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rs_cityofash_v2Custom map
0/70 playing now
#1,040 of 3,004 Garry's Mod servers
99% uptime, 7 days (99% over 30)
🇺🇸 Chicago, Illinois, United States · 274 mi away checked 32 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

0357014:4920:4902:4908:4914:49Nov 4 15:22 UTC · 0 playersNov 4 16:19 UTC · 0 playersNov 4 17:19 UTC · 0 playersNov 4 18:19 UTC · 0 playersNov 4 19:17 UTC · 0 playersNov 4 20:22 UTC · 1 playerNov 4 21:16 UTC · 0 playersNov 4 22:16 UTC · 1 playerNov 4 23:30 UTC · 0 playersNov 5 00:28 UTC · 0 playersNov 5 01:16 UTC · 0 playersNov 5 02:18 UTC · 0 playersNov 5 03:15 UTC · 0 playersNov 5 04:17 UTC · 0 playersNov 5 05:18 UTC · 0 playersNov 5 06:21 UTC · 0 playersNov 5 07:20 UTC · 0 playersNov 5 08:18 UTC · 0 playersNov 5 09:16 UTC · 0 playersNov 5 10:17 UTC · 0 playersNov 5 11:20 UTC · 0 playersNov 5 12:20 UTC · 0 playersNov 5 13:18 UTC · 0 playersNov 5 14:17 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 7Oct 22Nov 5#1#1,153Oct 29 · #280 of 606Oct 30 · #602 of 1,603Oct 31 · #839 of 2,081Nov 1 · #990 of 2,642Nov 2 · #1,016 of 2,869Nov 3 · #1,094 of 3,062Nov 4 · #1,153 of 3,224Nov 5 · #1,040 of 3,004

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 7Oct 22Nov 508Oct 30 · 4 players, 4 newOct 31 · 5 players, 1 newNov 1 · 8 players, 4 newNov 2 · 5 players, 0 newNov 3 · 4 players, 1 newNov 4 · 2 players, 0 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Sundays at 17:00, 6 real players on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 7Oct 22Nov 50m14hOct 30 · 14hOct 31 · 11hNov 1 · 11hNov 2 · 11hNov 3 · 5h 35mNov 4 · 5h 40m

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

  1. 1[RS] William19h
  2. 2P17h
  3. 3Nametagg09h 15m
  4. 4Cosmos5h 54m
  5. 5Bot011h 59m
  6. 6Anomaly1h 44m
  7. 7Sterben061h 40m
  8. 8Ghost1h 17m
  9. 9gamingscore7627m
  10. 10SilverStar_9513m

Maps

Share of the last 7 days, by hourly samples

Server settings (468)
ai_disabled0
ai_ignoreplayers0
biofoam_emitter_debug0
cephpinger_ai_accuracy1
cephpinger_ai_dodge1
cephpinger_ai_grudge30
cephpinger_ai_heavy1
cephpinger_ai_patience25
cephpinger_ai_patrol1
cephpinger_ai_ping1
cephpinger_ai_radius85
cephpinger_ai_range115
cephpinger_ai_roar1
cephpinger_ai_scare1
cephpinger_damage_mul1
cephpinger_dodge1
cephpinger_emp_time_mul1
cephpinger_health5000
cephpinger_ping_cooldown14
cephpinger_ping_radius27
cephpinger_speed_mul1
cephpinger_wreck_time120
coop0
cuffs_allowbreakout1
deathmatch1
decalfrequency10
grapple_cooldown5
grapple_damage_enable1
grapple_damage_max25
grapple_damage_min15
grapple_distance-1
grapple_ignore_sky1
grapple_latch_speed5000
grapple_play_sounds1
grapple_speed100
grapple_speed_mk2450
grn_rts_disable_pvs0
grn_rts_onlyadmin0
grn_rts_onlyspawner0
has_pac31
has_pac3_editor1
hb_decals1
hb_easyuse1
hb_fragility1
hb_nuclear_emp1
hb_nuclear_fallout1
hb_nuclear_vaporisation1
hb_realistic_sound1
hb_safeemp1
hb_shockwave_unfreeze1
hb_sound_shake1
iv04_sent_damage_scale1
iv04_sent_health_scale1
lfs_halo_ammo_mult1
lfs_halo_damage_reduction_mult1
lfs_halo_health_mult1
lfs_halo_infammo0
lfs_halo_shield_mult1
lua_strict0
ma2_announcer0
ma2_announcer_npcs0
ma2_grinder_boss0
ma2_grinder_max_spawns8
ma2_grinder_per_class2
ma2_grinder_prep20
ma2_grinder_respawn10
ma2_grinder_support1
ma2_heat1
ma2_infantry_blast_scale2
ma2_infantry_bullet_scale0.350000
ma2_infantry_other_scale0.600000
ma2_knockdowns1
ma2_limp0
ma2_ma1_audio0
ma2_mech_health_scale1
ma2_mode0
ma2_mp_skins_npcs1
ma2_mp_team_colors0
ma2_music0
ma2_npc_accuracy0.700000
ma2_npc_difficulty0
ma2_npc_health_scale1
ma2_npc_ignore_players0
ma2_npc_mp_ally_b255
ma2_npc_mp_ally_g110
ma2_npc_mp_ally_r40
ma2_npc_mp_color2
ma2_npc_mp_hostile_b40
ma2_npc_mp_hostile_g40
ma2_npc_mp_hostile_r220
ma2_salvage_drop_chance0
ma2_skins0
ma2_stomp1
ma2_vtol_campaign0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
mpcache_enabled1
mpcache_headroom512
netwrapper_max_requests-1
netwrapper_request_delay5
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons0
sbox_maxbuttons0
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite0
sbox_maxeffects0
sbox_maxemitters0
sbox_maxhoverballs0
sbox_maxlamps0
sbox_maxlights5
sbox_maxnpcs0
sbox_maxprops0
sbox_maxragdolls0
sbox_maxropeconstraints1000
sbox_maxsents0
sbox_maxtextscreens1
sbox_maxthrusters0
sbox_maxvehicles0
sbox_maxwheels0
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
ss_enable_rainbow1
ss_max_characters0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate1000
sv_allowcslua1
sv_alltalk0
sv_autocull_dolargeculling1
sv_autocull_domassiveculling0
sv_autocull_enabled1
sv_autocull_minimummaterials3
sv_bounce0
sv_cheats0
sv_drc_allowdebug0
sv_drc_attachments_autounlock1
sv_drc_attachments_disallowmodification0
sv_drc_disable_crosshairs0
sv_drc_disable_distgunfire0
sv_drc_disable_thirdperson0
sv_drc_disable_thirdperson_freelook0
sv_drc_force_sprint0
sv_drc_forcebasegameammo0
sv_drc_infiniteammo0
sv_drc_inspect_hideHUD0
sv_drc_inspections1
sv_drc_movement1
sv_drc_movesounds1
sv_drc_passives1
sv_drc_playerrep_disallow0
sv_drc_playerrep_tweakonly0
sv_drc_soundtime_disabled0
sv_drc_viewdrag1
sv_drc_voicesets_noanimations0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_hud_IFFs1
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration0
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming0
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_vhalo_smartlinks1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_advmat1
toolmode_allow_anti_cloak1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_dispenser_tool1
toolmode_allow_drc_colour1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_fsu_faction1
toolmode_allow_grn_quarantine_zone1
toolmode_allow_helldivers_pods1
toolmode_allow_hologramdraw1
toolmode_allow_hologramtool1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_iv04_npc_cover_marker1
toolmode_allow_iv04_npc_fact1
toolmode_allow_iv04_npc_move1
toolmode_allow_iv04_npc_notarget1
toolmode_allow_iv04_npc_reset1
toolmode_allow_iv04_npc_status1
toolmode_allow_jedi_library1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_lfsaienabler1
toolmode_allow_lfshealthshieldeditor1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_phys_unparent1
toolmode_allow_physparent1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_prop_description1
toolmode_allow_prop_health1
toolmode_allow_pulley1
toolmode_allow_pz_menu_npc1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_remover1
toolmode_allow_revival_bombs1
toolmode_allow_rope1
toolmode_allow_shareprops1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphysturret1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_t_dropship_tool1
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vanilla_hyperspacetool21
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_vjstool_bullseye1
toolmode_allow_vjstool_entityscanner1
toolmode_allow_vjstool_healthmodifier1
toolmode_allow_vjstool_notarget1
toolmode_allow_vjstool_npcequipment1
toolmode_allow_vjstool_npcfollower1
toolmode_allow_vjstool_npcmover1
toolmode_allow_vjstool_npcrelationship1
toolmode_allow_vjstool_npcspawner1
toolmode_allow_weight1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Password protected · Dedicated · Linux · History since Oct 29, 2026