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Online ✓ Real players Garry's Mod Roleplay

λ NEXUS HL2RP City17 | ОПТИМИЗАЦИЯ

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rp_mk_city17_v2Roleplay
0/64 playing now, plus 1 bot
#1,433 of 2,791 Garry's Mod servers
96% uptime, 7 days (96% over 30)
🇷🇺 St Petersburg, St.-Petersburg, Russia checked 26 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

0326410:4316:4322:4304:4310:43Nov 3 11:16 UTC · 0 playersNov 3 12:19 UTC · 1 playerNov 3 13:19 UTC · 0 playersNov 3 14:15 UTC · 0 playersNov 3 15:17 UTC · 0 playersNov 3 16:19 UTC · 0 playersNov 3 17:21 UTC · 0 playersNov 3 18:21 UTC · 0 playersNov 3 19:16 UTC · 0 playersNov 3 20:17 UTC · 0 playersNov 3 21:15 UTC · 0 playersNov 3 22:32 UTC · 1 playerNov 3 23:18 UTC · 1 playerNov 4 00:20 UTC · 0 playersNov 4 01:17 UTC · 0 playersNov 4 02:19 UTC · 0 playersNov 4 03:19 UTC · 0 playersNov 4 04:22 UTC · 0 playersNov 4 05:20 UTC · 0 playersNov 4 06:16 UTC · 0 playersNov 4 07:17 UTC · 0 playersNov 4 08:19 UTC · 0 playersNov 4 09:17 UTC · 0 playersNov 4 10:16 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#1,587Oct 30 · #1,280 of 1,603Oct 31 · #1,155 of 2,081Nov 1 · #1,445 of 2,642Nov 2 · #1,458 of 2,869Nov 3 · #1,587 of 3,063Nov 4 · #1,433 of 2,791

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 404Oct 29 · 1 player, 1 newOct 30 · 3 players, 2 newOct 31 · 4 players, 1 newNov 1 · 2 players, 0 newNov 3 · 4 players, 1 newNov 4 · 1 player, 0 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Saturdays at 17:00, 2 real players on average.

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

NameScoreTime
Bot02 0 12h

As of 8 minutes ago.

Most time played

Last 30 days

  1. 1Bot0247h
  2. 2Bot0138h
  3. 3Buk11h
  4. 4Bot034h 01m
  5. 5Xolera4m

Maps

Share of the last 7 days, by hourly samples

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Players checked against their player lists, with a free slot, nearest first.

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Server settings (333)
ai_disabled0
ai_ignoreplayers0
bukograd_sit_anywhere0
cl_css_quick0
coop0
cuffs_allowbreakout1
db_doorhealth400
db_lockopen1
db_respawntimer90
deathmatch1
decalfrequency10
hl2_fire_glow230
hl2_fire_size64
hl2_spotlight_lenght1024
hl2_spotlight_width50
hl2_tesla_amplitude1
hl2_tesla_beams10
hl2_tesla_radius100
hl2_tesla_texture0
hl2_tesla_wmax30
hl2_tesla_wmin15
inpc_enabled1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxtextscreens3
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_admin_only0
sitting_allow_weapons_in_seat0
sitting_anti_prop_surf1
sitting_anti_tool_abuse1
sitting_can_damage_players_sitting1
sitting_can_sit_on_player_ent0
sitting_can_sit_on_players0
sitting_ent_mode3
sitting_fix_leg_bug1
ss_call_to_home0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate1000
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_css_ammo_givespare1
sv_css_ammo_loaded1
sv_css_c4_damage500
sv_css_c4_notifyplayers1
sv_css_c4_radius1500
sv_css_c4_time_defuse10
sv_css_c4_time_explosion45
sv_css_c4_timelimit0
sv_css_cone_scale1
sv_css_cooldown_scale1
sv_css_cooltime_scale1
sv_css_damage_scale1
sv_css_damagefalloff_scale0.500000
sv_css_drop_timer60
sv_css_enable_c4nonadmin1
sv_css_enable_damagesounds1
sv_css_enable_deathsounds0
sv_css_enable_drops1
sv_css_enable_ironsights1
sv_css_enable_mags0
sv_css_enable_penetration1
sv_css_heat_scale1
sv_css_limit_equipped0
sv_css_penetration_scale1
sv_css_recoil_scale1
sv_css_timed_drops1
sv_css_velcone_scale1
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation0
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled0
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction0
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet1
sv_tfa_cmenu0
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn30
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck0
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction0
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker0
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advmat1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_bukograd_doors1
toolmode_allow_bukograd_forcefield1
toolmode_allow_bukograd_furniture1
toolmode_allow_bukograd_prison1
toolmode_allow_bukograd_spawns1
toolmode_allow_bukograd_spawns_ai1
toolmode_allow_bukograd_spawns_decor1
toolmode_allow_bukograd_spawns_npc1
toolmode_allow_bukograd_spawns_sectors1
toolmode_allow_bukograd_spawns_world1
toolmode_allow_bukograd_supply1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_car_pos1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_env_headcrabcanister1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_fading_door1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_item_ammo_crate1
toolmode_allow_item_item_crate1
toolmode_allow_keypad_willox1
toolmode_allow_keypad_willox_wire1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nexus_civil1
toolmode_allow_nocollide1
toolmode_allow_nocollideeverything1
toolmode_allow_npc_spawnplatform1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_prop_door1
toolmode_allow_prop_thumper1
toolmode_allow_pulley1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_removeprops1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shareprops1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_submaterial1
toolmode_allow_teleporter_adv1
toolmode_allow_territory1
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_unbreakable1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026