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NokoZen Experience 5.28 | NZE Halloween

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hr_halloween_islandCustom map
4/4 when last seen
#1,176 of 3,112 Garry's Mod servers
12% uptime, 7 days (12% over 30)
🇷🇴 Adjudeni, Neamț County, Romania · 5,047 mi away checked about 17 hours ago

Players

Human players each hour, bots excluded. Times are UTC.

02420:0302:0308:0314:0320:03Nov 4 03:20 UTC · didn't answer

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#1,176Oct 30 · #539 of 1,603Nov 1 · #943 of 2,642Nov 2 · #1,026 of 2,869Nov 3 · #1,130 of 3,063Nov 4 · #1,176 of 3,112

Players per day

Different people seen each day: returning, first time (since Oct 30). Last 30 days.

Oct 6Oct 21Nov 404Oct 30 · 4 players, 4 new

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 6Oct 21Nov 40m45mOct 30 · 45m

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

NameScoreTime
Noe 0 13m
amekane 0 13m
Tao 2 12m
❤ Shork-mfie! ❤ 1 8m

As of 5 days ago.

Most time played

Last 30 days

  1. 1Noe13m
  2. 2amekane13m
  3. 3Tao12m
  4. 4❤ Shork-mfie! ❤8m

Maps

Share of the last 7 days, by hourly samples

Server settings (298)
Beatrun_AllowEntitiesSpawn1
Beatrun_AllowPropSpawn1
Beatrun_AllowWeaponSpawn1
Beatrun_DebugSpawnLogs0
Beatrun_DisableOverdrive0
Beatrun_Disarm0
Beatrun_Dropkick1
Beatrun_HealthRegen1
Beatrun_InfectionGameTime180
Beatrun_InfectionStartTime10
Beatrun_KickGlitch2
Beatrun_LeRealisticClimbing0
Beatrun_LedgeGrabDamage0
Beatrun_PuristModeForce0
Beatrun_PuristWallrun1
Beatrun_QuakeJump1
Beatrun_RandomLoadoutsbeatrun
Beatrun_RollSpeedLoss1
Beatrun_SideStep1
Beatrun_SpeedLimit375
Beatrun_Totsugeki1
Beatrun_TotsugekiAudio1
Beatrun_TotsugekiDir0
Beatrun_TotsugekiHeading0
Beatrun_TotsugekiSpam0
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency10
hl1_flashlight1
hl1_flashlight_brightness1
hl1_flashlight_radius140
hl1_sk_plr_dmg_357_bullet40
hl1_sk_plr_dmg_9mm_bullet8
hl1_sk_plr_dmg_buckshot5
hl1_sk_plr_dmg_crowbar10
hl1_sk_plr_dmg_egon_narrow6
hl1_sk_plr_dmg_egon_wide14
hl1_sk_plr_dmg_gauss20
hl1_sk_plr_dmg_grenade100
hl1_sk_plr_dmg_hornet7
hl1_sk_plr_dmg_mp5_bullet5
hl1_sk_plr_dmg_mp5_grenade100
hl1_sk_plr_dmg_rpg100
hl1_sk_plr_dmg_satchel150
hl1_sk_plr_dmg_tripmine150
hl1_sk_plr_dmg_xbow_bolt_npc50
hl1_sk_plr_dmg_xbow_bolt_plr10
hl1_sv_clampammo0
hl1_sv_cmodels1
hl1_sv_explosionshake1
hl1_sv_gauss_tracebackwards1
hl1_sv_hdmodels0
hl1_sv_itemrespawntime23
hl1_sv_loadout0
hl1_sv_mprules0
hl1_sv_replaceitems1
hl1_sv_unlimitedammo0
hl1_sv_unlimitedclip0
kn_fear_explosion1
lua_strict0
mgbase_sv_customization1
mgbase_sv_customization_limit0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited1
physgun_maxrange4096
player_allowjumping1
player_damageslow0
player_oxygen0
player_oxygen_seconds0
player_speed_modswim0
player_speed_scalewithmodel0
player_stamina0
player_stepsound_altwalk0
player_stepsound_crouch0
player_weightsystem0
player_weightsystem_ammo_include0
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc0
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons0
sbox_maxbuttons0
sbox_maxcameras6
sbox_maxconstraints0
sbox_maxdynamite0
sbox_maxeffects0
sbox_maxemitters0
sbox_maxhoverballs0
sbox_maxlamps0
sbox_maxlights0
sbox_maxnpcs15
sbox_maxprops5
sbox_maxragdolls0
sbox_maxropeconstraints0
sbox_maxsents18
sbox_maxthrusters0
sbox_maxvehicles0
sbox_maxwheels0
sbox_noclip1
sbox_persist
sbox_playershurtplayers0
sbox_weapons0
sensor_debugragdoll0
sensor_stretchragdoll0
sv_accelerate10
sv_airaccelerate10000
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1.000000
sv_tfa_ballistics_bullet_damping_water3.000000
sv_tfa_ballistics_bullet_life10.000000
sv_tfa_ballistics_bullet_velocity1.000000
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction0
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration0
sv_tfa_bullet_penetration_power_mul1.000000
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.000000
sv_tfa_damage_mult_min1.000000
sv_tfa_damage_multiplier1.000000
sv_tfa_damage_multiplier_npc1.000000
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair1
sv_tfa_force_multiplier1.000000
sv_tfa_fov_sprintmod0
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming0
sv_tfa_jamming_factor1.000000
sv_tfa_jamming_factor_inc1.000000
sv_tfa_jamming_mult1.000000
sv_tfa_knockback_multiplier1.000000
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty0
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts0
sv_tfa_penetration_hardlimit100.000000
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1.000000
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy1
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1.000000
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max1
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime30
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit10
ttt_roundtime_minutes15
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max1
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Listen · Windows · History since Oct 30, 2026