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My Garry's Mod Server

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gm_ragdoll_slaughter_v6Sandbox
0/32 playing now
UnrankedRanks count real players only
99% uptime, 7 days (99% over 30)
🇺🇸 Piscataway, New Jersey, United States · 451 mi away checked 3 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

0163223:2305:2311:2317:2323:23Nov 6 00:18 UTC · 0 playersNov 6 01:23 UTC · 0 playersNov 6 02:26 UTC · 0 playersNov 6 03:27 UTC · 0 playersNov 6 04:20 UTC · 0 playersNov 6 05:21 UTC · 0 playersNov 6 06:22 UTC · 0 playersNov 6 07:21 UTC · 0 playersNov 6 08:22 UTC · 0 playersNov 6 09:22 UTC · 0 playersNov 6 10:22 UTC · 0 playersNov 6 11:21 UTC · 0 playersNov 6 12:21 UTC · 0 playersNov 6 13:21 UTC · 0 playersNov 6 14:21 UTC · 0 playersNov 6 15:21 UTC · 0 playersNov 6 16:22 UTC · 0 playersNov 6 17:20 UTC · 0 playersNov 6 18:17 UTC · 0 playersNov 6 19:22 UTC · 0 playersNov 6 20:22 UTC · 0 playersNov 6 21:18 UTC · 0 playersNov 6 22:19 UTC · 0 playersNov 6 23:19 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Not ranked in the last 30 days.

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

No players recorded yet.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Nothing yet

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

No players recorded yet.

Maps

Share of the last 7 days, by hourly samples

More like this

Players checked against their player lists, with a free slot, nearest first.

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Server settings (417)
ai_disabled0
ai_ignoreplayers0
coop0
darkest_hours_sprintbear_omniscience0
darkest_hours_sprintbear_speed_multiplier1.000000
db_enable_addon1
db_lockopen1
deathmatch1
decalfrequency10
drgbase_ai_hearing1
drgbase_ai_omniscient0
drgbase_ai_patrol1
drgbase_ai_radius5000
drgbase_ai_sight1
drgbase_avoid_obstacles1
drgbase_compute_delay0.100000
drgbase_debug_animations0
drgbase_give_weapons1
drgbase_multiplier_damage_npc1
drgbase_multiplier_damage_players1
drgbase_multiplier_health1
drgbase_multiplier_speed1
drgbase_possession_allow_lockon1
drgbase_possession_enable1
drgbase_possession_targetall1
drgbase_precache_models1
drgbase_precache_sounds1
drgbase_projectile_tickrate-1
drgbase_ragdoll_collisions_disabled0
drgbase_ragdoll_fadeout3
drgbase_remove_dead0
drgbase_remove_ragdolls-1
drgbase_update_luminosity1
gb5_decals1
gb5_easyuse1
gb5_fragility1
gb5_maxforcefield_range10
gb5_nmrih_zombies0
gb5_nuclear_emp1
gb5_nuclear_fallout1
gb5_nuclear_vaporisation1
gb5_nuke_light1
gb5_realistic_sound1
gb5_safeemp1
gb5_shockwave_unfreeze1
gb5_sound_shake1
gb5_sound_speed0
gb5_zombie_strength0
lua_strict0
mc_admin_only0
mc_autosave0
mc_binary_chunk_patch1
mc_binary_net_profile0
mc_block_damage1
mc_block_damage_decay5
mc_block_explosion_fx_limit16
mc_block_explosion_max_blocks4096
mc_block_explosion_max_radius8
mc_block_explosion_scale0.040000
mc_block_health_scale20
mc_block_updates_enabled1
mc_bulk_collision_chunks_per_interval1
mc_bulk_collision_interval0.120000
mc_chunk_http_base_url
mc_chunk_http_enabled0
mc_chunk_store_frame_ms3
mc_chunk_store_loads_per_tick8
mc_chunk_store_part_cache8
mc_chunk_streaming0
mc_client_collision_aim_radius1
mc_cluster_collision_inset0.500000
mc_cluster_health_per_block4
mc_cluster_mass_per_block10
mc_cluster_max_blocks8191
mc_cluster_max_convexes64
mc_cluster_max_extent96
mc_cluster_max_per_player8
mc_cluster_merge_cells8
mc_cluster_public0
mc_collision_aim_distance18688
mc_daycycle1
mc_daycycle_follow_atmos0
mc_daycycle_paused0
mc_fill_batch_cells4096
mc_fill_batch_chunks16
mc_fill_batch_interval0.050000
mc_fill_max100000
mc_import_max0
mc_large_world_chunk_threshold2048
mc_large_world_lazy_load0
mc_max_blocks0
mc_preset_max_blocks100000
mc_preset_public0
mc_reach182.500000
mc_save_public0
mc_server_collision1
mc_server_collision_aabb_padding36.500000
mc_server_collision_aim_radius1
mc_server_collision_chunk_span0
mc_server_collision_hot_span2
mc_server_collision_lookahead_max4
mc_server_collision_lookahead_time0.500000
mc_stream_chunk_span_xy8
mc_stream_chunk_span_z0
mc_stream_columns_per_batch1
mc_stream_interval0.300000
mc_stream_max_patch_cells32768
mc_stream_max_patch_chunks16
mc_stream_unload_margin2
mc_sync_frame_ms4
mc_sync_inflight_limit32768
mc_sync_messages_per_tick4
mc_sync_reliable_budget3400
mc_use_interact1
mc_workshop_manage0
mc_world_limit1024
mediaplayer_allow_webpages0
mediaplayer_spatial_hear_radius1800
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
pk_pill_admin_restrict1
pm_mrc_vyse_aveline_set0
pm_mrc_vyse_aveline_sit0
pm_mrc_vyse_aveline_view0
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons9999
sbox_maxbuttons9999
sbox_maxcameras9999
sbox_maxconstraints9999
sbox_maxdynamite9999
sbox_maxeffects9999
sbox_maxemitters9999
sbox_maxhoverballs9999
sbox_maxlamps9999
sbox_maxlights9999
sbox_maxnpcs9999
sbox_maxprops9999
sbox_maxragdolls9999
sbox_maxropeconstraints9999
sbox_maxsents9999
sbox_maxthrusters9999
sbox_maxvehicles9999
sbox_maxwheels9999
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_drc_allowdebug0
sv_drc_attachments_autounlock1
sv_drc_attachments_disallowmodification0
sv_drc_disable_crosshairs0
sv_drc_disable_distgunfire0
sv_drc_disable_thirdperson0
sv_drc_disable_thirdperson_freelook0
sv_drc_force_sprint0
sv_drc_forcebasegameammo0
sv_drc_funnyplayercorpses0
sv_drc_infiniteammo0
sv_drc_inspect_hideHUD0
sv_drc_inspections1
sv_drc_movement1
sv_drc_movesounds1
sv_drc_passives1
sv_drc_playerrep_disallow0
sv_drc_playerrep_tweakonly0
sv_drc_soundtime_disabled0
sv_drc_spreadstyle0
sv_drc_viewdrag1
sv_drc_voicesets_noanimations0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_ragdollblood_decalfromanydamage0
sv_ragdollblood_decalsenable1
sv_ragdollblood_effectimpactenable1
sv_ragdollblood_enable1
sv_ragdollblood_impactfromanydamage0
sv_ragdollblood_redbloodblacklistmodels/hunter.mdl
sv_ragdollblood_redbloodwhitelist
sv_ragdollblood_whitebloodblacklist
sv_ragdollblood_whitebloodwhitelistmodels/combine_strider.mdl models/combine_dropship.mdl models/hunter.mdl
sv_ragdollblood_yellowbloodblacklist
sv_ragdollblood_yellowbloodwhitelist
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_bmb_debug1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drc_colour1
toolmode_allow_drgbase_tool_damage1
toolmode_allow_drgbase_tool_disableai1
toolmode_allow_drgbase_tool_faction1
toolmode_allow_drgbase_tool_godmode1
toolmode_allow_drgbase_tool_info1
toolmode_allow_drgbase_tool_mover1
toolmode_allow_drgbase_tool_notarget1
toolmode_allow_drgbase_tool_omniscient1
toolmode_allow_drgbase_tool_relationship_simple1
toolmode_allow_drgbase_tool_scale1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_mediaplayer_mimic1
toolmode_allow_mediaplayer_spatial1
toolmode_allow_mortality_apply_decay1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
vj_avp_bosstheme_a0
vj_avp_bosstheme_m0
vj_avp_bosstheme_p0
vj_avp_fatalities0
vj_avp_fatalities_lowhp1
vj_avp_flashlight0
vj_avp_kseries_ally0
vj_avp_pred_info1
vj_avp_predmobile1
vj_avp_survival_bots1
vj_avp_survival_kseries0
vj_avp_survival_maxbots0
vj_avp_survival_plybots0
vj_avp_survival_respawn1
vj_avp_xenostealth1

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026