Top serwerów Garry's Mod
Offline ✓ Prawdziwi gracze Garry's Mod Roleplay (RP)

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Połącz Do ulubionych Ukryj 185.97.255.43:27026

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rp_cybertron_src_v02Roleplay (RP)

Jest offline. Te serwery roleplay (RP) działają

Serwery z graczami sprawdzonymi po liście graczy i z wolnym slotem, najpierw najbliższe.

Wszystkie serwery Garry's Mod: roleplay (RP)
GraczeNazwa serweraGraMapaLokalizacja Akcje
86/128 λ Genesis: Half Life Alyx - Under Development
162.141.167.82:27015
Garry's Mod rp_synapse_t6 🇺🇸 New York, NY
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67/128 λ Project: Synapse | discord.gg/HL2RP
216.245.177.222:27015
Garry's Mod rp_synapse_t6 🇺🇸 Chicago, IL
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40/128 ►► Elitelupus Roleplay | Drugs | Casino | Unbox ◄◄
193.243.190.23:27015
Garry's Mod rp_downtown_elites_v3 🇺🇸 Chicago, IL
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39/128 DivergeNet.works | 1990's Mafia Roleplay | MAP UPDATE
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Garry's Mod rp_southside_diverge_night_v2a 🇺🇸 Chicago, IL
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29/128 TitsRP│High FPS│90+ Jobs│Custom│FastDL
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Garry's Mod rp_downtown_tits_v2 🇺🇸 Chicago, IL
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21/128 Cloud Gaming | New Map | High FPS | Custom | Since 2013
208.103.169.209:27015
Garry's Mod rp_downtown_cloud_v1 🇺🇸 Dallas, TX
Połącz
0/128 przy ostatnim sprawdzeniu
#1 905 z 3 101 serwerów Garry's Mod
87% uptime, 7 dni (87% z 30 dni)
🇷🇺 St Petersburg, St.-Petersburg, Rosja · 4 571 mil od Ciebie sprawdzony 37 minut temu

Gracze

Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.

06412817:5323:5305:5311:5317:534 lis, 18:20 UTC · nie odpowiadał4 lis, 19:20 UTC · 4 graczy4 lis, 20:20 UTC · 1 gracz4 lis, 21:19 UTC · 0 graczy4 lis, 22:16 UTC · 0 graczy4 lis, 23:30 UTC · 0 graczy5 lis, 00:25 UTC · 0 graczy5 lis, 01:21 UTC · 0 graczy5 lis, 02:16 UTC · 0 graczy5 lis, 03:19 UTC · 0 graczy5 lis, 04:18 UTC · nie odpowiadał5 lis, 05:19 UTC · 0 graczy5 lis, 06:21 UTC · 0 graczy5 lis, 07:21 UTC · 0 graczy5 lis, 08:20 UTC · nie odpowiadał5 lis, 09:19 UTC · 0 graczy5 lis, 10:20 UTC · 0 graczy5 lis, 11:20 UTC · 1 gracz5 lis, 12:20 UTC · nie odpowiadał5 lis, 13:20 UTC · 0 graczy5 lis, 14:21 UTC · 0 graczy5 lis, 15:20 UTC · nie odpowiadał5 lis, 16:20 UTC · 0 graczy5 lis, 17:16 UTC · nie odpowiadał

Miejsce

Wśród serwerów Garry's Mod według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.

7 paź22 paź5 lis#1#2 23031 paź · #1 593 z 2 0811 lis · #2 036 z 2 6422 lis · #2 230 z 2 8693 lis · #2 099 z 3 0624 lis · #2 045 z 3 2185 lis · #1 905 z 3 101

Gracze dziennie

Różne osoby każdego dnia: powracające, po raz pierwszy (od 29 paź). Ostatnie 30 dni.

7 paź22 paź5 lis053 lis · 5 graczy, nowych: 54 lis · 3 graczy, nowych: 1

Kiedy się gra

Średnia liczba prawdziwych graczy w każdej godzinie tygodnia z ostatnich 4 tygodni, czas offline liczy się jako nikt. Czas: Central Time (US & Canada).

Najwięcej graczy: środa, 13:00, średnio 4 prawdziwych graczy.

Czas gry

Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.

7 paź22 paź5 lis0 min1 godz. 33 min3 lis · 1 godz. 00 min4 lis · 1 godz. 33 min

Przestoje

Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.

…i jeszcze 7.

Teraz na serwerze

Na liście graczy tego serwera nikogo teraz nie ma.

Najwięcej grali

Ostatnie 30 dni

  1. 1Red Miku42 min
  2. 2Yellow Miku39 min
  3. 3KV-2(1940)32 min
  4. 4Сульфат натрия17 min
  5. 5CyberMaksimus14 min
  6. 6Mr_Arkyys1258 min

Mapy

Udział w ostatnich 7 dniach, według cogodzinnych pomiarów

Ustawienia serwera (410)
Citizen_AVOID_PLAYER_CROSSHAIR1
Combine_AVOID_PLAYER_CROSSHAIR1
Metropolice_AVOID_PLAYER_CROSSHAIR1
NAPC_AR2Balls_AOEDmg0
NAPC_ATTACK_TOGETHER0
NAPC_BETTER_SHOTGUNNERS0
NAPC_CUSTOM_FRIENDLY_Dmg1
NAPC_CombineHunter_Enhanced0
NAPC_Combine_AR2_AltFire1
NAPC_Combine_Cloaking0
NAPC_Combine_MoreGrenades0
NAPC_Custom_NPCsDmg_TO_PLAYERS1
NAPC_Faster_AR2Balls0
NAPC_Hunter_TakingDmgSystem0
NAPC_KeyNPCs_Protection0
NAPC_Medic_Citizen1
NAPC_Metropolice_PistolReady1
NAPC_NPCs_AR2_AltFire0
NAPC_NPCs_AimForExplosive0
NAPC_NPCs_AimForHead0
NAPC_NPCs_AttackRange0
NAPC_NPCs_CAN_JUMP1
NAPC_NPCs_COWER_PROTECTION1
NAPC_NPCs_CUSTOM_HEALTH0
NAPC_NPCs_CustomFOV0
NAPC_NPCs_EnemyNearby1
NAPC_NPCs_FasterChasing0
NAPC_NPCs_HIDE_FROM_DMG0
NAPC_NPCs_HealthRegen0
NAPC_NPCs_IGNORE_PLAYER_Dmg0
NAPC_NPCs_LookDistance0
NAPC_NPCs_LookFor_Attacker0
NAPC_NPCs_MoveSpeed0
NAPC_NPCs_MustReloadNow1
NAPC_NPCs_NoFlinch0
NAPC_NPCs_QuickReloading0
NAPC_NPCs_RELOAD_PROTECTION0
NAPC_NPCs_RunFromGrenade1
NAPC_NPCs_SCALE_FRIENDLY_Dmg0
NAPC_NPCs_ScaleDmg_TO_PLAYERS0
NAPC_NPCs_Stealth0
NAPC_NPCs_StrikeBack0
NAPC_NPCs_TakeCaution0
NAPC_NPCs_WalkAndShoot1
NAPC_NPCs_WeaponProficiency0
NAPC_RUN_AND_SHOOT0
NAPC_Shotgunner_AltFire0
NAPC_Shotgunner_BigFlyFxxk0
NAPC_Shotgunner_Slug0
NAPC_StriderCannon0
NAPC_StriderCn_AgainstPlayer0
NAPC_Turret_AccurateShot0
NAPC_WALK_AROUND0
NAPC_WorksOn_ANPlus1
NAPC_Zombine_FrequentRun0
NPC_AVOID_PLAYER_CROSSHAIR1
NPC_SHOOT_MORE_FREQUENTLY0
ai_disabled0
ai_ignoreplayers0
cai_accuracy0.500000
cai_aggression0.500000
cai_comms1
cai_cornerpush1
cai_cover1
cai_danger_avoid1
cai_darkness1
cai_debug0
cai_debug_rays1
cai_debug_role
cai_debug_transitions0
cai_difficulty1
cai_enabled1
cai_flanking1
cai_flashlight1
cai_formations1
cai_friendlyfire_avoid1
cai_hold_unknown1
cai_hurt_react1
cai_max_managed150
cai_meleepanic1
cai_memory1
cai_morale1
cai_move_shoot1
cai_npc_flashlights1
cai_npc_light_fov50
cai_npc_light_shadows0
cai_npc_regen0
cai_patrol1
cai_performance_mode0
cai_search1
cai_simfire1
cai_soundintel1
cai_suppression1
cai_vj_enabled0
cai_voice1
cai_voice_chance0.750000
cai_voice_cooldown4
cai_voice_interrupt0
cai_voice_maxdist2000
cai_voice_volume1
cai_wallbang0
cai_weaponintel1
cameras_default_breakable1
cameras_default_light1
cameras_default_nv1
cameras_noise0
cameras_screen1
cameras_screen_pvs0
coop0
cuffs_allowbreakout1
deathmatch1
decalfrequency12
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
profiteers_override_dmgindicator_enable1
profiteers_override_dmgindicator_scale1
profiteers_override_enabled0
profiteers_override_hitmarker_armor1
profiteers_override_hitmarker_dynamic1
profiteers_override_hitmarker_enable1
profiteers_override_hitmarker_fire1
profiteers_override_hitmarker_head1
profiteers_override_hitmarker_kill1
profiteers_override_hitmarker_longshot1
profiteers_override_hitmarker_prop1
profiteers_override_hitmarker_scale1
profiteers_override_skulls1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
reimagetool_max_filesize10
reimagetool_max_heigth2048
reimagetool_max_scale10
reimagetool_max_width2048
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons5
sbox_maxbuttons15
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite0
sbox_maxeffects5
sbox_maxemitters3
sbox_maxhoverballs5
sbox_maximages5
sbox_maxlamps5
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops80
sbox_maxragdolls3
sbox_maxrevamped_textscreens10
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxtextscreens1
sbox_maxthrusters5
sbox_maxvehicles10
sbox_maxwheels5
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
ss_enable_rainbow1
ss_max_characters0
sv_accelerate10
sv_airaccelerate1000
sv_allowcslua1
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_greens_attackindicator_enable1
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_starwarsfusioncutter_enable_door_unlocking1
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire0
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction0
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration0
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed1
sv_tfa_bullet_ricochet0
sv_tfa_cmenu0
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1.000000
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy0
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming0
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.000000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy1
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy1
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled0
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_bkeypads1
toolmode_allow_bkeypads_admin_tool1
toolmode_allow_bkeypads_breaker1
toolmode_allow_bkeypads_fading_door1
toolmode_allow_bkeypads_linker1
toolmode_allow_bkeypads_persistence1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_cameras_hefas1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_fading_door1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_particlecontrol1
toolmode_allow_particlecontrol_proj1
toolmode_allow_particlecontrol_tracer1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_reimagetool1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shareprops1
toolmode_allow_slider1
toolmode_allow_stacker1
toolmode_allow_submaterial1
toolmode_allow_textscreen1
toolmode_allow_textscreen_revamped1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_combattext_bodyarmor1
ttt_combattext_disguise0
ttt_combattext_lineofsight1
ttt_combattext_npcinfl1
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_dingaling_lasthit_allowed1
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
vorthands_beamchargetime1.25
vorthands_beamdamage100
vorthands_beamrange32768
vorthands_healdelay1.5
vorthands_maxarmorheal28
vorthands_minarmorheal12

Wersja 2026.04.29 · Zabezpieczony VAC · Dedicated · Linux · Historia od 29 paź 2026