Jogadores
Jogadores humanos a cada hora, sem bots. Horários em UTC.
Posição
Entre os servidores de Garry's Mod, pela média de jogadores reais em 7 dias, com as horas offline contando como vazio. Últimos 30 dias.
Jogadores por dia
Pessoas diferentes vistas a cada dia: voltando, pela primeira vez (desde 30 out). Últimos 30 dias.
Horários de pico
Média de jogadores reais em cada hora da semana nas últimas 4 semanas, com offline contando como ninguém. Horário: Central Time (US & Canada).
Horário mais cheio: sexta-feira, às 03:00, com 2 jogadores reais em média.
Tempo jogado
Horas que todos jogaram por dia nos últimos 30 dias, pelas nossas consultas à lista de jogadores. Dias em UTC.
Quedas
Vezes em que ele parou de responder às nossas verificações de hora em hora nos últimos 30 dias.
Respondeu a todas as verificações nos últimos 30 dias.
Online agora
Ninguém aparece na lista de jogadores deste servidor agora.
Mais tempo jogado
Últimos 30 dias
- 1Saint Michael the Archangel34h
- 2Portland8241h 29min
- 3kirepratt9471h 00min
Mapas
Participação nos últimos 7 dias, por amostras de hora em hora
Servidores parecidos
Jogadores conferidos com a lista de jogadores, com vaga livre, os mais próximos primeiro.
| Jogadores | Nome do servidor | Jogo | Mapa | Local | Ações |
|---|---|---|---|---|---|
| 45/128 |
λ Genesis: Half Life Alyx - Under Development
162.141.167.82:27015
|
Garry's Mod
|
|
🇺🇸 New York, NY | |
| 43/128 |
►► Elitelupus Roleplay | Drugs | Casino | Unbox ◄◄
193.243.190.23:27015
|
Garry's Mod
|
|
🇺🇸 Chicago, IL | |
| 38/128 |
TitsRP│High FPS│90+ Jobs│Custom│FastDL
193.243.190.39:27015
|
Garry's Mod
|
rp_downtown_tits_v2
|
🇺🇸 Chicago, IL | |
| 36/128 |
GarnetGaming.net DarkRP ▌ No Downloads | High FPS
193.243.190.55:27015
|
Garry's Mod
|
rp_downtown_tits_v2
|
🇺🇸 Chicago, IL | |
| 31/128 |
►Civil Networks ▌SCP USA ▌C.I. ▌Custom ▌Breach Queue�
193.243.190.154:27015
|
Garry's Mod
|
|
🇺🇸 Chicago, IL | |
| 26/128 |
Cloud Gaming | New Map | High FPS | Custom | Since 2013
208.103.169.209:27015
|
Garry's Mod
|
|
🇺🇸 Dallas, TX |
Configurações do servidor (500)
| Citizen_AVOID_PLAYER_CROSSHAIR | 1 |
| Combine_AVOID_PLAYER_CROSSHAIR | 1 |
| Metropolice_AVOID_PLAYER_CROSSHAIR | 1 |
| NAPC_AR2Balls_AOEDmg | 0 |
| NAPC_ATTACK_TOGETHER | 0 |
| NAPC_BETTER_SHOTGUNNERS | 0 |
| NAPC_CUSTOM_FRIENDLY_Dmg | 1 |
| NAPC_CombineHunter_Enhanced | 0 |
| NAPC_Combine_AR2_AltFire | 1 |
| NAPC_Combine_Cloaking | 0 |
| NAPC_Combine_MoreGrenades | 0 |
| NAPC_Custom_NPCsDmg_TO_PLAYERS | 1 |
| NAPC_Faster_AR2Balls | 0 |
| NAPC_Hunter_TakingDmgSystem | 0 |
| NAPC_KeyNPCs_Protection | 0 |
| NAPC_Medic_Citizen | 1 |
| NAPC_Metropolice_PistolReady | 1 |
| NAPC_NPCs_AR2_AltFire | 0 |
| NAPC_NPCs_AimForExplosive | 0 |
| NAPC_NPCs_AimForHead | 0 |
| NAPC_NPCs_AttackRange | 0 |
| NAPC_NPCs_CAN_JUMP | 1 |
| NAPC_NPCs_COWER_PROTECTION | 1 |
| NAPC_NPCs_CUSTOM_HEALTH | 0 |
| NAPC_NPCs_CustomFOV | 0 |
| NAPC_NPCs_EnemyNearby | 1 |
| NAPC_NPCs_FasterChasing | 0 |
| NAPC_NPCs_HIDE_FROM_DMG | 0 |
| NAPC_NPCs_HealthRegen | 0 |
| NAPC_NPCs_IGNORE_PLAYER_Dmg | 0 |
| NAPC_NPCs_LookDistance | 0 |
| NAPC_NPCs_LookFor_Attacker | 0 |
| NAPC_NPCs_MoveSpeed | 0 |
| NAPC_NPCs_MustReloadNow | 1 |
| NAPC_NPCs_NoFlinch | 0 |
| NAPC_NPCs_QuickReloading | 0 |
| NAPC_NPCs_RELOAD_PROTECTION | 0 |
| NAPC_NPCs_RunFromGrenade | 1 |
| NAPC_NPCs_SCALE_FRIENDLY_Dmg | 0 |
| NAPC_NPCs_ScaleDmg_TO_PLAYERS | 0 |
| NAPC_NPCs_Stealth | 0 |
| NAPC_NPCs_StrikeBack | 0 |
| NAPC_NPCs_TakeCaution | 0 |
| NAPC_NPCs_WalkAndShoot | 1 |
| NAPC_NPCs_WeaponProficiency | 0 |
| NAPC_RUN_AND_SHOOT | 0 |
| NAPC_Shotgunner_AltFire | 0 |
| NAPC_Shotgunner_BigFlyFxxk | 0 |
| NAPC_Shotgunner_Slug | 0 |
| NAPC_StriderCannon | 0 |
| NAPC_StriderCn_AgainstPlayer | 0 |
| NAPC_Turret_AccurateShot | 0 |
| NAPC_WALK_AROUND | 0 |
| NAPC_WorksOn_ANPlus | 1 |
| NAPC_Zombine_FrequentRun | 0 |
| NPC_AVOID_PLAYER_CROSSHAIR | 1 |
| NPC_SHOOT_MORE_FREQUENTLY | 0 |
| ai_disabled | 0 |
| ai_ignoreplayers | 0 |
| barrelhusk_explosion_debris_count | 15 |
| barrelhusk_explosion_debris_enable | 1 |
| barrelhusk_explosion_debris_horizontal_force | 500 |
| barrelhusk_explosion_debris_lifetime_max | 3 |
| barrelhusk_explosion_debris_lifetime_min | 0.15 |
| barrelhusk_explosion_debris_vertical_force_max | 500 |
| barrelhusk_explosion_debris_vertical_force_min | 250 |
| barrelhusk_gascan_debris_enable | 1 |
| barrelhusk_husk_angular_force | 400 |
| barrelhusk_husk_explosion_magnitude | 40 |
| barrelhusk_husk_health | 25 |
| barrelhusk_husk_horizontal_force | 250 |
| barrelhusk_husk_impact_explosion_threshold | 100 |
| barrelhusk_husk_impact_explosion_threshold_override | 8000 |
| barrelhusk_husk_impact_explosion_time | 1 |
| barrelhusk_husk_upward_force_max | 1000 |
| barrelhusk_husk_upward_force_min | 750 |
| barrelhusk_infinite_husks | 0 |
| bmswep_disablepickupanims | 0 |
| bmswep_disablesprintanims | 0 |
| bmswep_gausschargepushscalemul | 1 |
| bmswep_gausspushscalemul | 1 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 0 |
| extwater_enabled | 1 |
| extwater_oilbarrels | 1 |
| extwater_sound | 1 |
| has_pac3 | 1 |
| has_pac3_editor | 1 |
| hl2_beam_brightness | 100 |
| hl2_beam_dmg | 15 |
| hl2_beam_fps | 0 |
| hl2_beam_noise | 0 |
| hl2_beam_scroll | 35 |
| hl2_beam_sound | 1 |
| hl2_beam_texture | 0 |
| hl2_beam_width | 2 |
| hl2_cecore_scale | 2 |
| hl2_cyactor_animation | NONE |
| hl2_cyactor_model | models/Kleiner.mdl |
| hl2_cyactor_skin | 0 |
| hl2_dissolver_type | 0 |
| hl2_fire_glow | 230 |
| hl2_fire_size | 64 |
| hl2_fish_count | 5 |
| hl2_fish_max_range | 300 |
| hl2_fish_model | models/props/de_inferno/goldfish.mdl |
| hl2_gfollow_actors | NPCCLASS |
| hl2_gfollow_follow_target | CLASS |
| hl2_gfollow_formation | 0 |
| hl2_gfollow_search_type | 1 |
| hl2_goalp_radius | 108 |
| hl2_headcrab_count | 10 |
| hl2_headcrab_type | 0 |
| hl2_npcmaker_enable | 1 |
| hl2_npcmaker_enable_sound | ambient/creatures/town_zombie_call1.wav |
| hl2_npcmaker_max_live_npcs | 5 |
| hl2_npcmaker_npc_type | npc_combine_s |
| hl2_npcmaker_npcs_name | Suldier |
| hl2_npcmaker_npcs_skill | 3 |
| hl2_npcmaker_npcs_squad_name | Overwatch |
| hl2_npcmaker_npcs_weapon | weapon_smg1 |
| hl2_npcmaker_spawn_frequency | 1 |
| hl2_npcmaker_spawn_when_visible | 0 |
| hl2_ph_damage | 10 |
| hl2_ph_damage_delay | 1 |
| hl2_ph_damage_type | 1 |
| hl2_ph_radius | 750 |
| hl2_player_weapons_strip_range | 100 |
| hl2_playerspeed | 10 |
| hl2_spotlight_lenght | 1024 |
| hl2_spotlight_width | 50 |
| hl2_standoff_abandon | 0 |
| hl2_standoff_actors | NPCCLASS |
| hl2_standoff_cover | 0 |
| hl2_standoff_hgcr | 0 |
| hl2_standoff_search | 0 |
| hl2_steam_end | 35 |
| hl2_steam_lenght | 15 |
| hl2_steam_rate | 26 |
| hl2_steam_sound | 1 |
| hl2_steam_speed | 120 |
| hl2_steam_spread | 15 |
| hl2_steam_start | 10 |
| hl2_steam_translucency | 255 |
| hl2_steam_type | 0 |
| hl2_tesla_amplitude | 1 |
| hl2_tesla_beams | 10 |
| hl2_tesla_radius | 100 |
| hl2_tesla_texture | 0 |
| hl2_tesla_wmax | 30 |
| hl2_tesla_wmin | 15 |
| lua_strict | 0 |
| mp_falldamage | 0 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_teamplay | 0 |
| mp_timelimit | 0 |
| mp_weaponrespawn | 0 |
| mp_weaponstay | 0 |
| mute_advisor_footsteps | 1 |
| ne_lomai | 0 |
| nextgenblood4_stream_cooldown_max | 2 |
| nextgenblood4_stream_cooldown_min | 1 |
| nextlevel | |
| nos_do_shoot_corpse | 0 |
| nos_enabled | 1 |
| nos_max_overshoot_time | 2 |
| nos_overshoot_chance | 50 |
| nos_overshoot_proficiency | 1 |
| nos_transparency_check | 1 |
| pac_allow_blood_color | 1 |
| pac_submit_limit | 30 |
| pac_submit_spam | 1 |
| pac_sv_block_combat_features_on_next_restart | 1 |
| pac_sv_combat_debugging | 1 |
| pac_sv_combat_distance_enforced | 0 |
| pac_sv_combat_enforce_netrate | 0 |
| pac_sv_combat_enforce_netrate_buffersize | 60 |
| pac_sv_combat_whitelisting | 0 |
| pac_sv_damage_zone | 0 |
| pac_sv_damage_zone_allow_damage_over_time | 1 |
| pac_sv_damage_zone_allow_dissolve | 1 |
| pac_sv_damage_zone_allow_ragdoll_hitparts | 0 |
| pac_sv_damage_zone_max_damage | 20000 |
| pac_sv_damage_zone_max_damage_over_time_total_time | 1 |
| pac_sv_damage_zone_max_length | 20000 |
| pac_sv_damage_zone_max_radius | 10000 |
| pac_sv_entity_limit_per_combat_operation | 500 |
| pac_sv_entity_limit_per_player_per_combat_operation | 40 |
| pac_sv_force | 0 |
| pac_sv_force_max_amount | 10000 |
| pac_sv_force_max_length | 10000 |
| pac_sv_force_max_radius | 10000 |
| pac_sv_health_modifier | 0 |
| pac_sv_health_modifier_allow_counted_hits | 1 |
| pac_sv_health_modifier_allow_maxhp | 1 |
| pac_sv_health_modifier_extra_bars | 1 |
| pac_sv_health_modifier_max_extra_bars_value | 1000000 |
| pac_sv_health_modifier_max_hp_armor | 1000000 |
| pac_sv_health_modifier_min_damagescaling | -1 |
| pac_sv_hitscan | 0 |
| pac_sv_hitscan_divide_max_damage_by_max_bullets | 0 |
| pac_sv_hitscan_max_bullets | 200 |
| pac_sv_hitscan_max_damage | 20000 |
| pac_sv_lock | 0 |
| pac_sv_lock_aim | 1 |
| pac_sv_lock_allow_grab_ent | 1 |
| pac_sv_lock_allow_grab_npc | 1 |
| pac_sv_lock_allow_grab_ply | 1 |
| pac_sv_lock_grab | 1 |
| pac_sv_lock_max_grab_radius | 200 |
| pac_sv_lock_teleport | 1 |
| pac_sv_nearest_life | 0 |
| pac_sv_nearest_life_allow_bones | 0 |
| pac_sv_nearest_life_allow_sampling_from_parts | 1 |
| pac_sv_nearest_life_allow_targeting_players | 1 |
| pac_sv_nearest_life_max_distance | 5000 |
| pac_sv_player_limit_as_fraction_to_drop_damage_zone | 1 |
| pac_sv_prop_protection | 0 |
| physgun_limited | 0 |
| physgun_maxrange | 4096 |
| pk_pill_admin_restrict | 1 |
| player_advisor_sounds | 1 |
| r_AirboatViewDampenDamp | 1.0 |
| r_AirboatViewDampenFreq | 7.0 |
| r_AirboatViewZHeight | 0.0 |
| r_JeepViewDampenDamp | 1.0 |
| r_JeepViewDampenFreq | 7.0 |
| r_JeepViewZHeight | 10.0 |
| r_VehicleViewDampen | 0 |
| realshock_audio | 1 |
| realshock_audio_speed | 5000 |
| realshock_blacklist | gred_*,lvs_* |
| realshock_deafen | 1 |
| realshock_door_force | 1.000000 |
| realshock_door_threshold | 120 |
| realshock_doors | 1 |
| realshock_flash | 1 |
| realshock_force_mult | 1.000000 |
| realshock_glass | 1 |
| realshock_mass_comp | 300 |
| realshock_range_mult | 1.000000 |
| realshock_speed | 3000 |
| realshock_visuals | 1 |
| sbox_bonemanip_misc | 0 |
| sbox_bonemanip_npc | 1 |
| sbox_bonemanip_player | 0 |
| sbox_godmode | 0 |
| sbox_maxballoons | 10 |
| sbox_maxbuttons | 10 |
| sbox_maxcameras | 10 |
| sbox_maxconstraints | 2000 |
| sbox_maxdynamite | 10 |
| sbox_maxeffects | 10 |
| sbox_maxemitters | 5 |
| sbox_maxhoverballs | 10 |
| sbox_maxitem_ammo_crates | 10 |
| sbox_maxitem_item_crates | 8 |
| sbox_maxlamps | 10 |
| sbox_maxlights | 5 |
| sbox_maxnpcs | 10 |
| sbox_maxprop_doors | 10 |
| sbox_maxprop_thumpers | 10 |
| sbox_maxprops | 100 |
| sbox_maxragdolls | 5 |
| sbox_maxropeconstraints | 1000 |
| sbox_maxsents | 20 |
| sbox_maxthrusters | 10 |
| sbox_maxvehicles | 20 |
| sbox_maxwheels | 10 |
| sbox_noclip | 0 |
| sbox_persist | ix_ixhl2rp |
| sbox_playershurtplayers | 1 |
| sbox_weapons | 1 |
| sensor_debugragdoll | 0 |
| sensor_stretchragdoll | 0 |
| stacker_delay | 0.500000 |
| stacker_force_freeze | 0 |
| stacker_force_nocollide | 0 |
| stacker_force_weld | 0 |
| stacker_improved_force_freeze | 0 |
| stacker_improved_force_nocollide | 0 |
| stacker_improved_force_stayinworld | 1 |
| stacker_improved_force_weld | 0 |
| stacker_max_count | 15 |
| stacker_max_offsetx | 200 |
| stacker_max_offsety | 200 |
| stacker_max_offsetz | 200 |
| stacker_max_total | -1 |
| stacker_stayinworld | 1 |
| sv_accelerate | 10 |
| sv_airaccelerate | 10 |
| sv_allowcslua | 0 |
| sv_alltalk | 0 |
| sv_bounce | 0 |
| sv_cheats | 0 |
| sv_flybysound_maxshapevolume | 300 |
| sv_flybysound_maxspeed | 1000 |
| sv_flybysound_minshapevolume | 1 |
| sv_flybysound_minspeed | 100 |
| sv_flybysound_minvol | 30 |
| sv_flybysound_playersounds | 0 |
| sv_flybysound_spinsounds | 0 |
| sv_footprints_duration | 8 |
| sv_footprints_maxperplayer | 16 |
| sv_footprints_traillength | 8 |
| sv_footsteps | 1 |
| sv_friction | 8 |
| sv_gravity | 600 |
| sv_hl2mp_item_respawn_time | 30 |
| sv_hl2mp_weapon_respawn_time | 20 |
| sv_maxspeed | 10000 |
| sv_maxusrcmdprocessticks | 24 |
| sv_noclipaccelerate | 5 |
| sv_noclipspeed | 5 |
| sv_npc_strafe_chance | 0.700000 |
| sv_npc_strafe_cooldown | 1.200000 |
| sv_npc_strafe_distance | 125 |
| sv_npc_strafe_enabled | 1 |
| sv_npc_strafe_keepdist | 500 |
| sv_npc_strafe_maxdist | 2800 |
| sv_npc_strafe_mindist | 150 |
| sv_password | 0 |
| sv_pausable | 0 |
| sv_qslide_limit_pitch | 45 |
| sv_qslide_limit_yaw | 60 |
| sv_report_client_settings | 0 |
| sv_rollangle | 0 |
| sv_rollspeed | 200 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_steamgroup | |
| sv_stepsize | 18 |
| sv_stopspeed | 10 |
| sv_voiceenable | 1 |
| sv_wateraccelerate | 10 |
| sv_waterfriction | 1 |
| toolmode_allow_advdupe2 | 1 |
| toolmode_allow_axis | 1 |
| toolmode_allow_balloon | 1 |
| toolmode_allow_ballsocket | 1 |
| toolmode_allow_button | 1 |
| toolmode_allow_camera | 1 |
| toolmode_allow_colour | 1 |
| toolmode_allow_creator | 1 |
| toolmode_allow_duplicator | 1 |
| toolmode_allow_dynamite | 1 |
| toolmode_allow_editentity | 1 |
| toolmode_allow_elastic | 1 |
| toolmode_allow_elevator | 1 |
| toolmode_allow_elevator_button | 1 |
| toolmode_allow_emitter | 1 |
| toolmode_allow_env_headcrabcanister | 1 |
| toolmode_allow_example | 1 |
| toolmode_allow_eyeposer | 1 |
| toolmode_allow_faceposer | 1 |
| toolmode_allow_finger | 1 |
| toolmode_allow_hoverball | 1 |
| toolmode_allow_hydraulic | 1 |
| toolmode_allow_inflator | 1 |
| toolmode_allow_item_ammo_crate | 1 |
| toolmode_allow_item_charger_spawner | 1 |
| toolmode_allow_item_item_crate | 1 |
| toolmode_allow_ix_persist_tool | 1 |
| toolmode_allow_ladder | 1 |
| toolmode_allow_lamp | 1 |
| toolmode_allow_leafblower | 1 |
| toolmode_allow_light | 1 |
| toolmode_allow_mannable_changemodel | 1 |
| toolmode_allow_material | 1 |
| toolmode_allow_modelmanipulator | 1 |
| toolmode_allow_motor | 1 |
| toolmode_allow_muscle | 1 |
| toolmode_allow_nocollide | 1 |
| toolmode_allow_nocollideeverything | 1 |
| toolmode_allow_paint | 1 |
| toolmode_allow_physprop | 1 |
| toolmode_allow_precision | 1 |
| toolmode_allow_precision_align | 1 |
| toolmode_allow_prop_door | 1 |
| toolmode_allow_prop_thumper | 1 |
| toolmode_allow_pulley | 1 |
| toolmode_allow_radiomodelectronics | 1 |
| toolmode_allow_rb655_easy_animation | 1 |
| toolmode_allow_rb655_easy_bodygroup | 1 |
| toolmode_allow_rb655_easy_bonemerge | 1 |
| toolmode_allow_rb655_easy_inspector | 1 |
| toolmode_allow_remover | 1 |
| toolmode_allow_rope | 1 |
| toolmode_allow_simfphysduplicator | 1 |
| toolmode_allow_simfphyseditor | 1 |
| toolmode_allow_simfphysgeareditor | 1 |
| toolmode_allow_simfphysmiscsoundeditor | 1 |
| toolmode_allow_simfphyssoundeditor | 1 |
| toolmode_allow_simfphyssuspensioneditor | 1 |
| toolmode_allow_simfphysturret | 1 |
| toolmode_allow_simfphyswheeleditor | 1 |
| toolmode_allow_slider | 1 |
| toolmode_allow_smartweld | 1 |
| toolmode_allow_stacker_improved | 1 |
| toolmode_allow_submaterial | 1 |
| toolmode_allow_thruster | 1 |
| toolmode_allow_trails | 1 |
| toolmode_allow_unbreakable | 1 |
| toolmode_allow_vj_tool_bullseye | 1 |
| toolmode_allow_vj_tool_equipment | 1 |
| toolmode_allow_vj_tool_follower | 1 |
| toolmode_allow_vj_tool_health | 1 |
| toolmode_allow_vj_tool_mover | 1 |
| toolmode_allow_vj_tool_notarget | 1 |
| toolmode_allow_vj_tool_relationship | 1 |
| toolmode_allow_vj_tool_scanner | 1 |
| toolmode_allow_vj_tool_spawner | 1 |
| toolmode_allow_weight_improved | 1 |
| toolmode_allow_weld | 1 |
| toolmode_allow_wheel | 1 |
| toolmode_allow_winch | 1 |
| toolmode_allow_zbase_faction | 1 |
| toolmode_allow_zbase_guard | 1 |
| toolmode_allow_zbase_mover | 1 |
| ttt_allow_discomb_jump | 0 |
| ttt_credits_starting | 2 |
| ttt_debug_preventwin | 0 |
| ttt_det_credits_starting | 1 |
| ttt_detective_hats | 1 |
| ttt_detective_karma_min | 600 |
| ttt_detective_max | 32 |
| ttt_detective_min_players | 8 |
| ttt_detective_pct | 0.130000 |
| ttt_firstpreptime | 60 |
| ttt_haste | 1 |
| ttt_haste_minutes_per_death | 0.500000 |
| ttt_haste_starting_minutes | 5 |
| ttt_karma | 1 |
| ttt_namechange_bantime | 10 |
| ttt_namechange_kick | 1 |
| ttt_no_nade_throw_during_prep | 1 |
| ttt_postround_dm | 0 |
| ttt_posttime_seconds | 30 |
| ttt_preptime_seconds | 30 |
| ttt_ragdoll_pinning | 1 |
| ttt_ragdoll_pinning_innocents | 0 |
| ttt_round_limit | 6 |
| ttt_roundtime_minutes | 10 |
| ttt_teleport_telefrags | 1 |
| ttt_time_limit_minutes | 75 |
| ttt_traitor_max | 32 |
| ttt_traitor_pct | 0.250000 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
| zbase_alt_count | -1 |
| zbase_armor_sparks | 1 |
| zbase_callforhelp | 1 |
| zbase_camp_replace | 0 |
| zbase_cit_rocks | 1 |
| zbase_cl_ragdolls | 0 |
| zbase_custom_class | 1 |
| zbase_dissolve_wep | 0 |
| zbase_dmg_mult | 1 |
| zbase_faction_admin_only | 1 |
| zbase_fallback_nav | 1 |
| zbase_followplayers | 1 |
| zbase_friendly_fire | 0 |
| zbase_gib_collide | 0 |
| zbase_gib_max | 30 |
| zbase_gib_remove_time | 60 |
| zbase_gren_alt_rand | 0 |
| zbase_gren_count | 2 |
| zbase_hp_mult | 1 |
| zbase_item_drops | 1 |
| zbase_mar2tyle | mmod |
| zbase_metrocop_arrest | 0 |
| zbase_metrocop_glow_eyes | 0 |
| zbase_more_jumping | 0 |
| zbase_muzzle_light | 1 |
| zbase_muzztyle | mmod |
| zbase_nerf | 1 |
| zbase_nocollide | 0 |
| zbase_nodefhl2 | 1 |
| zbase_patrol | 1 |
| zbase_ply_hurt_ally | 1 |
| zbase_rag_max | 30 |
| zbase_rag_remove_time | 0 |
| zbase_reb_ammo | 0 |
| zbase_reload_spawnmenu | 0 |
| zbase_show_navigator | 0 |
| zbase_show_sched | 0 |
| zbase_sightdist | 10000 |
| zbase_sightdist_override | 0 |
| zbase_spawner_cooldown | 1 |
| zbase_spawner_mindist | 0 |
| zbase_spawner_vis | 0 |
| zbase_speed_mult | 1 |
| zbase_sv_glowing_eyes | 1 |
| zbase_wep_accuracy | 1 |
| zbase_zombie_headcrabs | 1 |
| zbase_zombie_red_blood | 0 |
Versão 2026.04.29 · Protegido por VAC · Dedicated · Linux · Histórico desde 30 out 2026
Garry's Mod