Игроки
Живые игроки по часам, без ботов. Время UTC.
Место
Среди серверов Contagion по среднему числу реальных игроков за 7 дней, часы не в сети считаются пустыми. Последние 30 дней.
Игроков в день
Разные люди за каждый день: вернувшиеся, новые (с 30 окт.). Последние 30 дней.
Когда играют
Среднее число реальных игроков в каждый час недели за последние 4 недели, время не в сети считается пустым. Время: Central Time (US & Canada).
Больше всего игроков: вторник, 11:00, в среднем 6 реальных игроков.
Время в игре
Сколько часов все вместе играли за день за последние 30 дней, по нашим проверкам списка игроков. Дни по UTC.
Простои
Когда сервер не отвечал на наши ежечасные проверки за последние 30 дней.
- ⚠️ Не работает с 6 нояб., 13:20 UTC
- 🔴 Не работал с 6 нояб., 09:21 UTC около 1 часа
- 🔴 Не работал с 5 нояб., 13:20 UTC около 1 часа
- 🔴 Не работал с 5 нояб., 05:16 UTC около 1 часа
- 🔴 Не работал с 5 нояб., 01:16 UTC около 1 часа
- 🔴 Не работал с 4 нояб., 16:15 UTC около 1 часа
- 🔴 Не работал с 4 нояб., 11:21 UTC около 1 часа
- 🔴 Не работал с 4 нояб., 05:17 UTC около 1 часа
- 🔴 Не работал с 3 нояб., 16:19 UTC около 1 часа
- 🔴 Не работал с 3 нояб., 13:18 UTC около 1 часа
…и ещё 11.
Сейчас на сервере
| Имя | Счёт | Время |
|---|---|---|
| 社畜老登 | -2 | 3 ч 00 мин |
| 天下飘霜 | 0 | 2 ч 58 мин |
| Dr.州 | -1 | 1 ч 55 мин |
| 十分红处竟成灰 | 0 | 39 мин |
| ybf_only_l4d2 | -1 | 28 мин |
| 任先生 | -1 | 2 мин |
Данные около 1 часа назад.
Больше всех играли
Последние 30 дней
Карты
Доля за последние 7 дней по ежечасным замерам
Настройки сервера (200)
| allow_zombie_holiday | 1 |
| buddha | 0 |
| ce_campaign_respawn | 0 |
| ce_campaign_respawn_debug | 0 |
| ce_mulzombiesperplayer | 0.15 |
| ce_playerjointime | 28 |
| cf_custom_waves | 0 |
| cf_custom_waves_amount | 10 |
| cf_enable_bosses | 3 |
| cf_zombie_dealsamedamage | 0 |
| cf_zombie_healthincrease_type | 0 |
| cg_barricade_health_easy | 720 |
| cg_barricade_health_extreme | 400 |
| cg_barricade_health_hard | 550 |
| cg_barricade_health_nightmare | 400 |
| cg_barricade_health_normal | 600 |
| cg_cheatcheck_wait | 1 |
| cg_door_health_easy | 250 |
| cg_door_health_extreme | 50 |
| cg_door_health_hard | 100 |
| cg_door_health_nightmare | 50 |
| cg_door_health_normal | 200 |
| cg_flatline_money_bonus_easy | 1.0 |
| cg_flatline_money_bonus_extreme | 1.45 |
| cg_flatline_money_bonus_hard | 1.32 |
| cg_flatline_money_bonus_nightmare | 1.7 |
| cg_flatline_money_bonus_normal | 1.25 |
| cg_flatline_money_penalty_easy | 1.0 |
| cg_flatline_money_penalty_extreme | 1.78 |
| cg_flatline_money_penalty_hard | 1.45 |
| cg_flatline_money_penalty_nightmare | 1.8 |
| cg_flatline_money_penalty_normal | 1.25 |
| cg_friendly_fire_factor_easy | 0.0 |
| cg_friendly_fire_factor_extreme | 1.0 |
| cg_friendly_fire_factor_hard | 0.45 |
| cg_friendly_fire_factor_nightmare | 1.0 |
| cg_friendly_fire_factor_normal | 0.0006 |
| cg_glass_damage_easy | 0.0 |
| cg_glass_damage_extreme | 12.0 |
| cg_glass_damage_hard | 6.0 |
| cg_glass_damage_nightmare | 32.0 |
| cg_glass_damage_normal | 3.0 |
| cg_grapple_damage_easy | 15 |
| cg_grapple_damage_extreme | 60 |
| cg_grapple_damage_hard | 45 |
| cg_grapple_damage_nightmare | 70 |
| cg_grapple_damage_normal | 25 |
| cg_infection_attacked_chance_easy | -1 |
| cg_infection_attacked_chance_extreme | 20 |
| cg_infection_attacked_chance_hard | 8 |
| cg_infection_attacked_chance_nightmare | 50 |
| cg_infection_attacked_chance_normal | 3 |
| cg_infection_chance_easy | 15 |
| cg_infection_chance_extreme | 50 |
| cg_infection_chance_hard | 38 |
| cg_infection_chance_nightmare | 100 |
| cg_infection_chance_normal | 25 |
| cg_infection_disabled | 1 |
| cg_infection_time_max | 140 |
| cg_infection_time_min | 50 |
| cg_infinite_lives | 0 |
| cg_inmate_accuracy_easy | 2.5 |
| cg_inmate_accuracy_extreme | 1.65 |
| cg_inmate_accuracy_hard | 1.82 |
| cg_inmate_accuracy_nightmare | 1.3 |
| cg_inmate_accuracy_normal | 2.32 |
| cg_latejoin | 50 |
| cg_latejoin_type | 2 |
| cg_riot_ai_health_easy | 300 |
| cg_riot_ai_health_extreme | 270 |
| cg_riot_ai_health_hard | 280 |
| cg_riot_ai_health_nightmare | 260 |
| cg_riot_ai_health_normal | 290 |
| cg_survivor_accuracy_easy | 1.15 |
| cg_survivor_accuracy_extreme | 1.45 |
| cg_survivor_accuracy_hard | 1.32 |
| cg_survivor_accuracy_nightmare | 1.7 |
| cg_survivor_accuracy_normal | 1.22 |
| cg_survivor_ai_health_easy | 290 |
| cg_survivor_ai_health_extreme | 140 |
| cg_survivor_ai_health_hard | 190 |
| cg_survivor_ai_health_nightmare | 140 |
| cg_survivor_ai_health_normal | 260 |
| cg_survivor_zombie_damage_factor_easy | 0.5 |
| cg_survivor_zombie_damage_factor_extreme | 3.5 |
| cg_survivor_zombie_damage_factor_hard | 2.0 |
| cg_survivor_zombie_damage_factor_nightmare | 4.5 |
| cg_survivor_zombie_damage_factor_normal | 1.0 |
| cg_survivorammoonly | 0 |
| cg_turret_accuracy_easy | 1.15 |
| cg_turret_accuracy_extreme | 1.45 |
| cg_turret_accuracy_hard | 1.32 |
| cg_turret_accuracy_nightmare | 1.8 |
| cg_turret_accuracy_normal | 1.22 |
| cg_turret_ai_health_easy | 300 |
| cg_turret_ai_health_extreme | 160 |
| cg_turret_ai_health_hard | 200 |
| cg_turret_ai_health_nightmare | 160 |
| cg_turret_ai_health_normal | 250 |
| cg_zombie_ai_only | 1 |
| cg_zombie_lives | 7 |
| cg_zombieculltimer | 120.0 |
| ch_allow_player_taunt | 1 |
| ch_hunted_phone_mode | 1 |
| ch_phoneping_delay | 30 |
| ch_playerjointime | 5 |
| ch_score_draw | 50 |
| ch_score_killself | 50 |
| ch_score_killsurvivor | 20 |
| ch_score_killsurvivoraszombie | 20 |
| ch_score_killzombie | 3 |
| ch_score_killzombieplayer | 10 |
| ch_score_lastman | 25 |
| ch_zombieconstants | 25 |
| cont_zombie_ai_grapple | 1 |
| cont_zombie_ai_grapple_chance_easy | 10 |
| cont_zombie_ai_grapple_chance_extreme | 55 |
| cont_zombie_ai_grapple_chance_hard | 45 |
| cont_zombie_ai_grapple_chance_nightmare | 80 |
| cont_zombie_ai_grapple_chance_normal | 15 |
| cp_betterstartingweapons | 1 |
| cp_playerjointime | 5 |
| cp_score_kill | 1 |
| cp_score_win | 15 |
| cx_extralives | 5 |
| cx_extralives_survivor | 3 |
| cx_max_zombies | 45 |
| cx_playerjointime | 10 |
| cx_respawn | 0 |
| cx_spawn_area_delay | 5 |
| cx_spawn_new_area | 10 |
| cx_spawn_new_player | 5 |
| cx_timer_area | 20 |
| cx_timer_area_activate_easy | 240 |
| cx_timer_area_activate_extreme | 160 |
| cx_timer_area_activate_hard | 200 |
| cx_timer_area_activate_nightmare | 160 |
| cx_timer_area_activate_normal | 230 |
| cx_timer_holdout_easy | 180 |
| cx_timer_holdout_extreme | 230 |
| cx_timer_holdout_hard | 230 |
| cx_timer_holdout_nightmare | 230 |
| cx_timer_holdout_normal | 200 |
| cx_timer_horde | 35 |
| cx_timer_horde_delay | 15 |
| cx_zombie_maxdist | 2096 |
| difficulty | 4 |
| flatline_mysterybox_pickuptimerauthority | 8 |
| flatline_mysterybox_refusaltime | 5 |
| god | 0 |
| h_attack_accuracy_easy | 1.15 |
| h_attack_accuracy_extreme | 1.45 |
| h_attack_accuracy_hard | 1.32 |
| h_attack_accuracy_nightmare | 1.7 |
| h_attack_accuracy_normal | 1.22 |
| mp_c4timer | 45 |
| mp_freezetime | 6 |
| mp_limitteams | 2 |
| mp_roundlimit | 8 |
| mp_roundtime | 0 |
| mp_timelimit | 25 |
| nextlevel | |
| show_hunted_shoot_radar | 0 |
| sv_alltalk | 1 |
| sv_cheats | 0 |
| sv_contact | |
| sv_event_anniversary | 0 |
| sv_event_aprilfools | 0 |
| sv_event_christmas | 0 |
| sv_event_halloween | 0 |
| sv_gravity | 800 |
| sv_lobby_steamgroup | |
| sv_noclipaccelerate | 5 |
| sv_noclipfriction | 4 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_player_voice_spam | 0 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_stopspeed | 75 |
| sv_tags | |
| sv_voiceenable | 1 |
| sv_voiceproximity | 0 |
| sv_voiceproximity_radius | 10 |
| sv_vote_allow | 1 |
| sv_vote_disallow_kick_per_use | 1 |
| sv_vote_disallow_player_vote_on_join | 1 |
| sv_vote_immune_after_joining | 1 |
| sv_vote_issue_change_difficulty_allowed | 1 |
| sv_vote_issue_kick_allowed | 1 |
| sv_vote_issue_map_allowed | 1 |
| sv_vote_issue_restart_game_allowed | 1 |
| sv_vote_kick_ban_duration | 5 |
| sv_vote_percentage_success | 0.25 |
| sv_vote_solo | 1 |
| sv_vote_timer_round_delay | 5 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
Версия 2.3.0.1.7 · Защита VAC · Dedicated · Windows · История с 30 окт. 2026