FROM_DMG0
NAPC_NPCs_HealthRegen0
NAPC_NPCs_IGNORE_PLAYER_Dmg0
NAPC_NPCs_LookDistance0
NAPC_NPCs_LookFor_Attacker0
NAPC_NPCs_MoveSpeed0
NAPC_NPCs_MustReloadNow1
NAPC_NPCs_NoFlinch0
NAPC_NPCs_QuickReloading0
NAPC_NPCs_RELOAD_PROTECTION0
NAPC_NPCs_RunFromGrenade1
NAPC_NPCs_SCALE_FRIENDLY_Dmg0
NAPC_NPCs_ScaleDmg_TO_PLAYERS0
NAPC_NPCs_Stealth0
NAPC_NPCs_StrikeBack0
NAPC_NPCs_TakeCaution0
NAPC_NPCs_WalkAndShoot1
NAPC_NPCs_WeaponProficiency0
NAPC_RUN_AND_SHOOT0
NAPC_Shotgunner_AltFire0
NAPC_Shotgunner_BigFlyFxxk0
NAPC_Shotgunner_Slug0
NAPC_StriderCannon0
NAPC_StriderCn_AgainstPlayer0
NAPC_Turret_AccurateShot0
NAPC_WALK_AROUND0
NAPC_WorksOn_ANPlus1
NAPC_Zombine_FrequentRun0
NPC_AVOID_PLAYER_CROSSHAIR1
NPC_SHOOT_MORE_FREQUENTLY0
ai_disabled0
ai_ignoreplayers0
cai_accuracy0.500000
cai_aggression0.500000
cai_comms1
cai_cornerpush1
cai_cover1
cai_danger_avoid1
cai_darkness1
cai_debug0
cai_debug_rays1
cai_debug_role
cai_debug_transitions0
cai_difficulty1
cai_enabled1
cai_flanking1
cai_flashlight1
cai_formations1
cai_friendlyfire_avoid1
cai_hold_unknown1
cai_hurt_react1
cai_max_managed150
cai_meleepanic1
cai_memory1
cai_morale1
cai_move_shoot1
cai_npc_flashlights1
cai_npc_light_fov50
cai_npc_light_shadows0
cai_npc_regen0
cai_patrol1
cai_performance_mode0
cai_search1
cai_simfire1
cai_soundintel1
cai_suppression1
cai_vj_enabled0
cai_voice1
cai_voice_chance0.750000
cai_voice_cooldown4
cai_voice_interrupt0
cai_voice_maxdist2000
cai_voice_volume1
cai_wallbang0
cai_weaponintel1
cameras_default_breakable1
cameras_default_light1
cameras_default_nv1
cameras_noise0
cameras_screen1
cameras_screen_pvs0
coop0
cuffs_allowbreakout1
deathmatch1
decalfrequency12
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
profiteers_override_dmgindicator_enable1
profiteers_override_dmgindicator_scale1
profiteers_override_enabled0
profiteers_override_hitmarker_armor1
profiteers_override_hitmarker_dynamic1
profiteers_override_hitmarker_enable1
profiteers_override_hitmarker_fire1
profiteers_override_hitmarker_head1
profiteers_override_hitmarker_kill1
profiteers_override_hitmarker_longshot1
profiteers_override_hitmarker_prop1
profiteers_override_hitmarker_scale1
profiteers_override_skulls1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
reimagetool_max_filesize10
reimagetool_max_heigth2048
reimagetool_max_scale10
reimagetool_max_width2048
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons5
sbox_maxbuttons15
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite0
sbox_maxeffects5
sbox_maxemitters3
sbox_maxhoverballs5
sbox_maximages5
sbox_maxlamps5
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops80
sbox_maxragdolls3
sbox_maxrevamped_textscreens10
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxtextscreens1
sbox_maxthrusters5
sbox_maxvehicles10
sbox_maxwheels5
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
ss_enable_rainbow1
ss_max_characters0
sv_accelerate10
sv_airaccelerate1000
sv_allowcslua1
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_greens_attackindicator_enable1
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_starwarsfusioncutter_enable_door_unlocking1
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire0
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction0
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration0
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed1
sv_tfa_bullet_ricochet0
sv_tfa_cmenu0
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1.000000
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy0
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming0
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.000000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy1
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy1
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled0
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_bkeypads1
toolmode_allow_bkeypads_admin_tool1
toolmode_allow_bkeypads_breaker1
toolmode_allow_bkeypads_fading_door1
toolmode_allow_bkeypads_linker1
toolmode_allow_bkeypads_persistence1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_cameras_hefas1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_fading_door1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_particlecontrol1
toolmode_allow_particlecontrol_proj1
toolmode_allow_particlecontrol_tracer1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_reimagetool1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shareprops1
toolmode_allow_slider1
toolmode_allow_stacker1
toolmode_allow_submaterial1
toolmode_allow_textscreen1
toolmode_allow_textscreen_revamped1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_combattext_bodyarmor1
ttt_combattext_disguise0
ttt_combattext_lineofsight1
ttt_combattext_npcinfl1
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_dingaling_lasthit_allowed1
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
vorthands_beamchargetime1.25
vorthands_beamdamage100
vorthands_beamrange32768
vorthands_healdelay1.5
vorthands_maxarmorheal28
vorthands_minarmorheal12

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026