Jucători
Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.
Loc
Între serverele Garry's Mod, după media jucătorilor reali în 7 zile, orele offline contând ca zero. Ultimele 30 de zile.
Jucători pe zi
Oameni diferiți văzuți în fiecare zi: care revin, prima dată (de pe 29 oct). Ultimele 30 de zile.
Când e lume
Media jucătorilor reali pentru fiecare oră a săptămânii, în ultimele 4 săptămâni, orele offline contând ca zero. Fus orar: Central Time (US & Canada).
Cel mai aglomerat: luni, la 16:00, în medie 1 jucător real.
Timp jucat
Orele jucate de toți în fiecare zi din ultimele 30, din verificările noastre ale listei de jucători. Zilele sunt în UTC.
Căderi
Când nu a răspuns la verificările noastre din oră în oră, în ultimele 30 de zile.
- 🔴 Picat de la 3 noi, 09:17 UTC, cam 27 de ore
Online acum
Acum nu apare nimeni în lista de jucători a serverului.
Cei mai activi
Ultimele 30 de zile
- 1Astolfo 10FPS1 h 00 min
- 2Deutsche Mastsau32 min
- 3BEZPALOV60019 min
Hărți
Cât s-a jucat fiecare în ultimele 7 zile, după verificările din oră în oră
Servere asemănătoare
Jucători verificați după listele de jucători, cu slot liber, cele mai apropiate primele.
| Jucători | Nume server | Joc | Hartă | Locație | Acțiuni |
|---|---|---|---|---|---|
| 16/32 |
🌟★▶ Velkon Gaming #1
193.243.190.158:27015
|
|
|
🇺🇸 Chicago, IL | |
| 4/20 |
SteamBoatWilliesZcity
193.243.190.4:27056
|
|
|
🇺🇸 Chicago, IL | |
| 4/23 |
ZGRAD.GG US4 | Homicide 24/7 | discord.gg/npc
193.243.190.18:27052
|
|
|
🇺🇸 Chicago, IL | |
| 2/32 |
🌎 GMod Network | TTT #1 | Inventory | No Download | +300% XP
193.243.190.203:27015
|
|
|
🇺🇸 Chicago, IL | |
| 1/32 |
TERA.GG | TTT #1 | Official Inventory
193.243.190.16:27015
|
|
|
🇺🇸 Chicago, IL | |
| 1/32 |
The Murder Scene | Shop | Skins | Fast Join
131.153.222.106:27065
|
|
|
🇺🇸 Ashburn, VA |
Setările serverului (259)
| ai_disabled | 0 |
| ai_ignoreplayers | 0 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 12 |
| has_pac3 | 1 |
| has_pac3_editor | 1 |
| lua_strict | 0 |
| mp_falldamage | 5 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_teamplay | 0 |
| mp_timelimit | 0 |
| mp_weaponrespawn | 0 |
| mp_weaponstay | 0 |
| nextlevel | |
| nz_difficulty_barricade_planks_max | 6 |
| nz_difficulty_max_zombies_alive | 24 |
| nz_difficulty_perks_max | 4 |
| nz_difficulty_powerup_chance | 3 |
| nz_difficulty_zombie_amount_base | 6 |
| nz_difficulty_zombie_amount_scale | 0.350000 |
| nz_difficulty_zombie_health_base | 75 |
| nz_difficulty_zombie_health_scale | 1.100000 |
| nz_downtime | 45 |
| nz_failsafe_preventgrenades | 0 |
| nz_point_notification_clientside | 0 |
| nz_randombox_maplist | 1 |
| nz_round_dropins_allow | 1 |
| nz_round_special_interval | 6 |
| nz_shrinkray_shrinkplayers | 0 |
| pac_allow_blood_color | 1 |
| pac_submit_limit | 30 |
| pac_submit_spam | 1 |
| pac_sv_block_combat_features_on_next_restart | 1 |
| pac_sv_combat_debugging | 1 |
| pac_sv_combat_distance_enforced | 0 |
| pac_sv_combat_enforce_netrate | 0 |
| pac_sv_combat_enforce_netrate_buffersize | 60 |
| pac_sv_combat_whitelisting | 0 |
| pac_sv_damage_zone | 0 |
| pac_sv_damage_zone_allow_damage_over_time | 1 |
| pac_sv_damage_zone_allow_dissolve | 1 |
| pac_sv_damage_zone_allow_ragdoll_hitparts | 0 |
| pac_sv_damage_zone_max_damage | 20000 |
| pac_sv_damage_zone_max_damage_over_time_total_time | 1 |
| pac_sv_damage_zone_max_length | 20000 |
| pac_sv_damage_zone_max_radius | 10000 |
| pac_sv_entity_limit_per_combat_operation | 500 |
| pac_sv_entity_limit_per_player_per_combat_operation | 40 |
| pac_sv_force | 0 |
| pac_sv_force_max_amount | 10000 |
| pac_sv_force_max_length | 10000 |
| pac_sv_force_max_radius | 10000 |
| pac_sv_health_modifier | 0 |
| pac_sv_health_modifier_allow_counted_hits | 1 |
| pac_sv_health_modifier_allow_maxhp | 1 |
| pac_sv_health_modifier_extra_bars | 1 |
| pac_sv_health_modifier_max_extra_bars_value | 1000000 |
| pac_sv_health_modifier_max_hp_armor | 1000000 |
| pac_sv_health_modifier_min_damagescaling | -1 |
| pac_sv_hitscan | 0 |
| pac_sv_hitscan_divide_max_damage_by_max_bullets | 0 |
| pac_sv_hitscan_max_bullets | 200 |
| pac_sv_hitscan_max_damage | 20000 |
| pac_sv_lock | 0 |
| pac_sv_lock_aim | 1 |
| pac_sv_lock_allow_grab_ent | 1 |
| pac_sv_lock_allow_grab_npc | 1 |
| pac_sv_lock_allow_grab_ply | 1 |
| pac_sv_lock_grab | 1 |
| pac_sv_lock_max_grab_radius | 200 |
| pac_sv_lock_teleport | 1 |
| pac_sv_nearest_life | 0 |
| pac_sv_nearest_life_allow_bones | 0 |
| pac_sv_nearest_life_allow_sampling_from_parts | 1 |
| pac_sv_nearest_life_allow_targeting_players | 1 |
| pac_sv_nearest_life_max_distance | 5000 |
| pac_sv_player_limit_as_fraction_to_drop_damage_zone | 1 |
| pac_sv_prop_protection | 0 |
| physgun_limited | 0 |
| physgun_maxrange | 4096 |
| pointshop2_salt | {{ user_id | 69 }} |
| r_AirboatViewDampenDamp | 1.0 |
| r_AirboatViewDampenFreq | 7.0 |
| r_AirboatViewZHeight | 0.0 |
| r_JeepViewDampenDamp | 1.0 |
| r_JeepViewDampenFreq | 7.0 |
| r_JeepViewZHeight | 10.0 |
| r_VehicleViewDampen | 0 |
| sbox_bonemanip_misc | 0 |
| sbox_bonemanip_npc | 1 |
| sbox_bonemanip_player | 0 |
| sbox_godmode | 0 |
| sbox_maxballoons | 0 |
| sbox_maxbuttons | 0 |
| sbox_maxcameras | 10 |
| sbox_maxconstraints | 2000 |
| sbox_maxdynamite | 0 |
| sbox_maxeffects | 0 |
| sbox_maxemitters | 0 |
| sbox_maxhoverballs | 0 |
| sbox_maxlamps | 0 |
| sbox_maxlights | 5 |
| sbox_maxnpcs | 0 |
| sbox_maxprops | 0 |
| sbox_maxragdolls | 0 |
| sbox_maxropeconstraints | 1000 |
| sbox_maxsents | 100 |
| sbox_maxthrusters | 0 |
| sbox_maxvehicles | 0 |
| sbox_maxwheels | 0 |
| sbox_noclip | 0 |
| sbox_persist | |
| sbox_playershurtplayers | 0 |
| sbox_weapons | 1 |
| sensor_debugragdoll | 0 |
| sensor_stretchragdoll | 0 |
| sv_accelerate | 10 |
| sv_airaccelerate | 10 |
| sv_allowcslua | 0 |
| sv_alltalk | 0 |
| sv_bounce | 0 |
| sv_cheats | 0 |
| sv_footsteps | 1 |
| sv_friction | 8 |
| sv_gravity | 600 |
| sv_hl2mp_item_respawn_time | 30 |
| sv_hl2mp_weapon_respawn_time | 20 |
| sv_maxspeed | 10000 |
| sv_maxusrcmdprocessticks | 24 |
| sv_noclipaccelerate | 5 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_pausable | 0 |
| sv_report_client_settings | 0 |
| sv_rollangle | 0 |
| sv_rollspeed | 200 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_steamgroup | |
| sv_stepsize | 18 |
| sv_stopspeed | 10 |
| sv_tfa_allow_dryfire | 0 |
| sv_tfa_ammo_detonation | 1 |
| sv_tfa_ammo_detonation_chain | 1 |
| sv_tfa_ammo_detonation_mode | 2 |
| sv_tfa_arrow_lifetime | 30 |
| sv_tfa_attachments_alphabetical | 0 |
| sv_tfa_attachments_enabled | 1 |
| sv_tfa_backcompat_patchswepthink | 1 |
| sv_tfa_ballistics_bullet_damping_air | 1 |
| sv_tfa_ballistics_bullet_damping_water | 3 |
| sv_tfa_ballistics_bullet_life | 10 |
| sv_tfa_ballistics_bullet_velocity | 1 |
| sv_tfa_ballistics_custom_gravity | 0 |
| sv_tfa_ballistics_custom_gravity_value | 0 |
| sv_tfa_ballistics_enabled | 0 |
| sv_tfa_ballistics_mindist | -1 |
| sv_tfa_ballistics_substeps | 1 |
| sv_tfa_bullet_doordestruction | 0 |
| sv_tfa_bullet_doordestruction_keep | 0 |
| sv_tfa_bullet_penetration | 1 |
| sv_tfa_bullet_penetration_power_mul | 1 |
| sv_tfa_bullet_randomseed | 0 |
| sv_tfa_bullet_ricochet | 0 |
| sv_tfa_cmenu | 1 |
| sv_tfa_cmenu_key | -1 |
| sv_tfa_crosshair_showplayer | 1 |
| sv_tfa_crosshair_showplayerteam | 1 |
| sv_tfa_damage_mult_max | 1.000000 |
| sv_tfa_damage_mult_min | 1.000000 |
| sv_tfa_damage_multiplier | 1 |
| sv_tfa_damage_multiplier_npc | 1 |
| sv_tfa_debug | 0 |
| sv_tfa_default_clip | -1 |
| sv_tfa_door_respawn | -1 |
| sv_tfa_dynamicaccuracy | 1 |
| sv_tfa_envcheck | 1 |
| sv_tfa_first_draw_anim_enabled | 1 |
| sv_tfa_fixed_crosshair | 0 |
| sv_tfa_force_multiplier | 1 |
| sv_tfa_fov_sprintmod | 1 |
| sv_tfa_fx_penetration_decal | 1 |
| sv_tfa_holdtype_dynamic | 1 |
| sv_tfa_ironsights_enabled | 1 |
| sv_tfa_jamming | 0 |
| sv_tfa_jamming_factor | 1 |
| sv_tfa_jamming_factor_inc | 1 |
| sv_tfa_jamming_mult | 1.000000 |
| sv_tfa_knockback_multiplier | 0 |
| sv_tfa_melee_blocking_anglemult | 1 |
| sv_tfa_melee_blocking_deflection | 1 |
| sv_tfa_melee_blocking_stun_enabled | 1 |
| sv_tfa_melee_blocking_stun_time | 0.650000 |
| sv_tfa_melee_blocking_timed | 1 |
| sv_tfa_melee_damage_npc | 1 |
| sv_tfa_melee_damage_ply | 0.650000 |
| sv_tfa_melee_doordestruction | 0 |
| sv_tfa_nearlyempty | 1 |
| sv_tfa_npc_burst | 0 |
| sv_tfa_npc_randomize_atts | 0 |
| sv_tfa_penetration_hardlimit | 100 |
| sv_tfa_penetration_hitmarker | 1 |
| sv_tfa_range_modifier | 0.500000 |
| sv_tfa_recoil_eyeangles_mul | 1 |
| sv_tfa_recoil_legacy | 0 |
| sv_tfa_recoil_mul_p | 1 |
| sv_tfa_recoil_mul_p_npc | 1 |
| sv_tfa_recoil_mul_y | 1 |
| sv_tfa_recoil_mul_y_npc | 1 |
| sv_tfa_recoil_multiplier | 1 |
| sv_tfa_recoil_viewpunch_mul | 1 |
| sv_tfa_reloads_enabled | 1 |
| sv_tfa_reloads_legacy | 0 |
| sv_tfa_scope_gun_speed_scale | 0 |
| sv_tfa_soundscale | 1 |
| sv_tfa_spread_legacy | 0 |
| sv_tfa_spread_multiplier | 1 |
| sv_tfa_sprint_enabled | 1 |
| sv_tfa_unique_slots | 1 |
| sv_tfa_weapon_strip | 0 |
| sv_tfa_weapon_weight | 1 |
| sv_tfa_worldmodel_culldistance | -1 |
| sv_voiceenable | 1 |
| sv_wateraccelerate | 10 |
| sv_waterfriction | 1 |
| ttt_allow_discomb_jump | 0 |
| ttt_credits_starting | 2 |
| ttt_debug_preventwin | 0 |
| ttt_det_credits_starting | 1 |
| ttt_detective_hats | 1 |
| ttt_detective_karma_min | 600 |
| ttt_detective_max | 32 |
| ttt_detective_min_players | 8 |
| ttt_detective_pct | 0.130000 |
| ttt_firstpreptime | 60 |
| ttt_haste | 1 |
| ttt_haste_minutes_per_death | 0.500000 |
| ttt_haste_starting_minutes | 5 |
| ttt_karma | 1 |
| ttt_namechange_bantime | 10 |
| ttt_namechange_kick | 1 |
| ttt_no_nade_throw_during_prep | 1 |
| ttt_postround_dm | 0 |
| ttt_posttime_seconds | 30 |
| ttt_preptime_seconds | 30 |
| ttt_ragdoll_pinning | 1 |
| ttt_ragdoll_pinning_innocents | 0 |
| ttt_round_limit | 6 |
| ttt_roundtime_minutes | 10 |
| ttt_teleport_telefrags | 1 |
| ttt_time_limit_minutes | 75 |
| ttt_traitor_max | 32 |
| ttt_traitor_pct | 0.250000 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
Versiunea 2026.04.29 · Securizat VAC · Dedicated · Linux · Istoric din 29 oct 2026