Игроки
Живые игроки по часам, без ботов. Время UTC.
Место
Среди серверов Garry's Mod по среднему числу реальных игроков за 7 дней, часы не в сети считаются пустыми. Последние 30 дней.
Игроков в день
Разные люди за каждый день: вернувшиеся, новые (с 29 окт.). Последние 30 дней.
Когда играют
Среднее число реальных игроков в каждый час недели за последние 4 недели, время не в сети считается пустым. Время: Central Time (US & Canada).
Больше всего игроков: понедельник, 16:00, в среднем 1 реальный игрок.
Время в игре
Сколько часов все вместе играли за день за последние 30 дней, по нашим проверкам списка игроков. Дни по UTC.
Простои
Когда сервер не отвечал на наши ежечасные проверки за последние 30 дней.
- 🔴 Не работал с 3 нояб., 09:17 UTC около 27 часов
Сейчас на сервере
Сейчас в списке игроков этого сервера никого нет.
Больше всех играли
Последние 30 дней
- 1videogames1 ч 36 мин
- 2Astolfo 10FPS1 ч 00 мин
- 3Deutsche Mastsau32 мин
- 4BEZPALOV60019 мин
- 5Mullins9 мин
- 6Xufik!8 мин
Карты
Доля за последние 7 дней по ежечасным замерам
Похожие серверы
Игроки проверены по списку игроков, есть свободное место, сначала ближайшие.
| Игроки | Сервер | Игра | Карта | Где | Действия |
|---|---|---|---|---|---|
| 60/128 9 ботов |
Sunrust - Zombie Survival
193.243.190.32:27015
|
|
|
🇺🇸 Chicago, IL | |
| 3/80 2 бота |
Official Mall of the Dead - FWKZT.com
193.243.190.100:27015
|
|
|
🇺🇸 Chicago, IL | |
| 40/128 6 ботов |
RedImpact - Zombie Survival #1
194.147.90.109:24215
|
|
|
🇷🇺 Moscow, Россия | |
| 7/80 6 ботов |
Русский хардкор ///// N5 ///// [ZS|FUN|M9K]
194.147.90.250:24300
|
|
|
🇷🇺 Moscow, Россия | |
| 6/100 |
MeteorWorld | Pedobear
91.219.149.78:27015
|
|
|
🇷🇺 Moscow, Россия | |
| 6/42 |
MOGEKO CASTLE[无插件体验优化]
43.138.8.233:27015
|
|
|
🇨🇳 Beijing, Китай |
Настройки сервера (259)
| ai_disabled | 0 |
| ai_ignoreplayers | 0 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 12 |
| has_pac3 | 1 |
| has_pac3_editor | 1 |
| lua_strict | 0 |
| mp_falldamage | 5 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_teamplay | 0 |
| mp_timelimit | 0 |
| mp_weaponrespawn | 0 |
| mp_weaponstay | 0 |
| nextlevel | |
| nz_difficulty_barricade_planks_max | 6 |
| nz_difficulty_max_zombies_alive | 24.00 |
| nz_difficulty_perks_max | 4 |
| nz_difficulty_powerup_chance | 3 |
| nz_difficulty_zombie_amount_base | 6 |
| nz_difficulty_zombie_amount_scale | 0.350000 |
| nz_difficulty_zombie_health_base | 75 |
| nz_difficulty_zombie_health_scale | 1.100000 |
| nz_downtime | 45 |
| nz_failsafe_preventgrenades | 0 |
| nz_point_notification_clientside | 0 |
| nz_randombox_maplist | 1 |
| nz_round_dropins_allow | 1 |
| nz_round_special_interval | 6 |
| nz_shrinkray_shrinkplayers | 0 |
| pac_allow_blood_color | 1 |
| pac_submit_limit | 30 |
| pac_submit_spam | 1 |
| pac_sv_block_combat_features_on_next_restart | 1 |
| pac_sv_combat_debugging | 1 |
| pac_sv_combat_distance_enforced | 0 |
| pac_sv_combat_enforce_netrate | 0 |
| pac_sv_combat_enforce_netrate_buffersize | 60 |
| pac_sv_combat_whitelisting | 0 |
| pac_sv_damage_zone | 0 |
| pac_sv_damage_zone_allow_damage_over_time | 1 |
| pac_sv_damage_zone_allow_dissolve | 1 |
| pac_sv_damage_zone_allow_ragdoll_hitparts | 0 |
| pac_sv_damage_zone_max_damage | 20000 |
| pac_sv_damage_zone_max_damage_over_time_total_time | 1 |
| pac_sv_damage_zone_max_length | 20000 |
| pac_sv_damage_zone_max_radius | 10000 |
| pac_sv_entity_limit_per_combat_operation | 500 |
| pac_sv_entity_limit_per_player_per_combat_operation | 40 |
| pac_sv_force | 0 |
| pac_sv_force_max_amount | 10000 |
| pac_sv_force_max_length | 10000 |
| pac_sv_force_max_radius | 10000 |
| pac_sv_health_modifier | 0 |
| pac_sv_health_modifier_allow_counted_hits | 1 |
| pac_sv_health_modifier_allow_maxhp | 1 |
| pac_sv_health_modifier_extra_bars | 1 |
| pac_sv_health_modifier_max_extra_bars_value | 1000000 |
| pac_sv_health_modifier_max_hp_armor | 1000000 |
| pac_sv_health_modifier_min_damagescaling | -1 |
| pac_sv_hitscan | 0 |
| pac_sv_hitscan_divide_max_damage_by_max_bullets | 0 |
| pac_sv_hitscan_max_bullets | 200 |
| pac_sv_hitscan_max_damage | 20000 |
| pac_sv_lock | 0 |
| pac_sv_lock_aim | 1 |
| pac_sv_lock_allow_grab_ent | 1 |
| pac_sv_lock_allow_grab_npc | 1 |
| pac_sv_lock_allow_grab_ply | 1 |
| pac_sv_lock_grab | 1 |
| pac_sv_lock_max_grab_radius | 200 |
| pac_sv_lock_teleport | 1 |
| pac_sv_nearest_life | 0 |
| pac_sv_nearest_life_allow_bones | 0 |
| pac_sv_nearest_life_allow_sampling_from_parts | 1 |
| pac_sv_nearest_life_allow_targeting_players | 1 |
| pac_sv_nearest_life_max_distance | 5000 |
| pac_sv_player_limit_as_fraction_to_drop_damage_zone | 1 |
| pac_sv_prop_protection | 0 |
| physgun_limited | 0 |
| physgun_maxrange | 4096 |
| pointshop2_salt | {{ user_id | 69 }} |
| r_AirboatViewDampenDamp | 1.0 |
| r_AirboatViewDampenFreq | 7.0 |
| r_AirboatViewZHeight | 0.0 |
| r_JeepViewDampenDamp | 1.0 |
| r_JeepViewDampenFreq | 7.0 |
| r_JeepViewZHeight | 10.0 |
| r_VehicleViewDampen | 0 |
| sbox_bonemanip_misc | 0 |
| sbox_bonemanip_npc | 1 |
| sbox_bonemanip_player | 0 |
| sbox_godmode | 0 |
| sbox_maxballoons | 0 |
| sbox_maxbuttons | 0 |
| sbox_maxcameras | 10 |
| sbox_maxconstraints | 2000 |
| sbox_maxdynamite | 0 |
| sbox_maxeffects | 0 |
| sbox_maxemitters | 0 |
| sbox_maxhoverballs | 0 |
| sbox_maxlamps | 0 |
| sbox_maxlights | 5 |
| sbox_maxnpcs | 0 |
| sbox_maxprops | 0 |
| sbox_maxragdolls | 0 |
| sbox_maxropeconstraints | 1000 |
| sbox_maxsents | 100 |
| sbox_maxthrusters | 0 |
| sbox_maxvehicles | 0 |
| sbox_maxwheels | 0 |
| sbox_noclip | 0 |
| sbox_persist | |
| sbox_playershurtplayers | 0 |
| sbox_weapons | 1 |
| sensor_debugragdoll | 0 |
| sensor_stretchragdoll | 0 |
| sv_accelerate | 10 |
| sv_airaccelerate | 10 |
| sv_allowcslua | 0 |
| sv_alltalk | 0 |
| sv_bounce | 0 |
| sv_cheats | 0 |
| sv_footsteps | 1 |
| sv_friction | 8 |
| sv_gravity | 600 |
| sv_hl2mp_item_respawn_time | 30 |
| sv_hl2mp_weapon_respawn_time | 20 |
| sv_maxspeed | 10000 |
| sv_maxusrcmdprocessticks | 24 |
| sv_noclipaccelerate | 5 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_pausable | 0 |
| sv_report_client_settings | 0 |
| sv_rollangle | 0 |
| sv_rollspeed | 200 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_steamgroup | |
| sv_stepsize | 18 |
| sv_stopspeed | 10 |
| sv_tfa_allow_dryfire | 0 |
| sv_tfa_ammo_detonation | 1 |
| sv_tfa_ammo_detonation_chain | 1 |
| sv_tfa_ammo_detonation_mode | 2 |
| sv_tfa_arrow_lifetime | 30 |
| sv_tfa_attachments_alphabetical | 0 |
| sv_tfa_attachments_enabled | 1 |
| sv_tfa_backcompat_patchswepthink | 1 |
| sv_tfa_ballistics_bullet_damping_air | 1 |
| sv_tfa_ballistics_bullet_damping_water | 3 |
| sv_tfa_ballistics_bullet_life | 10 |
| sv_tfa_ballistics_bullet_velocity | 1 |
| sv_tfa_ballistics_custom_gravity | 0 |
| sv_tfa_ballistics_custom_gravity_value | 0 |
| sv_tfa_ballistics_enabled | 0 |
| sv_tfa_ballistics_mindist | -1 |
| sv_tfa_ballistics_substeps | 1 |
| sv_tfa_bullet_doordestruction | 0 |
| sv_tfa_bullet_doordestruction_keep | 0 |
| sv_tfa_bullet_penetration | 1 |
| sv_tfa_bullet_penetration_power_mul | 1 |
| sv_tfa_bullet_randomseed | 0 |
| sv_tfa_bullet_ricochet | 0 |
| sv_tfa_cmenu | 1 |
| sv_tfa_cmenu_key | -1 |
| sv_tfa_crosshair_showplayer | 1 |
| sv_tfa_crosshair_showplayerteam | 1 |
| sv_tfa_damage_mult_max | 1.000000 |
| sv_tfa_damage_mult_min | 1.000000 |
| sv_tfa_damage_multiplier | 1 |
| sv_tfa_damage_multiplier_npc | 1 |
| sv_tfa_debug | 0 |
| sv_tfa_default_clip | -1 |
| sv_tfa_door_respawn | -1 |
| sv_tfa_dynamicaccuracy | 1 |
| sv_tfa_envcheck | 1 |
| sv_tfa_first_draw_anim_enabled | 1 |
| sv_tfa_fixed_crosshair | 0 |
| sv_tfa_force_multiplier | 1 |
| sv_tfa_fov_sprintmod | 1 |
| sv_tfa_fx_penetration_decal | 1 |
| sv_tfa_holdtype_dynamic | 1 |
| sv_tfa_ironsights_enabled | 1 |
| sv_tfa_jamming | 0 |
| sv_tfa_jamming_factor | 1 |
| sv_tfa_jamming_factor_inc | 1 |
| sv_tfa_jamming_mult | 1.000000 |
| sv_tfa_knockback_multiplier | 0 |
| sv_tfa_melee_blocking_anglemult | 1 |
| sv_tfa_melee_blocking_deflection | 1 |
| sv_tfa_melee_blocking_stun_enabled | 1 |
| sv_tfa_melee_blocking_stun_time | 0.650000 |
| sv_tfa_melee_blocking_timed | 1 |
| sv_tfa_melee_damage_npc | 1 |
| sv_tfa_melee_damage_ply | 0.650000 |
| sv_tfa_melee_doordestruction | 0 |
| sv_tfa_nearlyempty | 1 |
| sv_tfa_npc_burst | 0 |
| sv_tfa_npc_randomize_atts | 0 |
| sv_tfa_penetration_hardlimit | 100 |
| sv_tfa_penetration_hitmarker | 1 |
| sv_tfa_range_modifier | 0.500000 |
| sv_tfa_recoil_eyeangles_mul | 1 |
| sv_tfa_recoil_legacy | 0 |
| sv_tfa_recoil_mul_p | 1 |
| sv_tfa_recoil_mul_p_npc | 1 |
| sv_tfa_recoil_mul_y | 1 |
| sv_tfa_recoil_mul_y_npc | 1 |
| sv_tfa_recoil_multiplier | 1 |
| sv_tfa_recoil_viewpunch_mul | 1 |
| sv_tfa_reloads_enabled | 1 |
| sv_tfa_reloads_legacy | 0 |
| sv_tfa_scope_gun_speed_scale | 0 |
| sv_tfa_soundscale | 1 |
| sv_tfa_spread_legacy | 0 |
| sv_tfa_spread_multiplier | 1 |
| sv_tfa_sprint_enabled | 1 |
| sv_tfa_unique_slots | 1 |
| sv_tfa_weapon_strip | 0 |
| sv_tfa_weapon_weight | 1 |
| sv_tfa_worldmodel_culldistance | -1 |
| sv_voiceenable | 1 |
| sv_wateraccelerate | 10 |
| sv_waterfriction | 1 |
| ttt_allow_discomb_jump | 0 |
| ttt_credits_starting | 2 |
| ttt_debug_preventwin | 0 |
| ttt_det_credits_starting | 1 |
| ttt_detective_hats | 1 |
| ttt_detective_karma_min | 600 |
| ttt_detective_max | 32 |
| ttt_detective_min_players | 8 |
| ttt_detective_pct | 0.130000 |
| ttt_firstpreptime | 60 |
| ttt_haste | 1 |
| ttt_haste_minutes_per_death | 0.500000 |
| ttt_haste_starting_minutes | 5 |
| ttt_karma | 1 |
| ttt_namechange_bantime | 10 |
| ttt_namechange_kick | 1 |
| ttt_no_nade_throw_during_prep | 1 |
| ttt_postround_dm | 0 |
| ttt_posttime_seconds | 30 |
| ttt_preptime_seconds | 30 |
| ttt_ragdoll_pinning | 1 |
| ttt_ragdoll_pinning_innocents | 0 |
| ttt_round_limit | 6 |
| ttt_roundtime_minutes | 10 |
| ttt_teleport_telefrags | 1 |
| ttt_time_limit_minutes | 75 |
| ttt_traitor_max | 32 |
| ttt_traitor_pct | 0.250000 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
Версия 2026.04.29 · Защита VAC · Dedicated · Linux · История с 29 окт. 2026