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Online ✓ Real players Garry's Mod

Lambda Server (EZ2+HL2 legacy)

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ez2_c4_1_dCustom map
0/6 playing now
UnrankedRanks count real players only
100% uptime, 7 days (100% over 30)
🇺🇸 St Louis, Missouri, United States checked 8 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

03607:2613:2619:2601:2607:26Nov 3 08:20 UTC · 0 playersNov 3 09:16 UTC · 0 playersNov 3 10:16 UTC · 0 playersNov 3 11:15 UTC · 0 playersNov 3 12:17 UTC · 0 playersNov 3 13:18 UTC · 0 playersNov 3 14:17 UTC · 0 playersNov 3 15:16 UTC · 0 playersNov 3 16:18 UTC · 0 playersNov 3 17:19 UTC · 0 playersNov 3 18:15 UTC · 0 playersNov 3 19:16 UTC · 0 playersNov 3 20:20 UTC · 0 playersNov 3 21:22 UTC · 0 playersNov 3 22:19 UTC · 0 playersNov 3 23:30 UTC · 0 playersNov 4 00:20 UTC · 0 playersNov 4 01:17 UTC · 0 playersNov 4 02:17 UTC · 0 playersNov 4 03:16 UTC · 0 playersNov 4 04:20 UTC · 0 playersNov 4 05:16 UTC · 0 playersNov 4 06:21 UTC · 0 playersNov 4 07:17 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Not ranked in the last 30 days.

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 405Nov 1 · 5 players, 5 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Sundays at 16:00, 5 real players on average.

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

  1. 1Zroytz49m
  2. 2Koolyees48m
  3. 3Red Phial47m
  4. 4gingertassle39m
  5. 5Wartricks31m

Maps

Share of the last 7 days, by hourly samples

Server settings (176)
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency10
hl2c_admin_noclip1
hl2c_admin_physgun1
hl2c_server_checkpoint_respawn0
hl2c_server_custom_playermodels1
hl2c_server_dynamic_skill_level1
hl2c_server_force_gamerules1
hl2c_server_jeep_passenger_seat1
hl2c_server_lag_compensation1
hl2c_server_player_respawning1
lua_strict0
mp_falldamage1
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited1
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sgm_bindkey60
sgm_bindkey2120
sgm_hinsensitivity15000
sgm_hminsensitivity15
sgm_modelmodels/player/police.mdl
sgm_strict0
sgm_usemodel0
sgm_vinsensitivity15000
sgm_vminsensitivity15
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk1
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity300
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
zbase_alt_count-1
zbase_armor_sparks1
zbase_autosquad1
zbase_callforhelp1
zbase_camp_replace0
zbase_cit_rocks1
zbase_cl_ragdolls0
zbase_custom_class1
zbase_dissolve_wep0
zbase_dmg_mult1
zbase_faction_admin_only1
zbase_fallback_nav1
zbase_followplayers1
zbase_friendly_fire0
zbase_gib_collide0
zbase_gib_max30
zbase_gib_remove_time60
zbase_gren_alt_rand0
zbase_gren_count2
zbase_hp_mult1
zbase_item_drops1
zbase_mar2tylemmod
zbase_metrocop_arrest0
zbase_metrocop_glow_eyes0
zbase_more_jumping0
zbase_muzzle_light1
zbase_muzztylemmod
zbase_nerf1
zbase_nocollide0
zbase_nodefhl21
zbase_patrol0.000000
zbase_ply_hurt_ally1
zbase_rag_max30
zbase_rag_remove_time0
zbase_reb_ammo0
zbase_reload_spawnmenu0
zbase_show_navigator0
zbase_show_sched0
zbase_sightdist4096
zbase_sightdist_override0
zbase_spawner_cooldown1
zbase_spawner_mindist0
zbase_spawner_vis0
zbase_speed_mult1
zbase_sv_glowing_eyes1
zbase_zombie_headcrabs1
zbase_zombie_red_blood0

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026