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В сети ✓ Реальные игроки Garry's Mod Песочница

Trystal - Sandbox Server with Addon-pack

Подключиться В избранное Скрыть 46.59.69.76:14005

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gm_buildspase_a8-3Песочница
0/16 играют сейчас
Вне рейтингаВ рейтинге считаются только реальные игроки
100% аптайм, 7 дней (100% за 30)
🇸🇪 Alby, Stockholm, Швеция проверен 37 минут назад

Игроки

Живые игроки по часам, без ботов. Время UTC.

081612:5718:5700:5706:5712:573 нояб., 13:19 UTC · 0 игроков3 нояб., 14:16 UTC · 0 игроков3 нояб., 15:18 UTC · 0 игроков3 нояб., 16:19 UTC · 0 игроков3 нояб., 17:18 UTC · 0 игроков3 нояб., 18:18 UTC · 0 игроков3 нояб., 19:20 UTC · 0 игроков3 нояб., 20:21 UTC · 0 игроков3 нояб., 21:24 UTC · 0 игроков3 нояб., 22:33 UTC · 0 игроков3 нояб., 23:20 UTC · 0 игроков4 нояб., 00:17 UTC · 0 игроков4 нояб., 01:18 UTC · 0 игроков4 нояб., 02:17 UTC · 0 игроков4 нояб., 03:17 UTC · 0 игроков4 нояб., 04:20 UTC · 0 игроков4 нояб., 05:16 UTC · 0 игроков4 нояб., 06:22 UTC · 0 игроков4 нояб., 07:17 UTC · 0 игроков4 нояб., 08:18 UTC · 0 игроков4 нояб., 09:17 UTC · 0 игроков4 нояб., 10:19 UTC · 0 игроков4 нояб., 11:20 UTC · 0 игроков4 нояб., 12:19 UTC · 0 игроков

Место

Среди серверов Garry's Mod по среднему числу реальных игроков за 7 дней, часы не в сети считаются пустыми. Последние 30 дней.

За последние 30 дней не попадал в рейтинг.

Игроков в день

Разные люди за каждый день: вернувшиеся, новые (с 29 окт.). Последние 30 дней.

Игроков пока не записано.

Простои

Когда сервер не отвечал на наши ежечасные проверки за последние 30 дней.

За последние 30 дней он ответил на каждую проверку.

Сейчас на сервере

Сейчас в списке игроков этого сервера никого нет.

Больше всех играли

Последние 30 дней

Игроков пока не записано.

Карты

Доля за последние 7 дней по ежечасным замерам

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Игроки проверены по списку игроков, есть свободное место, сначала ближайшие.

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Настройки сервера (499)
VJ_COFR_Addiction_SelfDamage1
VJ_COFR_BookSimon_Normal1
VJ_COFR_Boss_Music1
VJ_COFR_Boss_Spawner0
VJ_COFR_CoFvsAoM0
VJ_COFR_Difficulty2
VJ_COFR_DropAmmo0
VJ_COFR_FaceHead_SummonFaceless1
VJ_COFR_Flashlight0
VJ_COFR_Ghost_SlowSound1
VJ_COFR_Human_MeleeWep1
VJ_COFR_Human_OriginalWepDamage0
VJ_COFR_Human_Regen0
VJ_COFR_Human_ReloadCover0
VJ_COFR_Human_ReloadRun1
VJ_COFR_Human_WepSwitch1
VJ_COFR_JoeBiden0
VJ_COFR_Mace_Damage1
VJ_COFR_MapSpawner_Boss0
VJ_COFR_MapSpawner_DelayMax3
VJ_COFR_MapSpawner_DelayMin0.850000
VJ_COFR_MapSpawner_Enabled1
VJ_COFR_MapSpawner_HordeChance100
VJ_COFR_MapSpawner_HordeCooldownMax180
VJ_COFR_MapSpawner_HordeCooldownMin120
VJ_COFR_MapSpawner_HordeCount35
VJ_COFR_MapSpawner_MaxMon80
VJ_COFR_MapSpawner_SpawnMax2000
VJ_COFR_MapSpawner_SpawnMin650
VJ_COFR_OldWepSounds0
VJ_COFR_Sawcrazy_RadiusDamage1
VJ_COFR_Simon_Costumes0
VJ_COFR_Slower_HeadGib1
VJ_COFR_Suicider_Ammo1
VJ_COFR_Suicider_DropGlock0
VJ_COFR_Suicider_ExtraPistol0
VJ_COFR_Suicider_Headshot1
VJ_COFR_Suicider_NewSound1
VJ_COFR_Twitcher_Invisible0
VJ_COFR_Twitcher_RandomSounds0
VJ_LNR_Alert1
VJ_LNR_Biter1
VJ_LNR_BiterChance3
VJ_LNR_BreakDoors1
VJ_LNR_CitizenSkins0
VJ_LNR_ClassicDrowner0
VJ_LNR_CorpseEffects1
VJ_LNR_Crawler1
VJ_LNR_CrawlerChance5
VJ_LNR_Cripple1
VJ_LNR_DeathAnimations1
VJ_LNR_Difficulty2
VJ_LNR_Dismember1
VJ_LNR_Eyes1
VJ_LNR_Gib1
VJ_LNR_GroundRise1
VJ_LNR_Headshot0
VJ_LNR_InfectedChance3
VJ_LNR_Infection1
VJ_LNR_InfectionChance5
VJ_LNR_InfectionEffects1
VJ_LNR_InfectionHit1
VJ_LNR_InfectionTime120
VJ_LNR_InfectionTime240
VJ_LNR_JumpClimb0
VJ_LNR_MapSpawner_CSS0
VJ_LNR_MapSpawner_DelayMax3
VJ_LNR_MapSpawner_DelayMin0.850000
VJ_LNR_MapSpawner_Enabled1
VJ_LNR_MapSpawner_Extras0
VJ_LNR_MapSpawner_HL10
VJ_LNR_MapSpawner_HL21
VJ_LNR_MapSpawner_HordeChance100
VJ_LNR_MapSpawner_HordeCooldownMax180
VJ_LNR_MapSpawner_HordeCooldownMin120
VJ_LNR_MapSpawner_HordeCount35
VJ_LNR_MapSpawner_L4D0
VJ_LNR_MapSpawner_MaxZom80
VJ_LNR_MapSpawner_Misc0
VJ_LNR_MapSpawner_SpawnMax2000
VJ_LNR_MapSpawner_SpawnMin650
VJ_LNR_MapSpawner_Specials0
VJ_LNR_MapSpawner_TF20
VJ_LNR_MeleeWeapons1
VJ_LNR_MeleeWepChance5
VJ_LNR_PMEyes1
VJ_LNR_PlayerZombie1
VJ_LNR_ResurrectionTime15
VJ_LNR_ResurrectionTime210
VJ_LNR_RiseChance5
VJ_LNR_Runner0
VJ_LNR_RunnerChance3
VJ_LNR_SpecialEyes1
VJ_LNR_SuperSprinter1
VJ_LNR_SuperSprinterChance3
VJ_LNR_UHItems0
VJ_LNR_ZombieModels0
_outfitter_version0.11.0
ai_disabled0
ai_ignoreplayers0
coop0
db_enable_addon1
db_lockopen1
deathmatch1
decalfrequency12
drgbase_ai_hearing1
drgbase_ai_omniscient0
drgbase_ai_patrol1
drgbase_ai_radius5000
drgbase_ai_sight1
drgbase_avoid_obstacles1
drgbase_compute_delay0.100000
drgbase_debug_animations0
drgbase_give_weapons1
drgbase_multiplier_damage_npc1
drgbase_multiplier_damage_players1
drgbase_multiplier_health1
drgbase_multiplier_speed1
drgbase_possession_allow_lockon1
drgbase_possession_enable1
drgbase_possession_targetall1
drgbase_precache_models1
drgbase_precache_sounds1
drgbase_projectile_tickrate-1
drgbase_ragdoll_collisions_disabled0
drgbase_ragdoll_fadeout3
drgbase_remove_dead0
drgbase_remove_ragdolls-1
drgbase_update_luminosity1
dronesrewrite_installed1
gred_jets_speed1
gred_sv_12mm_he_impact1
gred_sv_7mm_he_impact1
gred_sv_arti_spawnaltitude1000
gred_sv_bullet_dmg1
gred_sv_bullet_radius1
gred_sv_default_wac_munitions0
gred_sv_easyuse1
gred_sv_enableenginehealth1
gred_sv_enablehealth1
gred_sv_fire_effect1
gred_sv_fragility1
gred_sv_healthslider100
gred_sv_isdedicated1
gred_sv_lfs_godmode0
gred_sv_lfs_healthmultiplier1
gred_sv_lfs_healthmultiplier_all1
gred_sv_lfs_infinite_ammo0
gred_sv_minricochetangle70
gred_sv_multiple_fire_effects1
gred_sv_oldrockets0
gred_sv_override_hab0
gred_sv_resourceprecache0
gred_sv_shell_ap_damagemultiplier1
gred_sv_shell_ap_lowpen_system1
gred_sv_shell_apcr_damagemultiplier1
gred_sv_shell_enable_killcam1
gred_sv_shell_gp_he_damagemultiplier1
gred_sv_shell_he_damage0
gred_sv_shell_he_damagemultiplier1
gred_sv_shell_heat_damagemultiplier1
gred_sv_shockwave_unfreeze0
gred_sv_simfphys_arcade1
gred_sv_simfphys_camera_tankgunnersight1
gred_sv_simfphys_disable_viewmodels0
gred_sv_simfphys_elevation_speed_multiplier1
gred_sv_simfphys_enablecrosshair1
gred_sv_simfphys_forcefirstperson0
gred_sv_simfphys_forcesynchronouselevation0
gred_sv_simfphys_health_multplier1
gred_sv_simfphys_infinite_ammo1
gred_sv_simfphys_infinite_mg_ammo0
gred_sv_simfphys_lesswheels0
gred_sv_simfphys_manualreloadsystem0
gred_sv_simfphys_moduledamagesystem0
gred_sv_simfphys_realisticarmour1
gred_sv_simfphys_reload_speed_multiplier1
gred_sv_simfphys_smokereloadtime120
gred_sv_simfphys_spawnwithoutammo0
gred_sv_simfphys_suspension_rate0.100000
gred_sv_simfphys_testsuspensions0
gred_sv_simfphys_traverse_speed_multiplier1
gred_sv_simfphys_turnrate_multplier1
gred_sv_simfphys_vfire_thrower1
gred_sv_soundspeed_divider1
gred_sv_spawnable_bombs0
gred_sv_tracers5
gred_sv_wac_bombs1
gred_sv_wac_explosion1
gred_sv_wac_explosion_water1
gred_sv_wac_heli_spin1
gred_sv_wac_heli_spin_chance0
gred_sv_wac_override1
gred_sv_wac_radio1
hb_decals1
hb_easyuse1
hb_fragility1
hb_nuclear_emp1
hb_nuclear_fallout1
hb_nuclear_vaporisation1
hb_realistic_sound1
hb_safeemp1
hb_shockwave_unfreeze1
hb_sound_shake1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
npc_falldamage_multiplier1
outfitter_sv_distance1
pbcr_admin_only0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons10
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters5
sbox_maxhoverballs10
sbox_maxlamps10
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters10
sbox_maxvehicles20
sbox_maxwheels10
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld0
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_heavyprop_volume3000
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
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sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
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sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_caraispawner1
toolmode_allow_carcheckpointspawner1
toolmode_allow_carfuel1
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toolmode_allow_carneonlights1
toolmode_allow_carnodespawner1
toolmode_allow_carsound1
toolmode_allow_carsuspension1
toolmode_allow_cartuning1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drgbase_tool_damage1
toolmode_allow_drgbase_tool_disableai1
toolmode_allow_drgbase_tool_faction1
toolmode_allow_drgbase_tool_godmode1
toolmode_allow_drgbase_tool_info1
toolmode_allow_drgbase_tool_mover1
toolmode_allow_drgbase_tool_notarget1
toolmode_allow_drgbase_tool_omniscient1
toolmode_allow_drgbase_tool_relationship_simple1
toolmode_allow_drgbase_tool_scale1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_falldamage1
toolmode_allow_finger1
toolmode_allow_func_door_vphysics_tool1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
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toolmode_allow_modelmanipulator1
toolmode_allow_motor1
toolmode_allow_muscle1
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toolmode_allow_paint1
toolmode_allow_paintjobswitcher1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_sw_aamloadout_editor_v31
toolmode_allow_sw_loadout_editor_v31
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_wheelchanger1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Версия 2026.04.29 · Защита VAC · Dedicated · Linux · История с 29 окт. 2026