Top Left 4 Dead 2 servers
Offline ✓ Real players Left 4 Dead 2 Campaign

夜迥的战役服

Connect Favorite Hide 43.143.83.183:27016

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Dark Carnival, chapter 1Campaign

It's offline. These campaign servers are up

Players checked against their player lists, with a free slot, nearest first.

All Left 4 Dead 2 campaign servers
PlayersServer NameGameMapLocation Actions
11/30 Crystal Miami #3
143.20.99.57:27013
SourceMod, Metamod, Stripper
Left 4 Dead 2 c2m1_highway 🇺🇸 Miami, FL
Connect
11/24 DANAKIL.NET [COOP]
82.39.109.55:27015
Left 4 Dead 2 c13m4_cutthroatcreek 🇺🇸 Miami, FL
Connect
10/25 ALLIANCE AMERICA Coop
155.117.255.3:27015
SourceMod, Metamod
Left 4 Dead 2 c4m1_milltown_a 🇺🇸 Ashburn, VA
Connect
9/16 l4d2center.com US-E2-2 / ZoneMod v2.9.2b
104.204.222.171:27017
SourceMod, Metamod, Stripper
Left 4 Dead 2 c2m2_fairgrounds 🇺🇸 Herndon, VA
Connect
8/16 [HLZ] NY #1 :: Competitivo | Enfrentamiento
135.148.150.197:27016
SourceMod, Metamod, SourceBans, Stripper
Left 4 Dead 2 c1m2_streets 🇺🇸 Reston, VA
Connect
8/16 l4d2center.com US-E2-11 / CasualMod v2.9.2b
104.204.222.171:27026
SourceMod, Metamod, Stripper
Left 4 Dead 2 c10m3_ranchhouse 🇺🇸 Herndon, VA
Connect
0/12 when last seen
#6,848 of 11,434 Left 4 Dead 2 servers
72% uptime, 7 days (72% over 30)
🇨🇳 Shanghai, China · 7,274 mi away checked about 7 hours ago

Players

Human players each hour, bots excluded. Times are UTC.

061223:5205:5211:5217:5223:52Nov 4 00:19 UTC · 0 playersNov 4 01:19 UTC · 0 playersNov 4 02:18 UTC · 0 playersNov 4 03:19 UTC · 0 playersNov 4 04:18 UTC · didn't answerNov 4 05:18 UTC · 0 playersNov 4 06:16 UTC · 0 playersNov 4 07:18 UTC · 0 playersNov 4 08:17 UTC · didn't answerNov 4 09:19 UTC · 0 playersNov 4 10:19 UTC · didn't answerNov 4 11:19 UTC · 0 playersNov 4 12:18 UTC · 1 playerNov 4 13:17 UTC · didn't answerNov 4 14:18 UTC · 0 playersNov 4 15:19 UTC · didn't answerNov 4 16:17 UTC · didn't answerNov 4 17:18 UTC · didn't answer

Rank

Among Left 4 Dead 2 servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#7,108Oct 30 · #4,578 of 8,128Oct 31 · #6,338 of 9,919Nov 1 · #7,108 of 11,520Nov 2 · #6,208 of 10,909Nov 3 · #6,443 of 11,100Nov 4 · #6,848 of 11,434

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 406Oct 30 · 6 players, 6 newNov 4 · 1 player, 0 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Fridays at 09:00, 5 real players on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 6Oct 21Nov 40m53mOct 30 · 53mNov 4 · 0m

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

  1. 1云深雾往27m
  2. 2外卖小猫,送到你家15m
  3. 3弦音遠旅5m
  4. 4苏亚古4m
  5. 5夜迥1m
  6. 6毓炘1m

Maps

Share of the last 7 days, by hourly samples

Server settings (560)
aggresive_specials_patch_version1.3
bots_give_slot031
bots_give_slot111
bots_give_slot20
bots_give_slot30
bots_give_slot40
bots_give_time0
bots_give_type2
bots_join_flags3
bots_join_limit-1
bots_join_respawn1
bots_limit4
bots_spec_notify3
bots_version1.11.8
buddha0
charger_collision_patch_version2.0.1
choose_bot_data0
command_buffer_version2.8
coop0
deathmatch1
decalfrequency10
defib_fix_version2.0.1
director_afk_timeout30
god0
hunter_pounce_alignment_fix_version2.0
idle_check_version1.0
l4d2_M60_nodrop_ammopile_patch300
l4d2_addons_eclipse-1
l4d2_afk_kick1
l4d2_afk_kick_switch1
l4d2_afk_player_kick_time900
l4d2_afk_player_kick_time_admin900
l4d2_away_timer_keyboard2.0
l4d2_away_timer_specnext2.0
l4d2_bileff_affect_bots1
l4d2_bileff_affect_thrower1
l4d2_bileff_allow_bot_thrower1
l4d2_bileff_enable1
l4d2_bileff_radius100.0
l4d2_bileff_require_los0
l4d2_broadcast_player_death3
l4d2_broadcast_player_hurt1
l4d2_broadcast_take_damage0
l4d2_change_mode1
l4d2_change_time6.0
l4d2_command_menu_enable1
l4d2_command_menu_version1.0.1
l4d2_crash_Command10
l4d2_crash_Log1
l4d2_crash_System1
l4d2_crash_type1
l4d2_difficulty_ai_hunter_pounce0
l4d2_difficulty_charger_incap_pummel0
l4d2_difficulty_common_shove_fix1
l4d2_difficulty_getup_keep_long_charge0
l4d2_difficulty_getup_keep_wall_slam1
l4d2_difficulty_getup_long_charger_godframe2.2
l4d2_difficulty_hunter_no_deadstop0
l4d2_difficulty_jockey_ride_hitbox_fix1
l4d2_difficulty_multi_getup_fix1
l4d2_difficulty_rock_godframes1.7
l4d2_difficulty_rock_godframes_render1
l4d2_difficulty_rock_hitbox_radius30
l4d2_difficulty_rock_lagcomp1
l4d2_difficulty_rock_range_max2000
l4d2_difficulty_rock_range_min1
l4d2_difficulty_si_shove_direction_fix1
l4d2_difficulty_smart_ai_rock1
l4d2_difficulty_tank_charger_shove_fix1
l4d2_difficulty_tank_flying_incap1
l4d2_difficulty_tank_melee_fury1
l4d2_difficulty_tank_water_no_slowdown1
l4d2_difficulty_tongue_float_fix1
l4d2_dynamic_ammo_ss_base_autoshotgun90
l4d2_dynamic_ammo_ss_base_grenadelauncher30
l4d2_dynamic_ammo_ss_base_huntingrifle150
l4d2_dynamic_ammo_ss_base_rifle360
l4d2_dynamic_ammo_ss_base_shotgun72
l4d2_dynamic_ammo_ss_base_smg650
l4d2_dynamic_ammo_ss_base_sniperrifle180
l4d2_dynamic_ammo_ss_base_spawn_size5
l4d2_dynamic_ammo_ss_debug0
l4d2_dynamic_ammo_ss_enable1
l4d2_dynamic_ammo_ss_grenadelauncher_fixed20
l4d2_dynamic_ammo_ss_hard_cap0
l4d2_dynamic_ammo_ss_max_mult2.5
l4d2_dynamic_ammo_ss_min_mult1.5
l4d2_dynamic_ammo_ss_sniper_high_mult2.0
l4d2_dynamic_ammo_ss_sniper_high_spawn_size9
l4d2_dynamic_ammo_ss_sniper_low_mult1.5
l4d2_dynamic_ammo_ss_step_mult0.2
l4d2_dynamic_ammo_ss_version1.1.0
l4d2_emshud_kill_reset_total3
l4d2_emshud_kill_statistics15
l4d2_emshud_ranking_Fake1
l4d2_emshud_ranking_Info15
l4d2_emshud_ranking_Type511
l4d2_emshud_ranking_disp63
l4d2_emshud_ranking_rules2
l4d2_emshud_show_players_number127
l4d2_emshud_show_server_name_number63
l4d2_emshud_show_server_name_time20
l4d2_emshud_show_server_name_type1
l4d2_emshud_show_server_time7
l4d2_enabled_player_death1
l4d2_enabled_player_down1
l4d2_enabled_player_grab1
l4d2_enabled_safeRoomDoor_a1
l4d2_enabled_safeRoomDoor_b1
l4d2_enabled_safeRoomDoor_c5
l4d2_enabled_safeRoomDoor_d1
l4d2_enabled_safeRoomDoor_e5
l4d2_enabled_safeRoomDoor_f2.0
l4d2_flow_difficulty_early_percent75.0
l4d2_flow_difficulty_enable1
l4d2_flow_difficulty_fallback_invalid_wipes3
l4d2_flow_difficulty_fallback_tier1_wipes4
l4d2_flow_difficulty_revive_health50
l4d2_flow_difficulty_tier1_wipes2
l4d2_flow_difficulty_tier2_wipes5
l4d2_flow_difficulty_tier3_wipes7
l4d2_flow_difficulty_tier4_wipes9
l4d2_flow_difficulty_tier5_wipes11
l4d2_flow_difficulty_version1.8.0-night
l4d2_flow_difficulty_vote_time25
l4d2_healthbuffer_fix_version1.2
l4d2_infected_marker_announce_type3
l4d2_infected_marker_cooldown_time2.0
l4d2_infected_marker_glow_color255 120 203
l4d2_infected_marker_glow_range2500
l4d2_infected_marker_glow_timer10.0
l4d2_infected_marker_instructorhint_color255 0 0
l4d2_infected_marker_instructorhint_enable0
l4d2_infected_marker_instructorhint_iconicon_skull
l4d2_infected_marker_si_flag127
l4d2_infected_marker_si_fov15.0
l4d2_infected_marker_use_range1000
l4d2_infected_marker_use_sound
l4d2_infected_marker_witch_enable1
l4d2_infected_marker_witch_fov15.0
l4d2_infectedhp1
l4d2_infectedhp_a1
l4d2_infectedhp_bar70
l4d2_infectedhp_damage
l4d2_infectedhp_health|
l4d2_infectedhp_num1
l4d2_infectedhp_tank1
l4d2_infectedhp_type0
l4d2_infectedhp_version1.0.4
l4d2_infectedhp_witch1
l4d2_infectedhp_zmykey_boomer1
l4d2_infectedhp_zmykey_charger1
l4d2_infectedhp_zmykey_hunter1
l4d2_infectedhp_zmykey_jockey1
l4d2_infectedhp_zmykey_smoker1
l4d2_infectedhp_zmykey_spitter1
l4d2_item_hint_cmd1
l4d2_item_hint_instructorhint_translate1
l4d2_item_hint_mark_capped0
l4d2_item_hint_mark_dead0
l4d2_item_hint_mark_hanging0
l4d2_item_hint_shiftE1
l4d2_item_hint_vocalize1
l4d2_item_marker_announce_type2
l4d2_item_marker_cooldown_time4.0
l4d2_item_marker_glow_color255 255 255
l4d2_item_marker_glow_range800
l4d2_item_marker_glow_timer10.0
l4d2_item_marker_instructorhint_color0 255 255
l4d2_item_marker_instructorhint_enable0
l4d2_item_marker_instructorhint_iconicon_interact
l4d2_item_marker_use_range150
l4d2_item_marker_use_soundbuttons/blip1.wav
l4d2_ladder_patch_version1.1
l4d2_last_survivor_music_version1.1.0-night
l4d2_lsm_announce1
l4d2_lsm_enable1
l4d2_lsm_fade_in1.5
l4d2_lsm_fade_out1.0
l4d2_lsm_volume0.65
l4d2_map_vote_version1.1
l4d2_melee_tank_damage240.0
l4d2_melee_tank_display1
l4d2_melee_witch_damage-1.0
l4d2_melee_witch_display1
l4d2_mexp_accuracy_floor0.10
l4d2_mexp_accuracy_max_bonus8.0
l4d2_mexp_accuracy_min_shots80
l4d2_mexp_accuracy_step0.10
l4d2_mexp_all_negative_guard1
l4d2_mexp_all_negative_min_players3
l4d2_mexp_all_negative_scale0.10
l4d2_mexp_announce1
l4d2_mexp_base_score100.0
l4d2_mexp_clear_recent_window1.0
l4d2_mexp_default_rating1000.0
l4d2_mexp_enable1
l4d2_mexp_endgame_outside_death_guard1
l4d2_mexp_endgame_outside_death_negative_scale0.50
l4d2_mexp_fast_clear_time0.75
l4d2_mexp_finisher_min_kills20
l4d2_mexp_headshot_min_kills20
l4d2_mexp_include_bots0
l4d2_mexp_join_announce1
l4d2_mexp_join_announce_delay5.0
l4d2_mexp_min_play_floor15.0
l4d2_mexp_min_play_ratio0.5
l4d2_mexp_min_play_time120.0
l4d2_mexp_min_players2
l4d2_mexp_p_control1.5
l4d2_mexp_p_control_time0.4
l4d2_mexp_p_death50.0
l4d2_mexp_p_ff_damage0.10
l4d2_mexp_p_incap20.0
l4d2_mexp_p_rock_hit10.0
l4d2_mexp_p_spit_damage0.15
l4d2_mexp_p_tank_hittable15.0
l4d2_mexp_p_tank_punch4.0
l4d2_mexp_rank_min_rounds5
l4d2_mexp_rating_weight0.006
l4d2_mexp_saferoom_death_scale0.10
l4d2_mexp_saferoom_incap_scale0.10
l4d2_mexp_save1
l4d2_mexp_score_max600.0
l4d2_mexp_score_min0.0
l4d2_mexp_score_softcap350.0
l4d2_mexp_score_softcap_scale0.5
l4d2_mexp_short_round_full_time600.0
l4d2_mexp_short_round_min_weight_scale0.25
l4d2_mexp_short_round_skip_time300.0
l4d2_mexp_w_accuracy_step1.0
l4d2_mexp_w_charger_level0.2
l4d2_mexp_w_clear12.0
l4d2_mexp_w_common_kill0.14
l4d2_mexp_w_control_survive3.5
l4d2_mexp_w_defib12.0
l4d2_mexp_w_fast_clear0.8
l4d2_mexp_w_hunter_deadstop0.2
l4d2_mexp_w_melee_skeet2.0
l4d2_mexp_w_revive5.0
l4d2_mexp_w_rock_destroy3.0
l4d2_mexp_w_si_damage0.01
l4d2_mexp_w_si_kill0.2
l4d2_mexp_w_skeet1.0
l4d2_mexp_w_smoker_self_clear0.6
l4d2_mexp_w_tank_damage0.003
l4d2_mexp_w_tank_kill5.0
l4d2_mexp_w_tank_top_damage10.0
l4d2_mexp_w_tongue_cut0.5
l4d2_mexp_w_top_fast_clear10.0
l4d2_mexp_w_top_finisher_rate5.0
l4d2_mexp_w_top_headshot_rate4.0
l4d2_mexp_w_witch_kill5.0
l4d2_mexp_weapon_decay_autoshotgun_start180.0
l4d2_mexp_weapon_decay_autoshotgun_zero600.0
l4d2_mexp_weapon_decay_enable1
l4d2_mexp_weapon_decay_notify_rearm_buffer20.0
l4d2_mexp_weapon_decay_recovery_rate1.0
l4d2_mexp_weapon_decay_start120.0
l4d2_mexp_weapon_decay_zero420.0
l4d2_mexp_weapon_mult_autoshotgun0.8
l4d2_mexp_weapon_mult_hunting_rifle0.9
l4d2_mexp_weapon_mult_mp51.17
l4d2_mexp_weapon_mult_pumpshotgun1.25
l4d2_mexp_weapon_mult_rifle0.84
l4d2_mexp_weapon_mult_rifle_ak470.87
l4d2_mexp_weapon_mult_rifle_desert0.84
l4d2_mexp_weapon_mult_sg5521.14
l4d2_mexp_weapon_mult_shotgun_chrome1.25
l4d2_mexp_weapon_mult_shotgun_spas0.8
l4d2_mexp_weapon_mult_smg1.3
l4d2_mexp_weapon_mult_smg_silenced1.25
l4d2_mexp_weapon_mult_sniper_awp0.65
l4d2_mexp_weapon_mult_sniper_military0.75
l4d2_mexp_weapon_mult_sniper_scout0.70
l4d2_mexp_win_low_score_negative_scale0.25
l4d2_mexp_win_low_team_score_floor180.0
l4d2_mitsr_lite_enabled1
l4d2_mitsr_lite_high_amount2
l4d2_mitsr_lite_low_amount1
l4d2_mitsr_lite_threshold6
l4d2_mitsr_lite_version1.1.0
l4d2_motd_enabled1
l4d2_nativevote_version0.5
l4d2_parseline_fix_version1.2
l4d2_player_chat3
l4d2_player_decal3
l4d2_pounce_damage_allow1
l4d2_pounce_damage_version1.1d
l4d2_prevent_inputkill_version1.0
l4d2_spot_marker_announce_type0
l4d2_spot_marker_color255 255 255
l4d2_spot_marker_cooldown_time5.0
l4d2_spot_marker_duration10.0
l4d2_spot_marker_instructorhint_color200 200 200
l4d2_spot_marker_instructorhint_enable0
l4d2_spot_marker_instructorhint_iconicon_info
l4d2_spot_marker_use_range1800
l4d2_spot_marker_use_soundbuttons/blip1.wav
l4d2_survivor_Limit100
l4d2_survivor_marker_announce_type2
l4d2_survivor_marker_cooldown_time1.0
l4d2_survivor_marker_fov15.0
l4d2_survivor_marker_glow_color0 200 0
l4d2_survivor_marker_glow_range2000
l4d2_survivor_marker_glow_timer10.0
l4d2_survivor_marker_instructorhint_color0 200 0
l4d2_survivor_marker_instructorhint_enable1
l4d2_survivor_marker_instructorhint_iconicon_alert
l4d2_survivor_marker_use_range1000
l4d2_survivor_marker_use_soundplayer/suit_denydevice.wav
l4d2_survivor_transition_Enabled0
l4d2_survivor_transition_Ground0
l4d2_survivor_transition_Hanging0
l4d2_survivor_transition_IsDeath0
l4d2_survivor_transition_IsStand0
l4d2_survivor_transition_defaults1
l4d2_survivoraitriggerfix_version1.0.9
l4d2_tank_Multiples0.8;1.0;1.5;2.0
l4d2_tank_Switch1
l4d2_tank_health1500
l4d2_tank_minimum4500
l4d2_tank_prompt3
l4d2_tickrate_version2.3.11
l4d2_transition_info_fix_version1.0.1
l4d2_vote_BanTime10
l4d2_vote_Percent60
l4d2_vote_difficulty15
l4d2_vote_menuTime25
l4d2_vote_target_player0
l4d2_vscript_cvarRestore1
l4d2_vscript_modewhiteList1
l4d2_vscript_purifier2
l4d2_weapon_drop_glow_fix_enable1
l4d2_weapon_drop_glow_fix_version1.0.3
l4d2_witch_Multiples0.8;1.0;1.5;2.0
l4d2_witch_Ranking8
l4d2_witch_Switch0
l4d2_witch_health200
l4d2_witch_minimum1000
l4d_acid_fix1
l4d_adrenaline_hot1
l4d_adrenaline_hot_increment1
l4d_adrenaline_hot_interval0.2
l4d_adrenaline_hot_total25
l4d_csm_admin_flags
l4d_csm_in_transition1
l4d_cutscene_nodamage_enable1
l4d_cutscene_nodamage_version1.0-2026/5/17
l4d_explosion_announcer_barricadegascan1
l4d_explosion_announcer_enable1
l4d_explosion_announcer_fireworkscrate1
l4d_explosion_announcer_fuelbarrel1
l4d_explosion_announcer_gascan1
l4d_explosion_announcer_gaspump1
l4d_explosion_announcer_oildrumexplosive1
l4d_explosion_announcer_oxygentank1
l4d_explosion_announcer_propanecanister1
l4d_explosion_announcer_self1
l4d_explosion_announcer_spam_protection3.0
l4d_explosion_announcer_spam_type_check1
l4d_explosion_announcer_team1
l4d_explosion_announcer_version1.0.7
l4d_finale_stage_fix_panicstage_timeout60
l4d_finale_stage_fix_version1.5
l4d_flashlight_allow1
l4d_flashlight_bright255.0
l4d_flashlight_brights255.0
l4d_flashlight_colour255 255 255
l4d_flashlight_default0
l4d_flashlight_flags
l4d_flashlight_hints0
l4d_flashlight_intro0
l4d_flashlight_lock0
l4d_flashlight_modes
l4d_flashlight_modes_off
l4d_flashlight_modes_tog0
l4d_flashlight_precachc1m3_mall
l4d_flashlight_rainbow0
l4d_flashlight_rainbows1.0
l4d_flashlight_random2
l4d_flashlight_save0
l4d_flashlight_spec2
l4d_flashlight_users0
l4d_flashlight_version2.34
l4d_pills_hot1
l4d_pills_hot_increment1
l4d_pills_hot_interval0.1
l4d_pills_hot_total50
l4d_reload_fix_m601
l4d_reload_fix_version1.5
l4d_restart_round1
l4d_revive_reload_interrupt_version1.0
l4d_scs_auto_model1
l4d_scs_tab_hud_bar1
l4d_sweep_fist_patch_version3.0
l4d_target_override_allow1
l4d_target_override_forward0
l4d_target_override_modes
l4d_target_override_modes_off
l4d_target_override_modes_tog0
l4d_target_override_specials127
l4d_target_override_team2
l4d_target_override_type1
l4d_target_override_version2.24
l4d_throwable_announcer_enable1
l4d_throwable_announcer_fake_throw0.3
l4d_throwable_announcer_molotov1
l4d_throwable_announcer_pipebomb1
l4d_throwable_announcer_self1
l4d_throwable_announcer_team1
l4d_throwable_announcer_version1.0.8
l4d_throwable_announcer_vomitjar1
l4d_tongue_damage_allow1
l4d_tongue_damage_damage_easy1.0
l4d_tongue_damage_damage_hard3.0
l4d_tongue_damage_damage_impossible4.0
l4d_tongue_damage_damage_normal1.0
l4d_tongue_damage_frames0
l4d_tongue_damage_modes
l4d_tongue_damage_modes_off
l4d_tongue_damage_modes_tog3
l4d_tongue_damage_time0.2
l4d_tongue_damage_time_delay0.9
l4d_tongue_damage_version1.11
l4d_use_priority_version2.6
left4dhooks_version1.162
lmc_aggressive_model_checks0
lmc_blackandwhite1
lmc_bwnotice_version2.0.2
lmc_glow1
lmc_glowcolour0 0 255
lmc_glowflash20
lmc_glowrange800.0
lmc_hintcolour0 0 255
lmc_hintrange1200
lmc_hinttime10.0
lmc_noticetype1
lmc_teamnoticetype0
lmccore_version3.1.0
map_changer_version1.0.5
mapchanger_finale_change_type8
mapchanger_finale_failure_count0
mapchanger_finale_random_nextmap0
metamod_version1.12.0-dev+1219V
mp_allowNPCs1
mp_autocrosshair1
mp_autoteambalance1
mp_c4timer45
mp_disable_respawn_times0
mp_fadetoblack0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_forcerespawn1
mp_fraglimit0
mp_freezetime6
mp_friendlyfire1
mp_limitteams2
mp_maxrounds0
mp_roundtime5
mp_stalemate_at_timelimit0
mp_stalemate_enable0
mp_teamlisthgrunt;scientist
mp_teamplay0
mp_teams_unbalance_limit1
mp_timelimit0
mp_tournament0
mp_weaponstay0
mp_winlimit0
nb_climb_Fix0
nb_uf_Onoff1
nb_uf_boomer0.05
nb_uf_charger0.05
nb_uf_common0.014
nb_uf_hunter0.05
nb_uf_jockey0.05
nb_uf_sb0.1
nb_uf_smoker0.05
nb_uf_spitter0.05
nb_uf_tank0.1
nb_uf_witch0.024
nextlevel
notify_map_next4
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen1
rdm_debug0
rdm_enable1
rdm_glow_range1200
rdm_include_checkpoint_doors0
rdm_search_radius450
rdm_single_point_distance220
rygive_version1.2.3b
sm_blast_damage_enable0
sm_ff_ban_threshold150
sm_hitsound_enable1
sm_hitsound_pic_enable1
sm_hitsound_sound_enable1
sm_mvp_time240.0
sm_nextmap
sm_skill_detect_version0.9.23-night
sourcemod_version1.12.0.7220
ssam_alpha220
ssam_debug0
ssam_draw_distance1400.0
ssam_enable1
ssam_max_beams320
ssam_max_stripes160
ssam_refresh0.35
ssam_stripe_height34.0
ssam_stripe_slant13.0
ssam_stripe_spacing16.0
ssam_stripe_width3.0
ssam_survivors_only1
ssam_z_offset2.0
stripper_version1.2.2
sv_accelerate5
sv_airaccelerate10
sv_alltalk0
sv_bounce0
sv_cheats0
sv_contact
sv_footsteps1
sv_friction4
sv_gravity800
sv_maxspeed1000.000000
sv_noclipaccelerate5
sv_noclipfriction4
sv_noclipspeed5
sv_password0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup42533054
sv_stepsize18
sv_stopspeed75
sv_tags
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
tauntfrequency1
tf_arena_max_streak5
tf_arena_preround_time10
tf_arena_round_time0
transition_restore_fix_version1.2.5
tv_enable0
tv_password0
tv_relaypassword0
weaponhandling_version1.0.7
wh_deploy_animation_speed-1
wh_double_pistol_cycle_rate0
wh_use_incap_cycle_cvar1
witch_target_patch_version1.4

Version 2.2.4.3 · VAC secured · Dedicated · Linux · History since Oct 29, 2026