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En línea ✓ Jugadores reales Garry's Mod Sandbox

OtS Chapter V: ''Blacklit Crown''

Conectar Favorito Ocultar 192.169.88.75:27015

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gm_landscape_conquestSandbox
0/25 jugando ahora
#858 de 3.024 servidores de Garry's Mod
100% uptime, 7 días (100% en 30)
🇺🇸 New York, Estados Unidos · a 476 mi de ti revisado hace 11 minutos

Jugadores

Jugadores humanos por hora, sin bots. Horario UTC.

0122521:3203:3209:3215:3221:326 nov, 22:22 UTC · 0 jugadores6 nov, 23:21 UTC · 0 jugadores7 nov, 00:21 UTC · 0 jugadores7 nov, 01:31 UTC · 0 jugadores7 nov, 02:31 UTC · 0 jugadores7 nov, 03:22 UTC · 0 jugadores7 nov, 04:18 UTC · 0 jugadores7 nov, 05:16 UTC · 0 jugadores7 nov, 06:16 UTC · 0 jugadores7 nov, 07:17 UTC · 0 jugadores7 nov, 08:17 UTC · 0 jugadores7 nov, 09:17 UTC · 0 jugadores7 nov, 10:16 UTC · 0 jugadores7 nov, 11:17 UTC · 0 jugadores7 nov, 12:17 UTC · 0 jugadores7 nov, 13:17 UTC · 0 jugadores7 nov, 14:20 UTC · 0 jugadores7 nov, 15:20 UTC · 0 jugadores7 nov, 16:17 UTC · 0 jugadores7 nov, 17:18 UTC · 0 jugadores7 nov, 18:18 UTC · 0 jugadores7 nov, 19:22 UTC · 0 jugadores7 nov, 20:22 UTC · 0 jugadores7 nov, 21:21 UTC · 0 jugadores

Puesto

Entre los servidores de Garry's Mod, por promedio de jugadores reales en 7 días, contando las horas fuera de línea como vacías. Últimos 30 días.

9 oct24 oct7 nov#1#1.59331 oct · #1.593 de 2.0811 nov · #1.210 de 2.6422 nov · #950 de 2.8693 nov · #1.051 de 3.0624 nov · #1.139 de 3.2215 nov · #1.124 de 3.3086 nov · #885 de 3.1937 nov · #858 de 3.024

Jugadores por día

Personas distintas vistas cada día: que vuelven, por primera vez (desde el 29 oct). Últimos 30 días.

9 oct24 oct7 nov01231 oct · 2 jugadores, 2 nuevos1 nov · 8 jugadores, 6 nuevos2 nov · 12 jugadores, 4 nuevos3 nov · 1 jugador, 0 nuevos4 nov · 1 jugador, 0 nuevos5 nov · 3 jugadores, 0 nuevos6 nov · 10 jugadores, 1 nuevos

Cuándo hay más gente

Promedio de jugadores reales para cada hora de la semana en las últimas 4 semanas, contando el tiempo fuera de línea como nadie. Horario: Central Time (US & Canada).

Más gente: domingo, 18:00, 10 jugadores reales en promedio.

Tiempo jugado

Horas que jugaron todos cada día en los últimos 30 días, según nuestras consultas de la lista de jugadores. Días en UTC.

9 oct24 oct7 nov0 min45 h31 oct · 6 h 09 min1 nov · 15 h2 nov · 41 h3 nov · 2 h 32 min4 nov · 1 h 02 min5 nov · 4 h 56 min6 nov · 45 h

Caídas

Las veces que dejó de responder a nuestras revisiones de cada hora en los últimos 30 días.

Respondió a todas las revisiones de los últimos 30 días.

En línea ahora

Ahora mismo no aparece nadie en la lista de este servidor.

Más tiempo jugado

Últimos 30 días

  1. 1UnspecifiedAnomaly27 h
  2. 2Jihad-Joe XVIII17 h
  3. 3ControlCoreAngel12 h
  4. 4Ryan Convoy12 h
  5. 5Dr. Gregory House11 h
  6. 6That_Spooky_Dude7 h 06 min
  7. 7budb6 h 33 min
  8. 8jjlsn16 h 02 min
  9. 9Kotekmb5 h 01 min
  10. 10Atlas the Rat Smasher4 h 06 min

Mapas

Proporción de los últimos 7 días, según muestras de cada hora

Más como este

Jugadores revisados contra sus listas de jugadores, con un slot libre, primero los más cercanos.

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Configuración del servidor (502)
advresizer_clamp0
ai_disabled0
ai_ignoreplayers0
billiard_admins_only1
billiard_max_tables4
billiard_no_training1
billiard_req_time20
coop0
deathmatch1
decalfrequency10
doors_interior_tries10000
error_api1
gred_jets_speed1
gred_sv_12mm_he_impact1
gred_sv_7mm_he_impact1
gred_sv_arti_spawnaltitude1000
gred_sv_artisweps_aircrafts1
gred_sv_artisweps_helisupport_shootateveryone1
gred_sv_artisweps_skybox_mdls0
gred_sv_artisweps_spam0
gred_sv_bullet_dmg1
gred_sv_bullet_radius1
gred_sv_cantakemgbase1
gred_sv_canusemultipleemplacements1
gred_sv_carriage_collision1
gred_sv_default_wac_munitions0
gred_sv_easyuse1
gred_sv_emplacement_artillery_time60
gred_sv_enable_cannon_artillery1
gred_sv_enable_explosions1
gred_sv_enable_recoil1
gred_sv_enable_seats1
gred_sv_enableenginehealth1
gred_sv_enablehealth1
gred_sv_fire_effect1
gred_sv_firemissiontype0
gred_sv_fragility1
gred_sv_healthslider100
gred_sv_isdedicated1
gred_sv_lfs_godmode0
gred_sv_lfs_healthmultiplier1
gred_sv_lfs_healthmultiplier_all1
gred_sv_lfs_infinite_ammo0
gred_sv_limitedammo1
gred_sv_manual_reload0
gred_sv_manual_reload_mgs0
gred_sv_minricochetangle70
gred_sv_multiple_fire_effects1
gred_sv_oldrockets0
gred_sv_override_hab0
gred_sv_progressiveturn1
gred_sv_progressiveturn_cannon1
gred_sv_progressiveturn_mg1
gred_sv_resourceprecache0
gred_sv_shell_ap_damagemultiplier1
gred_sv_shell_ap_lowpen_system1
gred_sv_shell_apcr_damagemultiplier1
gred_sv_shell_arrival_time3
gred_sv_shell_enable_killcam0
gred_sv_shell_gp_he_damagemultiplier1
gred_sv_shell_he_damage0
gred_sv_shell_he_damagemultiplier1
gred_sv_shell_heat_damagemultiplier1
gred_sv_shell_remove_time10
gred_sv_shockwave_unfreeze0
gred_sv_simfphys_arcade1
gred_sv_simfphys_camera_tankgunnersight1
gred_sv_simfphys_disable_viewmodels0
gred_sv_simfphys_elevation_speed_multiplier1
gred_sv_simfphys_enablecrosshair1
gred_sv_simfphys_forcefirstperson0
gred_sv_simfphys_forcesynchronouselevation0
gred_sv_simfphys_health_multplier1
gred_sv_simfphys_infinite_ammo1
gred_sv_simfphys_infinite_mg_ammo0
gred_sv_simfphys_lesswheels0
gred_sv_simfphys_manualreloadsystem0
gred_sv_simfphys_moduledamagesystem0
gred_sv_simfphys_realisticarmour1
gred_sv_simfphys_reload_speed_multiplier1
gred_sv_simfphys_smokereloadtime120
gred_sv_simfphys_spawnwithoutammo0
gred_sv_simfphys_suspension_rate0.100000
gred_sv_simfphys_testsuspensions0
gred_sv_simfphys_traverse_speed_multiplier1
gred_sv_simfphys_turnrate_multplier1
gred_sv_simfphys_vfire_thrower1
gred_sv_soundspeed_divider1
gred_sv_spawnable_bombs1
gred_sv_tracers5
gred_sv_wac_bombs1
gred_sv_wac_explosion1
gred_sv_wac_explosion_water1
gred_sv_wac_heli_spin1
gred_sv_wac_heli_spin_chance0
gred_sv_wac_override1
gred_sv_wac_radio1
has_pac31
has_pac3_editor1
lua_strict0
mediaplayer_allow_webpages0
mediaplayer_spatial_hear_radius1800
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxanimprops8
sbox_maxballoons10
sbox_maxbuttons20
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects50
sbox_maxemitters10
sbox_maxhoverballs20
sbox_maxitem_ammo_crates10
sbox_maxitem_item_crates8
sbox_maxlamps20
sbox_maxlights5
sbox_maxnpcs10
sbox_maxpeplus10
sbox_maxprop_doors10
sbox_maxprop_thumpers10
sbox_maxprops150
sbox_maxragdolls100
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters30
sbox_maxvehicles10
sbox_maxwheels20
sbox_noclip1
sbox_persistix_odetostarlightv2
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld0
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats1
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_ragdollmover_allow_constrained_locking1
sv_ragdollmover_max_prop_ragdoll_bones32
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_streamradio_bass3_allow_client1
sv_streamradio_bass3_enable1
sv_streamradio_max_spectrums5
sv_streamradio_playlist_filesystem_blacklist
sv_streamradio_rebuildplaylists_community_auto2
sv_streamradio_url_log_mode1
sv_streamradio_url_whitelist_enable0
sv_streamradio_url_whitelist_enable_on_cfcwhitelist0
sv_streamradio_url_whitelist_trust_admin_radios1
sv_utaunt_allow_attack0
sv_utaunt_allow_movement0
sv_utaunt_allow_weapons0
sv_utaunt_audio_override
sv_utaunt_audio_volume1
sv_utaunt_camera_distance_max1024
sv_utaunt_camera_distance_min16
sv_utaunt_collisions0
sv_utaunt_coop_distance512
sv_utaunt_gamemode_override0
sv_utaunt_menu_key19
sv_utaunt_real_origin0
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
tacrp_aimassist0
tacrp_aimassist_cone5
tacrp_aimassist_head0
tacrp_aimassist_intensity1
tacrp_allowdrop1
tacrp_altrecoil1
tacrp_armorpenetration1
tacrp_balance-1
tacrp_client_damage0
tacrp_crosshair0
tacrp_deploysafety0
tacrp_dropmagazinemodel1
tacrp_expandedammotypes0
tacrp_fixedspread1
tacrp_flashlight_blind1
tacrp_free_atts1
tacrp_freeaim1
tacrp_glint1
tacrp_holster1
tacrp_hud1
tacrp_infiniteammo1
tacrp_infinitegrenades0
tacrp_infinitelaunchers0
tacrp_irons_lower1
tacrp_irons_procedural1
tacrp_lock_atts1
tacrp_medkit_heal_others4
tacrp_medkit_heal_self4
tacrp_medkit_interval0.200000
tacrp_medkit_regen_amount1
tacrp_oldschool0
tacrp_pelletspread1
tacrp_penalty_aiming1
tacrp_penalty_firing1
tacrp_penalty_melee1
tacrp_penalty_move1
tacrp_penalty_reload1
tacrp_penetration1
tacrp_physbullet1
tacrp_quicknade1
tacrp_recoilpattern1
tacrp_reload_sg_cancel1
tacrp_rp_biocode_cp0
tacrp_rp_requirebench0
tacrp_sightsonly0
tacrp_slot_action1
tacrp_slot_countall0
tacrp_slot_hl20
tacrp_slot_limit0
tacrp_sprint_counts_midair0
tacrp_sprint_lower1
tacrp_sprint_reload1
tacrp_sway1
tacrp_ttt_atts_giveonspawn20
tacrp_ttt_atts_max0
tacrp_ttt_atts_random0.500000
tacrp_ttt_bench_freeatts1
tacrp_ttt_cust_inno_allow1
tacrp_ttt_cust_inno_needbench0
tacrp_ttt_cust_inno_round1
tacrp_ttt_cust_role_allow1
tacrp_ttt_cust_role_needbench0
tacrp_ttt_cust_role_round1
tacrp_ttt_magazine_dna1
tacrp_ttt_shortname1
tacrp_ttt_weapon_include1
tacrp_ttt_weapon_replace1
tacrp_visibleholster1
tool_edgeglow_adminonly0
toolmode_allow_adv_bone1
toolmode_allow_advbonemerge1
toolmode_allow_advdupe21
toolmode_allow_advmat1
toolmode_allow_advresizer1
toolmode_allow_animprops1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_edgeglow1
toolmode_allow_editentity1
toolmode_allow_effectresizer1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_env_headcrabcanister1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_ezdoor1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_fixedremoveprops1
toolmode_allow_func_door_vphysics_tool1
toolmode_allow_gparticles1
toolmode_allow_gyropod_advanced1
toolmode_allow_headcrabcanister1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_imagetool1
toolmode_allow_inflator1
toolmode_allow_item_ammo_crate1
toolmode_allow_item_charger_spawner1
toolmode_allow_item_item_crate1
toolmode_allow_ladder1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_matproxy_tf2critglow1
toolmode_allow_matproxy_tf2itempaint1
toolmode_allow_mediaplayer_mimic1
toolmode_allow_mediaplayer_spatial1
toolmode_allow_motor1
toolmode_allow_mr1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_nocollideeverything1
toolmode_allow_npctool_controller1
toolmode_allow_npctool_follower1
toolmode_allow_npctool_health1
toolmode_allow_npctool_notarget1
toolmode_allow_npctool_proficiency1
toolmode_allow_npctool_relationships1
toolmode_allow_npctool_spawner1
toolmode_allow_npctool_viewcam1
toolmode_allow_paint1
toolmode_allow_peplus_attacher1
toolmode_allow_peplus_creator1
toolmode_allow_permaall1
toolmode_allow_physprop1
toolmode_allow_portal_creator_tool1
toolmode_allow_portal_fitter_tool1
toolmode_allow_portal_resizer_tool1
toolmode_allow_precision1
toolmode_allow_prop_door1
toolmode_allow_prop_npc_crate1
toolmode_allow_prop_placer1
toolmode_allow_prop_thumper1
toolmode_allow_propdescription1
toolmode_allow_proxycolor1
toolmode_allow_pulley1
toolmode_allow_ragdollmover1
toolmode_allow_ragmover_ikchains1
toolmode_allow_ragmover_propragdoll1
toolmode_allow_rat1
toolmode_allow_rb655_easy_animation1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_rb655_easy_inspector1
toolmode_allow_remover1
toolmode_allow_removeradvanced1
toolmode_allow_resizer1
toolmode_allow_rope1
toolmode_allow_sbep_docking_clamp1
toolmode_allow_sbep_door1
toolmode_allow_sbep_lift_designer1
toolmode_allow_sbep_part_assembler1
toolmode_allow_sbep_part_spawner1
toolmode_allow_sbep_smb_skin_selector1
toolmode_allow_slider1
toolmode_allow_smartweld1
toolmode_allow_stacker_improved1
toolmode_allow_streamradio1
toolmode_allow_streamradio_gui_color_global1
toolmode_allow_streamradio_gui_color_individual1
toolmode_allow_streamradio_gui_skin1
toolmode_allow_submaterial1
toolmode_allow_thruster1
toolmode_allow_tilebuild1
toolmode_allow_tool_ruler1
toolmode_allow_trails1
toolmode_allow_trigger1
toolmode_allow_unbreakable1
toolmode_allow_waterizer1
toolmode_allow_weld1
toolmode_allow_what_addon1
toolmode_allow_wheel1
toolmode_allow_winch1
toolmode_allow_wireless_gyropod1
toolmode_allow_witchergate1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
xdews_sv_altpillar0
xdews_sv_camera1
xdews_sv_coolpillar1
xdews_sv_coolshard1
xdews_sv_customsay!xdews
xdews_sv_delay0.500000
xdews_sv_godtp1
xdews_sv_platehp0
xdews_sv_usecommand1
xdews_sv_useplate1

Versión 2026.04.29 · Protegido por VAC · Con contraseña · Dedicated · Linux · Historial desde el 29 oct 2026