Top de servidores de Garry's Mod
Fuera de línea ✓ Jugadores reales Garry's Mod Roleplay (RP)

(gg/m6Z8dGzuwe) quark Black Mesa Roleplay

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rp_pbmrf2_v1aRoleplay (RP)

Está fuera de línea. Estos servidores de roleplay (RP) están funcionando

Jugadores revisados contra sus listas de jugadores, con un slot libre, primero los más cercanos.

Todos los servidores de Garry's Mod: roleplay (RP)
JugadoresNombre del servidorJuegoMapaUbicación Acciones
58/128 λ Genesis: Half Life Alyx - Under Development
162.141.167.82:27015
Garry's Mod rp_synapse_t6 🇺🇸 New York, NY
Conectar
41/128 ►► Elitelupus Roleplay | Drugs | Casino | Unbox ◄◄
193.243.190.23:27015
Garry's Mod rp_downtown_elites_v3 🇺🇸 Chicago, IL
Conectar
38/128 Cloud Gaming | New Map | High FPS | Custom | Since 2013
208.103.169.209:27015
Garry's Mod rp_downtown_cloud_v1 🇺🇸 Dallas, TX
Conectar
26/128 TitsRP│High FPS│90+ Jobs│Custom│FastDL
193.243.190.39:27015
Garry's Mod rp_downtown_tits_v2 🇺🇸 Chicago, IL
Conectar
24/128 λ Project: Synapse | discord.gg/HL2RP
216.245.177.222:27015
Garry's Mod rp_synapse_t6 🇺🇸 Chicago, IL
Conectar
23/128 AetherNetwork *FASTDL* Unbox+|Drugs|Casino|Custom|DarkRP
193.243.190.5:27034
Garry's Mod rp_downtown_tits_v25_aether 🇺🇸 Chicago, IL
Conectar
1/60 la última vez que se vio
#519 de 3.303 servidores de Garry's Mod
91% uptime, 7 días (92% en 30)
🇩🇪 Bad Soden am Taunus, Hesse, Alemania · a 4.234 mi de ti revisado hace alrededor de 22 horas

Jugadores

Jugadores humanos por hora, sin bots. Horario UTC.

0306013:3519:3501:3507:3513:355 nov, 14:21 UTC · no respondió5 nov, 15:17 UTC · no respondió

Puesto

Entre los servidores de Garry's Mod, por promedio de jugadores reales en 7 días, contando las horas fuera de línea como vacías. Últimos 30 días.

8 oct23 oct6 nov#1#56429 oct · #185 de 60630 oct · #371 de 1.60331 oct · #431 de 2.0811 nov · #512 de 2.6422 nov · #564 de 2.8693 nov · #518 de 3.0624 nov · #525 de 3.2215 nov · #519 de 3.303

Jugadores por día

Personas distintas vistas cada día: que vuelven, por primera vez (desde el 29 oct). Últimos 30 días.

8 oct23 oct6 nov04329 oct · 3 jugadores, 3 nuevos30 oct · 22 jugadores, 20 nuevos31 oct · 27 jugadores, 8 nuevos1 nov · 11 jugadores, 0 nuevos2 nov · 15 jugadores, 3 nuevos3 nov · 43 jugadores, 16 nuevos4 nov · 29 jugadores, 1 nuevos5 nov · 4 jugadores, 1 nuevos

Cuándo hay más gente

Promedio de jugadores reales para cada hora de la semana en las últimas 4 semanas, contando el tiempo fuera de línea como nadie. Horario: Central Time (US & Canada).

Más gente: martes, 16:00, 29 jugadores reales en promedio.

Tiempo jugado

Horas que jugaron todos cada día en los últimos 30 días, según nuestras consultas de la lista de jugadores. Días en UTC.

8 oct23 oct6 nov0 min123 h29 oct · 2 h 12 min30 oct · 44 h31 oct · 88 h1 nov · 12 h2 nov · 15 h3 nov · 123 h4 nov · 57 h5 nov · 4 h 09 min

Caídas

Las veces que dejó de responder a nuestras revisiones de cada hora en los últimos 30 días.

En línea ahora

NombrePuntajeTiempo
Glebux 0 26 min

Datos de hace 1 día.

Más tiempo jugado

Últimos 30 días

  1. 1Dr. edgar zomboss23 h
  2. 2X20 h
  3. 3wil20 h
  4. 4Arcturus Mengsk Sgt. Kartoffel18 h
  5. 5FrederickTheAverage16 h
  6. 6Captain Johnny Sins14 h
  7. 7AlexanderB210914 h
  8. 8cat jam12 h
  9. 9ray12 h
  10. 10Skittle11 h

Mapas

Proporción de los últimos 7 días, según muestras de cada hora

Configuración del servidor (557)
_discord_ownerid76561199162248446
ai_disabled0
ai_ignoreplayers0
awarn_allow_warnadmin1
awarn_ban0
awarn_decay1
awarn_decay_rate30
awarn_kick1
awarn_logging1
awarn_reasonrequired1
awarn_reset_warnings_after_ban0
coop0
cuffs_allowbreakout1
deathmatch1
decalfrequency10
has_pac31
has_pac3_editor1
hl1_sk_plr_dmg_357_bullet40
hl1_sk_plr_dmg_9mm_bullet8
hl1_sk_plr_dmg_buckshot5
hl1_sk_plr_dmg_crowbar10
hl1_sk_plr_dmg_egon_narrow6
hl1_sk_plr_dmg_egon_wide14
hl1_sk_plr_dmg_gauss20
hl1_sk_plr_dmg_grenade100
hl1_sk_plr_dmg_hornet7
hl1_sk_plr_dmg_mp5_bullet5
hl1_sk_plr_dmg_mp5_grenade100
hl1_sk_plr_dmg_rpg100
hl1_sk_plr_dmg_satchel150
hl1_sk_plr_dmg_tripmine150
hl1_sk_plr_dmg_xbow_bolt_npc50
hl1_sk_plr_dmg_xbow_bolt_plr10
hl1_sv_clampammo0
hl1_sv_cmodels1
hl1_sv_explosionshake0
hl1_sv_gauss_tracebackwards1
hl1_sv_hdmodels0
hl1_sv_itemrespawntime23
hl1_sv_loadout0
hl1_sv_mprules0
hl1_sv_replaceitems1
hl1_sv_unlimitedammo0
hl1_sv_unlimitedclip0
jmod_installed1
lua_strict0
mediaplayer_allow_webpages0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
nn_barnacle_damage_enable1
nn_barnacle_damage_max25
nn_barnacle_damage_min15
nn_barnacle_distance-1
nn_barnacle_ignore_sky1
nn_barnacle_latch_speed5000
nn_barnacle_play_sounds1
nn_barnacle_speed1000
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_pvs_broadcasts1
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxanimprops50
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps12
sbox_maxlights200
sbox_maxnpcs2000
sbox_maxprops2000
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents500
sbox_maxstarfall_components10
sbox_maxstarfall_processor20
sbox_maxtextscreens1
sbox_maxthrusters50
sbox_maxurtcameras5
sbox_maxurtmonitors20
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persistix_qbmrp
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
soundlist_usedefaultsounds0
ss_enable_rainbow1
ss_max_characters0
stacker_delay0
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze1
stacker_improved_force_nocollide1
stacker_improved_force_stayinworld0
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_streamradio_bass3_allow_client1
sv_streamradio_bass3_enable1
sv_streamradio_max_spectrums5
sv_streamradio_playlist_filesystem_blacklist
sv_streamradio_rebuildplaylists_community_auto2
sv_streamradio_url_log_mode1
sv_streamradio_url_whitelist_enable0
sv_streamradio_url_whitelist_enable_on_cfcwhitelist0
sv_streamradio_url_whitelist_trust_admin_radios1
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled1
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier0.500000
sv_tfa_damage_multiplier_npc0.500000
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
sv_wire_mapinterface1
sv_wire_mapinterface_max_sub_entities32
sv_wire_mapinterface_min_trigger_time0.010000
toolmode_allow_advdupe21
toolmode_allow_advmat1
toolmode_allow_animprops1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_bm_fire1
toolmode_allow_bm_giveowner1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_cc_config_tool1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_disablelighting1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_elevator1
toolmode_allow_elevator_button1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_fading_door1
toolmode_allow_finger1
toolmode_allow_heliosgate1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_ix_scanner1
toolmode_allow_ix_xenportal1
toolmode_allow_jmod_deposit1
toolmode_allow_ladder1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_multi_parent1
toolmode_allow_multi_unparent1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_precision_align1
toolmode_allow_pulley1
toolmode_allow_rb655_easy_animation1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_rb655_easy_bonemerge1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shadowremover1
toolmode_allow_shareprops1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_starfall_component1
toolmode_allow_starfall_processor1
toolmode_allow_streamradio1
toolmode_allow_streamradio_gui_color_global1
toolmode_allow_streamradio_gui_color_individual1
toolmode_allow_streamradio_gui_skin1
toolmode_allow_submaterial1
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_unbreakable1
toolmode_allow_urtcamera1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_void_area1
toolmode_allow_weight_improved1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
toolmode_allow_wire_7seg1
toolmode_allow_wire_addressbus1
toolmode_allow_wire_adv1
toolmode_allow_wire_adv_emarker1
toolmode_allow_wire_adv_input1
toolmode_allow_wire_balloondeployer1
toolmode_allow_wire_buoyancy1
toolmode_allow_wire_button1
toolmode_allow_wire_cam1
toolmode_allow_wire_cd_disk1
toolmode_allow_wire_cd_ray1
toolmode_allow_wire_characterlcd1
toolmode_allow_wire_clutch1
toolmode_allow_wire_colorer1
toolmode_allow_wire_consolescreen1
toolmode_allow_wire_cpu1
toolmode_allow_wire_damage_detector1
toolmode_allow_wire_data_satellitedish1
toolmode_allow_wire_data_store1
toolmode_allow_wire_data_transferer1
toolmode_allow_wire_dataplug1
toolmode_allow_wire_dataport1
toolmode_allow_wire_datarate1
toolmode_allow_wire_debugger1
toolmode_allow_wire_detonator1
toolmode_allow_wire_dhdd1
toolmode_allow_wire_digitalscreen1
toolmode_allow_wire_dual_input1
toolmode_allow_wire_dynamic_button1
toolmode_allow_wire_egp1
toolmode_allow_wire_emarker1
toolmode_allow_wire_exit_point1
toolmode_allow_wire_explosive1
toolmode_allow_wire_expression21
toolmode_allow_wire_extbus1
toolmode_allow_wire_eyepod1
toolmode_allow_wire_forcer1
toolmode_allow_wire_fpga1
toolmode_allow_wire_freezer1
toolmode_allow_wire_friendslist1
toolmode_allow_wire_fx_emitter1
toolmode_allow_wire_gates1
toolmode_allow_wire_gimbal1
toolmode_allow_wire_gps1
toolmode_allow_wire_gpu1
toolmode_allow_wire_gpulib_switcher1
toolmode_allow_wire_grabber1
toolmode_allow_wire_graphics_tablet1
toolmode_allow_wire_gyroscope1
toolmode_allow_wire_hdd1
toolmode_allow_wire_holoemitter1
toolmode_allow_wire_hologrid1
toolmode_allow_wire_hoverball1
toolmode_allow_wire_hudindicator1
toolmode_allow_wire_hydraulic1
toolmode_allow_wire_igniter1
toolmode_allow_wire_indicator1
toolmode_allow_wire_input1
toolmode_allow_wire_interactiveprop1
toolmode_allow_wire_keyboard1
toolmode_allow_wire_keypad1
toolmode_allow_wire_lamp1
toolmode_allow_wire_las_receiver1
toolmode_allow_wire_latch1
toolmode_allow_wire_lever1
toolmode_allow_wire_light1
toolmode_allow_wire_locator1
toolmode_allow_wire_materializer1
toolmode_allow_wire_motor1
toolmode_allow_wire_nailer1
toolmode_allow_wire_namer1
toolmode_allow_wire_nm_sprites1
toolmode_allow_wire_numpad1
toolmode_allow_wire_oscilloscope1
toolmode_allow_wire_output1
toolmode_allow_wire_painter1
toolmode_allow_wire_pixel1
toolmode_allow_wire_plug1
toolmode_allow_wire_pod1
toolmode_allow_wire_radio1
toolmode_allow_wire_ranger1
toolmode_allow_wire_relay1
toolmode_allow_wire_rom1
toolmode_allow_wire_rt_camera1
toolmode_allow_wire_rt_screen1
toolmode_allow_wire_screen1
toolmode_allow_wire_sensor1
toolmode_allow_wire_simple_explosive1
toolmode_allow_wire_soundemitter1
toolmode_allow_wire_spawner1
toolmode_allow_wire_speedometer1
toolmode_allow_wire_spu1
toolmode_allow_wire_target_finder1
toolmode_allow_wire_teleporter1
toolmode_allow_wire_textentry1
toolmode_allow_wire_textreceiver1
toolmode_allow_wire_textscreen1
toolmode_allow_wire_thruster1
toolmode_allow_wire_trail1
toolmode_allow_wire_trigger1
toolmode_allow_wire_turret1
toolmode_allow_wire_twoway_radio1
toolmode_allow_wire_user1
toolmode_allow_wire_value1
toolmode_allow_wire_vehicle1
toolmode_allow_wire_vthruster1
toolmode_allow_wire_watersensor1
toolmode_allow_wire_waypoint1
toolmode_allow_wire_weight1
toolmode_allow_wire_wheel1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
vj_hlr_autoreplace0
vj_hlr_autoreplace_alliedagainstply0
vj_hlr_autoreplace_essential0
vj_hlr_autoreplace_hl11
vj_hlr_autoreplace_hl21
vj_hlr_autoreplace_random0
vj_hlr_autoreplace_randommix0
vorthands_beamchargetime1.25
vorthands_beamdamage25
vorthands_beamrange32768
vox_adminonly1
vox_buttons_are_serversided0
vox_delay1
wire_banned_gate_categories
wire_egp_allow_emitter1
wire_egp_allow_hud1
wire_egp_allow_screen1
wire_egp_max_bytes_per_sec10000
wire_egp_max_objects300
wire_egp_max_poly_vertices1024
wire_expression2_find_max10
wire_expression2_find_rate0.050000
wire_holoemitter_interval0.300000
wire_teleporter_cooldown1
wire_turret_delay_minimum0.010000
wire_turret_numbullets_enabled1
wire_turret_tracer_enabled1

Versión 2026.04.29 · Protegido por VAC · Dedicated · Linux · Historial desde el 29 oct 2026