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En línea ✓ Jugadores reales Left 4 Dead 2 Campaña

Left 4 Dead 2

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Hard Rain, capítulo 1Campaña
0/16 jugando ahora
Sin rankingEl ranking solo cuenta jugadores reales
84% uptime, 7 días (84% en 30)
🇨🇳 Hangzhou, Zhejiang, China · a 7.381 mi de ti revisado hace 3 minutos

Jugadores

Jugadores humanos por hora, sin bots. Horario UTC.

081613:2019:2001:2007:2013:207 nov, 17:19 UTC · 0 jugadores7 nov, 18:18 UTC · 0 jugadores7 nov, 19:22 UTC · 0 jugadores7 nov, 20:15 UTC · 0 jugadores7 nov, 21:15 UTC · 0 jugadores7 nov, 22:15 UTC · 0 jugadores7 nov, 23:15 UTC · 0 jugadores8 nov, 00:15 UTC · 0 jugadores8 nov, 01:16 UTC · 0 jugadores8 nov, 02:16 UTC · 0 jugadores8 nov, 03:16 UTC · 0 jugadores8 nov, 04:20 UTC · 0 jugadores8 nov, 05:20 UTC · no respondió8 nov, 06:21 UTC · no respondió8 nov, 07:23 UTC · 0 jugadores8 nov, 08:22 UTC · no respondió8 nov, 09:22 UTC · 0 jugadores8 nov, 10:22 UTC · 0 jugadores8 nov, 11:22 UTC · no respondió8 nov, 12:15 UTC · 0 jugadores8 nov, 13:17 UTC · 0 jugadores

Puesto

Entre los servidores de Left 4 Dead 2, por promedio de jugadores reales en 7 días, contando las horas fuera de línea como vacías. Últimos 30 días.

Sin ranking en los últimos 30 días.

Jugadores por día

Personas distintas vistas cada día: que vuelven, por primera vez (desde el 30 oct). Últimos 30 días.

10 oct25 oct8 nov0330 oct · 3 jugadores, 3 nuevos

Tiempo jugado

Horas que jugaron todos cada día en los últimos 30 días, según nuestras consultas de la lista de jugadores. Días en UTC.

10 oct25 oct8 nov0 min22 min30 oct · 22 min

Caídas

Las veces que dejó de responder a nuestras revisiones de cada hora en los últimos 30 días.

…y 11 más.

En línea ahora

Ahora mismo no aparece nadie en la lista de este servidor.

Más tiempo jugado

Últimos 30 días

  1. 1皮蛋7 min
  2. 2159083940587 min
  3. 3潘鑫恺7 min

Mapas

Proporción de los últimos 7 días, según muestras de cada hora

Más como este

Jugadores revisados contra sus listas de jugadores, con un slot libre, primero los más cercanos.

Todos los servidores de Left 4 Dead 2: campaña
JugadoresNombre del servidorJuegoMapaUbicación Acciones
9/24 DANAKIL.NET [COOP]
82.39.109.55:27015
Left 4 Dead 2 c8m1_apartment 🇺🇸 Miami, FL
Conectar
0/4 l4d2center.com US-E2-28
104.204.222.171:27043
SourceMod, Metamod, Stripper
Left 4 Dead 2 c8m5_rooftop 🇺🇸 Herndon, VA
Conectar
8/12 Lewd4Dead: Dallas 2
185.187.155.10:26001
SourceMod, Metamod, SourceBans
Left 4 Dead 2 c11m2_offices 🇺🇸 Dallas, TX
Conectar
8/12 Lewd4Dead: Tampa 3
45.134.110.25:26002
SourceMod, Metamod, SourceBans
Left 4 Dead 2 c12m4_barn 🇺🇸 Tampa, FL
Conectar
8/27 Phoenix 13vs13
208.66.109.9:27015
SourceMod, Metamod, SourceBans
Left 4 Dead 2 c1m2_streets 🇺🇸 Miami, FL
Conectar
7/8 Valve Left4Dead 2 US East Server (srcds1001-iad1.121.220)
162.254.192.132:27234
Left 4 Dead 2 c1m2_streets 🇺🇸 Washington D.C., DC
Conectar
Configuración del servidor (438)
L4D2_kill_mvp_VersionL4D2特感击杀排名v1.1-by望夜
R_UD_FF_Version1.0
R_tank_hp_Ver20.9.27
aggresive_specials_patch_version1.3
ai_BoomerAutoFrame1
ai_BoomerBhop1
ai_BoomerBhopSpeed90.0
ai_BoomerBileFindRange300
ai_BoomerDegreeForceBile10
ai_BoomerForceBile0
ai_BoomerTurnInterval15
ai_BoomerTurnVision1
ai_BoomerUpVision1
ai_ChagrerBhopSpeed90
ai_ChargerAimOffset30
ai_ChargerBhop1
ai_ChargerChargeDistance250
ai_ChargerExtraTargetDistance0,350
ai_ChargerMeleeAvoid1
ai_ChargerMeleeDamage350
ai_ChargerTarget1
ai_HunterAimOffset360
ai_HunterFastPounceDistance2000
ai_HunterMeleeAvoid1
ai_HunterPounceAngleMean10
ai_HunterPounceAngleStd20
ai_HunterPounceVerticalAngle6
ai_HunterShotGunCheckRange250
ai_HunterStraightPounceDistance200
ai_HunterTarget2
ai_HunterWallDetectDistance-1
ai_JockeyAllowInterControl3
ai_JockeyBackVision50
ai_JockeyBhopSpeed80.0
ai_JockeySpecialJumpAngle60
ai_JockeySpecialJumpChance60
ai_JockeyStartHopDistance800
ai_JockeyStumbleRadius100
ai_SmokerBhop1
ai_SmokerBhopSpeed80
ai_SmokerDistantPercent0.9
ai_SmokerLeftBehindDistance15
ai_SmokerMeleeAvoid1
ai_SmokerTarget1
ai_SmokerVisionInverse1
ai_SpiiterDieAfterSpit0
ai_SpitterBhop1
ai_SpitterBhopSpeed60
ai_SpitterPinnedPr6,3,1,5
ai_SpitterTarget3
ai_TankAirAngleRestrict45
ai_TankAllowBhop1
ai_TankAllowConsume0
ai_TankAntiTreeMethod1
ai_TankBhopSpeed100
ai_TankConsumeDistance1200
ai_TankConsumeHealth3000
ai_TankConsumeIncapNum4
ai_TankConsumeInfSub0
ai_TankConsumePosRaidus100
ai_TankConsumeRayRaidus1800
ai_TankConsumeRockInterval4
ai_TankFindNewConsumePosDistance750
ai_TankForceAttackDist350
ai_TankForceAttackProgress10
ai_TankSequencePlayBackRate4.5
ai_TankTarget0
ai_TankThow1
ai_TankThrowRange400,3000
ai_TankTreeDetect1
ai_TankVomitAttackNum1
ai_jockeyNoActionChance20,40,40
bots_give_slot0287
bots_give_slot1667
bots_give_slot20
bots_give_slot30
bots_give_slot43
bots_give_time0
bots_give_type1
bots_join_flags3
bots_join_limit-1
bots_join_respawn-1
bots_limit4
bots_spec_notify3
bots_version1.11.8
buddha0
charger_collision_patch_version2.0.1
choose_bot_data0
command_buffer_version2.8
coop0
damage_display_version1.0.0
deathmatch1
decalfrequency10
defib_fix_version2.0.1
director_afk_timeout20
em_points_sys_version1.9.2h
em_ps_bess2.0.0
explode_tank_rock_version1.0
god0
hunter_pounce_alignment_fix_version2.0
l4d2_addons_eclipse-1
l4d2_afk_kick1
l4d2_afk_kick_switch1
l4d2_afk_player_kick_time300
l4d2_afk_player_kick_time_admin500
l4d2_broadcast_player_death3
l4d2_broadcast_player_hurt1
l4d2_broadcast_take_damage15
l4d2_change_mode1
l4d2_change_time6.0
l4d2_crash_Command10
l4d2_crash_Log1
l4d2_crash_System1
l4d2_crash_type1
l4d2_data_write_file1
l4d2_emshud_kill_reset_total3
l4d2_emshud_kill_statistics15
l4d2_emshud_ranking_Fake0
l4d2_emshud_ranking_Info15
l4d2_emshud_ranking_Type511
l4d2_emshud_ranking_disp63
l4d2_emshud_ranking_rules2
l4d2_emshud_show_players_number127
l4d2_emshud_show_server_name_number63
l4d2_emshud_show_server_name_time10
l4d2_emshud_show_server_name_type2
l4d2_emshud_show_server_time7
l4d2_enabled_player_death1
l4d2_enabled_player_down1
l4d2_enabled_player_grab1
l4d2_enabled_safeRoomDoor_a1
l4d2_enabled_safeRoomDoor_b1
l4d2_enabled_safeRoomDoor_c5
l4d2_enabled_safeRoomDoor_d1
l4d2_enabled_safeRoomDoor_e5
l4d2_enabled_safeRoomDoor_f2.0
l4d2_health_Head_Boomer2
l4d2_health_Head_Charger5
l4d2_health_Head_Hunter2
l4d2_health_Head_Jockey2
l4d2_health_Head_Smoker2
l4d2_health_Head_Spitter2
l4d2_health_Head_Tank35
l4d2_health_Head_witch15
l4d2_health_Kill_Boomer1
l4d2_health_Kill_Charger2
l4d2_health_Kill_Hunter1
l4d2_health_Kill_Jockey1
l4d2_health_Kill_Smoker1
l4d2_health_Kill_Spitter1
l4d2_health_Kill_Tank10
l4d2_health_Kill_witch5
l4d2_health_defibrillator20
l4d2_health_healSuccess15
l4d2_health_oneshot_witch20
l4d2_health_reviveSuccess2
l4d2_health_survivorRescued3
l4d2_healthbuffer_fix_version1.2
l4d2_infectedhp1
l4d2_infectedhp_a1
l4d2_infectedhp_bar70
l4d2_infectedhp_damage
l4d2_infectedhp_health|
l4d2_infectedhp_num1
l4d2_infectedhp_tank1
l4d2_infectedhp_type0
l4d2_infectedhp_version1.0.3
l4d2_infectedhp_witch0
l4d2_infectedhp_zmykey_boomer1
l4d2_infectedhp_zmykey_charger1
l4d2_infectedhp_zmykey_hunter1
l4d2_infectedhp_zmykey_jockey1
l4d2_infectedhp_zmykey_smoker1
l4d2_infectedhp_zmykey_spitter1
l4d2_inputkill_block_version1.1a
l4d2_ladder_patch_version1.1
l4d2_loot_version1.2
l4d2_map_vote_version1.1
l4d2_melee_tank_damage200.0
l4d2_melee_tank_display1
l4d2_melee_witch_damage-1.0
l4d2_melee_witch_display1
l4d2_more_medical7
l4d2_nativevote_version0.5
l4d2_parseline_fix_version1.2
l4d2_supply_woodbox_allow1
l4d2_supply_woodbox_announce_type2
l4d2_supply_woodbox_box_life300
l4d2_supply_woodbox_color0 145 200
l4d2_supply_woodbox_drop_final1
l4d2_supply_woodbox_drop_max6
l4d2_supply_woodbox_drop_min1
l4d2_supply_woodbox_glow_range1800
l4d2_supply_woodbox_item_chance50,43,55,55,5
l4d2_supply_woodbox_item_life300
l4d2_supply_woodbox_item_max10
l4d2_supply_woodbox_item_min2
l4d2_supply_woodbox_limit6
l4d2_supply_woodbox_map_off
l4d2_supply_woodbox_modes
l4d2_supply_woodbox_modes_off
l4d2_supply_woodbox_modes_tog0
l4d2_supply_woodbox_soundfile
l4d2_supply_woodbox_time_max120
l4d2_supply_woodbox_time_min60
l4d2_supply_woodbox_type1
l4d2_survivor_Limit100
l4d2_survivor_health_Limit100
l4d2_survivoraitriggerfix_version1.0.9
l4d2_tank_Multiples0.8;1.0;1.5;2.0
l4d2_tank_Switch1
l4d2_tank_health2500
l4d2_tank_minimum4000
l4d2_tank_prompt3
l4d2_tickrate_version2.3.9
l4d2_transition_info_fix_version1.0.1
l4d2_vote_BanTime10080
l4d2_vote_Percent60
l4d2_vote_difficulty15
l4d2_vote_menuTime25
l4d2_vote_target_player0
l4d2_weapon_drop_glow_fix_enable1
l4d2_weapon_drop_glow_fix_version1.0.3
l4d2_witch_Multiples0.8;1.0;1.5;2.0
l4d2_witch_Switch1
l4d2_witch_health200
l4d2_witch_minimum1000
l4d_acid_fix1
l4d_ai_DefPlayerCount_infectedbots3
l4d_ai_conuntOfAutoAdd_infectedbots1
l4d_ai_enabled_infectedbots0
l4d_ai_playercountOfAutoAdd_infectedbots1
l4d_csm_admin_flagsz
l4d_csm_in_transition1
l4d_flyinginfected_ads0
l4d_flyinginfected_chance_tankclaw50.0
l4d_flyinginfected_chance_tankjump70.0
l4d_flyinginfected_chance_throw50.0
l4d_flyinginfected_crown1
l4d_flyinginfected_enable1
l4d_flyinginfected_finale_only0
l4d_flyinginfected_gamemodes_off
l4d_flyinginfected_gamemodes_on
l4d_flyinginfected_gamemodes_toggle0
l4d_flyinginfected_light_system1
l4d_flyinginfected_maps_off
l4d_flyinginfected_maps_on
l4d_flyinginfected_maxtime100.0
l4d_flyinginfected_message0
l4d_flyinginfected_speed300.0
l4d_flyinginfected_version2.6
l4d_infectedbots_adjust_spawn_times1
l4d_infectedbots_boomer_limit5
l4d_infectedbots_charger_limit5
l4d_infectedbots_coordination0
l4d_infectedbots_director_spawn_times0
l4d_infectedbots_ghost_time2
l4d_infectedbots_hunter_limit5
l4d_infectedbots_initial_spawn_timer10
l4d_infectedbots_jockey_limit5
l4d_infectedbots_lifespan20
l4d_infectedbots_max_specials3
l4d_infectedbots_smoker_limit5
l4d_infectedbots_spawn_time_max8
l4d_infectedbots_spawn_time_min6
l4d_infectedbots_spawns_disabled_tank0
l4d_infectedbots_spitter_limit5
l4d_infectedbots_tank_limit1
l4d_infectedbots_version1.0.1
l4d_multislots_alive_bot_time0
l4d_multislots_bot_items_delete1
l4d_multislots_fifthweapon0
l4d_multislots_finale_extra_first_aid1
l4d_multislots_firstweapon19
l4d_multislots_forthweapon0
l4d_multislots_join_command_block0
l4d_multislots_join_survior_method0
l4d_multislots_max_survivors10
l4d_multislots_min_survivors4
l4d_multislots_no_second_free_spawn0
l4d_multislots_respawn_invincibletime3.0
l4d_multislots_respawnbuffhp20
l4d_multislots_respawnhp80
l4d_multislots_saferoom_extra_first_aid1
l4d_multislots_secondweapon5
l4d_multislots_spawn_survivors_roundstart0
l4d_multislots_spec_message_interval25
l4d_multislots_thirdweapon4
l4d_multislots_version6.7-2024/11/6
l4d_multislots_versus_command_balance1
l4d_multislots_versus_teams_unbalance_limit1
l4d_reload_fix_m601
l4d_reload_fix_version1.5
l4d_rescue_vehicle_leave_timer_airstrike_enable1
l4d_rescue_vehicle_leave_timer_allow1
l4d_rescue_vehicle_leave_timer_announce_type2
l4d_rescue_vehicle_leave_timer_escape_time_default120
l4d_rescue_vehicle_leave_timer_modes
l4d_rescue_vehicle_leave_timer_modes_off
l4d_rescue_vehicle_leave_timer_modes_tog0
l4d_rescue_vehicle_leave_timer_version1.7-2023/6/20
l4d_revive_reload_interrupt_version1.0
l4d_scs_auto_model1
l4d_scs_tab_hud_bar1
l4d_sweep_fist_patch_version3.0
l4d_tankAttackOnSpawn_allow1
l4d_tankAttackOnSpawn_seconds3.0
l4d_target_override_allow1
l4d_target_override_forward0
l4d_target_override_modes
l4d_target_override_modes_off
l4d_target_override_modes_tog0
l4d_target_override_specials127
l4d_target_override_team2
l4d_target_override_type1
l4d_target_override_version2.24
l4d_unreserve_empty_allow_lobby0
l4d_unreserve_full1
l4d_unreserve_mode1
l4d_unreserve_trigger0
l4d_unreserve_version2.0.8
left4dhooks_version1.159
lmc_aggressive_model_checks0
lmc_blackandwhite1
lmc_bwnotice_version2.0.2
lmc_glow1
lmc_glowcolour0 0 255
lmc_glowflash20
lmc_glowrange800.0
lmc_hintcolour0 0 255
lmc_hintrange1200
lmc_hinttime10.0
lmc_noticetype1
lmc_teamnoticetype0
lmccore_version3.1.0
map_changer_version1.0.5
mapchanger_finale_change_type12
mapchanger_finale_failure_count2
mapchanger_finale_random_nextmap0
metamod_version1.12.0-dev+1227V
mp_allowNPCs1
mp_autocrosshair1
mp_autoteambalance1
mp_c4timer45
mp_disable_respawn_times0
mp_fadetoblack0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_forcerespawn1
mp_fraglimit0
mp_freezetime6
mp_friendlyfire1
mp_limitteams2
mp_maxrounds0
mp_roundtime5
mp_stalemate_at_timelimit0
mp_stalemate_enable0
mp_teamlisthgrunt;scientist
mp_teamplay0
mp_teams_unbalance_limit1
mp_timelimit0
mp_tournament0
mp_weaponstay0
mp_winlimit0
nextlevel
notify_map_next1
ps_bess_enable1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen1
rygive_version1.2.3b
safearea_teleport_version1.2.0
sc_record_detail1
sm_helpmenu_admins1
sm_helpmenu_autoreload1
sm_helpmenu_do_not_display1
sm_helpmenu_rotation0
sm_helpmenu_steam_group1
sm_helpmenu_version0.8
sm_helpmenu_welcome1
sm_incapmagnum_mode3
sm_incapmagnum_version1.4
sm_msg_system_connect1
sm_msg_system_playernum1
sm_nextmap
sourcemod_version1.12.0.7255
st_allow1
st_enable3
st_min_percent50
st_modes
st_modes_off
st_modes_tog0
st_time15
st_type1
stripper_version1.2.2
sv_accelerate5
sv_airaccelerate10
sv_alltalk0
sv_bounce0
sv_cheats0
sv_contact
sv_footsteps1
sv_friction4
sv_gravity800
sv_maxspeed1000.000000
sv_noclipaccelerate5
sv_noclipfriction4
sv_noclipspeed5
sv_password0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed75
sv_tags
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
tauntfrequency1
tf_arena_max_streak5
tf_arena_preround_time10
tf_arena_round_time0
transition_restore_fix_version1.2.5
tv_enable0
tv_password0
tv_relaypassword0
weaponhandling_version1.0.7
wh_deploy_animation_speed-1
wh_double_pistol_cycle_rate0
wh_use_incap_cycle_cvar1

Versión 2.2.4.3 · Dedicated · Windows · Historial desde el 30 oct 2026