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UniverseTeam | STALKER RP | Армейские склады

Connect Favorite Hide 45.136.204.192:27019

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rp_uteam_warehouses_v1Roleplay
0/50 playing now
#2,333 of 2,659 Garry's Mod servers
98% uptime, 7 days (98% over 30)
🇷🇺 Moscow, Russia checked 6 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

0255007:2713:2719:2701:2707:27Nov 3 08:19 UTC · 0 playersNov 3 09:18 UTC · 0 playersNov 3 10:16 UTC · 0 playersNov 3 11:17 UTC · 0 playersNov 3 12:19 UTC · 0 playersNov 3 13:15 UTC · 0 playersNov 3 14:15 UTC · 0 playersNov 3 15:19 UTC · 0 playersNov 3 16:18 UTC · 0 playersNov 3 17:20 UTC · 0 playersNov 3 18:20 UTC · 0 playersNov 3 19:16 UTC · 0 playersNov 3 20:17 UTC · 0 playersNov 3 21:18 UTC · 0 playersNov 3 22:27 UTC · 0 playersNov 3 23:25 UTC · 0 playersNov 4 00:19 UTC · 0 playersNov 4 01:21 UTC · 0 playersNov 4 02:19 UTC · 0 playersNov 4 03:20 UTC · 0 playersNov 4 04:19 UTC · 0 playersNov 4 05:19 UTC · 0 playersNov 4 06:16 UTC · 0 playersNov 4 07:20 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#2,672Oct 31 · #1,708 of 2,081Nov 1 · #2,241 of 2,642Nov 2 · #2,464 of 2,869Nov 3 · #2,672 of 3,064Nov 4 · #2,333 of 2,659

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 401Oct 29 · 1 player, 1 newOct 30 · 1 player, 0 newOct 31 · 1 player, 0 newNov 1 · 1 player, 0 newNov 2 · 1 player, 0 newNov 3 · 1 player, 0 newNov 4 · 1 player, 0 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Saturdays at 05:00, 1 real player on average.

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

NameScoreTime
UniverseTeam 0 0m

As of about 1 hour ago.

Most time played

Last 30 days

  1. 1UniverseTeam121h

Maps

Share of the last 7 days, by hourly samples

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Players checked against their player lists, with a free slot, nearest first.

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Server settings (246)
ai_disabled0
ai_ignoreplayers0
coop0
cuffs_allowbreakout1
deathmatch1
decalfrequency10
has_pac31
has_pac3_editor1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxut_triggers20
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persistix_utstalker
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_st_freebodygroupr_remote1
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction0
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu0
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_lean_automatic0
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction0
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight0
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_anomaly_trackeditor1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_nodegrapheditor1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_ut_lootzone1
toolmode_allow_ut_radzone1
toolmode_allow_ut_trigger1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
ut_detail_dist3000
ut_detail_fade700
ut_force_detail_grass1

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026