Top Garry's Mod servers
Online ✓ Real players Garry's Mod Roleplay

Paradigm Shift: Antisymmetria

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rp_mezsRoleplay
0/15 playing now
#655 of 2,633 Garry's Mod servers
98% uptime, 7 days (98% over 30)
🇺🇸 New York, United States · 476 mi away checked 44 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

071507:0313:0319:0301:0307:03Nov 5 07:20 UTC · 0 playersNov 5 08:18 UTC · 0 playersNov 5 09:16 UTC · 0 playersNov 5 10:17 UTC · 0 playersNov 5 11:15 UTC · 0 playersNov 5 12:15 UTC · 0 playersNov 5 13:17 UTC · 0 playersNov 5 14:20 UTC · 0 playersNov 5 15:16 UTC · 0 playersNov 5 16:18 UTC · 0 playersNov 5 17:21 UTC · 0 playersNov 5 18:21 UTC · 0 playersNov 5 19:21 UTC · 0 playersNov 5 20:21 UTC · 0 playersNov 5 21:20 UTC · 0 playersNov 5 22:21 UTC · 0 playersNov 5 23:23 UTC · 1 playerNov 6 00:16 UTC · 0 playersNov 6 01:19 UTC · 3 playersNov 6 02:16 UTC · 3 playersNov 6 03:16 UTC · 2 playersNov 6 04:20 UTC · 2 playersNov 6 05:20 UTC · 2 playersNov 6 06:19 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 8Oct 23Nov 6#1#1,050Oct 30 · #862 of 1,603Oct 31 · #1,050 of 2,081Nov 1 · #981 of 2,642Nov 2 · #863 of 2,869Nov 3 · #895 of 3,062Nov 4 · #972 of 3,221Nov 5 · #985 of 3,314Nov 6 · #655 of 2,633

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 8Oct 23Nov 609Oct 29 · 1 player, 1 newOct 30 · 3 players, 3 newOct 31 · 7 players, 3 newNov 1 · 7 players, 2 newNov 2 · 9 players, 1 newNov 3 · 7 players, 0 newNov 4 · 1 player, 0 newNov 6 · 5 players, 0 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Sundays at 18:00, 9 real players on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 8Oct 23Nov 60m40hOct 29 · 14mOct 30 · 8h 05mOct 31 · 17hNov 1 · 20hNov 2 · 40hNov 3 · 17hNov 4 · 34mNov 6 · 8h 45m

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

  1. 1Fishyphus25h
  2. 2Isaac23h
  3. 3Harry13h
  4. 4Oktanter12h
  5. 5Snowy10h
  6. 6yippee yahoo10h
  7. 7Leon_DP7h 51m
  8. 8TAgaming6h 46m
  9. 9The Last Hand In The West2h 00m
  10. 10Val1h 00m

Maps

Share of the last 7 days, by hourly samples

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Players checked against their player lists, with a free slot, nearest first.

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Server settings (449)
advlights_legacy0
advresizer_clamp0
ai_disabled0
ai_ignoreplayers0
bmswep_disablepickupanims0
bmswep_disablesprintanims0
bmswep_gausschargepushscalemul1
bmswep_gausspushscalemul1
coop0
crate_ammo_health25
crate_ammo_lootpoolsizemax4
crate_ammo_lootpoolsizemin2
crate_health_health25
crate_health_lootpoolsizemax3
crate_health_lootpoolsizemin2
crate_rations_health25
crate_rations_lootpoolsizemax4
crate_rations_lootpoolsizemin2
deathmatch1
decalfrequency10
drgbase_ai_hearing1
drgbase_ai_omniscient0
drgbase_ai_patrol1
drgbase_ai_radius5000
drgbase_ai_sight1
drgbase_avoid_obstacles1
drgbase_compute_delay0.100000
drgbase_debug_animations0
drgbase_give_weapons1
drgbase_multiplier_damage_npc1
drgbase_multiplier_damage_players1
drgbase_multiplier_health1
drgbase_multiplier_speed1
drgbase_possession_allow_lockon1
drgbase_possession_enable1
drgbase_possession_targetall1
drgbase_precache_models1
drgbase_precache_sounds1
drgbase_projectile_tickrate-1
drgbase_ragdoll_collisions_disabled0
drgbase_ragdoll_fadeout3
drgbase_remove_dead0
drgbase_remove_ragdolls-1
drgbase_update_luminosity1
glide_allow_gravity_gun_punt0
glide_blast_damage_multiplier1
glide_bullet_damage_multiplier1
glide_flare_launcher_max_force3000
glide_flare_launcher_min_delay5.000000
glide_gib_enable_collisions1
glide_gib_lifetime8
glide_global_damage_multiplier1
glide_missile_launcher_max_damage200
glide_missile_launcher_max_lifetime10
glide_missile_launcher_max_radius500
glide_missile_launcher_min_delay0.500000
glide_pacifist_mode0
glide_physics_damage_multiplier1
glide_player_collision_damage_multiplier0.500000
glide_projectile_launcher_max_damage200
glide_projectile_launcher_max_lifetime10
glide_projectile_launcher_max_radius500
glide_projectile_launcher_min_delay0.500000
glide_ragdoll_enable1
glide_ragdoll_max_time10
glide_repair_ray_max_capacity600
glide_repair_ray_output_per_second50
glide_repair_ray_refill_per_second10
glide_turret_explosive_allow1
glide_turret_max_damage50
glide_turret_min_delay0.020000
glide_world_physics_damage_multiplier1
has_pac31
has_pac3_editor1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxanimprops8
sbox_maxballoons10
sbox_maxbuttons20
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects50
sbox_maxemitters5
sbox_maxglide_engine_stream_chips3
sbox_maxglide_flare_launchers3
sbox_maxglide_missile_launchers5
sbox_maxglide_projectile_launchers5
sbox_maxglide_repair_rays3
sbox_maxglide_standalone_turrets5
sbox_maxglide_trailers5
sbox_maxglide_vehicles5
sbox_maxhoverballs20
sbox_maxitem_ammo_crates10
sbox_maxitem_item_crates8
sbox_maxlamps20
sbox_maxlights5
sbox_maxnpcs10
sbox_maxpeplus10
sbox_maxprop_doors10
sbox_maxprop_thumpers10
sbox_maxprops150
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters30
sbox_maxvehicles6
sbox_maxwheels20
sbox_noclip0
sbox_persistix_ixhl2rp
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_advmat1
toolmode_allow_advresizer1
toolmode_allow_animprops1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drgbase_tool_damage1
toolmode_allow_drgbase_tool_disableai1
toolmode_allow_drgbase_tool_faction1
toolmode_allow_drgbase_tool_godmode1
toolmode_allow_drgbase_tool_info1
toolmode_allow_drgbase_tool_mover1
toolmode_allow_drgbase_tool_mover_delayed1
toolmode_allow_drgbase_tool_notarget1
toolmode_allow_drgbase_tool_omniscient1
toolmode_allow_drgbase_tool_relationship_simple1
toolmode_allow_drgbase_tool_scale1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_env_headcrabcanister1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_glide_bullet_proof_tires1
toolmode_allow_glide_engine_stream1
toolmode_allow_glide_flare_launcher1
toolmode_allow_glide_make_amphibious1
toolmode_allow_glide_material1
toolmode_allow_glide_misc_sounds1
toolmode_allow_glide_missile_launcher1
toolmode_allow_glide_projectile_launcher1
toolmode_allow_glide_ragdoll_disabler1
toolmode_allow_glide_repair_ray1
toolmode_allow_glide_transmission_editor1
toolmode_allow_glide_turret1
toolmode_allow_glide_water_driving1
toolmode_allow_glide_wheel_editor1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_improved_overlay1
toolmode_allow_inflator1
toolmode_allow_item_ammo_crate1
toolmode_allow_item_charger_spawner1
toolmode_allow_item_item_crate1
toolmode_allow_ix_nav_cover1
toolmode_allow_ix_npc_free_move1
toolmode_allow_ladder1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_matcolor1
toolmode_allow_material1
toolmode_allow_modelmanipulator1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_particlecontrol1
toolmode_allow_particlecontrol_proj1
toolmode_allow_particlecontrol_tracer1
toolmode_allow_peplus_attacher1
toolmode_allow_peplus_creator1
toolmode_allow_permaall1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_prop_door1
toolmode_allow_prop_thumper1
toolmode_allow_propdescription1
toolmode_allow_pulley1
toolmode_allow_rat1
toolmode_allow_rb655_easy_animation1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_rb655_easy_bonemerge1
toolmode_allow_rb655_easy_inspector1
toolmode_allow_remover1
toolmode_allow_removeradvanced1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_streamradio1
toolmode_allow_streamradio_gui_color_global1
toolmode_allow_streamradio_gui_color_individual1
toolmode_allow_streamradio_gui_skin1
toolmode_allow_submaterial1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_unbreakable1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
toolmode_allow_z_npc_nav_debug1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Password protected · Dedicated · Windows · History since Oct 29, 2026