LobbyVerse oculta este servidor de su lista porque su cantidad de jugadores parece falsa:
- Dice tener jugadores, pero su lista de jugadores está vacía
Jugadores
Jugadores humanos por hora, sin bots. Horario UTC.
Puesto
Entre los servidores de Contagion, por promedio de jugadores reales en 7 días, contando las horas fuera de línea como vacías. Últimos 30 días.
Jugadores por día
Personas distintas vistas cada día: que vuelven, por primera vez (desde el 29 oct). Últimos 30 días.
Cuándo hay más gente
Promedio de jugadores reales para cada hora de la semana en las últimas 4 semanas, contando el tiempo fuera de línea como nadie. Horario: Central Time (US & Canada).
Más gente: lunes, 11:00, 5 jugadores reales en promedio.
Tiempo jugado
Horas que jugaron todos cada día en los últimos 30 días, según nuestras consultas de la lista de jugadores. Días en UTC.
Caídas
Las veces que dejó de responder a nuestras revisiones de cada hora en los últimos 30 días.
Respondió a todas las revisiones de los últimos 30 días.
En línea ahora
Ahora mismo no aparece nadie en la lista de este servidor.
Más tiempo jugado
Últimos 30 días
- 1Cetme20610 h
- 2Poe2 h 06 min
- 3ReNeDoG1 h 32 min
- 4Retar De Clown1 h 00 min
- 5HashTag Förlust1 h 00 min
- 6Yollug1 h 00 min
- 799naia1 h 00 min
- 8Smile55 min
- 9gheckon pl35 min
- 10Rouser2728 min
Mapas
Proporción de los últimos 7 días, según muestras de cada hora
Configuración del servidor (200)
| allow_zombie_holiday | 1 |
| buddha | 0 |
| ce_campaign_respawn | 0 |
| ce_campaign_respawn_debug | 0 |
| ce_mulzombiesperplayer | 0.15 |
| ce_playerjointime | 28 |
| cf_custom_waves | 0 |
| cf_custom_waves_amount | 10 |
| cf_enable_bosses | 3 |
| cf_zombie_dealsamedamage | 0 |
| cf_zombie_healthincrease_type | 0 |
| cg_barricade_health_easy | 720 |
| cg_barricade_health_extreme | 400 |
| cg_barricade_health_hard | 550 |
| cg_barricade_health_nightmare | 400 |
| cg_barricade_health_normal | 600 |
| cg_cheatcheck_wait | 1 |
| cg_door_health_easy | 250 |
| cg_door_health_extreme | 50 |
| cg_door_health_hard | 100 |
| cg_door_health_nightmare | 50 |
| cg_door_health_normal | 200 |
| cg_flatline_money_bonus_easy | 1.0 |
| cg_flatline_money_bonus_extreme | 1.5 |
| cg_flatline_money_bonus_hard | 1.35 |
| cg_flatline_money_bonus_nightmare | 1.7 |
| cg_flatline_money_bonus_normal | 1.2 |
| cg_flatline_money_penalty_easy | 1.0 |
| cg_flatline_money_penalty_extreme | 1.78 |
| cg_flatline_money_penalty_hard | 1.45 |
| cg_flatline_money_penalty_nightmare | 1.8 |
| cg_flatline_money_penalty_normal | 1.25 |
| cg_friendly_fire_factor_easy | 0.0 |
| cg_friendly_fire_factor_extreme | 1.0 |
| cg_friendly_fire_factor_hard | 0.45 |
| cg_friendly_fire_factor_nightmare | 1.0 |
| cg_friendly_fire_factor_normal | 0.0006 |
| cg_glass_damage_easy | 0.0 |
| cg_glass_damage_extreme | 12.0 |
| cg_glass_damage_hard | 6.0 |
| cg_glass_damage_nightmare | 32.0 |
| cg_glass_damage_normal | 3.0 |
| cg_grapple_damage_easy | 15 |
| cg_grapple_damage_extreme | 60 |
| cg_grapple_damage_hard | 45 |
| cg_grapple_damage_nightmare | 70 |
| cg_grapple_damage_normal | 25 |
| cg_infection_attacked_chance_easy | -1 |
| cg_infection_attacked_chance_extreme | 20 |
| cg_infection_attacked_chance_hard | 8 |
| cg_infection_attacked_chance_nightmare | 50 |
| cg_infection_attacked_chance_normal | 3 |
| cg_infection_chance_easy | 15 |
| cg_infection_chance_extreme | 50 |
| cg_infection_chance_hard | 38 |
| cg_infection_chance_nightmare | 100 |
| cg_infection_chance_normal | 25 |
| cg_infection_disabled | 1 |
| cg_infection_time_max | 140 |
| cg_infection_time_min | 50 |
| cg_infinite_lives | 0 |
| cg_inmate_accuracy_easy | 2.5 |
| cg_inmate_accuracy_extreme | 1.65 |
| cg_inmate_accuracy_hard | 1.82 |
| cg_inmate_accuracy_nightmare | 1.3 |
| cg_inmate_accuracy_normal | 2.32 |
| cg_latejoin | 50 |
| cg_latejoin_type | 2 |
| cg_riot_ai_health_easy | 300 |
| cg_riot_ai_health_extreme | 270 |
| cg_riot_ai_health_hard | 280 |
| cg_riot_ai_health_nightmare | 260 |
| cg_riot_ai_health_normal | 290 |
| cg_survivor_accuracy_easy | 1.15 |
| cg_survivor_accuracy_extreme | 1.45 |
| cg_survivor_accuracy_hard | 1.32 |
| cg_survivor_accuracy_nightmare | 1.7 |
| cg_survivor_accuracy_normal | 1.22 |
| cg_survivor_ai_health_easy | 290 |
| cg_survivor_ai_health_extreme | 140 |
| cg_survivor_ai_health_hard | 190 |
| cg_survivor_ai_health_nightmare | 140 |
| cg_survivor_ai_health_normal | 260 |
| cg_survivor_zombie_damage_factor_easy | 0.5 |
| cg_survivor_zombie_damage_factor_extreme | 3.5 |
| cg_survivor_zombie_damage_factor_hard | 2.0 |
| cg_survivor_zombie_damage_factor_nightmare | 4.5 |
| cg_survivor_zombie_damage_factor_normal | 1.0 |
| cg_survivorammoonly | 0 |
| cg_turret_accuracy_easy | 1.15 |
| cg_turret_accuracy_extreme | 1.45 |
| cg_turret_accuracy_hard | 1.32 |
| cg_turret_accuracy_nightmare | 1.8 |
| cg_turret_accuracy_normal | 1.22 |
| cg_turret_ai_health_easy | 300 |
| cg_turret_ai_health_extreme | 220 |
| cg_turret_ai_health_hard | 250 |
| cg_turret_ai_health_nightmare | 200 |
| cg_turret_ai_health_normal | 280 |
| cg_zombie_ai_only | 1 |
| cg_zombie_lives | 7 |
| cg_zombieculltimer | 120.0 |
| ch_allow_player_taunt | 1 |
| ch_hunted_phone_mode | 1 |
| ch_phoneping_delay | 30 |
| ch_playerjointime | 5 |
| ch_score_draw | 50 |
| ch_score_killself | 50 |
| ch_score_killsurvivor | 20 |
| ch_score_killsurvivoraszombie | 20 |
| ch_score_killzombie | 3 |
| ch_score_killzombieplayer | 10 |
| ch_score_lastman | 25 |
| ch_zombieconstants | 25 |
| cont_zombie_ai_grapple | 1 |
| cont_zombie_ai_grapple_chance_easy | 10 |
| cont_zombie_ai_grapple_chance_extreme | 55 |
| cont_zombie_ai_grapple_chance_hard | 45 |
| cont_zombie_ai_grapple_chance_nightmare | 80 |
| cont_zombie_ai_grapple_chance_normal | 15 |
| cp_betterstartingweapons | 1 |
| cp_playerjointime | 5 |
| cp_score_kill | 1 |
| cp_score_win | 15 |
| cx_extralives | 5 |
| cx_extralives_survivor | 3 |
| cx_max_zombies | 45 |
| cx_playerjointime | 10 |
| cx_respawn | 0 |
| cx_spawn_area_delay | 5 |
| cx_spawn_new_area | 10 |
| cx_spawn_new_player | 5 |
| cx_timer_area | 20 |
| cx_timer_area_activate_easy | 240 |
| cx_timer_area_activate_extreme | 160 |
| cx_timer_area_activate_hard | 200 |
| cx_timer_area_activate_nightmare | 160 |
| cx_timer_area_activate_normal | 230 |
| cx_timer_holdout_easy | 180 |
| cx_timer_holdout_extreme | 230 |
| cx_timer_holdout_hard | 230 |
| cx_timer_holdout_nightmare | 230 |
| cx_timer_holdout_normal | 200 |
| cx_timer_horde | 35 |
| cx_timer_horde_delay | 15 |
| cx_zombie_maxdist | 2096 |
| difficulty | 3 |
| flatline_mysterybox_pickuptimerauthority | 10 |
| flatline_mysterybox_refusaltime | 5 |
| god | 0 |
| h_attack_accuracy_easy | 1.15 |
| h_attack_accuracy_extreme | 1.45 |
| h_attack_accuracy_hard | 1.32 |
| h_attack_accuracy_nightmare | 1.7 |
| h_attack_accuracy_normal | 1.22 |
| mp_c4timer | 45 |
| mp_freezetime | 6 |
| mp_limitteams | 2 |
| mp_roundlimit | 10 |
| mp_roundtime | 0 |
| mp_timelimit | 25 |
| nextlevel | |
| show_hunted_shoot_radar | 0 |
| sv_alltalk | 0 |
| sv_cheats | 0 |
| sv_contact | |
| sv_event_anniversary | 0 |
| sv_event_aprilfools | 0 |
| sv_event_christmas | 0 |
| sv_event_halloween | 0 |
| sv_gravity | 800 |
| sv_lobby_steamgroup | |
| sv_noclipaccelerate | 5 |
| sv_noclipfriction | 4 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_player_voice_spam | 0 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_stopspeed | 75 |
| sv_tags | |
| sv_voiceenable | 1 |
| sv_voiceproximity | 0 |
| sv_voiceproximity_radius | 10 |
| sv_vote_allow | 1 |
| sv_vote_disallow_kick_per_use | 1 |
| sv_vote_disallow_player_vote_on_join | 1 |
| sv_vote_immune_after_joining | 1 |
| sv_vote_issue_change_difficulty_allowed | 1 |
| sv_vote_issue_kick_allowed | 1 |
| sv_vote_issue_map_allowed | 1 |
| sv_vote_issue_restart_game_allowed | 1 |
| sv_vote_kick_ban_duration | 5 |
| sv_vote_percentage_success | 0.25 |
| sv_vote_solo | 1 |
| sv_vote_timer_round_delay | 5 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
Versión 2.3.0.1.7 · Protegido por VAC · Dedicated · Windows · Historial desde el 29 oct 2026