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[FR] La Bataille des Haies | V1.5 | Serious RP | WW2 | NEW

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0/64 when last seen
#408 of 3,101 Garry's Mod servers
75% uptime, 7 days (75% over 30)
🇬🇧 London, England, United Kingdom · 3,861 mi away checked about 15 hours ago

Players

Human players each hour, bots excluded. Times are UTC.

0326417:0023:0005:0011:0017:00Nov 4 17:07 UTC · 8 playersNov 4 17:18 UTC · 14 playersNov 4 18:17 UTC · 23 playersNov 4 19:15 UTC · 35 playersNov 4 20:17 UTC · 34 playersNov 4 21:15 UTC · 24 playersNov 4 22:16 UTC · 5 playersNov 4 23:30 UTC · 0 playersNov 5 00:28 UTC · didn't answerNov 5 01:20 UTC · didn't answerNov 5 02:20 UTC · didn't answer

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 7Oct 22Nov 5#1#631Nov 2 · #602 of 2,869Nov 3 · #631 of 3,062Nov 4 · #275 of 3,218Nov 5 · #408 of 3,101

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 7Oct 22Nov 5066Nov 1 · 66 players, 66 newNov 4 · 48 players, 21 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Sundays at 11:00, 43 real players on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 7Oct 22Nov 50m206hNov 1 · 206hNov 4 · 106h

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

NameScoreTime
Romain 7 5h 47m

As of about 17 hours ago.

Most time played

Last 30 days

  1. 1diablos loki20h
  2. 2phil.-_15h
  3. 3Renard.11h
  4. 4Aquinatis10h
  5. 5Gryfffon9h 40m
  6. 6Kalvin472009h 23m
  7. 7Z3yrox8h 32m
  8. 8Travis Grady8h 18m
  9. 9Romain7h 21m
  10. 10verybadev7h 16m

Maps

Share of the last 7 days, by hourly samples

Server settings (409)
ai_disabled0
ai_ignoreplayers0
coop0
cuffs_allowbreakout1
db_doorhealth300
db_lockopen1
db_respawntimer30
deathmatch1
decalfrequency10
etb_healtheffect_system1
etb_heartbeat_sound1
etb_muffle_effect10
etb_muffle_sound1
etb_redflash1
etb_threshold25
etb_vignette1
extwater_enabled1
extwater_oilbarrels1
extwater_sound1
fas2_att_acog0
fas2_att_c790
fas2_att_compm40
fas2_att_eotech0
fas2_att_foregrip0
fas2_att_harrisbipod0
fas2_att_leupold0
fas2_att_m2120mag0
fas2_att_mp5k30mag0
fas2_att_pso10
fas2_att_sg55x30mag0
fas2_att_sks20mag0
fas2_att_sks30mag0
fas2_att_slugrounds0
fas2_att_suppressor0
fas2_att_tritiumsights0
fas2_att_uziwoodenstock0
fas2_profgain0.040000
fas2_profgain_shotguns0.010000
gred_jets_speed1
gred_sv_12mm_he_impact0
gred_sv_7mm_he_impact0
gred_sv_arti_spawnaltitude2000
gred_sv_bullet_dmg1
gred_sv_bullet_radius1
gred_sv_cantakemgbase1
gred_sv_canusemultipleemplacements1
gred_sv_carriage_collision0
gred_sv_default_wac_munitions0
gred_sv_easyuse1
gred_sv_emplacement_artillery_time60
gred_sv_enable_cannon_artillery1
gred_sv_enable_explosions1
gred_sv_enable_recoil1
gred_sv_enable_seats1
gred_sv_enableenginehealth1
gred_sv_enablehealth1
gred_sv_fire_effect1
gred_sv_firemissiontype1
gred_sv_fragility1
gred_sv_healthslider100
gred_sv_isdedicated1
gred_sv_lfs_godmode0
gred_sv_lfs_healthmultiplier1
gred_sv_lfs_healthmultiplier_all1
gred_sv_lfs_infinite_ammo0
gred_sv_limitedammo1
gred_sv_manual_reload0
gred_sv_manual_reload_mgs0
gred_sv_minricochetangle70
gred_sv_multiple_fire_effects1
gred_sv_oldrockets0
gred_sv_override_hab0
gred_sv_progressiveturn1
gred_sv_progressiveturn_cannon1.500000
gred_sv_progressiveturn_mg1.500000
gred_sv_resourceprecache0
gred_sv_shell_ap_damagemultiplier1
gred_sv_shell_ap_lowpen_system1
gred_sv_shell_apcr_damagemultiplier1
gred_sv_shell_arrival_time3
gred_sv_shell_enable_killcam1
gred_sv_shell_gp_he_damagemultiplier1
gred_sv_shell_he_damage0
gred_sv_shell_he_damagemultiplier1
gred_sv_shell_heat_damagemultiplier1
gred_sv_shell_remove_time10
gred_sv_shockwave_unfreeze0
gred_sv_simfphys_arcade0
gred_sv_simfphys_camera_tankgunnersight0
gred_sv_simfphys_disable_viewmodels0
gred_sv_simfphys_elevation_speed_multiplier1.500000
gred_sv_simfphys_enablecrosshair1
gred_sv_simfphys_forcefirstperson1
gred_sv_simfphys_forcesynchronouselevation1
gred_sv_simfphys_health_multplier1
gred_sv_simfphys_infinite_ammo0
gred_sv_simfphys_infinite_mg_ammo0
gred_sv_simfphys_lesswheels0
gred_sv_simfphys_manualreloadsystem0
gred_sv_simfphys_moduledamagesystem0
gred_sv_simfphys_realisticarmour1
gred_sv_simfphys_reload_speed_multiplier1
gred_sv_simfphys_smokereloadtime120
gred_sv_simfphys_spawnwithoutammo0
gred_sv_simfphys_suspension_rate0.100000
gred_sv_simfphys_testsuspensions0
gred_sv_simfphys_traverse_speed_multiplier1.500000
gred_sv_simfphys_turnrate_multplier1
gred_sv_simfphys_vfire_thrower1
gred_sv_soundspeed_divider1
gred_sv_spawnable_bombs1
gred_sv_tracers5
gred_sv_wac_bombs1
gred_sv_wac_explosion1
gred_sv_wac_explosion_water1
gred_sv_wac_heli_spin1
gred_sv_wac_heli_spin_chance0
gred_sv_wac_override1
gred_sv_wac_radio1
lbdh_board_bscale2.600000
lbdh_board_stand_scale3.640000
lbdh_sb_fullmap1
lbdh_sb_fullmap_batch6
lbdh_sb_fullmap_window3
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sb_drop_enabled1
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls15
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxtextscreens2
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
ss_enable_rainbow0
ss_max_characters0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze1
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld1
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate1000
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_eft_footsteps_enable1
sv_eft_footsteps_gear1
sv_eft_footsteps_jumping1
sv_eft_footsteps_landing1
sv_eft_footsteps_stopping1
sv_eft_footsteps_turning1
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_nightstick_disarm0
sv_nightstick_stuns2
sv_nightstick_stuntime4
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration0
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_codww2_betty_detect_allies0
sv_tfa_codww2_betty_detect_player1
sv_tfa_codww2_betty_height_mult1
sv_tfa_codww2_flamethrower_regen1
sv_tfa_codww2_flamethrower_regendelay0.150000
sv_tfa_codww2_flamethrower_regendelayPaP0.050000
sv_tfa_codww2_mine_direct_dmg1500
sv_tfa_codww2_stunned_speed100
sv_tfa_crosshair_showplayer0
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min1.050000
sv_tfa_damage_multiplier1.350000
sv_tfa_damage_multiplier_npc1.500000
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod0
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier0.800000
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier0.810000
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier0.200000
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
sv_ww2_resupply_ammo_limit0
sv_ww2_resupply_mags5
sv_ww2_resupply_medkits4
tfa_codww2_crosshair_enabled1
toolmode_allow_advdupe21
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_ldt_closetter_closet_spawner1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_rcd_npc_config1
toolmode_allow_rcd_resellernpc_config1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shadowremover1
toolmode_allow_shareprops1
toolmode_allow_simfphysturret1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
xdebc_hp10
xdebc_nailhp5

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026