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HioRP | Alpha v2.8.2

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rp_bangclawRoleplay

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Players checked against their player lists, with a free slot, nearest first.

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PlayersServer NameGameMapLocation Actions
120/128 ►Civil Networks ▌SCP USA ▌C.I. ▌Custom ▌Breach Queue�
193.243.190.154:27015
Garry's Mod rp_site65_civilnetworks_11a 🇺🇸 Chicago, IL
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94/128 DivergeNet.works | 1990's Mafia Roleplay | MAP UPDATE
193.243.190.165:27015
Garry's Mod rp_southside_diverge_night_v2a 🇺🇸 Chicago, IL
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65/128 ►► Elitelupus Roleplay | Drugs | Casino | Unbox ◄◄
193.243.190.23:27015
Garry's Mod rp_downtown_elites_v3 🇺🇸 Chicago, IL
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57/128 TitsRP│High FPS│90+ Jobs│Custom│FastDL
193.243.190.39:27015
Garry's Mod rp_downtown_tits_v2_halloween 🇺🇸 Chicago, IL
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38/128 UDG DarkRP *CUSTOM EVENT*|Unbox|Casino|Craft|Zeros Weed & Meth|
193.243.190.11:27049
Garry's Mod rp_downtown_tits_v2 🇺🇸 Chicago, IL
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37/128 ProximityRP.com | Fully Custom | Semi Serious City RP
193.243.190.11:27075
Garry's Mod rp_riverden_prox_v0 🇺🇸 Chicago, IL
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0/24 when last seen
#931 of 3,195 Garry's Mod servers
85% uptime, 7 days (85% over 30)
🇷🇺 St Petersburg, St.-Petersburg, Russia · 4,574 mi away checked about 19 hours ago

Players

Human players each hour, bots excluded. Times are UTC.

0122423:4305:4311:4317:4323:43Nov 4 04:16 UTC · didn't answer

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#931Oct 31 · #742 of 2,081Nov 1 · #843 of 2,642Nov 2 · #872 of 2,869Nov 3 · #921 of 3,063Nov 4 · #931 of 3,195

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 407Oct 31 · 6 players, 6 newNov 1 · 7 players, 3 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Sundays at 03:00, 5 real players on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 6Oct 21Nov 40m27hOct 31 · 12hNov 1 · 27h

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

  1. 1feanor17h
  2. 2faermen326[ночные волк7h 23m
  3. 3teeeyeed6h 57m
  4. 4ПЕЛЬМЕШКИ ИЗ ТЕБЯ6h 22m
  5. 5Serge48m
  6. 6mamont38m
  7. 7➢ Iᴍᴍᴏʀᴛᴀʟ23m
  8. 8buxtar3m
  9. 9184px3m

Maps

Share of the last 7 days, by hourly samples

Server settings (262)
ai_disabled0
ai_ignoreplayers0
awdl_ignore_maps1
coop0
cuffs_allowbreakout1
custom_chat_absence_mintime300
custom_chat_allow_colors1
custom_chat_always_allow_embeds0
custom_chat_enable_absence_messages1
custom_chat_enable_dms1
custom_chat_enable_friend_messages1
custom_chat_max_lines6
custom_chat_print_chats1
custom_chat_safe_mode0
custom_chat_server_log_method0
deathmatch1
decalfrequency10
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nettech_cable_physics0
nettech_meter_units94.9
nettech_protect_devices1
nettech_saveload_admin_only1
nextlevel
nsz_aabb_v_sat_sensitivity10
nsz_prop_checks_per_tick50
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons20
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters10
sbox_maxhoverballs10
sbox_maxlamps10
sbox_maxlights10
sbox_maxnpcs10
sbox_maxprops150
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxtextscreens1
sbox_maxthrusters10
sbox_maxvehicles4
sbox_maxwheels10
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
ss_enable_rainbow1
ss_max_characters0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate1000
sv_allowcslua1
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_taser_stuntime7
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
tacrp_aimassist0
tacrp_aimassist_cone5
tacrp_aimassist_head0
tacrp_aimassist_intensity1
tacrp_allowdrop1
tacrp_altrecoil1
tacrp_armorpenetration1
tacrp_balance1
tacrp_client_damage0
tacrp_crosshair0
tacrp_deploysafety0
tacrp_dropmagazinemodel1
tacrp_expandedammotypes0
tacrp_fixedspread1
tacrp_flashlight_blind1
tacrp_free_atts1
tacrp_freeaim1
tacrp_glint1
tacrp_holster1
tacrp_hud0
tacrp_infiniteammo0
tacrp_infinitegrenades0
tacrp_infinitelaunchers0
tacrp_irons_lower1
tacrp_irons_procedural1
tacrp_lock_atts1
tacrp_medkit_heal_others4
tacrp_medkit_heal_self4
tacrp_medkit_interval0.200000
tacrp_medkit_regen_amount1
tacrp_oldschool0
tacrp_onebutton_akimbo0
tacrp_pelletspread1
tacrp_penalty_aiming1
tacrp_penalty_firing1
tacrp_penalty_melee1
tacrp_penalty_move1
tacrp_penalty_reload1
tacrp_penetration1
tacrp_physbullet1
tacrp_quicknade1
tacrp_recoilpattern1
tacrp_reload_sg_cancel1
tacrp_rp_biocode_cp0
tacrp_rp_requirebench0
tacrp_sightsonly0
tacrp_slot_action1
tacrp_slot_countall0
tacrp_slot_hl20
tacrp_slot_limit0
tacrp_sprint_counts_midair0
tacrp_sprint_lower1
tacrp_sprint_reload1
tacrp_sway1
tacrp_ttt_atts_giveonspawn20
tacrp_ttt_atts_max0
tacrp_ttt_atts_random0.500000
tacrp_ttt_bench_freeatts1
tacrp_ttt_cust_inno_allow1
tacrp_ttt_cust_inno_needbench0
tacrp_ttt_cust_inno_round1
tacrp_ttt_cust_role_allow1
tacrp_ttt_cust_role_needbench0
tacrp_ttt_cust_role_round1
tacrp_ttt_magazine_dna1
tacrp_ttt_shortname1
tacrp_ttt_weapon_include1
tacrp_ttt_weapon_replace1
tacrp_visibleholster1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_fading_door1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_keypad_willox1
toolmode_allow_keypad_willox_wire1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_network_connector1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shareprops1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026