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Online ✓ Real players Garry's Mod Sandbox

Zity17 | HL2-ZCITY|PVE|PVP|discord.gg/7YvxJU4fM6

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gm_boreasSandbox
0/32 playing now, plus 5 bots
#1,474 of 2,923 Garry's Mod servers
99% uptime, 7 days (99% over 30)
🇩🇪 Falkenstein, Saxony, Germany checked 18 minutes ago

Players

Human players each hour, bots excluded. Times are UTC.

0163214:3820:3802:3808:3814:38Nov 3 15:16 UTC · 0 playersNov 3 16:18 UTC · 0 playersNov 3 17:16 UTC · 0 playersNov 3 18:17 UTC · 0 playersNov 3 19:16 UTC · 0 playersNov 3 20:16 UTC · 0 playersNov 3 21:21 UTC · 0 playersNov 3 22:21 UTC · 0 playersNov 3 23:19 UTC · 0 playersNov 4 00:20 UTC · 0 playersNov 4 01:18 UTC · 0 playersNov 4 02:19 UTC · 0 playersNov 4 03:19 UTC · 0 playersNov 4 04:19 UTC · 0 playersNov 4 05:20 UTC · 0 playersNov 4 06:15 UTC · 0 playersNov 4 07:18 UTC · 0 playersNov 4 08:18 UTC · 0 playersNov 4 09:18 UTC · 0 playersNov 4 10:18 UTC · 0 playersNov 4 11:17 UTC · 0 playersNov 4 12:18 UTC · 0 playersNov 4 13:16 UTC · 0 playersNov 4 14:20 UTC · 0 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 6Oct 21Nov 4#1#1,547Oct 29 · #463 of 606Oct 30 · #1,100 of 1,603Oct 31 · #1,495 of 2,081Nov 1 · #1,547 of 2,642Nov 2 · #1,389 of 2,869Nov 3 · #1,539 of 3,062Nov 4 · #1,474 of 2,923

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 6Oct 21Nov 4094Oct 29 · 18 players, 18 newOct 30 · 52 players, 49 newOct 31 · 94 players, 90 newNov 1 · 23 players, 16 newNov 2 · 74 players, 61 newNov 3 · 80 players, 55 newNov 4 · 76 players, 46 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Mondays at 00:00, 3 real players on average.

Downtime

Times it stopped answering our hourly checks in the last 30 days.

Online now

NameScoreTime
Olga Urban 0 14h
Lena Tomic 0 14h
Nikolai Zeman 0 14h
Stefan Fischer 0 14h
Marek Cerny 0 14h
Sonja Cerny 0 14h
Yuri Sokol 0 14h
Anton Ivanov 0 14h

As of 8 minutes ago.

Most time played

Last 30 days

  1. 1PsychoticBuggy8h 34m
  2. 2Viktor Kral5h 00m
  3. 3Radek Urban4h 00m
  4. 4Olga Kral3h 59m
  5. 5Marta Orlov3h 00m
  6. 6Radek Rybar3h 00m
  7. 7Josef Kovac3h 00m
  8. 8Yuri Sokol3h 00m
  9. 9Anton Dvorak3h 00m
  10. 10Vera Vacek3h 00m

Maps

Share of the last 7 days, by hourly samples

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Players checked against their player lists, with a free slot, nearest first.

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Server settings (567)
ai_disabled0
ai_ignoreplayers0
ar_AbsoluteTraceDepth8192
ar_DecayDuration3.000000
ar_EnableTumble1
ar_EnableWoundGrab1
ar_Expressions1
ar_FatalHeadshot0
ar_FootLockStrength0.950000
ar_GrabTime5
ar_GroundStickDistance5
ar_HandsAnimation1
ar_HipTargetHeight50
ar_MaxSlopeAngle45
ar_MaxStepDownHeight80
ar_MaxStepUpHeight18
ar_MaxVelocityClamp350
ar_MinFootSeparation10
ar_MinMovementSpeed15
ar_MinStepInterval0.250000
ar_PredictionTime0.350000
ar_PushDuration2
ar_PushPeakForce100
ar_RaycastDistance200
ar_SearchHeightBuffer25
ar_StationaryThreshold15
ar_StepHeight20
ar_StepTriggerBackward15
ar_StepTriggerForward15
ar_StepTriggerSide15
ar_TimeBeforeDecay4.000000
ar_TumbleSpeed45
ar_VelocitySmoothing10
ar_enableCrawling1
ar_enableHoldEnv1
ar_enabled1
ar_enabled_npcs1
ar_enabled_players0
ar_headshot_force3000
ar_headshot_torque1500
ar_holdenv_cooldown3
ar_holdenv_max_dist15
ar_holdenv_max_grabs2
ar_holdenv_max_hold2
ar_holdenv_min_dist5
ar_holdenv_min_hold1
ar_holdenv_release_vel200
ar_holdenv_search_radius15
ar_hs_death_delay4.000000
ar_hs_limp_str1.500000
ar_hs_limp_time1.800000
ar_hs_stiff_str4.000000
ar_hs_stiff_time0.650000
ar_hs_twitch_amp80
ar_hs_twitch_speed150
ar_hs_twitch_str3.000000
ar_hs_twitch_time5.000000
ar_max_physics_force3500
ar_tumble_chaos1.000000
ar_tumble_lift0.500000
ar_tumble_minspeed35
ar_tumble_torque5000
ar_uprightForce0
burn_arm_force57
burn_calf_force100
burn_strength4.500000
cai_accuracy0.140000
cai_aggression0.310000
cai_comms1
cai_cornerpush0
cai_cover1
cai_danger_avoid1
cai_darkness1
cai_debug0
cai_debug_rays1
cai_debug_role
cai_debug_transitions0
cai_difficulty1
cai_enabled1
cai_flanking1
cai_flashlight1
cai_formations1
cai_friendlyfire_avoid1
cai_hold_unknown1
cai_hurt_react1
cai_max_managed150
cai_meleepanic1
cai_memory1
cai_morale1
cai_move_shoot1
cai_npc_flashlights1
cai_npc_light_fov50
cai_npc_light_shadows0
cai_npc_regen0
cai_patrol1
cai_performance_mode0
cai_search1
cai_simfire1
cai_soundintel1
cai_suppression1
cai_vj_enabled0
cai_voice1
cai_voice_chance0.750000
cai_voice_cooldown4
cai_voice_interrupt0
cai_voice_maxdist2000
cai_voice_volume1
cai_wallbang1
cai_weaponintel1
coop0
deathmatch1
decalfrequency10
glide_allow_gravity_gun_punt0
glide_blast_damage_multiplier1
glide_bullet_damage_multiplier1
glide_flare_launcher_max_force3000
glide_flare_launcher_min_delay5.000000
glide_gib_enable_collisions1
glide_gib_lifetime8
glide_global_damage_multiplier1
glide_missile_launcher_max_damage200
glide_missile_launcher_max_lifetime10
glide_missile_launcher_max_radius500
glide_missile_launcher_min_delay0.500000
glide_pacifist_mode0
glide_physics_damage_multiplier1
glide_player_collision_damage_multiplier0.500000
glide_projectile_launcher_max_damage200
glide_projectile_launcher_max_lifetime10
glide_projectile_launcher_max_radius500
glide_projectile_launcher_min_delay0.500000
glide_ragdoll_enable0
glide_ragdoll_max_time10
glide_repair_ray_max_capacity600
glide_repair_ray_output_per_second50
glide_repair_ray_refill_per_second10
glide_turret_explosive_allow1
glide_turret_max_damage50
glide_turret_min_delay0.020000
glide_world_physics_damage_multiplier1
hg_aimtoshoot0
hg_allow_gopro0
hg_allow_gopro_pos0
hg_bulletholes0
hg_coolhands0
hg_divejump0
hg_fake_stamina1
hg_fallonsideland0
hg_giveammomul0
hg_hungersystem0
hg_inertiaenabled0
hg_inertiamul1
hg_infstamina0
hg_ixanims0
hg_loadcontent1
hg_movement_crouchwalkspeed60
hg_movement_ladderclimbspeed100
hg_movement_runspeed280
hg_movement_slowwalkspeed40
hg_movement_speed_gain_mul1
hg_movement_speed_lose_mul1
hg_movement_stamina_debuff0.300000
hg_movement_walkspeed85
hg_movement_weightmul_mul1
hg_noorganismnpcs0
hg_oldsights0
hg_organism_stamina_sprint_mulFCVAR_NEVER_AS_STRING
hg_ragdollcombat0
hg_recoilmul1
hg_shitty_fake1
hg_shoot_tinnitus0
hg_spreadmul1
hg_suppression_viewpunch1
hg_syncFCVAR_NEVER_AS_STRING
hg_temperaturesystem1
hg_thirdperson0
hg_toughnpcs0
hg_wepbase_postshake_mul0.020000
hlzc_charger_animations1
hlzc_cp_taskings1
hlzc_cpskill_earn1
hlzc_cpskill_earned_rank1
hlzc_cremator_weapon
hlzc_crowd1
hlzc_factory1
hlzc_outskirts_briefing60
hlzc_outskirts_time7200
hlzc_sector_briefing_time90
hlzc_sector_faults0
hlzc_sector_foodsag0
hlzc_sector_shift_time2700
hlzc_squad_orders1
hlzc_tactical_link_enabled1
hlzc_weld1
hlzc_xen1
lua_strict0
mh_gore1
mh_npc1
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pat_jumpkick_cooldown1.800000
pat_jumpkick_damage9
pat_jumpkick_debug0
pat_jumpkick_enable1
pat_jumpkick_force240
pat_jumpkick_lift90
pat_jumpkick_min_speed140
pat_jumpkick_rebound_cooldown0.050000
pat_jumpkick_rebound_enable1
pat_jumpkick_rebound_grace0.100000
pat_jumpkick_rebound_push150
pat_jumpkick_rebound_speed360
pat_jumpkick_rebound_up260
pat_jumpkick_rebound_window0.180000
pat_jumpkick_recovery_hit0.080000
pat_jumpkick_recovery_miss0.200000
pat_jumpkick_wall_stun_delay0.080000
pat_jumpkick_wall_stun_speed420
pat_jumpkick_wall_stun_time1.750000
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons33
sbox_maxbuttons32
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite32
sbox_maxeffects32
sbox_maxemitters32
sbox_maxglide_engine_stream_chips3
sbox_maxglide_flare_launchers3
sbox_maxglide_missile_launchers5
sbox_maxglide_projectile_launchers5
sbox_maxglide_repair_rays3
sbox_maxglide_standalone_turrets5
sbox_maxglide_trailers5
sbox_maxglide_vehicles5
sbox_maxhoverballs32
sbox_maxitem_ammo_crates10
sbox_maxitem_item_crates8
sbox_maxlamps34
sbox_maxlights5
sbox_maxnpcs32
sbox_maxpeplus10
sbox_maxprop_doors10
sbox_maxprop_thumpers10
sbox_maxprops32
sbox_maxragdolls32
sbox_maxrevamped_textscreens10
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters32
sbox_maxvehicles32
sbox_maxwheels32
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
soundlist_usedefaultsounds0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
surrender_enforce_weapons1
surrender_loadcontent1
surrender_min_time5
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_health_bleed_damage_mult1.000000
sv_health_bleed_sensitivity0
sv_health_max_bleed_tick50
sv_health_metab_max5.000000
sv_health_metab_min2.000000
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_env_headcrabcanister1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_glide_bullet_proof_tires1
toolmode_allow_glide_engine_stream1
toolmode_allow_glide_flare_launcher1
toolmode_allow_glide_make_amphibious1
toolmode_allow_glide_material1
toolmode_allow_glide_misc_sounds1
toolmode_allow_glide_missile_launcher1
toolmode_allow_glide_projectile_launcher1
toolmode_allow_glide_ragdoll_disabler1
toolmode_allow_glide_repair_ray1
toolmode_allow_glide_transmission_editor1
toolmode_allow_glide_turret1
toolmode_allow_glide_water_driving1
toolmode_allow_glide_wheel_editor1
toolmode_allow_headcrabcanister1
toolmode_allow_hlzc_ammo1
toolmode_allow_hlzc_console1
toolmode_allow_hlzc_cremator1
toolmode_allow_hlzc_doorlock1
toolmode_allow_hlzc_dropship1
toolmode_allow_hlzc_eventnpc1
toolmode_allow_hlzc_eventzone1
toolmode_allow_hlzc_factory1
toolmode_allow_hlzc_fault1
toolmode_allow_hlzc_forcefield1
toolmode_allow_hlzc_forest1
toolmode_allow_hlzc_mission1
toolmode_allow_hlzc_outskirts1
toolmode_allow_hlzc_patrol1
toolmode_allow_hlzc_quarry1
toolmode_allow_hlzc_ration1
toolmode_allow_hlzc_transport1
toolmode_allow_hlzc_xen1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_item_ammo_crate1
toolmode_allow_item_charger_spawner1
toolmode_allow_item_item_crate1
toolmode_allow_ladder1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_loot_editor1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_nocollideworld1
toolmode_allow_paint1
toolmode_allow_peplus_attacher1
toolmode_allow_peplus_creator1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_point_editor1
toolmode_allow_precision1
toolmode_allow_prop_door1
toolmode_allow_prop_npc_crate1
toolmode_allow_prop_thumper1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_socketplacer1
toolmode_allow_stacker_improved1
toolmode_allow_textscreen_revamped1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_trigger1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
zchat_maxmessagelength256
zcnpc_allnpcs1
zcnpc_allyheal1
zcnpc_arm_combine
zcnpc_arm_combine_elite
zcnpc_arm_combine_prison
zcnpc_arm_combine_shotgun
zcnpc_arm_metrocop
zcnpc_arm_other
zcnpc_arm_rebel
zcnpc_arm_refugee
zcnpc_armless1
zcnpc_armor_pickup1
zcnpc_armor_spawn1
zcnpc_artery_chance1.710000
zcnpc_blood_decal1
zcnpc_blood_mul0.300000
zcnpc_body_hp100
zcnpc_body_maxspeed3000
zcnpc_body_maxspin1200
zcnpc_bullet_down2
zcnpc_bullet_ko1
zcnpc_cai1
zcnpc_cms1
zcnpc_cms_chance0.100000
zcnpc_cms_loot1
zcnpc_cuffs1
zcnpc_cuffs_pose1
zcnpc_cuffs_standing1
zcnpc_death_brain1
zcnpc_death_time45
zcnpc_debug0
zcnpc_down_bleed_extend0.150000
zcnpc_down_hit_extend0.700000
zcnpc_down_kick_extend1.300000
zcnpc_downed_fight0
zcnpc_eeer1
zcnpc_enabled1
zcnpc_falldamage1
zcnpc_fury_npc_kills1
zcnpc_getup1
zcnpc_getup_speed0.400000
zcnpc_getup_time1.300000
zcnpc_gib_heavy_only1
zcnpc_gib_threshold150
zcnpc_headcrab1
zcnpc_headfix1
zcnpc_headgib1
zcnpc_headgib_damage230
zcnpc_headgib_drop1
zcnpc_headshot_ko0.350000
zcnpc_headshot_sound1
zcnpc_hl2_barnacle_bite22
zcnpc_hl2_barnacles1
zcnpc_hl2_flechette_blast25
zcnpc_hl2_flechette_hit18
zcnpc_hl2_flechettes1
zcnpc_hl2_rollermine_pain12
zcnpc_hl2_rollermine_stun3
zcnpc_hl2_rollermines1
zcnpc_hl2_shrapnel1
zcnpc_idle_patrol1
zcnpc_instakill_chest0
zcnpc_instakill_head0
zcnpc_inventory_use1
zcnpc_kick_downtime4
zcnpc_kick_force120
zcnpc_kick_ragdoll1
zcnpc_knockdown1
zcnpc_knockdown_bullets1
zcnpc_knockdown_force5000
zcnpc_knockdown_time3
zcnpc_limb_damage1
zcnpc_limb_mul1.700000
zcnpc_limb_threshold0.450000
zcnpc_loot_downed1
zcnpc_looting1
zcnpc_manhunt1
zcnpc_manhunt_kill1
zcnpc_med_items1
zcnpc_medical_standing1
zcnpc_melee_headdown1
zcnpc_melee_pickup1
zcnpc_names1
zcnpc_organ_chance1.740000
zcnpc_pain_reaction1
zcnpc_pulse_info1
zcnpc_ragdoll_collide1
zcnpc_reasfx1
zcnpc_rescue0
zcnpc_rescue_medic0
zcnpc_rescue_range1000
zcnpc_respect_scripts1
zcnpc_selfheal1
zcnpc_status_concussion1
zcnpc_status_effects1
zcnpc_status_speed0.550000
zcnpc_stomp1
zcnpc_stomp_downtime4
zcnpc_stomp_speed300
zcnpc_throat_cut0.500000
zcnpc_throat_edge6
zcnpc_tranq_ragdoll1
zcnpc_wakeup1
zcnpc_wakeup_time8
zcnpc_weapon_pickup1
zcnpc_weapon_upgrade1
zcnpc_wep_combine
zcnpc_wep_combine_eliteweapon_osipr:10,weapon_xm29oicw
zcnpc_wep_combine_prisonweapon_remington870:10,weapon_saiga12
zcnpc_wep_combine_shotgunweapon_spas12:10,weapon_spasik15
zcnpc_wep_metrocopweapon_hk_usp:6,weapon_mp7:4,weapon_devochkaump,weapon_hg_stunstick:3
zcnpc_wep_otherweapon_ak74modern,weapon_asval,weapon_balashnikovgalil,weapon_mpikm,weapon_qbz97,weapon_mini30762,weapon_eft_melee_fulcrum,weapon_gm94,weapon_m12beret,weapon_mpi81,weapon_stenmk5,weapon_minimi,weapon_wz28lmg
zcnpc_wep_random1
zcnpc_wep_rebel
zcnpc_wep_refugee
zcnpc_wep_roles1
zcnpc_woundedwalk1

Version 2026.04.29 · VAC secured · Dedicated · Linux · History since Oct 29, 2026