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λ UNION HL2RP City2 | ЗОМБИ λ

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rp_city2_union_v28Roleplay
10/128 playing now
#470 of 2,951 Garry's Mod servers
96% uptime, 7 days (96% over 30)
🇷🇺 Moscow, Russia checked about 1 hour ago

Players

Human players each hour, bots excluded. Times are UTC.

06412815:1821:1803:1809:1815:18Nov 3 15:19 UTC · 4 playersNov 3 16:19 UTC · 6 playersNov 3 17:17 UTC · 4 playersNov 3 18:19 UTC · 10 playersNov 3 19:16 UTC · 8 playersNov 3 20:17 UTC · 8 playersNov 3 21:16 UTC · 3 playersNov 3 22:20 UTC · 2 playersNov 3 23:21 UTC · 2 playersNov 4 00:17 UTC · 0 playersNov 4 01:21 UTC · 0 playersNov 4 02:19 UTC · 0 playersNov 4 03:20 UTC · 0 playersNov 4 04:19 UTC · 0 playersNov 4 05:19 UTC · 0 playersNov 4 06:21 UTC · 0 playersNov 4 07:21 UTC · 0 playersNov 4 08:21 UTC · 2 playersNov 4 09:21 UTC · 5 playersNov 4 10:21 UTC · 3 playersNov 4 11:21 UTC · 4 playersNov 4 12:15 UTC · 3 playersNov 4 13:19 UTC · 6 playersNov 4 14:20 UTC · 10 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#505Oct 29 · #360 of 606Oct 30 · #416 of 1,603Oct 31 · #378 of 2,081Nov 1 · #416 of 2,642Nov 2 · #473 of 2,869Nov 3 · #505 of 3,058Nov 4 · #470 of 2,951

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 4051Oct 29 · 1 player, 1 newOct 30 · 36 players, 35 newOct 31 · 51 players, 35 newNov 1 · 45 players, 17 newNov 2 · 23 players, 9 newNov 3 · 32 players, 16 newNov 4 · 22 players, 9 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Saturdays at 08:00, 19 real players on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 6Oct 21Nov 40m92hOct 29 · 20mOct 30 · 31hOct 31 · 92hNov 1 · 58hNov 2 · 28hNov 3 · 38hNov 4 · 21h

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

NameScoreTime
Старый Боб -1 3h 08m
RNMSKUY 1 2h 18m
CheeseTired 6 2h 09m
f_uckinnefor xD 3 1h 18m
negus.mdl 2 1h 03m
d0r1toS 2 36m
Боец "Беркута" 1 29m
fyv 0 28m
Rick Prime 0 15m
Анексия Крыма [PRIME 0 7m
Dark R1fle 0 2m

As of 44 minutes ago.

Most time played

Last 30 days

  1. 1Боец "Беркута"29h
  2. 2San21h
  3. 3Мужик Юрист21h
  4. 4Старый Боб18h
  5. 5RNMSKUY15h
  6. 6Max797N12h
  7. 7negus.mdl9h 26m
  8. 8CheeseTired6h 37m
  9. 9slava6h 33m
  10. 10f_uckinnefor xD6h 27m

Maps

Share of the last 7 days, by hourly samples

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Server settings (229)
_luadev_version1.6
ai_disabled0
ai_ignoreplayers0
coop0
cuffs_allowbreakout1
deathmatch1
decalfrequency5
igs_debug0
igs_version240600.2
lua_strict0
luadev_verbose1
mp_falldamage1
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit30
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited1
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons4
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite100
sbox_maxeffects0
sbox_maxemitters100
sbox_maxhoverballs100
sbox_maxlamps100
sbox_maxlights100
sbox_maxnpcs100
sbox_maxprops40
sbox_maxragdolls0
sbox_maxropeconstraints1000
sbox_maxsents50
sbox_maxtextscreens5
sbox_maxthrusters100
sbox_maxvehicles1
sbox_maxwheels100
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
ss_call_to_home0
stacker_delay0.500000
stacker_improved_force_stayinworld1
stacker_max_count1
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate100
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled0
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration0
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_changelog1
sv_tfa_cmenu0
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1
sv_tfa_damage_mult_min1
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming0
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy1
sv_tfa_recoil_mul_p1.500000
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_advmat1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_fading_door1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_item_ammo_crate1
toolmode_allow_keypad_willox1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_nocollideeverything1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_removeprops1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shadowremover1
toolmode_allow_slider1
toolmode_allow_spawn_campfire1
toolmode_allow_spawn_container1
toolmode_allow_stacker_improved1
toolmode_allow_submaterial1
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
tv_enable0
tv_password0
tv_relaypassword0
union_sitting_allow_weapons_in_seat0

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026