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Mondial-Studio.fr | Half-Life²: RP | Cité 01

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rp_nycity_dayRoleplay
0/64 playing now
#2,785 of 3,081 Garry's Mod servers
99% uptime, 7 days (99% over 30)
🇫🇷 Gravelines, Hauts-de-France, France · 3,960 mi away checked about 1 hour ago

Players

Human players each hour, bots excluded. Times are UTC.

0326419:1301:1307:1313:1319:13Nov 3 19:18 UTC · 0 playersNov 3 20:17 UTC · 0 playersNov 3 21:22 UTC · 0 playersNov 3 22:28 UTC · 0 playersNov 3 23:26 UTC · 0 playersNov 4 00:18 UTC · 0 playersNov 4 01:17 UTC · 0 playersNov 4 02:19 UTC · 0 playersNov 4 03:19 UTC · 0 playersNov 4 04:16 UTC · 0 playersNov 4 05:20 UTC · 0 playersNov 4 06:20 UTC · 0 playersNov 4 07:20 UTC · 0 playersNov 4 08:19 UTC · 0 playersNov 4 09:19 UTC · 0 playersNov 4 10:16 UTC · 0 playersNov 4 11:19 UTC · 0 playersNov 4 12:19 UTC · 0 playersNov 4 13:17 UTC · 0 playersNov 4 14:18 UTC · 0 playersNov 4 15:18 UTC · 0 playersNov 4 16:19 UTC · 0 playersNov 4 17:19 UTC · 0 playersNov 4 18:18 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#2,785Oct 30 · #1,426 of 1,603Oct 31 · #1,708 of 2,081Nov 1 · #2,328 of 2,642Nov 2 · #2,553 of 2,869Nov 3 · #2,756 of 3,064Nov 4 · #2,785 of 3,081

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 401Oct 30 · 1 player, 1 newOct 31 · 1 player, 0 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Fridays at 18:00, 1 real player on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 6Oct 21Nov 40m1h 11mOct 30 · 25mOct 31 · 1h 11m

Downtime

Times it stopped answering our hourly checks in the last 30 days.

It answered every check in the last 30 days.

Online now

Nobody is listed on this server right now.

Most time played

Last 30 days

  1. 1Canvenante1h 35m

Maps

Share of the last 7 days, by hourly samples

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Server settings (417)
_discord_ownerid76561198037659692
ai_disabled0
ai_ignoreplayers0
cc_afk_exempt_admins1
cc_afk_kick1
cc_afk_kick_time600
cc_afk_time180
cc_billard_bot_niveau3
cc_fov_force77.5
cc_freeze_max600
cc_freeze_persist1
cc_insigne_gold_credits100
cc_insigne_gold_value5
cc_insigne_needed10
cc_pac_bugpinky1
cc_pac_chasse1
cc_pac_noms1
cc_pac_prix5
cc_pac_texte_vo0
cc_pac_xp_div500
cc_pac_xp_jour200
cc_pac_xp_max40
cc_physgun_carry_lock1
cc_radio_enabled1
cc_radio_passive_chance30
cc_radio_rayon700
cc_ragcleanup_enabled1
cc_ragcleanup_fade3
cc_ragcleanup_max25
cc_ragcleanup_max_corps60
cc_ragcleanup_nocollide1
cc_ragcleanup_time120
cc_revive_giveback_life1
cc_revive_heal100
cc_revive_window300
cc_sit_zoff0
cc_stat_max80
cc_xp_base100
cc_xp_enabled1
cc_xp_growth1.500000
cc_xp_max_level0
cc_xp_playtime_amount10
cc_xp_playtime_interval300
coop0
deathmatch1
decalfrequency12
enhanced_dmg_amt_drowning10
enhanced_dmg_amt_drowning_recovery10
enhanced_dmg_armHitDropChance15
enhanced_dmg_characterTickFreq90
enhanced_dmg_debug0
enhanced_dmg_dmg_bullet1
enhanced_dmg_dmg_drowning_NPCs1
enhanced_dmg_dmg_drowning_players1
enhanced_dmg_dmg_fall_NPCs1
enhanced_dmg_dmg_fall_players1
enhanced_dmg_dmg_knife1
enhanced_dmg_dmg_laser1
enhanced_dmg_dmg_melee1
enhanced_dmg_dmg_physgun1
enhanced_dmg_dropWeaponOnHitArm_NPCs0
enhanced_dmg_dropWeaponOnHitArm_players0
enhanced_dmg_dropWeaponOnHitHand_NPCs0
enhanced_dmg_dropWeaponOnHitHand_players0
enhanced_dmg_drownInterval1
enhanced_dmg_drownRecoverInterval1
enhanced_dmg_drownRecoverTimer10
enhanced_dmg_drownTimer10
enhanced_dmg_drowning_recovery1
enhanced_dmg_enableSounds_NPCs0
enhanced_dmg_enableSounds_players0
enhanced_dmg_enabled1
enhanced_dmg_enabled_NPCs1
enhanced_dmg_enabled_players1
enhanced_dmg_handHitDropChance25
enhanced_dmg_in_vehicle1
enhanced_dmg_legSlowDownPercent40
enhanced_dmg_legSlowDownTime4
enhanced_dmg_minLegSlowDownDmg5
enhanced_dmg_min_fall500
enhanced_dmg_scale_arm0.500000
enhanced_dmg_scale_chest1.250000
enhanced_dmg_scale_fall0.075000
enhanced_dmg_scale_groin2
enhanced_dmg_scale_hand0.250000
enhanced_dmg_scale_head3
enhanced_dmg_scale_leg0.500000
enhanced_dmg_scale_stomach1
enhanced_dmg_slowDownOnHitLeg1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons10
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdoors5
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters5
sbox_maxhoverballs10
sbox_maxlamps10
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters10
sbox_maxvehicles20
sbox_maxwheels10
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cc_allure1
sv_cc_allure_appuimin2
sv_cc_allure_entretien0.45
sv_cc_allure_fenetre0.35
sv_cc_allure_grace0.35
sv_cc_anticoup1
sv_cc_arc1
sv_cc_arc_jogging100
sv_cc_arc_malus0
sv_cc_arc_marche125
sv_cc_arc_sprint125
sv_cc_cam3e1
sv_cc_cam_cadre8
sv_cc_cam_champ0
sv_cc_cam_distance75
sv_cc_cam_epaule20
sv_cc_cam_epaule_bascule1
sv_cc_cam_epaule_distance60
sv_cc_cam_etroit0.80
sv_cc_cam_inertie8
sv_cc_cam_interieur0.80
sv_cc_cam_marge3
sv_cc_cam_plafond36
sv_cc_cam_pvs0
sv_cc_cam_tangage70
sv_cc_cam_vie1
sv_cc_cam_visee1
sv_cc_loco1
sv_cc_loco_a1
sv_cc_loco_arret_pas0.5
sv_cc_loco_arret_rapide0
sv_cc_loco_arret_tournant0
sv_cc_loco_arret_vitesse1
sv_cc_loco_boucle_max1.5
sv_cc_loco_boucle_min0.6
sv_cc_loco_cap_arcs1
sv_cc_loco_cap_seuil0.5
sv_cc_loco_demitour_pas1
sv_cc_loco_demitour_seuil157
sv_cc_loco_demitour_vitesse1.3
sv_cc_loco_depart_suivi1
sv_cc_loco_depart_vitesse1.3
sv_cc_loco_echelle1
sv_cc_loco_entree_continue1
sv_cc_loco_familleshomme
sv_cc_loco_fondus_gta1
sv_cc_loco_interruption1
sv_cc_loco_l2a1
sv_cc_loco_lissage0.0333
sv_cc_loco_modeles
sv_cc_loco_ordre1
sv_cc_loco_recalage0.015
sv_cc_loco_recalage_delai0.15
sv_cc_loco_relance_arret1
sv_cc_loco_relance_vitesse30
sv_cc_loco_repli_frein1.2
sv_cc_loco_ressort1
sv_cc_loco_rotation540
sv_cc_loco_sortie1
sv_cc_loco_tape0.2
sv_cc_loco_virage_seuil25
sv_cc_loco_virage_vitesse1.2
sv_cc_saut1
sv_cc_saut_memoire0.15
sv_cc_saut_mvt0.20
sv_cc_saut_place0.22
sv_cc_tete1
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate10
sv_noclipspeed10
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_st_uselookups0
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled0
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu0
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer0
sv_tfa_crosshair_showplayerteam0
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod0
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming0
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_nmrih_flashlight_required0
sv_tfa_nmrih_fx_fext_override-1
sv_tfa_nmrih_fx_tnt1
sv_tfa_nmrih_melee_multiplier1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_cc_porte1
toolmode_allow_cc_porte_verrou1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_door1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_headcrabcanister1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_nocollideworld1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_prop_npc_crate1
toolmode_allow_pulley1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_stacker1
toolmode_allow_teleporter_adv1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_trigger1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weight1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026