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Chapter 13 "Hutt's Bounty" | discord.gg/YRqyVRbF9G

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rp_coruscantbelow_infinitehorizRoleplay (RP)
0/25 jugando ahora
#865 de 2.734 servidores de Garry's Mod
99% uptime, 7 días (99% en 30)
🇺🇸 Dallas, Texas, Estados Unidos · a 913 mi de ti revisado hace 41 minutos

Jugadores

Jugadores humanos por hora, sin bots. Horario UTC.

0122511:0317:0323:0305:0311:036 nov, 11:21 UTC · 0 jugadores6 nov, 12:20 UTC · 0 jugadores6 nov, 13:19 UTC · 0 jugadores6 nov, 14:21 UTC · 0 jugadores6 nov, 15:20 UTC · 0 jugadores6 nov, 16:16 UTC · 0 jugadores6 nov, 17:18 UTC · 0 jugadores6 nov, 18:15 UTC · 0 jugadores6 nov, 19:18 UTC · 0 jugadores6 nov, 20:18 UTC · 1 jugador6 nov, 21:22 UTC · 0 jugadores6 nov, 22:20 UTC · 1 jugador6 nov, 23:16 UTC · 4 jugadores7 nov, 00:20 UTC · 5 jugadores7 nov, 01:20 UTC · 9 jugadores7 nov, 02:21 UTC · 10 jugadores7 nov, 03:18 UTC · 10 jugadores7 nov, 04:17 UTC · 9 jugadores7 nov, 05:16 UTC · 9 jugadores7 nov, 06:17 UTC · 5 jugadores7 nov, 07:20 UTC · 5 jugadores7 nov, 08:18 UTC · 0 jugadores7 nov, 09:18 UTC · 0 jugadores7 nov, 10:22 UTC · 0 jugadores

Puesto

Entre los servidores de Garry's Mod, por promedio de jugadores reales en 7 días, contando las horas fuera de línea como vacías. Últimos 30 días.

9 oct24 oct7 nov#1#1.27229 oct · #219 de 60630 oct · #518 de 1.60331 oct · #618 de 2.0811 nov · #897 de 2.6422 nov · #999 de 2.8693 nov · #1.117 de 3.0624 nov · #1.231 de 3.2215 nov · #1.253 de 3.3086 nov · #1.272 de 3.2007 nov · #865 de 2.734

Jugadores por día

Personas distintas vistas cada día: que vuelven, por primera vez (desde el 29 oct). Últimos 30 días.

9 oct24 oct7 nov01029 oct · 2 jugadores, 2 nuevos30 oct · 4 jugadores, 2 nuevos31 oct · 6 jugadores, 2 nuevos1 nov · 2 jugadores, 1 nuevos2 nov · 1 jugador, 0 nuevos5 nov · 2 jugadores, 0 nuevos6 nov · 6 jugadores, 1 nuevos7 nov · 10 jugadores, 3 nuevos

Cuándo hay más gente

Promedio de jugadores reales para cada hora de la semana en las últimas 4 semanas, contando el tiempo fuera de línea como nadie. Horario: Central Time (US & Canada).

Más gente: viernes, 21:00, 8 jugadores reales en promedio.

Tiempo jugado

Horas que jugaron todos cada día en los últimos 30 días, según nuestras consultas de la lista de jugadores. Días en UTC.

9 oct24 oct7 nov0 min55 h29 oct · 4 h 42 min30 oct · 21 h31 oct · 34 h1 nov · 34 min2 nov · 1 h 18 min5 nov · 3 h 29 min6 nov · 11 h7 nov · 55 h

Caídas

Las veces que dejó de responder a nuestras revisiones de cada hora en los últimos 30 días.

Respondió a todas las revisiones de los últimos 30 días.

En línea ahora

Ahora mismo no aparece nadie en la lista de este servidor.

Más tiempo jugado

Últimos 30 días

  1. 1Dropsy38 h
  2. 2Sloppy23 h
  3. 3thief man16 h
  4. 4Cynical Aspie14 h
  5. 5Dasharr13 h
  6. 6glacier10 h
  7. 7seanmister7 h 06 min
  8. 8Kandosii Solus5 h 06 min
  9. 9afterword3 h 17 min
  10. 10Silver23 min

Mapas

Proporción de los últimos 7 días, según muestras de cada hora

Más como este

Jugadores revisados contra sus listas de jugadores, con un slot libre, primero los más cercanos.

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Configuración del servidor (551)
advresizer_clamp0
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency10
drgbase_ai_hearing1
drgbase_ai_omniscient0
drgbase_ai_patrol1
drgbase_ai_radius5000
drgbase_ai_sight1
drgbase_avoid_obstacles1
drgbase_compute_delay0.100000
drgbase_debug_animations0
drgbase_give_weapons1
drgbase_multiplier_damage_npc1
drgbase_multiplier_damage_players1
drgbase_multiplier_health1
drgbase_multiplier_speed1
drgbase_possession_allow_lockon1
drgbase_possession_enable1
drgbase_possession_targetall1
drgbase_precache_models1
drgbase_precache_sounds1
drgbase_projectile_tickrate-1
drgbase_ragdoll_collisions_disabled0
drgbase_ragdoll_fadeout3
drgbase_remove_dead1
drgbase_remove_ragdolls10
drgbase_update_luminosity1
gf_custom_gravity0
gf_deleteconstraints0
gf_easyuse0
gf_enable_eastereggs0
gf_explosion_damage0
gf_flare_cinematic0
gf_fragility0
gf_sbox_admin_limits0
gf_sbox_limits0
gf_unfreeze1
gred_jets_speed1
gred_sv_12mm_he_impact1
gred_sv_7mm_he_impact1
gred_sv_arti_spawnaltitude1000
gred_sv_bullet_dmg1
gred_sv_bullet_radius1
gred_sv_default_wac_munitions0
gred_sv_easyuse1
gred_sv_enableenginehealth1
gred_sv_enablehealth1
gred_sv_fire_effect1
gred_sv_fragility1
gred_sv_healthslider100
gred_sv_isdedicated1
gred_sv_lfs_godmode0
gred_sv_lfs_healthmultiplier1
gred_sv_lfs_healthmultiplier_all1
gred_sv_lfs_infinite_ammo0
gred_sv_minricochetangle70
gred_sv_multiple_fire_effects1
gred_sv_oldrockets0
gred_sv_override_hab0
gred_sv_resourceprecache0
gred_sv_shell_ap_damagemultiplier1
gred_sv_shell_ap_lowpen_system1
gred_sv_shell_apcr_damagemultiplier1
gred_sv_shell_enable_killcam1
gred_sv_shell_gp_he_damagemultiplier1
gred_sv_shell_he_damage0
gred_sv_shell_he_damagemultiplier1
gred_sv_shell_heat_damagemultiplier1
gred_sv_shockwave_unfreeze0
gred_sv_simfphys_arcade1
gred_sv_simfphys_camera_tankgunnersight1
gred_sv_simfphys_disable_viewmodels0
gred_sv_simfphys_elevation_speed_multiplier1
gred_sv_simfphys_enablecrosshair1
gred_sv_simfphys_forcefirstperson0
gred_sv_simfphys_forcesynchronouselevation0
gred_sv_simfphys_health_multplier1
gred_sv_simfphys_infinite_ammo1
gred_sv_simfphys_infinite_mg_ammo0
gred_sv_simfphys_lesswheels0
gred_sv_simfphys_manualreloadsystem0
gred_sv_simfphys_moduledamagesystem0
gred_sv_simfphys_realisticarmour1
gred_sv_simfphys_reload_speed_multiplier1
gred_sv_simfphys_smokereloadtime120
gred_sv_simfphys_spawnwithoutammo0
gred_sv_simfphys_suspension_rate0.100000
gred_sv_simfphys_testsuspensions0
gred_sv_simfphys_traverse_speed_multiplier1
gred_sv_simfphys_turnrate_multplier1
gred_sv_simfphys_vfire_thrower1
gred_sv_soundspeed_divider1
gred_sv_spawnable_bombs1
gred_sv_tracers5
gred_sv_wac_bombs1
gred_sv_wac_explosion1
gred_sv_wac_explosion_water1
gred_sv_wac_heli_spin1
gred_sv_wac_heli_spin_chance0
gred_sv_wac_override1
gred_sv_wac_radio1
has_pac31
has_pac3_editor1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_max_circus_music3
sbox_max_gf_blue_firework30
sbox_max_gf_blue_firework_small50
sbox_max_gf_blue_flare30
sbox_max_gf_cracker150
sbox_max_gf_cracker_box15
sbox_max_gf_crackers15
sbox_max_gf_firework_blue_white30
sbox_max_gf_firework_new_120
sbox_max_gf_firework_special_130
sbox_max_gf_firework_special_230
sbox_max_gf_firework_special_330
sbox_max_gf_fountain_bluegoblin20
sbox_max_gf_fountain_dragonfire20
sbox_max_gf_fountain_greenfire20
sbox_max_gf_fountain_silverrain20
sbox_max_gf_gaben1
sbox_max_gf_gaben_wait1
sbox_max_gf_gaben_wtf1
sbox_max_gf_green_firework30
sbox_max_gf_green_firework_small50
sbox_max_gf_green_flare30
sbox_max_gf_hl3_box250
sbox_max_gf_hl3_firework4
sbox_max_gf_propellant_large8
sbox_max_gf_propellant_medium8
sbox_max_gf_propellant_small8
sbox_max_gf_purple_blue_fw_big30
sbox_max_gf_red_firework30
sbox_max_gf_red_firework_small50
sbox_max_gf_red_flare30
sbox_max_gf_red_green_cone30
sbox_max_gf_rocket_redblue30
sbox_max_gf_roman_candle_big30
sbox_max_gf_roman_candle_big_v230
sbox_max_gf_roman_candle_gr30
sbox_max_gf_sparkler50
sbox_max_gf_white_firework30
sbox_max_gf_yellow_firework30
sbox_max_gf_yellow_firework_small50
sbox_max_gf_yellow_flare30
sbox_max_gf_yellowwhite_fw_big30
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdischarges4
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxenergyballs8
sbox_maxfires16
sbox_maxglows8
sbox_maxhoverballs50
sbox_maxitem_ammo_crates10
sbox_maxitem_item_crates8
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprop_doors10
sbox_maxprop_thumpers10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxsmokes6
sbox_maxsmoketrails6
sbox_maxsparks6
sbox_maxsteams8
sbox_maxtextscreens9999
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persistix_ixfavor&fortune
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
soundlist_usedefaultsounds0
squad_broadcast_creation_message0
squad_force_friendly_fire0
squad_max_members20
squad_members_position6
ss_enable_rainbow1
ss_max_characters0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld0
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_ptp_dashing_disable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_streamradio_bass3_allow_client1
sv_streamradio_bass3_enable1
sv_streamradio_max_spectrums5
sv_streamradio_playlist_filesystem_blacklist
sv_streamradio_rebuildplaylists_community_auto2
sv_streamradio_url_log_mode1
sv_streamradio_url_whitelist_enable1
sv_streamradio_url_whitelist_enable_on_cfcwhitelist0
sv_streamradio_url_whitelist_trust_admin_radios1
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration0
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_changelog1
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1.000000
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming0
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1.000000
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_advmat1
toolmode_allow_advresizer1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_cloaker1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_door_lock1
toolmode_allow_drgbase_tool_damage1
toolmode_allow_drgbase_tool_disableai1
toolmode_allow_drgbase_tool_faction1
toolmode_allow_drgbase_tool_godmode1
toolmode_allow_drgbase_tool_info1
toolmode_allow_drgbase_tool_mover1
toolmode_allow_drgbase_tool_notarget1
toolmode_allow_drgbase_tool_omniscient1
toolmode_allow_drgbase_tool_relationship_simple1
toolmode_allow_drgbase_tool_scale1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_effectresizer1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_energyball1
toolmode_allow_env_headcrabcanister1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_ezdoor1
toolmode_allow_faceposer1
toolmode_allow_fading_door1
toolmode_allow_ffvgate1
toolmode_allow_finger1
toolmode_allow_fire1
toolmode_allow_glow1
toolmode_allow_heart_turbolaser_tool1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_imagetool1
toolmode_allow_inflator1
toolmode_allow_item_ammo_crate1
toolmode_allow_item_charger_spawner1
toolmode_allow_item_item_crate1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_nocollideeverything1
toolmode_allow_npctool_controller1
toolmode_allow_npctool_follower1
toolmode_allow_npctool_health1
toolmode_allow_npctool_newroute1
toolmode_allow_npctool_newspawner1
toolmode_allow_npctool_notarget1
toolmode_allow_npctool_proficiency1
toolmode_allow_npctool_relationships1
toolmode_allow_npctool_spawner1
toolmode_allow_npctool_viewcam1
toolmode_allow_paint1
toolmode_allow_permaall1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_prop_door1
toolmode_allow_prop_healthifier1
toolmode_allow_prop_thumper1
toolmode_allow_pulley1
toolmode_allow_ragdollcolor1
toolmode_allow_ragdollresizerphys1
toolmode_allow_rb655_easy_animation1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_rb655_easy_bonemerge1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_smoke1
toolmode_allow_smoke_trail1
toolmode_allow_sparks1
toolmode_allow_stacker_improved1
toolmode_allow_starfield1
toolmode_allow_steam1
toolmode_allow_streamradio1
toolmode_allow_streamradio_gui_color_global1
toolmode_allow_streamradio_gui_color_individual1
toolmode_allow_streamradio_gui_skin1
toolmode_allow_submaterial1
toolmode_allow_tesla1
toolmode_allow_test_tool_d2k1
toolmode_allow_textscreen1
toolmode_allow_tfdh1
toolmode_allow_thruster1
toolmode_allow_toggle_guard1
toolmode_allow_trails1
toolmode_allow_vanilla_hyperspacetool1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
vj_glcw_bandit_friendly0
vj_glcw_cultist_friendly0
vj_glcw_disabledeathanims0
vj_glcw_galaticempire_friendly0
vj_glcw_pykesyndicate_friendly0
vj_glcw_rebels_hostile0
vj_glcw_stealth_enable0
vj_glcw_trandoshan_friendly0
vj_kz2_disabledeathainms0
vj_veil_ally0

Versión 2026.04.29 · Protegido por VAC · Dedicated · Linux · Historial desde el 29 oct 2026