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Online ✓ Real players Garry's Mod Zombies

Star Wars - Zombie Survival

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zs_abandoned_mall_v9Zombies
0/128 playing now, plus 9 bots
#1,850 of 2,633 Garry's Mod servers
100% uptime, 7 days (100% over 30)
🇺🇸 Chicago, Illinois, United States · 274 mi away checked 9 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

06412807:2713:2719:2701:2707:27Nov 5 08:18 UTC · 0 playersNov 5 09:18 UTC · 0 playersNov 5 10:15 UTC · 0 playersNov 5 11:17 UTC · 0 playersNov 5 12:15 UTC · 0 playersNov 5 13:17 UTC · 0 playersNov 5 14:18 UTC · 0 playersNov 5 15:15 UTC · 0 playersNov 5 16:17 UTC · 0 playersNov 5 17:16 UTC · 0 playersNov 5 18:18 UTC · 0 playersNov 5 19:15 UTC · 0 playersNov 5 20:17 UTC · 0 playersNov 5 21:16 UTC · 0 playersNov 5 22:18 UTC · 0 playersNov 5 23:15 UTC · 0 playersNov 6 00:22 UTC · 1 playerNov 6 01:33 UTC · 0 playersNov 6 02:27 UTC · 0 playersNov 6 03:16 UTC · 0 playersNov 6 04:17 UTC · 0 playersNov 6 05:20 UTC · 0 playersNov 6 06:19 UTC · 0 playersNov 6 07:18 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 8Oct 23Nov 6#1#2,390Oct 30 · #1,280 of 1,603Oct 31 · #1,708 of 2,081Nov 1 · #2,036 of 2,642Nov 2 · #2,230 of 2,869Nov 3 · #2,145 of 3,062Nov 4 · #2,309 of 3,221Nov 5 · #2,390 of 3,314Nov 6 · #1,850 of 2,633

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 8Oct 23Nov 6062Oct 30 · 62 players, 62 newOct 31 · 36 players, 27 newNov 1 · 46 players, 37 newNov 2 · 18 players, 0 newNov 3 · 36 players, 27 newNov 4 · 18 players, 0 newNov 5 · 54 players, 45 newNov 6 · 9 players, 0 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Sundays at 12:00, 2 real players on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 8Oct 23Nov 60m210hOct 30 · 75hOct 31 · 67hNov 1 · 140hNov 2 · 76hNov 3 · 48hNov 4 · 210hNov 5 · 129hNov 6 · 26h

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

As of about 1 hour ago.

Most time played

Last 30 days

  1. 1Defender 1747-323h
  2. 2Defender 1747-223h
  3. 3Defender 1745-123h
  4. 4Defender 1745-223h
  5. 5Defender 1743-323h
  6. 6Defender 1745-323h
  7. 7Defender 1747-123h
  8. 8Defender 1743-223h
  9. 9Defender 1743-123h
  10. 10Defender 405-112h

Maps

Share of the last 7 days, by hourly samples

More like this

Players checked against their player lists, with a free slot, nearest first.

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Server settings (211)
_discord_ownerid76561198154734033
ai_disabled0
ai_ignoreplayers0
atrt_landing_damage600
atrt_landing_radius400
atrt_scan_cooldown20
atrt_scan_radius600
coop0
deathmatch1
decalfrequency0
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons10
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters5
sbox_maxhoverballs10
sbox_maxlamps10
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters10
sbox_maxvehicles20
sbox_maxwheels10
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
soundlist_usedefaultsounds0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration0
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_changelog1
sv_tfa_cmenu0
sv_tfa_cmenu_key-1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_fixed_crosshair1
sv_tfa_force_multiplier1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled0
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
zs_babymode0
zs_bosszombies1
zs_classicmode0
zs_endwavehealthbonus0
zs_grief_damagemultiplier0.500000
zs_grief_forgiveness0.500000
zs_grief_minimumhealth100
zs_grief_reflectthreshold-5
zs_grief_strict1
zs_maxpropsinbarricade8
zs_nailhealthperrepair10
zs_nopropdamagefromhumanmelee1
zs_outnumberedhealthbonus4
zs_pantsmode0
zs_redeem3
zs_repairpointsperhealth20
zs_roundlimit1
zs_timelimit15
zs_zombiedamagemultiplier1
zs_zombiespeedmultiplier1

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026