Players
Human players each hour, bots excluded. Times are UTC.
Rank
Among Left 4 Dead 2 servers by average real players over 7 days, offline hours counting as empty. Last 30 days.
Players per day
Different people seen each day: returning, first time (since Oct 29). Last 30 days.
When it's busy
Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.
Busiest: Saturdays at 06:00, 3 real players on average.
Time played
Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.
Downtime
Times it stopped answering our hourly checks in the last 30 days.
- ⚠️ Down since Nov 5 02:20 UTC
- 🔴 Down from Nov 4 14:18 UTC for about 1 hour
- 🔴 Down from Nov 3 14:20 UTC for about 1 hour
- 🔴 Down from Nov 3 11:18 UTC for about 2 hours
- 🔴 Down from Nov 3 07:19 UTC for about 1 hour
- 🔴 Down from Nov 1 05:33 UTC for about 1 hour
- 🔴 Down from Nov 1 01:18 UTC for about 1 hour
- 🔴 Down from Oct 31 16:21 UTC for about 2 hours
- 🔴 Down from Oct 31 14:22 UTC for about 1 hour
- 🔴 Down from Oct 31 12:19 UTC for about 1 hour
…and 2 more.
Online now
Nobody is listed on this server right now.
Most time played
Last 30 days
- 1代号穿山甲31m
Maps
Share of the last 7 days, by hourly samples
Server settings (148)
| AI_HardSI_Boomer_bhop_enable | 0 |
| AI_HardSI_Boomer_bhop_m2 | 1 |
| AI_HardSI_Boomer_enable | 1 |
| AI_HardSI_Boomer_multi_vomit | 1 |
| AI_HardSI_Boomer_prevent_fall | 0 |
| AI_HardSI_Charger_aim_offset_sensitivity | 22.5 |
| AI_HardSI_Charger_bhop_enable | 0 |
| AI_HardSI_Charger_bhop_m2 | 1 |
| AI_HardSI_Charger_enable | 1 |
| AI_HardSI_Charger_health_threshold | 300 |
| AI_HardSI_Charger_proximity | 300 |
| AI_HardSI_Hunter_aim_offset_sensitivity | 30 |
| AI_HardSI_Hunter_enable | 1 |
| AI_HardSI_Hunter_fast_pounce_proximity | 1000 |
| AI_HardSI_Hunter_pounce_angle_mean | 10 |
| AI_HardSI_Hunter_pounce_angle_std | 20 |
| AI_HardSI_Hunter_pounce_dancing_enable | 0 |
| AI_HardSI_Hunter_pounce_vertical_angle | 7 |
| AI_HardSI_Hunter_straight_pounce_proximity | 200 |
| AI_HardSI_Hunter_wall_detection_distance | -1 |
| AI_HardSI_Jockey_enable | 1 |
| AI_HardSI_Jockey_hop_activation_proximity | 500 |
| AI_HardSI_Jockey_m2 | 0 |
| AI_HardSI_Smoker_enable | 1 |
| AI_HardSI_Spitter_bhop_enable | 0 |
| AI_HardSI_Spitter_bhop_m2 | 1 |
| AI_HardSI_Spitter_enable | 1 |
| AI_HardSI_Tank_bhop_enable | 1 |
| AI_HardSI_Tank_enable | 0 |
| AI_HardSI_Tank_rock | 1 |
| AI_HardSI_Tank_smart_rock_range | 1200.0 |
| AI_HardSI_Tank_smart_throw | 1 |
| AI_HardSI_aggressive_cfg | aggressive_ai.cfg |
| AI_HardSI_assault_reminder_interval | 0 |
| AI_HardSI_enable | 1 |
| buddha | 0 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 10 |
| director_afk_timeout | 45 |
| god | 0 |
| l4d2_addons_eclipse | -1 |
| l4d_infected_hud_hp_version | 3.5 |
| l4d_infectedbots_allow | 1 |
| l4d_infectedbots_announce_chat | 1 |
| l4d_infectedbots_announce_server | 0 |
| l4d_infectedbots_calculate_including_dead | 0 |
| l4d_infectedbots_dispose_cowards | 1 |
| l4d_infectedbots_infhud_announce | 1 |
| l4d_infectedbots_infhud_enable | 1 |
| l4d_infectedbots_modes | |
| l4d_infectedbots_modes_off | |
| l4d_infectedbots_modes_tog | 0 |
| l4d_infectedbots_read_data | |
| l4d_infectedbots_sm_zss_disable_gamemode | 6 |
| l4d_infectedbots_version | 3.0.8-2026/7/12 |
| l4d_infectedbots_versus_coop | 0 |
| l4d_target_override_allow | 1 |
| l4d_target_override_forward | 0 |
| l4d_target_override_modes | |
| l4d_target_override_modes_off | |
| l4d_target_override_modes_tog | 0 |
| l4d_target_override_specials | 63 |
| l4d_target_override_team | 2 |
| l4d_target_override_type | 1 |
| l4d_target_override_version | 2.34 |
| laser_sight_upgrade_on_equip_version | 1.27 |
| left4dhooks_version | 1.174 |
| metamod_version | 1.12.0-dev+1228V |
| mp_allowNPCs | 1 |
| mp_autocrosshair | 1 |
| mp_autoteambalance | 1 |
| mp_c4timer | 45 |
| mp_disable_respawn_times | 0 |
| mp_fadetoblack | 0 |
| mp_falldamage | 0 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_forcerespawn | 1 |
| mp_fraglimit | 0 |
| mp_freezetime | 6 |
| mp_friendlyfire | 1 |
| mp_limitteams | 2 |
| mp_maxrounds | 0 |
| mp_roundtime | 5 |
| mp_stalemate_at_timelimit | 0 |
| mp_stalemate_enable | 0 |
| mp_teamlist | hgrunt;scientist |
| mp_teamplay | 0 |
| mp_teams_unbalance_limit | 1 |
| mp_timelimit | 0 |
| mp_tournament | 0 |
| mp_weaponstay | 0 |
| mp_winlimit | 0 |
| nextlevel | |
| r_AirboatViewDampenDamp | 1.0 |
| r_AirboatViewDampenFreq | 7.0 |
| r_AirboatViewZHeight | 0.0 |
| r_JeepViewDampenDamp | 1.0 |
| r_JeepViewDampenFreq | 7.0 |
| r_JeepViewZHeight | 10.0 |
| r_VehicleViewDampen | 1 |
| sm_nextmap | |
| sm_spawn_infected_nolimit_version | 1.6h-2026/7/23 |
| sourcemod_version | 1.12.0.7255 |
| survivor_limit | 4 |
| sv_accelerate | 5 |
| sv_airaccelerate | 10 |
| sv_alltalk | 0 |
| sv_bounce | 0 |
| sv_cheats | 0 |
| sv_contact | |
| sv_footsteps | 1 |
| sv_friction | 4 |
| sv_gravity | 800 |
| sv_maxspeed | 1000.000000 |
| sv_noclipaccelerate | 5 |
| sv_noclipfriction | 4 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_rollangle | 0 |
| sv_rollspeed | 200 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_steamgroup | |
| sv_stepsize | 18 |
| sv_stopspeed | 75 |
| sv_tags | |
| sv_voiceenable | 1 |
| sv_wateraccelerate | 10 |
| sv_waterfriction | 1 |
| tauntfrequency | 1 |
| tf_arena_max_streak | 5 |
| tf_arena_preround_time | 10 |
| tf_arena_round_time | 0 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
| weaponhandling_version | 1.0.7 |
| wh_deploy_animation_speed | 1 |
| wh_double_pistol_cycle_rate | 0 |
| wh_use_incap_cycle_cvar | 1 |
| xi_hp_duration | 1.0 |
| xi_hp_enable | 1 |
| xi_hp_spectators | 1 |
| xi_hp_tank | 1 |
| xi_hp_witch | 1 |
Version 2.2.4.3 · VAC secured · Dedicated · Linux · History since Oct 29, 2026


