Top Garry's Mod servers
Offline ✓ Real players Garry's Mod Sandbox

happy halloween

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Players checked against their player lists, with a free slot, nearest first.

All Garry's Mod sandbox servers
PlayersServer NameGameMapLocation Actions
27/53 NPC Zombies Vs. Players
193.243.190.18:27015
Garry's Mod gm_graveltown 🇺🇸 Chicago, IL
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5/32 Buildstruct - Starfalling
74.91.116.104:27015
Garry's Mod gm_buildstruct 🇺🇸 New York, NY
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5/64 [CFC] Build/Kill
193.243.190.206:27015
Garry's Mod gm_excess_island_night 🇺🇸 Chicago, IL
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3/67 AV Sandbox 🗣 the sovereign server
193.243.190.109:27015
Garry's Mod gm_construct 🇺🇸 Chicago, IL
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3/32 1 bot Bloody Sandbox | Gore | Arc9 | Glide | PAC
193.243.190.230:27085
Garry's Mod gm_flatgrass 🇺🇸 Chicago, IL
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3/60 [US#1] Official Dylan's Hide And Seek - Season 12
74.91.116.36:27015
Garry's Mod gm_city10_final 🇺🇸 New York, NY
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3/6 when last seen
#1,040 of 3,308 Garry's Mod servers
22% uptime, 7 days (22% over 30)
🇨🇦 Montreal, Quebec, Canada · 612 mi away checked about 19 hours ago

Players

Human players each hour, bots excluded. Times are UTC.

03611:3617:3623:3605:3611:36Nov 5 16:17 UTC · didn't answer

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 8Oct 23Nov 6#1#1,040Nov 1 · #795 of 2,642Nov 2 · #873 of 2,869Nov 3 · #967 of 3,062Nov 4 · #1,038 of 3,221Nov 5 · #1,040 of 3,308

Players per day

Different people seen each day: returning, first time (since Nov 1). Last 30 days.

Oct 8Oct 23Nov 603Nov 1 · 3 players, 3 new

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 8Oct 23Nov 60m6h 27mNov 1 · 6h 27m

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

NameScoreTime
moshi 10 3h 13m
A random bum 4 3h 11m
UM1 6 3h 09m

As of 5 days ago.

Most time played

Last 30 days

  1. 1UM12h 09m
  2. 2A random bum2h 09m
  3. 3moshi2h 09m

Maps

Share of the last 7 days, by hourly samples

Server settings (398)
Beatrun_AllowEntitiesSpawn1
Beatrun_AllowPropSpawn1
Beatrun_AllowWeaponSpawn1
Beatrun_DebugSpawnLogs0
Beatrun_DisableOverdrive0
Beatrun_Disarm1
Beatrun_Dropkick1
Beatrun_HealthRegen1
Beatrun_InfectionGameTime180
Beatrun_InfectionStartTime10
Beatrun_KickGlitch2
Beatrun_LeRealisticClimbing0
Beatrun_LedgeGrabDamage0
Beatrun_PuristModeForce0
Beatrun_PuristWallrun1
Beatrun_QuakeJump1
Beatrun_RandomLoadoutsbeatrun
Beatrun_RollSpeedLoss1
Beatrun_SideStep1
Beatrun_SpeedLimit325
Beatrun_Totsugeki1
Beatrun_TotsugekiAudio1
Beatrun_TotsugekiDir0
Beatrun_TotsugekiHeading0
Beatrun_TotsugekiSpam0
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency10
drgbase_ai_hearing1
drgbase_ai_omniscient0
drgbase_ai_patrol1
drgbase_ai_radius5000
drgbase_ai_sight1
drgbase_avoid_obstacles1
drgbase_compute_delay0.1
drgbase_debug_animations0
drgbase_give_weapons1
drgbase_multiplier_damage_npc1
drgbase_multiplier_damage_players1
drgbase_multiplier_health1
drgbase_multiplier_speed1
drgbase_possession_allow_lockon1
drgbase_possession_enable1
drgbase_possession_targetall1
drgbase_precache_models1
drgbase_precache_sounds1
drgbase_projectile_tickrate-1
drgbase_ragdoll_collisions_disabled0
drgbase_ragdoll_fadeout3
drgbase_remove_dead0
drgbase_remove_ragdolls-1
drgbase_update_luminosity1
dynamic_blood_splatter_enable_mod1
dynamic_blood_splatter_predict1
glide_allow_gravity_gun_punt0
glide_blast_damage_multiplier1
glide_bullet_damage_multiplier1
glide_flare_launcher_max_force3000
glide_flare_launcher_min_delay5.0
glide_gib_enable_collisions1
glide_gib_lifetime8
glide_global_damage_multiplier1
glide_missile_launcher_max_damage200
glide_missile_launcher_max_lifetime10
glide_missile_launcher_max_radius500
glide_missile_launcher_min_delay0.5
glide_pacifist_mode0
glide_physics_damage_multiplier1
glide_player_collision_damage_multiplier0.5
glide_projectile_launcher_max_damage200
glide_projectile_launcher_max_lifetime10
glide_projectile_launcher_max_radius500
glide_projectile_launcher_min_delay0.5
glide_ragdoll_enable1
glide_ragdoll_max_time10
glide_repair_ray_max_capacity600
glide_repair_ray_output_per_second50
glide_repair_ray_refill_per_second10
glide_turret_explosive_allow1
glide_turret_max_damage50
glide_turret_min_delay0.02
glide_world_physics_damage_multiplier1
ho_enabled1
ho_fog_adaptive1
ho_fog_adaptive_ratio10
ho_fog_b127
ho_fog_dist6000
ho_fog_enabled1
ho_fog_g127
ho_fog_r127
lua_strict0
mgbase_sv_customization1
mgbase_sv_customization_limit0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextgenblood4_stream_cooldown_max2
nextgenblood4_stream_cooldown_min1
nextlevel
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons200
sbox_maxbuttons200
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite200
sbox_maxeffects200
sbox_maxemitters200
sbox_maxglide_engine_stream_chips3
sbox_maxglide_flare_launchers3
sbox_maxglide_missile_launchers5
sbox_maxglide_projectile_launchers5
sbox_maxglide_repair_rays3
sbox_maxglide_standalone_turrets5
sbox_maxglide_trailers5
sbox_maxglide_vehicles5
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights200
sbox_maxnpcs200
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles200
sbox_maxwheels200
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
soundlist_usedefaultsounds0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats1
sv_drc_allowdebug0
sv_drc_attachments_autounlock1
sv_drc_attachments_disallowmodification0
sv_drc_disable_crosshairs0
sv_drc_disable_distgunfire0
sv_drc_disable_thirdperson0
sv_drc_disable_thirdperson_freelook0
sv_drc_force_sprint0
sv_drc_forcebasegameammo0
sv_drc_funnyplayercorpses0
sv_drc_infiniteammo0
sv_drc_inspect_hideHUD0
sv_drc_inspections1
sv_drc_movement1
sv_drc_movesounds1
sv_drc_passives1
sv_drc_playerrep_disallow0
sv_drc_playerrep_tweakonly0
sv_drc_soundtime_disabled0
sv_drc_spreadstyle0
sv_drc_viewdrag1
sv_drc_voicesets_noanimations0
sv_footsteps1
sv_friction8
sv_gravity600
sv_greens_attackindicator_enable1
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.05
sv_tfa_damage_mult_min0.95
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.65
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.65
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.5
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
sv_weapon_switch_anim1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drc_colour1
toolmode_allow_drgbase_tool_damage1
toolmode_allow_drgbase_tool_disableai1
toolmode_allow_drgbase_tool_faction1
toolmode_allow_drgbase_tool_godmode1
toolmode_allow_drgbase_tool_info1
toolmode_allow_drgbase_tool_mover1
toolmode_allow_drgbase_tool_notarget1
toolmode_allow_drgbase_tool_omniscient1
toolmode_allow_drgbase_tool_relationship_simple1
toolmode_allow_drgbase_tool_scale1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_glide_bullet_proof_tires1
toolmode_allow_glide_engine_stream1
toolmode_allow_glide_flare_launcher1
toolmode_allow_glide_make_amphibious1
toolmode_allow_glide_material1
toolmode_allow_glide_misc_sounds1
toolmode_allow_glide_missile_launcher1
toolmode_allow_glide_projectile_launcher1
toolmode_allow_glide_ragdoll_disabler1
toolmode_allow_glide_repair_ray1
toolmode_allow_glide_transmission_editor1
toolmode_allow_glide_turret1
toolmode_allow_glide_water_driving1
toolmode_allow_glide_wheel_editor1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_lvs_route1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_measure1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
xdebc_hp10
xdebc_nailhp5

Version 2026.04.29 · VAC secured · Password protected · Dedicated · Linux · History since Nov 1, 2026