Игроки
Живые игроки по часам, без ботов. Время UTC.
Место
Среди серверов Contagion по среднему числу реальных игроков за 7 дней, часы не в сети считаются пустыми. Последние 30 дней.
Игроков в день
Разные люди за каждый день: вернувшиеся, новые (с 29 окт.). Последние 30 дней.
Когда играют
Среднее число реальных игроков в каждый час недели за последние 4 недели, время не в сети считается пустым. Время: Central Time (US & Canada).
Больше всего игроков: понедельник, 11:00, в среднем 5 реальных игроков.
Время в игре
Сколько часов все вместе играли за день за последние 30 дней, по нашим проверкам списка игроков. Дни по UTC.
Простои
Когда сервер не отвечал на наши ежечасные проверки за последние 30 дней.
За последние 30 дней он ответил на каждую проверку.
Сейчас на сервере
Сейчас в списке игроков этого сервера никого нет.
Больше всех играли
Последние 30 дней
- 1Cetme20610 ч
- 2Poe2 ч 06 мин
- 3ReNeDoG1 ч 32 мин
- 4Retar De Clown1 ч 00 мин
- 5HashTag Förlust1 ч 00 мин
- 6Yollug1 ч 00 мин
- 799naia1 ч 00 мин
- 8Smile55 мин
- 9gheckon pl35 мин
- 10Rouser2728 мин
Карты
Доля за последние 7 дней по ежечасным замерам
Настройки сервера (200)
| allow_zombie_holiday | 1 |
| buddha | 0 |
| ce_campaign_respawn | 0 |
| ce_campaign_respawn_debug | 0 |
| ce_mulzombiesperplayer | 0.15 |
| ce_playerjointime | 28 |
| cf_custom_waves | 0 |
| cf_custom_waves_amount | 10 |
| cf_enable_bosses | 3 |
| cf_zombie_dealsamedamage | 0 |
| cf_zombie_healthincrease_type | 0 |
| cg_barricade_health_easy | 720 |
| cg_barricade_health_extreme | 400 |
| cg_barricade_health_hard | 550 |
| cg_barricade_health_nightmare | 400 |
| cg_barricade_health_normal | 600 |
| cg_cheatcheck_wait | 1 |
| cg_door_health_easy | 250 |
| cg_door_health_extreme | 50 |
| cg_door_health_hard | 100 |
| cg_door_health_nightmare | 50 |
| cg_door_health_normal | 200 |
| cg_flatline_money_bonus_easy | 1.0 |
| cg_flatline_money_bonus_extreme | 1.5 |
| cg_flatline_money_bonus_hard | 1.35 |
| cg_flatline_money_bonus_nightmare | 1.7 |
| cg_flatline_money_bonus_normal | 1.2 |
| cg_flatline_money_penalty_easy | 1.0 |
| cg_flatline_money_penalty_extreme | 1.78 |
| cg_flatline_money_penalty_hard | 1.45 |
| cg_flatline_money_penalty_nightmare | 1.8 |
| cg_flatline_money_penalty_normal | 1.25 |
| cg_friendly_fire_factor_easy | 0.0 |
| cg_friendly_fire_factor_extreme | 1.0 |
| cg_friendly_fire_factor_hard | 0.45 |
| cg_friendly_fire_factor_nightmare | 1.0 |
| cg_friendly_fire_factor_normal | 0.0006 |
| cg_glass_damage_easy | 0.0 |
| cg_glass_damage_extreme | 12.0 |
| cg_glass_damage_hard | 6.0 |
| cg_glass_damage_nightmare | 32.0 |
| cg_glass_damage_normal | 3.0 |
| cg_grapple_damage_easy | 15 |
| cg_grapple_damage_extreme | 60 |
| cg_grapple_damage_hard | 45 |
| cg_grapple_damage_nightmare | 70 |
| cg_grapple_damage_normal | 25 |
| cg_infection_attacked_chance_easy | -1 |
| cg_infection_attacked_chance_extreme | 20 |
| cg_infection_attacked_chance_hard | 8 |
| cg_infection_attacked_chance_nightmare | 50 |
| cg_infection_attacked_chance_normal | 3 |
| cg_infection_chance_easy | 15 |
| cg_infection_chance_extreme | 50 |
| cg_infection_chance_hard | 38 |
| cg_infection_chance_nightmare | 100 |
| cg_infection_chance_normal | 25 |
| cg_infection_disabled | 1 |
| cg_infection_time_max | 140 |
| cg_infection_time_min | 50 |
| cg_infinite_lives | 0 |
| cg_inmate_accuracy_easy | 2.5 |
| cg_inmate_accuracy_extreme | 1.65 |
| cg_inmate_accuracy_hard | 1.82 |
| cg_inmate_accuracy_nightmare | 1.3 |
| cg_inmate_accuracy_normal | 2.32 |
| cg_latejoin | 50 |
| cg_latejoin_type | 2 |
| cg_riot_ai_health_easy | 300 |
| cg_riot_ai_health_extreme | 270 |
| cg_riot_ai_health_hard | 280 |
| cg_riot_ai_health_nightmare | 260 |
| cg_riot_ai_health_normal | 290 |
| cg_survivor_accuracy_easy | 1.15 |
| cg_survivor_accuracy_extreme | 1.45 |
| cg_survivor_accuracy_hard | 1.32 |
| cg_survivor_accuracy_nightmare | 1.7 |
| cg_survivor_accuracy_normal | 1.22 |
| cg_survivor_ai_health_easy | 290 |
| cg_survivor_ai_health_extreme | 140 |
| cg_survivor_ai_health_hard | 190 |
| cg_survivor_ai_health_nightmare | 140 |
| cg_survivor_ai_health_normal | 260 |
| cg_survivor_zombie_damage_factor_easy | 0.5 |
| cg_survivor_zombie_damage_factor_extreme | 3.5 |
| cg_survivor_zombie_damage_factor_hard | 2.0 |
| cg_survivor_zombie_damage_factor_nightmare | 4.5 |
| cg_survivor_zombie_damage_factor_normal | 1.0 |
| cg_survivorammoonly | 0 |
| cg_turret_accuracy_easy | 1.15 |
| cg_turret_accuracy_extreme | 1.45 |
| cg_turret_accuracy_hard | 1.32 |
| cg_turret_accuracy_nightmare | 1.8 |
| cg_turret_accuracy_normal | 1.22 |
| cg_turret_ai_health_easy | 300 |
| cg_turret_ai_health_extreme | 220 |
| cg_turret_ai_health_hard | 250 |
| cg_turret_ai_health_nightmare | 200 |
| cg_turret_ai_health_normal | 280 |
| cg_zombie_ai_only | 1 |
| cg_zombie_lives | 7 |
| cg_zombieculltimer | 120.0 |
| ch_allow_player_taunt | 1 |
| ch_hunted_phone_mode | 1 |
| ch_phoneping_delay | 30 |
| ch_playerjointime | 5 |
| ch_score_draw | 50 |
| ch_score_killself | 50 |
| ch_score_killsurvivor | 20 |
| ch_score_killsurvivoraszombie | 20 |
| ch_score_killzombie | 3 |
| ch_score_killzombieplayer | 10 |
| ch_score_lastman | 25 |
| ch_zombieconstants | 25 |
| cont_zombie_ai_grapple | 1 |
| cont_zombie_ai_grapple_chance_easy | 10 |
| cont_zombie_ai_grapple_chance_extreme | 55 |
| cont_zombie_ai_grapple_chance_hard | 45 |
| cont_zombie_ai_grapple_chance_nightmare | 80 |
| cont_zombie_ai_grapple_chance_normal | 15 |
| cp_betterstartingweapons | 1 |
| cp_playerjointime | 5 |
| cp_score_kill | 1 |
| cp_score_win | 15 |
| cx_extralives | 5 |
| cx_extralives_survivor | 3 |
| cx_max_zombies | 45 |
| cx_playerjointime | 10 |
| cx_respawn | 0 |
| cx_spawn_area_delay | 5 |
| cx_spawn_new_area | 10 |
| cx_spawn_new_player | 5 |
| cx_timer_area | 20 |
| cx_timer_area_activate_easy | 240 |
| cx_timer_area_activate_extreme | 160 |
| cx_timer_area_activate_hard | 200 |
| cx_timer_area_activate_nightmare | 160 |
| cx_timer_area_activate_normal | 230 |
| cx_timer_holdout_easy | 180 |
| cx_timer_holdout_extreme | 230 |
| cx_timer_holdout_hard | 230 |
| cx_timer_holdout_nightmare | 230 |
| cx_timer_holdout_normal | 200 |
| cx_timer_horde | 35 |
| cx_timer_horde_delay | 15 |
| cx_zombie_maxdist | 2096 |
| difficulty | 3 |
| flatline_mysterybox_pickuptimerauthority | 10 |
| flatline_mysterybox_refusaltime | 5 |
| god | 0 |
| h_attack_accuracy_easy | 1.15 |
| h_attack_accuracy_extreme | 1.45 |
| h_attack_accuracy_hard | 1.32 |
| h_attack_accuracy_nightmare | 1.7 |
| h_attack_accuracy_normal | 1.22 |
| mp_c4timer | 45 |
| mp_freezetime | 6 |
| mp_limitteams | 2 |
| mp_roundlimit | 10 |
| mp_roundtime | 0 |
| mp_timelimit | 25 |
| nextlevel | |
| show_hunted_shoot_radar | 0 |
| sv_alltalk | 0 |
| sv_cheats | 0 |
| sv_contact | |
| sv_event_anniversary | 0 |
| sv_event_aprilfools | 0 |
| sv_event_christmas | 0 |
| sv_event_halloween | 0 |
| sv_gravity | 800 |
| sv_lobby_steamgroup | |
| sv_noclipaccelerate | 5 |
| sv_noclipfriction | 4 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_player_voice_spam | 0 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_stopspeed | 75 |
| sv_tags | |
| sv_voiceenable | 1 |
| sv_voiceproximity | 0 |
| sv_voiceproximity_radius | 10 |
| sv_vote_allow | 1 |
| sv_vote_disallow_kick_per_use | 1 |
| sv_vote_disallow_player_vote_on_join | 1 |
| sv_vote_immune_after_joining | 1 |
| sv_vote_issue_change_difficulty_allowed | 1 |
| sv_vote_issue_kick_allowed | 1 |
| sv_vote_issue_map_allowed | 1 |
| sv_vote_issue_restart_game_allowed | 1 |
| sv_vote_kick_ban_duration | 5 |
| sv_vote_percentage_success | 0.25 |
| sv_vote_solo | 1 |
| sv_vote_timer_round_delay | 5 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
Версия 2.3.0.1.7 · Защита VAC · Dedicated · Windows · История с 29 окт. 2026