En popüler Garry's Mod sunucuları
Çevrimiçi ✓ Gerçek oyuncular Garry's Mod Roleplay

Archangel Networks | HL2 RP | Beta Test | https://discord.gg/

Bağlan Favorilere ekle Gizle 193.243.190.4:27036

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rp_localintervalRoleplay
0/50 şu an oynuyor
#743 2.638 Garry's Mod sunucusu arasında
%100 uptime, 7 gün (30 günde %98)
🇺🇸 Chicago, Illinois, Amerika Birleşik Devletleri · 274 mil uzakta 1 dakikadan az önce kontrol edildi

Oyuncular

Saatlik gerçek oyuncu, botlar hariç. Saatler UTC.

0255011:1817:1823:1805:1811:187 Kas, 12:19 UTC · 1 oyuncu7 Kas, 13:15 UTC · 1 oyuncu7 Kas, 14:19 UTC · 1 oyuncu7 Kas, 15:17 UTC · 1 oyuncu7 Kas, 16:20 UTC · 1 oyuncu7 Kas, 17:17 UTC · 1 oyuncu7 Kas, 18:15 UTC · 1 oyuncu7 Kas, 19:22 UTC · 1 oyuncu7 Kas, 20:18 UTC · 1 oyuncu7 Kas, 21:16 UTC · 1 oyuncu7 Kas, 22:17 UTC · 1 oyuncu7 Kas, 23:19 UTC · 1 oyuncu8 Kas, 00:17 UTC · 1 oyuncu8 Kas, 01:17 UTC · 1 oyuncu8 Kas, 02:17 UTC · 1 oyuncu8 Kas, 03:18 UTC · 0 oyuncu8 Kas, 04:17 UTC · 2 oyuncu8 Kas, 05:19 UTC · 2 oyuncu8 Kas, 06:17 UTC · 0 oyuncu8 Kas, 07:19 UTC · 0 oyuncu8 Kas, 08:16 UTC · 0 oyuncu8 Kas, 09:17 UTC · 0 oyuncu8 Kas, 10:21 UTC · 0 oyuncu8 Kas, 11:18 UTC · 0 oyuncu

Sıra

7 gündeki ortalama gerçek oyuncuya göre Garry's Mod sunucuları arasında; çevrimdışı saatler boş sayılır. Son 30 gün.

10 Eki25 Eki8 Kas#1#1.1946 Kas · #1.194 / 3.1917 Kas · #924 / 3.1138 Kas · #743 / 2.638

Günlük oyuncu

Her gün görülen farklı kişiler: geri gelen, ilk kez gelen (30 Eki tarihinden beri). Son 30 gün.

10 Eki25 Eki8 Kas036 Kas · 3 oyuncu, 3 yeni7 Kas · 2 oyuncu, 0 yeni8 Kas · 2 oyuncu, 0 yeni

Ne zaman kalabalık

Son 4 haftada, haftanın her saati için ortalama gerçek oyuncu; çevrimdışı saatler boş sayılır. Saatler: Central Time (US & Canada) saati.

Cuma günleri 03:00 en kalabalık saat: ortalama 2 gerçek oyuncu.

Oynanan süre

Son 30 günde herkesin her gün oynadığı saat, oyuncu listesi kontrollerimizden. Günler UTC.

10 Eki25 Eki8 Kas0 dk23 sa6 Kas · 8 sa 52 dk7 Kas · 23 sa8 Kas · 4 sa 58 dk

Kesintiler

Son 30 günde saatlik kontrollerimize yanıt vermediği zamanlar.

Son 30 günde her kontrole yanıt verdi.

Şu an sunucuda

Şu an bu sunucunun oyuncu listesinde kimse yok.

En çok oynayanlar

Son 30 gün

  1. 1Saint Michael the Archangel34 sa
  2. 2Portland8241 sa 29 dk
  3. 3kirepratt9471 sa 00 dk

Haritalar

Saatlik örneklere göre son 7 gündeki payı

Benzer sunucular

Oyuncuları oyuncu listesine göre kontrol edilmiş, boş slotu olan sunucular, en yakın önce.

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Sunucu ayarları (500)
Citizen_AVOID_PLAYER_CROSSHAIR1
Combine_AVOID_PLAYER_CROSSHAIR1
Metropolice_AVOID_PLAYER_CROSSHAIR1
NAPC_AR2Balls_AOEDmg0
NAPC_ATTACK_TOGETHER0
NAPC_BETTER_SHOTGUNNERS0
NAPC_CUSTOM_FRIENDLY_Dmg1
NAPC_CombineHunter_Enhanced0
NAPC_Combine_AR2_AltFire1
NAPC_Combine_Cloaking0
NAPC_Combine_MoreGrenades0
NAPC_Custom_NPCsDmg_TO_PLAYERS1
NAPC_Faster_AR2Balls0
NAPC_Hunter_TakingDmgSystem0
NAPC_KeyNPCs_Protection0
NAPC_Medic_Citizen1
NAPC_Metropolice_PistolReady1
NAPC_NPCs_AR2_AltFire0
NAPC_NPCs_AimForExplosive0
NAPC_NPCs_AimForHead0
NAPC_NPCs_AttackRange0
NAPC_NPCs_CAN_JUMP1
NAPC_NPCs_COWER_PROTECTION1
NAPC_NPCs_CUSTOM_HEALTH0
NAPC_NPCs_CustomFOV0
NAPC_NPCs_EnemyNearby1
NAPC_NPCs_FasterChasing0
NAPC_NPCs_HIDE_FROM_DMG0
NAPC_NPCs_HealthRegen0
NAPC_NPCs_IGNORE_PLAYER_Dmg0
NAPC_NPCs_LookDistance0
NAPC_NPCs_LookFor_Attacker0
NAPC_NPCs_MoveSpeed0
NAPC_NPCs_MustReloadNow1
NAPC_NPCs_NoFlinch0
NAPC_NPCs_QuickReloading0
NAPC_NPCs_RELOAD_PROTECTION0
NAPC_NPCs_RunFromGrenade1
NAPC_NPCs_SCALE_FRIENDLY_Dmg0
NAPC_NPCs_ScaleDmg_TO_PLAYERS0
NAPC_NPCs_Stealth0
NAPC_NPCs_StrikeBack0
NAPC_NPCs_TakeCaution0
NAPC_NPCs_WalkAndShoot1
NAPC_NPCs_WeaponProficiency0
NAPC_RUN_AND_SHOOT0
NAPC_Shotgunner_AltFire0
NAPC_Shotgunner_BigFlyFxxk0
NAPC_Shotgunner_Slug0
NAPC_StriderCannon0
NAPC_StriderCn_AgainstPlayer0
NAPC_Turret_AccurateShot0
NAPC_WALK_AROUND0
NAPC_WorksOn_ANPlus1
NAPC_Zombine_FrequentRun0
NPC_AVOID_PLAYER_CROSSHAIR1
NPC_SHOOT_MORE_FREQUENTLY0
ai_disabled0
ai_ignoreplayers0
barrelhusk_explosion_debris_count15
barrelhusk_explosion_debris_enable1
barrelhusk_explosion_debris_horizontal_force500
barrelhusk_explosion_debris_lifetime_max3
barrelhusk_explosion_debris_lifetime_min0.15
barrelhusk_explosion_debris_vertical_force_max500
barrelhusk_explosion_debris_vertical_force_min250
barrelhusk_gascan_debris_enable1
barrelhusk_husk_angular_force400
barrelhusk_husk_explosion_magnitude40
barrelhusk_husk_health25
barrelhusk_husk_horizontal_force250
barrelhusk_husk_impact_explosion_threshold100
barrelhusk_husk_impact_explosion_threshold_override8000
barrelhusk_husk_impact_explosion_time1
barrelhusk_husk_upward_force_max1000
barrelhusk_husk_upward_force_min750
barrelhusk_infinite_husks0
bmswep_disablepickupanims0
bmswep_disablesprintanims0
bmswep_gausschargepushscalemul1
bmswep_gausspushscalemul1
coop0
deathmatch1
decalfrequency0
extwater_enabled1
extwater_oilbarrels1
extwater_sound1
has_pac31
has_pac3_editor1
hl2_beam_brightness100
hl2_beam_dmg15
hl2_beam_fps0
hl2_beam_noise0
hl2_beam_scroll35
hl2_beam_sound1
hl2_beam_texture0
hl2_beam_width2
hl2_cecore_scale2
hl2_cyactor_animationNONE
hl2_cyactor_modelmodels/Kleiner.mdl
hl2_cyactor_skin0
hl2_dissolver_type0
hl2_fire_glow230
hl2_fire_size64
hl2_fish_count5
hl2_fish_max_range300
hl2_fish_modelmodels/props/de_inferno/goldfish.mdl
hl2_gfollow_actorsNPCCLASS
hl2_gfollow_follow_targetCLASS
hl2_gfollow_formation0
hl2_gfollow_search_type1
hl2_goalp_radius108
hl2_headcrab_count10
hl2_headcrab_type0
hl2_npcmaker_enable1
hl2_npcmaker_enable_soundambient/creatures/town_zombie_call1.wav
hl2_npcmaker_max_live_npcs5
hl2_npcmaker_npc_typenpc_combine_s
hl2_npcmaker_npcs_nameSuldier
hl2_npcmaker_npcs_skill3
hl2_npcmaker_npcs_squad_nameOverwatch
hl2_npcmaker_npcs_weaponweapon_smg1
hl2_npcmaker_spawn_frequency1
hl2_npcmaker_spawn_when_visible0
hl2_ph_damage10
hl2_ph_damage_delay1
hl2_ph_damage_type1
hl2_ph_radius750
hl2_player_weapons_strip_range100
hl2_playerspeed10
hl2_spotlight_lenght1024
hl2_spotlight_width50
hl2_standoff_abandon0
hl2_standoff_actorsNPCCLASS
hl2_standoff_cover0
hl2_standoff_hgcr0
hl2_standoff_search0
hl2_steam_end35
hl2_steam_lenght15
hl2_steam_rate26
hl2_steam_sound1
hl2_steam_speed120
hl2_steam_spread15
hl2_steam_start10
hl2_steam_translucency255
hl2_steam_type0
hl2_tesla_amplitude1
hl2_tesla_beams10
hl2_tesla_radius100
hl2_tesla_texture0
hl2_tesla_wmax30
hl2_tesla_wmin15
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
mute_advisor_footsteps1
ne_lomai0
nextgenblood4_stream_cooldown_max2
nextgenblood4_stream_cooldown_min1
nextlevel
nos_do_shoot_corpse0
nos_enabled1
nos_max_overshoot_time2
nos_overshoot_chance50
nos_overshoot_proficiency1
nos_transparency_check1
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
pk_pill_admin_restrict1
player_advisor_sounds1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
realshock_audio1
realshock_audio_speed5000
realshock_blacklistgred_*,lvs_*
realshock_deafen1
realshock_door_force1.000000
realshock_door_threshold120
realshock_doors1
realshock_flash1
realshock_force_mult1.000000
realshock_glass1
realshock_mass_comp300
realshock_range_mult1.000000
realshock_speed3000
realshock_visuals1
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons10
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters5
sbox_maxhoverballs10
sbox_maxitem_ammo_crates10
sbox_maxitem_item_crates8
sbox_maxlamps10
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprop_doors10
sbox_maxprop_thumpers10
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters10
sbox_maxvehicles20
sbox_maxwheels10
sbox_noclip0
sbox_persistix_ixhl2rp
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_flybysound_maxshapevolume300
sv_flybysound_maxspeed1000
sv_flybysound_minshapevolume1
sv_flybysound_minspeed100
sv_flybysound_minvol30
sv_flybysound_playersounds0
sv_flybysound_spinsounds0
sv_footprints_duration8
sv_footprints_maxperplayer16
sv_footprints_traillength8
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_npc_strafe_chance0.700000
sv_npc_strafe_cooldown1.200000
sv_npc_strafe_distance125
sv_npc_strafe_enabled1
sv_npc_strafe_keepdist500
sv_npc_strafe_maxdist2800
sv_npc_strafe_mindist150
sv_password0
sv_pausable0
sv_qslide_limit_pitch45
sv_qslide_limit_yaw60
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_elevator1
toolmode_allow_elevator_button1
toolmode_allow_emitter1
toolmode_allow_env_headcrabcanister1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_item_ammo_crate1
toolmode_allow_item_charger_spawner1
toolmode_allow_item_item_crate1
toolmode_allow_ix_persist_tool1
toolmode_allow_ladder1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_mannable_changemodel1
toolmode_allow_material1
toolmode_allow_modelmanipulator1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_nocollideeverything1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_precision_align1
toolmode_allow_prop_door1
toolmode_allow_prop_thumper1
toolmode_allow_pulley1
toolmode_allow_radiomodelectronics1
toolmode_allow_rb655_easy_animation1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_rb655_easy_bonemerge1
toolmode_allow_rb655_easy_inspector1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphysturret1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_smartweld1
toolmode_allow_stacker_improved1
toolmode_allow_submaterial1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_unbreakable1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weight_improved1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
toolmode_allow_zbase_faction1
toolmode_allow_zbase_guard1
toolmode_allow_zbase_mover1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
zbase_alt_count-1
zbase_armor_sparks1
zbase_callforhelp1
zbase_camp_replace0
zbase_cit_rocks1
zbase_cl_ragdolls0
zbase_custom_class1
zbase_dissolve_wep0
zbase_dmg_mult1
zbase_faction_admin_only1
zbase_fallback_nav1
zbase_followplayers1
zbase_friendly_fire0
zbase_gib_collide0
zbase_gib_max30
zbase_gib_remove_time60
zbase_gren_alt_rand0
zbase_gren_count2
zbase_hp_mult1
zbase_item_drops1
zbase_mar2tylemmod
zbase_metrocop_arrest0
zbase_metrocop_glow_eyes0
zbase_more_jumping0
zbase_muzzle_light1
zbase_muzztylemmod
zbase_nerf1
zbase_nocollide0
zbase_nodefhl21
zbase_patrol1
zbase_ply_hurt_ally1
zbase_rag_max30
zbase_rag_remove_time0
zbase_reb_ammo0
zbase_reload_spawnmenu0
zbase_show_navigator0
zbase_show_sched0
zbase_sightdist10000
zbase_sightdist_override0
zbase_spawner_cooldown1
zbase_spawner_mindist0
zbase_spawner_vis0
zbase_speed_mult1
zbase_sv_glowing_eyes1
zbase_wep_accuracy1
zbase_zombie_headcrabs1
zbase_zombie_red_blood0

Sürüm 2026.04.29 · VAC korumalı · Dedicated · Linux · 30 Eki 2026 tarihinden beri geçmiş