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rp_crimson_nights_v1Roleplay
1/32 playing now
#2,383 of 3,073 Garry's Mod servers
96% uptime, 7 days (96% over 30)
🇺🇸 Chicago, Illinois, United States · 274 mi away checked about 1 hour ago

Players

Human players each hour, bots excluded. Times are UTC.

0163220:1602:1608:1614:1620:16Nov 5 20:17 UTC · 0 playersNov 5 21:19 UTC · 0 playersNov 5 22:15 UTC · 0 playersNov 5 23:18 UTC · 0 playersNov 6 00:18 UTC · 0 playersNov 6 01:26 UTC · 0 playersNov 6 02:27 UTC · 0 playersNov 6 03:25 UTC · 0 playersNov 6 04:19 UTC · 0 playersNov 6 05:19 UTC · 0 playersNov 6 06:21 UTC · 0 playersNov 6 07:21 UTC · 0 playersNov 6 08:19 UTC · 0 playersNov 6 09:20 UTC · 0 playersNov 6 10:20 UTC · 0 playersNov 6 11:22 UTC · 0 playersNov 6 12:18 UTC · 0 playersNov 6 13:17 UTC · 0 playersNov 6 14:17 UTC · didn't answerNov 6 15:17 UTC · 0 playersNov 6 16:17 UTC · 0 playersNov 6 17:21 UTC · 0 playersNov 6 18:21 UTC · 0 playersNov 6 19:18 UTC · 1 player

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 8Oct 23Nov 6#1#2,383Nov 6 · #2,383 of 3,073

Players per day

Different people seen each day: returning, first time (since Nov 5). Last 30 days.

Oct 8Oct 23Nov 601Nov 6 · 1 player, 1 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Fridays at 13:00, 1 real player on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 8Oct 23Nov 60m12mNov 6 · 12m

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

NameScoreTime
tracerrr 0 12m

As of 43 minutes ago.

Most time played

Last 30 days

  1. 1tracerrr12m

Maps

Share of the last 7 days, by hourly samples

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Players checked against their player lists, with a free slot, nearest first.

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Server settings (393)
advlights_legacy0
advresizer_clamp0
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency10
has_pac31
has_pac3_editor1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxasmtracks1500
sbox_maxballoons10
sbox_maxbuttons20
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects50
sbox_maxemitters5
sbox_maxhoverballs20
sbox_maxlamps20
sbox_maxlights5
sbox_maxnpcs10
sbox_maxpeplus10
sbox_maxprops150
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters30
sbox_maxvehicles6
sbox_maxwheels20
sbox_noclip1
sbox_persistix_ixcyberpunk
sbox_playershurtplayers1
sbox_weapons1
scdo_onlycp0
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
stacker_delay0.5
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_streamradio_bass3_allow_client1
sv_streamradio_bass3_enable1
sv_streamradio_max_spectrums5
sv_streamradio_playlist_filesystem_blacklist
sv_streamradio_rebuildplaylists_community_auto2
sv_streamradio_url_log_mode1
sv_streamradio_url_whitelist_enable0
sv_streamradio_url_whitelist_enable_on_cfcwhitelist0
sv_streamradio_url_whitelist_trust_admin_radios1
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.05
sv_tfa_damage_mult_min0.95
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.65
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.65
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_nmrih_flashlight_required0
sv_tfa_nmrih_fx_fext_override-1
sv_tfa_nmrih_fx_tnt1
sv_tfa_nmrih_melee_multiplier1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.5
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_advmat1
toolmode_allow_advresizer1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_effectresizer1
toolmode_allow_elastic1
toolmode_allow_elevator1
toolmode_allow_elevator_button1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_ezdoor1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_ladder1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_nocollideeverything1
toolmode_allow_paint1
toolmode_allow_peplus_attacher1
toolmode_allow_peplus_creator1
toolmode_allow_permaall1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_precision_align1
toolmode_allow_propdescription1
toolmode_allow_pulley1
toolmode_allow_rb655_easy_animation1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_rb655_easy_bonemerge1
toolmode_allow_remover1
toolmode_allow_resizer1
toolmode_allow_rope1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphysturret1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_streamradio1
toolmode_allow_streamradio_gui_color_global1
toolmode_allow_streamradio_gui_color_individual1
toolmode_allow_streamradio_gui_skin1
toolmode_allow_submaterial1
toolmode_allow_superfreeze1
toolmode_allow_thruster1
toolmode_allow_tool_ruler1
toolmode_allow_trackassembly1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
trackassembly_bnderrmodLOG
trackassembly_curvefact0.5
trackassembly_curvsmple50
trackassembly_devmode0
trackassembly_dtmessage1
trackassembly_enctxmall0
trackassembly_enctxmenu1
trackassembly_endsvlock0
trackassembly_enmultask1
trackassembly_enwiremod1
trackassembly_ioreadall1
trackassembly_logsbrs0
trackassembly_logsmax0
trackassembly_maxactrad200
trackassembly_maxforce100000
trackassembly_maxfruse50
trackassembly_maxghcnt1500
trackassembly_maxlinear5000
trackassembly_maxmass50000
trackassembly_maxmenupr5
trackassembly_maxspmarg0
trackassembly_maxstcnt200
trackassembly_maxtrmarg0.02
trackassembly_modedbLUA
trackassembly_spawnrate1
trackassembly_timermodeCQT@1800@1@1/CQT@900@1@1/CQT@600@1@1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Password protected · Dedicated · Windows · History since Nov 5, 2026