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Online ✓ Real players Garry's Mod Sandbox English

[EN] Based Z-City | Homicide, SCP, Zombies, Custom Guns & Modes

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gm_building_v2Sandbox
0/18 playing now
#2,352 of 2,549 Garry's Mod servers
100% uptime, 7 days (100% over 30)
🇩🇪 Frankfurt am Main, Hesse, Germany · 4,244 mi away checked about 1 hour ago

Players

Human players each hour, bots excluded. Times are UTC.

091804:1310:1316:1322:1304:13Nov 4 04:15 UTC · 0 playersNov 4 05:16 UTC · 0 playersNov 4 06:16 UTC · 0 playersNov 4 07:18 UTC · 0 playersNov 4 08:21 UTC · 0 playersNov 4 09:21 UTC · 0 playersNov 4 10:20 UTC · 0 playersNov 4 11:21 UTC · 0 playersNov 4 12:18 UTC · 0 playersNov 4 13:16 UTC · 0 playersNov 4 14:19 UTC · 0 playersNov 4 15:19 UTC · 0 playersNov 4 16:17 UTC · 0 playersNov 4 17:18 UTC · 0 playersNov 4 18:16 UTC · 0 playersNov 4 19:17 UTC · 0 playersNov 4 20:20 UTC · 0 playersNov 4 21:21 UTC · 0 playersNov 4 22:19 UTC · 0 playersNov 4 23:21 UTC · 0 playersNov 5 00:31 UTC · 0 playersNov 5 01:15 UTC · 0 playersNov 5 02:21 UTC · 0 playersNov 5 03:20 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 7Oct 22Nov 5#1#3,029Nov 2 · #2,649 of 2,869Nov 3 · #2,857 of 3,062Nov 4 · #3,029 of 3,223Nov 5 · #2,352 of 2,549

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

No players recorded yet.

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Mondays at 14:00, 1 real player on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Nothing yet

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

No players recorded yet.

Maps

Share of the last 7 days, by hourly samples

More like this

Players checked against their player lists, with a free slot, nearest first.

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Server settings (308)
ai_disabled0
ai_ignoreplayers0
coop0
criresp_over200
deathmatch1
decalfrequency10
glide_allow_gravity_gun_punt0
glide_blast_damage_multiplier1
glide_bullet_damage_multiplier1
glide_fuelsystem0
glide_gib_enable_collisions1
glide_gib_lifetime8
glide_missile_launcher_max_damage200
glide_missile_launcher_max_lifetime10
glide_missile_launcher_max_radius500
glide_missile_launcher_min_delay0.500000
glide_pacifist_mode0
glide_physics_damage_multiplier1
glide_projectile_launcher_max_damage200
glide_projectile_launcher_max_lifetime10
glide_projectile_launcher_max_radius500
glide_projectile_launcher_min_delay0.500000
glide_ragdoll_enable1
glide_ragdoll_max_time10
glide_turret_explosive_allow1
glide_turret_max_damage50
glide_turret_min_delay0.020000
glide_world_physics_damage_multiplier1
hg_aimtoshoot0
hg_allow_gopro0
hg_allow_gopro_pos0
hg_appearance_sliders_enabled1
hg_bulletholes0
hg_coolhands0
hg_divejump0
hg_fake_stamina1
hg_fallonsideland0
hg_giveammomul0
hg_glide_only_closest_seat1
hg_glide_steering_realism1
hg_gunbase_allow_jumpshoot0
hg_hungersystem0
hg_inertiaenabled0
hg_inertiamul1
hg_infstamina0
hg_ixanims0
hg_loadcontent1
hg_movement_crouchwalkspeed60
hg_movement_ladderclimbspeed100
hg_movement_runspeed280
hg_movement_slowwalkspeed40
hg_movement_speed_gain_mul1
hg_movement_speed_lose_mul1
hg_movement_stamina_debuff0.300000
hg_movement_walkspeed85
hg_movement_weightmul_mul1
hg_noorganismnpcs0
hg_oldsights0
hg_organism_stamina_sprint_mulFCVAR_NEVER_AS_STRING
hg_ragdollcombat0
hg_recoilmul1
hg_shitty_fake1
hg_shoot_tinnitus0
hg_spreadmul1
hg_suppression_viewpunch1
hg_syncFCVAR_NEVER_AS_STRING
hg_temperaturesystem1
hg_thirdperson0
hg_toughnpcs0
hg_wepbase_postshake_mul0.020000
hmcd_replace_fire_with_vfire0
homelander_sv_dismember_debug0
homelander_sv_flight_damage1000
homelander_sv_flight_impact_prop_damage5000
homelander_sv_flight_impact_prop_destroy_radius300
homelander_sv_flight_impact_prop_scatter_force90000
homelander_sv_flight_impact_prop_scatter_radius400
homelander_sv_flight_impact_radius200
homelander_sv_laser_damage300
homelander_sv_laser_entity_penetrations24
homelander_sv_laser_penetration_enabled1
homelander_sv_laser_world_thickness32
homelander_sv_normal_punch_damage80
homelander_sv_owner_godmode0
homelander_sv_owner_health30000
homelander_sv_strong_punch_damage1000
homelander_sv_strong_punch_prop_damage2500
homelander_sv_strong_punch_prop_destroy_radius200
homelander_sv_strong_punch_prop_scatter_force27200
homelander_sv_strong_punch_prop_scatter_radius400
homelander_sv_strong_punch_shockwave_damage250
homelander_sv_strong_punch_shockwave_force32000
homelander_sv_strong_punch_shockwave_radius50
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pat_beartrap_npc_damage65
pat_beartrap_rearm_time3.500000
pat_beartrap_stun_time3.000000
pat_jumpkick_cooldown1.800000
pat_jumpkick_damage9
pat_jumpkick_debug0
pat_jumpkick_enable1
pat_jumpkick_force240
pat_jumpkick_lift90
pat_jumpkick_min_speed140
pat_jumpkick_rebound_cooldown0.050000
pat_jumpkick_rebound_enable1
pat_jumpkick_rebound_grace0.100000
pat_jumpkick_rebound_push150
pat_jumpkick_rebound_speed360
pat_jumpkick_rebound_up260
pat_jumpkick_rebound_window0.180000
pat_jumpkick_recovery_hit0.080000
pat_jumpkick_recovery_miss0.200000
pat_jumpkick_wall_stun_delay0.080000
pat_jumpkick_wall_stun_speed420
pat_jumpkick_wall_stun_time1.750000
physgun_limited0
physgun_maxrange4096
prizewheel_chance0.100000
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxglide_engine_stream_chips3
sbox_maxglide_missile_launchers5
sbox_maxglide_projectile_launchers5
sbox_maxglide_standalone_turrets5
sbox_maxglide_vehicles5
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist0
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
soundlist_usedefaultsounds0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
surrender_enforce_weapons1
surrender_loadcontent1
surrender_min_time5
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
theboysbase_sv_dismember_enabled1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_glide_engine_stream1
toolmode_allow_glide_make_amphibious1
toolmode_allow_glide_material1
toolmode_allow_glide_misc_sounds1
toolmode_allow_glide_missile_launcher1
toolmode_allow_glide_projectile_launcher1
toolmode_allow_glide_ragdoll_disabler1
toolmode_allow_glide_transmission_editor1
toolmode_allow_glide_turret1
toolmode_allow_glide_water_driving1
toolmode_allow_glide_wheel_editor1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_loot_editor1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_persistent_prop1
toolmode_allow_physprop1
toolmode_allow_point_editor1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
toolmode_allow_zcity_player_scale1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
zc_feed1
zc_props_physics1
zc_spawnmenu0
zchat_maxmessagelength256
zcity_doorknock_ai_sound1
zcity_doorknock_cooldown1.450000
zcity_doorknock_distance42
zcity_doorknock_pitch85
zcity_doorknock_volume0.820000

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026