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the untiled half life themed gmod server

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rp_scp_site19Roleplay (RP)
0/32 jugando ahora
#1.844 de 3.073 servidores de Garry's Mod
100% uptime, 7 días (100% en 30)
🇺🇸 Secaucus, New Jersey, Estados Unidos · a 474 mi de ti revisado hace 5 minutos

Jugadores

Jugadores humanos por hora, sin bots. Horario UTC.

0163220:2302:2308:2314:2320:235 nov, 21:18 UTC · 0 jugadores5 nov, 22:20 UTC · 0 jugadores5 nov, 23:23 UTC · 0 jugadores6 nov, 00:30 UTC · 0 jugadores6 nov, 01:27 UTC · 0 jugadores6 nov, 02:27 UTC · 0 jugadores6 nov, 03:24 UTC · 0 jugadores6 nov, 04:22 UTC · 0 jugadores6 nov, 05:19 UTC · 0 jugadores6 nov, 06:18 UTC · 0 jugadores6 nov, 07:18 UTC · 0 jugadores6 nov, 08:17 UTC · 0 jugadores6 nov, 09:19 UTC · 0 jugadores6 nov, 10:20 UTC · 0 jugadores6 nov, 11:16 UTC · 0 jugadores6 nov, 12:16 UTC · 0 jugadores6 nov, 13:22 UTC · 0 jugadores6 nov, 14:16 UTC · 0 jugadores6 nov, 15:16 UTC · 0 jugadores6 nov, 16:19 UTC · 0 jugadores6 nov, 17:16 UTC · 0 jugadores6 nov, 18:15 UTC · 0 jugadores6 nov, 19:18 UTC · 0 jugadores6 nov, 20:18 UTC · 0 jugadores

Puesto

Entre los servidores de Garry's Mod, por promedio de jugadores reales en 7 días, contando las horas fuera de línea como vacías. Últimos 30 días.

8 oct23 oct6 nov#1#1.98230 oct · #1.426 de 1.60331 oct · #1.844 de 2.0811 nov · #1.745 de 2.6422 nov · #1.950 de 2.8693 nov · #1.946 de 3.0624 nov · #1.979 de 3.2215 nov · #1.982 de 3.3096 nov · #1.844 de 3.073

Jugadores por día

Personas distintas vistas cada día: que vuelven, por primera vez (desde el 29 oct). Últimos 30 días.

8 oct23 oct6 nov0230 oct · 1 jugador, 1 nuevos1 nov · 2 jugadores, 1 nuevos3 nov · 1 jugador, 0 nuevos4 nov · 1 jugador, 0 nuevos5 nov · 1 jugador, 0 nuevos

Cuándo hay más gente

Promedio de jugadores reales para cada hora de la semana en las últimas 4 semanas, contando el tiempo fuera de línea como nadie. Horario: Central Time (US & Canada).

Más gente: sábado, 21:00, 2 jugadores reales en promedio.

Tiempo jugado

Horas que jugaron todos cada día en los últimos 30 días, según nuestras consultas de la lista de jugadores. Días en UTC.

8 oct23 oct6 nov0 min4 h 30 min30 oct · 4 min1 nov · 4 h 30 min3 nov · 1 h 47 min4 nov · 39 min5 nov · 24 min

Caídas

Las veces que dejó de responder a nuestras revisiones de cada hora en los últimos 30 días.

Respondió a todas las revisiones de los últimos 30 días.

En línea ahora

Ahora mismo no aparece nadie en la lista de este servidor.

Más tiempo jugado

Últimos 30 días

  1. 1hellcaster6 h 32 min
  2. 2gilbert53 min

Mapas

Proporción de los últimos 7 días, según muestras de cada hora

Más como este

Jugadores revisados contra sus listas de jugadores, con un slot libre, primero los más cercanos.

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Configuración del servidor (441)
M9KAmmoDetonation1
M9KClientGasDisable0
M9KDamageMultiplier1
M9KDefaultClip-1
M9KDisablePenetration0
M9KDynamicRecoil1
M9KUniqueSlots1
M9KWeaponStrip0
VJ_LNR_Alert1
VJ_LNR_Biter1
VJ_LNR_BiterChance3
VJ_LNR_BreakDoors1
VJ_LNR_CitizenSkins0
VJ_LNR_ClassicDrowner0
VJ_LNR_CorpseEffects1
VJ_LNR_Crawler1
VJ_LNR_CrawlerChance5
VJ_LNR_Cripple1
VJ_LNR_DeathAnimations1
VJ_LNR_Difficulty2
VJ_LNR_Dismember1
VJ_LNR_Eyes1
VJ_LNR_Gib1
VJ_LNR_GroundRise1
VJ_LNR_Headshot0
VJ_LNR_InfectedChance3
VJ_LNR_Infection1
VJ_LNR_InfectionChance5
VJ_LNR_InfectionEffects1
VJ_LNR_InfectionHit1
VJ_LNR_InfectionTime120
VJ_LNR_InfectionTime240
VJ_LNR_JumpClimb0
VJ_LNR_MapSpawner_CSS0
VJ_LNR_MapSpawner_DelayMax3
VJ_LNR_MapSpawner_DelayMin0.85
VJ_LNR_MapSpawner_Enabled1
VJ_LNR_MapSpawner_Extras0
VJ_LNR_MapSpawner_HL10
VJ_LNR_MapSpawner_HL21
VJ_LNR_MapSpawner_HordeChance100
VJ_LNR_MapSpawner_HordeCooldownMax180
VJ_LNR_MapSpawner_HordeCooldownMin120
VJ_LNR_MapSpawner_HordeCount35
VJ_LNR_MapSpawner_L4D0
VJ_LNR_MapSpawner_MaxZom80
VJ_LNR_MapSpawner_Misc0
VJ_LNR_MapSpawner_SpawnMax2000
VJ_LNR_MapSpawner_SpawnMin650
VJ_LNR_MapSpawner_Specials0
VJ_LNR_MapSpawner_TF20
VJ_LNR_MeleeWeapons1
VJ_LNR_MeleeWepChance5
VJ_LNR_PMEyes1
VJ_LNR_PlayerZombie1
VJ_LNR_ResurrectionTime15
VJ_LNR_ResurrectionTime210
VJ_LNR_RiseChance5
VJ_LNR_Runner0
VJ_LNR_RunnerChance3
VJ_LNR_SpecialEyes1
VJ_LNR_SuperSprinter1
VJ_LNR_SuperSprinterChance3
VJ_LNR_UHItems0
VJ_LNR_ZombieModels0
ai_disabled0
ai_ignoreplayers0
bsmod_killmove_anytime0
bsmod_killmove_anytime_behind0
bsmod_killmove_chance1
bsmod_killmove_damage_trigger1
bsmod_killmove_disable_defaults0
bsmod_killmove_drop_target_weapons0
bsmod_killmove_drop_weapon_lifetime1
bsmod_killmove_drop_weapon_physics0
bsmod_killmove_enable_npcs1
bsmod_killmove_enable_players1
bsmod_killmove_enable_teammates0
bsmod_killmove_fov_value70
bsmod_killmove_fovfx1
bsmod_killmove_lerp_enable1
bsmod_killmove_lerp_speed250
bsmod_killmove_minhealth25
bsmod_killmove_mute_death_sounds0
bsmod_killmove_player_damage_only1
bsmod_killmove_spawn_healthkit0
bsmod_killmove_spawn_healthvial0
bsmod_killmove_stun_npcs1
bsmod_killmove_time5
bsmod_killmove_use_key0
coop0
deathmatch1
decalfrequency10
drgbase_ai_hearing1
drgbase_ai_omniscient0
drgbase_ai_patrol1
drgbase_ai_radius5000
drgbase_ai_sight1
drgbase_avoid_obstacles1
drgbase_compute_delay0.100000
drgbase_debug_animations0
drgbase_give_weapons1
drgbase_multiplier_damage_npc1
drgbase_multiplier_damage_players1
drgbase_multiplier_health1
drgbase_multiplier_speed1
drgbase_possession_allow_lockon1
drgbase_possession_enable1
drgbase_possession_targetall1
drgbase_precache_models1
drgbase_precache_sounds1
drgbase_projectile_tickrate-1
drgbase_ragdoll_collisions_disabled0
drgbase_ragdoll_fadeout3
drgbase_remove_dead0
drgbase_remove_ragdolls-1
drgbase_update_luminosity1
gmod_action_bullets1
gmod_action_dive_npc_disable_damage1
gmod_action_slowmo_adminonly0
gmod_action_slowmo_limit0
gmod_action_slowmo_sound_timescale1
lua_strict0
lvs_nb_auto_regroup1
lvs_nb_autojoin0
lvs_nb_combat_clear12
lvs_nb_hitch0
lvs_nb_lambda1
lvs_nb_lambda_auto0
lvs_nb_lambda_chaos1
lvs_nb_lambda_crew1
lvs_nb_lambda_exit1
lvs_nb_lambda_hitch0
lvs_nb_lambda_ram1
lvs_nb_lambda_retaliate1
lvs_nb_max_npcs32
lvs_nb_native_plane_circuits1
lvs_nb_replace_ai0
lvs_nb_search_radius650
lvs_nb_stationary_targeting0
lvs_nb_use_own_waypoints1
m9kr_ads_time0.550000
m9kr_ammo_detonation0
m9kr_damage_mode0
m9kr_damage_multiplier1
m9kr_default_clip-1
m9kr_low_ammo_threshold33
m9kr_penetration_mode1
m9kr_run_and_gun0
m9kr_safety_enabled1
m9kr_tracer_mode1
m9kr_unique_slots1
m9kr_weapon_strip0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
npc_relations_chatprint1
pbcr_admin_only0
physgun_limited0
physgun_maxrange4096
pk_pill_admin_restrict1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs200
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons0
scp173j_blinktime8
scp_delay1
scp_superadminonly1
sensor_debugragdoll0
sensor_stretchragdoll0
soundlist_usedefaultsounds0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drgbase_tool_damage1
toolmode_allow_drgbase_tool_disableai1
toolmode_allow_drgbase_tool_faction1
toolmode_allow_drgbase_tool_godmode1
toolmode_allow_drgbase_tool_info1
toolmode_allow_drgbase_tool_mover1
toolmode_allow_drgbase_tool_notarget1
toolmode_allow_drgbase_tool_omniscient1
toolmode_allow_drgbase_tool_relationship_simple1
toolmode_allow_drgbase_tool_scale1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_guthscp_keycard_configurator1
toolmode_allow_guthscp_map_entities_filter_configurator1
toolmode_allow_guthscp_zone_configurator1
toolmode_allow_hdevice_block_tool1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_lvs_npc_boarding1
toolmode_allow_lvs_route1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_npctool_controller1
toolmode_allow_npctool_follower1
toolmode_allow_npctool_health1
toolmode_allow_npctool_notarget1
toolmode_allow_npctool_proficiency1
toolmode_allow_npctool_relationships1
toolmode_allow_npctool_spawner1
toolmode_allow_npctool_viewcam1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
xdehg_armor1
xdehg_clear0
xdehg_climb1
xdehg_damage1
xdehg_damagp2
xdehg_drop1
xdehg_ffire0
xdehg_health1
xdehg_hotkey1
xdehg_jump1
xdehg_limit0
xdehg_ragfade10
xdehg_rmelee1
xdehg_rrange1
xdehg_rsupport1
xdehg_speed1
xdehg_spread1
xdehg_teleport1

Versión 2026.04.29 · Protegido por VAC · Dedicated · Linux · Historial desde el 29 oct 2026