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Offline Flagged as fake Garry's Mod Sandbox

Bloodshed 1.4 Q群:972915846

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Players checked against their player lists, with a free slot, nearest first.

All Garry's Mod sandbox servers
PlayersServer NameGameMapLocation Actions
36/55 ZGRAD.GG US1 | Now Playing: Homicide | discord.gg/npc
193.243.190.18:27066
Garry's Mod gm_grant_street 🇺🇸 Chicago, IL
Connect
22/53 NPC Zombies Vs. Players
193.243.190.18:27015
Garry's Mod gm_graveltown 🇺🇸 Chicago, IL
Connect
22/26 ZCity Vanilla US4 | Homicide Only | zmod.gg/zcity (VCity)
193.243.190.18:27030
Garry's Mod gm_building 🇺🇸 Chicago, IL
Connect
10/64 [CFC] Build/Kill
193.243.190.206:27015
Garry's Mod gm_bigcity_improved_lite 🇺🇸 Chicago, IL
Connect
10/64 Super Garrys Mod Server
193.243.190.4:27075
Garry's Mod gm_construct 🇺🇸 Chicago, IL
Connect
5/32 [CFC] Hunter's Glee
193.243.190.206:27019
Garry's Mod gm_isolated_conveince_store 🇺🇸 Chicago, IL
Connect
15/24 when last seen
UnrankedRanks count real players only
88% uptime, 7 days (88% over 30)
🇨🇳 Guangzhou, Guangdong, China · 7,953 mi away checked about 18 hours ago

Players

Human players each hour, bots excluded. Times are UTC.

0122408:3714:3720:3702:3708:37Nov 5 14:15 UTC · 15 players

Rank

Among Garry's Mod servers by average real players over 7 days, offline hours counting as empty. Last 30 days.

Oct 8Oct 23Nov 6#1#514Oct 30 · #386 of 1,603Oct 31 · #463 of 2,081Nov 1 · #514 of 2,642

Players per day

Different people seen each day: returning, first time (since Oct 29). Last 30 days.

Oct 8Oct 23Nov 6026Oct 30 · 26 players, 26 newOct 31 · 19 players, 11 newNov 1 · 20 players, 5 newNov 2 · 20 players, 7 newNov 3 · 25 players, 4 newNov 4 · 1 player, 0 new

When it's busy

Average real players for each hour of the week over the last 4 weeks, offline counting as nobody. Times are Central Time (US & Canada) time.

Busiest: Tuesdays at 09:00, 20 real players on average.

Time played

Hours everyone played each day over the last 30 days, from our player-list checks. Days are UTC.

Oct 8Oct 23Nov 60m38hOct 30 · 38hOct 31 · 32hNov 1 · 20hNov 2 · 27hNov 3 · 33hNov 4 · 7m

Downtime

Times it stopped answering our hourly checks in the last 30 days.

…and 1 more.

Online now

NameScoreTime
TImmy 0 7m

As of about 18 hours ago.

Most time played

Last 30 days

  1. 1O5-12-Adam10h
  2. 2Timmy9h 17m
  3. 3赛里斯怪蜀黍7h 37m
  4. 4Harrison7h 26m
  5. 5贞栝曳霖★7h 16m
  6. 6UMP456h 05m
  7. 7一只奇65h 49m
  8. 8传奇鼓手aw486desuwa5h 13m
  9. 9?5h 03m
  10. 10hhh4h 58m

Maps

Share of the last 7 days, by hourly samples

Server settings (422)
ai_disabled0
ai_ignoreplayers0
blsd_ambush_mult2.500000
blsd_assassin_mult4
blsd_auto_unsandbox4
blsd_auto_unsandbox_delay30
blsd_blood_regen0.5
blsd_body_check_expert_mult0.500000
blsd_br_dps4
blsd_br_dps_max45
blsd_br_dps_mul1.700000
blsd_br_hold20
blsd_br_min400
blsd_br_shrink0.750000
blsd_br_shrink_time10
blsd_br_start20
blsd_br_start_radius0
blsd_br_zone1
blsd_chainsaw_refill3
blsd_chef_cook_max30
blsd_chef_cook_min20
blsd_chef_food_cap10
blsd_chef_start_food6
blsd_chemist_craft_speed2
blsd_chemist_kit_recipes2
blsd_chemist_trap_speed2
blsd_clean_enable1
blsd_corpse_ai_threshold4
blsd_corpse_npc_time12
blsd_corpse_player_time30
blsd_dying_disabled_modes18
blsd_dying_enabled1
blsd_dying_explosion_lethal120
blsd_dying_finish_damage10
blsd_dying_grace4
blsd_early_officers_chance0.500000
blsd_early_officers_online9
blsd_ent_system0
blsd_entrance_car_policedeclasse_merit_lcpd
blsd_entrance_car_swatbrute_stockade_lcpd
blsd_entrance_duration5.500000
blsd_entrance_fade0.300000
blsd_entrance_grace5
blsd_entrance_npc_cooldown18
blsd_entrance_npc_hold10
blsd_entrance_npc_siren1
blsd_entrance_npc_squad3
blsd_entrance_npcs1
blsd_entrance_players1
blsd_entrance_prearrival1
blsd_entrance_prearrival_time7
blsd_entrance_siren2
blsd_entrance_siren_sound
blsd_epo_boost_seconds120
blsd_epo_oxygen45
blsd_exec_always_lethal1
blsd_explosion_damage_scale1
blsd_food_eat_max2
blsd_food_eat_min0.500000
blsd_food_feed_range90
blsd_food_feed_scale2
blsd_food_flavor_chance0.35
blsd_ghostface_disguise_cap0
blsd_ghostface_disguise_cooldown20
blsd_ghostface_disguise_run280
blsd_ghostface_disguise_walk100
blsd_guilt_debug0
blsd_killer_ability_cd45
blsd_leatherface_eat_cd60
blsd_leatherface_eat_time5
blsd_leatherface_rage_seconds60
blsd_leatherface_run300
blsd_leatherface_saw_run240
blsd_leatherface_saw_walk80
blsd_leatherface_walk115
blsd_maniac_pepper_duration0.400000
blsd_maniac_pepper_slow90
blsd_mapvote_rounds21
blsd_max_single_hit_frac0.750000
blsd_med_external_speed1.500000
blsd_med_internal_speed3
blsd_medic_pharmacy_discount0.500000
blsd_mode23_heli_lead15
blsd_mode23_loot40
blsd_mode23_police_delay120
blsd_mode23_van_count3
blsd_mode23_van_lead60
blsd_mode23_van_lock1
blsd_molotov_impact_damage28
blsd_money_drop_life300
blsd_money_drop_max10000
blsd_money_drop_min1
blsd_myers_fear_radius900
blsd_myers_rage_rate6.666700
blsd_myers_rage_seconds60
blsd_myers_tier3_reach1.600000
blsd_oxygen_boost_mul2.5
blsd_oxygen_regen0.6
blsd_oxygen_treat_seconds120
blsd_oxygen_treated_regen1.0
blsd_players_per_traitor8
blsd_poison_debug0
blsd_police_ground_height300
blsd_police_ground_only1
blsd_relentless_armor7
blsd_relentless_hp14
blsd_ron_squad_interval120
blsd_ron_squad_size6
blsd_ror_npccountscale1
blsd_round_freeze3
blsd_rpg_explosion_damage230
blsd_rpg_explosion_radius400
blsd_rpg_self_damage1
blsd_shield_arc120
blsd_shield_big_block0.500000
blsd_shield_block0
blsd_shield_heavy_block0.800000
blsd_shield_penetrate70
blsd_spawn_grace8
blsd_tony_ammo_mags6
blsd_tony_flashbangs2
blsd_tony_maxhp1000
blsd_tony_resist0.750000
coop0
daynight_enabled1
daynight_log0
daynight_moon_enabled1
daynight_paused0
daynight_realtime0
daynight_sun_enabled1
deathmatch1
decalfrequency10
glide_allow_gravity_gun_punt0
glide_blast_damage_multiplier1
glide_bullet_damage_multiplier1
glide_flare_launcher_max_force3000
glide_flare_launcher_min_delay5.000000
glide_gib_enable_collisions1
glide_gib_lifetime8
glide_global_damage_multiplier1
glide_missile_launcher_max_damage200
glide_missile_launcher_max_lifetime10
glide_missile_launcher_max_radius500
glide_missile_launcher_min_delay0.500000
glide_pacifist_mode0
glide_physics_damage_multiplier1
glide_player_collision_damage_multiplier0.500000
glide_projectile_launcher_max_damage200
glide_projectile_launcher_max_lifetime10
glide_projectile_launcher_max_radius500
glide_projectile_launcher_min_delay0.500000
glide_ragdoll_enable1
glide_ragdoll_max_time10
glide_repair_ray_max_capacity600
glide_repair_ray_output_per_second50
glide_repair_ray_refill_per_second10
glide_turret_explosive_allow1
glide_turret_max_damage50
glide_turret_min_delay0.020000
glide_world_physics_damage_multiplier1
hacker_mode1
hacker_show_ent_names1
hacker_show_names1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
mur_disableguilt0
nextlevel
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxglide_engine_stream_chips3
sbox_maxglide_flare_launchers3
sbox_maxglide_missile_launchers5
sbox_maxglide_projectile_launchers5
sbox_maxglide_repair_rays3
sbox_maxglide_standalone_turrets5
sbox_maxglide_trailers5
sbox_maxglide_vehicles5
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk1.00
sv_bboxrealism1
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_glide_bullet_proof_tires1
toolmode_allow_glide_engine_stream1
toolmode_allow_glide_flare_launcher1
toolmode_allow_glide_make_amphibious1
toolmode_allow_glide_material1
toolmode_allow_glide_misc_sounds1
toolmode_allow_glide_missile_launcher1
toolmode_allow_glide_projectile_launcher1
toolmode_allow_glide_ragdoll_disabler1
toolmode_allow_glide_repair_ray1
toolmode_allow_glide_transmission_editor1
toolmode_allow_glide_turret1
toolmode_allow_glide_water_driving1
toolmode_allow_glide_wheel_editor1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Version 2026.04.29 · VAC secured · Dedicated · Windows · History since Oct 29, 2026