Он не в сети. Эти серверы RP (ролевые) работают
Игроки проверены по списку игроков, есть свободное место, сначала ближайшие.
| Игроки | Сервер | Игра | Карта | Где | Действия |
|---|---|---|---|---|---|
| 60/128 |
λ Genesis: Half Life Alyx - Under Development
162.141.167.82:27015
|
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|
🇺🇸 New York, NY | |
| 33/128 |
►► Elitelupus Roleplay | Drugs | Casino | Unbox ◄◄
193.243.190.23:27015
|
|
|
🇺🇸 Chicago, IL | |
| 24/128 |
Cloud Gaming | New Map | High FPS | Custom | Since 2013
208.103.169.209:27015
|
|
|
🇺🇸 Dallas, TX | |
| 18/128 |
DivergeNet.works | 1990's Mafia Roleplay | MAP UPDATE
193.243.190.165:27015
|
|
|
🇺🇸 Chicago, IL | |
| 17/128 |
AetherNetwork *FASTDL* Unbox+|Drugs|Casino|Custom|DarkRP
193.243.190.5:27034
|
|
|
🇺🇸 Chicago, IL | |
| 16/128 |
►Civil Networks ▌SCP USA ▌C.I. ▌Custom ▌Breach Queue�
193.243.190.154:27015
|
|
|
🇺🇸 Chicago, IL |
Игроки
Живые игроки по часам, без ботов. Время UTC.
Место
Среди серверов Garry's Mod по среднему числу реальных игроков за 7 дней, часы не в сети считаются пустыми. Последние 30 дней.
Игроков в день
Разные люди за каждый день: вернувшиеся, новые (с 30 окт.). Последние 30 дней.
Когда играют
Среднее число реальных игроков в каждый час недели за последние 4 недели, время не в сети считается пустым. Время: Central Time (US & Canada).
Больше всего игроков: вторник, 09:00, в среднем 3 реальных игрока.
Время в игре
Сколько часов все вместе играли за день за последние 30 дней, по нашим проверкам списка игроков. Дни по UTC.
Простои
Когда сервер не отвечал на наши ежечасные проверки за последние 30 дней.
- ⚠️ Не работает с 4 нояб., 13:21 UTC
- 🔴 Не работал с 2 нояб., 10:20 UTC около 27 часов
- 🔴 Не работал с 30 окт., 22:18 UTC около 26 часов
Сейчас на сервере
Сейчас в списке игроков этого сервера никого нет.
Больше всех играли
Последние 30 дней
- 1ZarinBlitz1 ч 14 мин
- 2Zulug25 мин
- 3dailyweek20 мин
Карты
Доля за последние 7 дней по ежечасным замерам
Настройки сервера (250)
| ai_disabled | 0 |
| ai_ignoreplayers | 0 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 10 |
| lua_strict | 0 |
| mp_falldamage | 0 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_teamplay | 0 |
| mp_timelimit | 0 |
| mp_weaponrespawn | 0 |
| mp_weaponstay | 0 |
| nextlevel | |
| physgun_limited | 0 |
| physgun_maxrange | 4096 |
| r_AirboatViewDampenDamp | 1.0 |
| r_AirboatViewDampenFreq | 7.0 |
| r_AirboatViewZHeight | 0.0 |
| r_JeepViewDampenDamp | 1.0 |
| r_JeepViewDampenFreq | 7.0 |
| r_JeepViewZHeight | 10.0 |
| r_VehicleViewDampen | 0 |
| sbox_bonemanip_misc | 0 |
| sbox_bonemanip_npc | 1 |
| sbox_bonemanip_player | 0 |
| sbox_godmode | 0 |
| sbox_maxballoons | 100 |
| sbox_maxbuttons | 50 |
| sbox_maxcameras | 10 |
| sbox_maxconstraints | 2000 |
| sbox_maxdynamite | 10 |
| sbox_maxeffects | 200 |
| sbox_maxemitters | 20 |
| sbox_maxhoverballs | 50 |
| sbox_maxlamps | 3 |
| sbox_maxlights | 5 |
| sbox_maxnpcs | 10 |
| sbox_maxprops | 200 |
| sbox_maxragdolls | 10 |
| sbox_maxropeconstraints | 1000 |
| sbox_maxsents | 100 |
| sbox_maxthrusters | 50 |
| sbox_maxvehicles | 4 |
| sbox_maxwheels | 50 |
| sbox_noclip | 1 |
| sbox_persist | ix_skeleton |
| sbox_playershurtplayers | 1 |
| sbox_weapons | 1 |
| sensor_debugragdoll | 0 |
| sensor_stretchragdoll | 0 |
| stacker_delay | 0.500000 |
| stacker_force_freeze | 0 |
| stacker_force_nocollide | 0 |
| stacker_force_weld | 0 |
| stacker_improved_force_freeze | 0 |
| stacker_improved_force_nocollide | 0 |
| stacker_improved_force_stayinworld | 1 |
| stacker_improved_force_weld | 0 |
| stacker_max_count | 15 |
| stacker_max_offsetx | 200 |
| stacker_max_offsety | 200 |
| stacker_max_offsetz | 200 |
| stacker_max_total | -1 |
| stacker_stayinworld | 1 |
| sv_accelerate | 10 |
| sv_airaccelerate | 10 |
| sv_allowcslua | 0 |
| sv_alltalk | 0 |
| sv_bounce | 0 |
| sv_cheats | 0 |
| sv_footsteps | 1 |
| sv_friction | 8 |
| sv_gravity | 600 |
| sv_hl2mp_item_respawn_time | 30 |
| sv_hl2mp_weapon_respawn_time | 20 |
| sv_maxspeed | 10000 |
| sv_maxusrcmdprocessticks | 24 |
| sv_noclipaccelerate | 5 |
| sv_noclipspeed | 5 |
| sv_password | 1 |
| sv_pausable | 0 |
| sv_report_client_settings | 0 |
| sv_rollangle | 0 |
| sv_rollspeed | 200 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_steamgroup | |
| sv_stepsize | 18 |
| sv_stopspeed | 10 |
| sv_tfa_allow_dryfire | 1 |
| sv_tfa_ammo_detonation | 1 |
| sv_tfa_ammo_detonation_chain | 1 |
| sv_tfa_ammo_detonation_mode | 2 |
| sv_tfa_arrow_lifetime | 30 |
| sv_tfa_attachments_alphabetical | 0 |
| sv_tfa_attachments_enabled | 1 |
| sv_tfa_backcompat_patchswepthink | 1 |
| sv_tfa_ballistics_bullet_damping_air | 1 |
| sv_tfa_ballistics_bullet_damping_water | 3 |
| sv_tfa_ballistics_bullet_life | 10 |
| sv_tfa_ballistics_bullet_velocity | 1 |
| sv_tfa_ballistics_custom_gravity | 0 |
| sv_tfa_ballistics_custom_gravity_value | 0 |
| sv_tfa_ballistics_enabled | 0 |
| sv_tfa_ballistics_mindist | -1 |
| sv_tfa_ballistics_substeps | 1 |
| sv_tfa_bullet_doordestruction | 1 |
| sv_tfa_bullet_doordestruction_keep | 0 |
| sv_tfa_bullet_penetration | 1 |
| sv_tfa_bullet_penetration_power_mul | 1 |
| sv_tfa_bullet_randomseed | 0 |
| sv_tfa_bullet_ricochet | 0 |
| sv_tfa_cmenu | 1 |
| sv_tfa_cmenu_key | -1 |
| sv_tfa_crosshair_showplayer | 1 |
| sv_tfa_crosshair_showplayerteam | 1 |
| sv_tfa_damage_mult_max | 1.050000 |
| sv_tfa_damage_mult_min | 0.950000 |
| sv_tfa_damage_multiplier | 1 |
| sv_tfa_damage_multiplier_npc | 1 |
| sv_tfa_debug | 0 |
| sv_tfa_default_clip | -1 |
| sv_tfa_door_respawn | -1 |
| sv_tfa_dynamicaccuracy | 1 |
| sv_tfa_envcheck | 1 |
| sv_tfa_first_draw_anim_enabled | 1 |
| sv_tfa_fixed_crosshair | 0 |
| sv_tfa_force_multiplier | 1 |
| sv_tfa_fov_sprintmod | 1 |
| sv_tfa_fx_penetration_decal | 1 |
| sv_tfa_holdtype_dynamic | 1 |
| sv_tfa_ironsights_enabled | 1 |
| sv_tfa_jamming | 1 |
| sv_tfa_jamming_factor | 1 |
| sv_tfa_jamming_factor_inc | 1 |
| sv_tfa_jamming_mult | 1 |
| sv_tfa_knockback_multiplier | 1 |
| sv_tfa_melee_blocking_anglemult | 1 |
| sv_tfa_melee_blocking_deflection | 1 |
| sv_tfa_melee_blocking_stun_enabled | 1 |
| sv_tfa_melee_blocking_stun_time | 0.650000 |
| sv_tfa_melee_blocking_timed | 1 |
| sv_tfa_melee_damage_npc | 1 |
| sv_tfa_melee_damage_ply | 0.650000 |
| sv_tfa_melee_doordestruction | 1 |
| sv_tfa_nearlyempty | 1 |
| sv_tfa_npc_burst | 0 |
| sv_tfa_npc_randomize_atts | 1 |
| sv_tfa_penetration_hardlimit | 100 |
| sv_tfa_penetration_hitmarker | 1 |
| sv_tfa_range_modifier | 0.500000 |
| sv_tfa_recoil_eyeangles_mul | 1 |
| sv_tfa_recoil_legacy | 0 |
| sv_tfa_recoil_mul_p | 1 |
| sv_tfa_recoil_mul_p_npc | 1 |
| sv_tfa_recoil_mul_y | 1 |
| sv_tfa_recoil_mul_y_npc | 1 |
| sv_tfa_recoil_multiplier | 1 |
| sv_tfa_recoil_viewpunch_mul | 1 |
| sv_tfa_reloads_enabled | 1 |
| sv_tfa_reloads_legacy | 0 |
| sv_tfa_scope_gun_speed_scale | 0 |
| sv_tfa_soundscale | 1 |
| sv_tfa_spread_legacy | 0 |
| sv_tfa_spread_multiplier | 1 |
| sv_tfa_sprint_enabled | 1 |
| sv_tfa_unique_slots | 1 |
| sv_tfa_weapon_strip | 0 |
| sv_tfa_weapon_weight | 1 |
| sv_tfa_worldmodel_culldistance | -1 |
| sv_voiceenable | 1 |
| sv_wateraccelerate | 10 |
| sv_waterfriction | 1 |
| toolmode_allow_advdupe2 | 1 |
| toolmode_allow_axis | 1 |
| toolmode_allow_balloon | 1 |
| toolmode_allow_ballsocket | 1 |
| toolmode_allow_button | 1 |
| toolmode_allow_camera | 1 |
| toolmode_allow_colour | 1 |
| toolmode_allow_creator | 1 |
| toolmode_allow_duplicator | 1 |
| toolmode_allow_dynamite | 1 |
| toolmode_allow_editentity | 1 |
| toolmode_allow_effectresizer | 1 |
| toolmode_allow_elastic | 1 |
| toolmode_allow_emitter | 1 |
| toolmode_allow_example | 1 |
| toolmode_allow_eyeposer | 1 |
| toolmode_allow_faceposer | 1 |
| toolmode_allow_finger | 1 |
| toolmode_allow_hoverball | 1 |
| toolmode_allow_hydraulic | 1 |
| toolmode_allow_inflator | 1 |
| toolmode_allow_lamp | 1 |
| toolmode_allow_leafblower | 1 |
| toolmode_allow_light | 1 |
| toolmode_allow_material | 1 |
| toolmode_allow_motor | 1 |
| toolmode_allow_muscle | 1 |
| toolmode_allow_nocollide | 1 |
| toolmode_allow_nocollideeverything | 1 |
| toolmode_allow_paint | 1 |
| toolmode_allow_physprop | 1 |
| toolmode_allow_precision | 1 |
| toolmode_allow_pulley | 1 |
| toolmode_allow_remover | 1 |
| toolmode_allow_resizer | 1 |
| toolmode_allow_rope | 1 |
| toolmode_allow_slider | 1 |
| toolmode_allow_stacker_improved | 1 |
| toolmode_allow_submaterial | 1 |
| toolmode_allow_thruster | 1 |
| toolmode_allow_trails | 1 |
| toolmode_allow_weld | 1 |
| toolmode_allow_wheel | 1 |
| toolmode_allow_winch | 1 |
| ttt_allow_discomb_jump | 0 |
| ttt_credits_starting | 2 |
| ttt_debug_preventwin | 0 |
| ttt_det_credits_starting | 1 |
| ttt_detective_hats | 1 |
| ttt_detective_karma_min | 600 |
| ttt_detective_max | 32 |
| ttt_detective_min_players | 8 |
| ttt_detective_pct | 0.130000 |
| ttt_firstpreptime | 60 |
| ttt_haste | 1 |
| ttt_haste_minutes_per_death | 0.500000 |
| ttt_haste_starting_minutes | 5 |
| ttt_karma | 1 |
| ttt_namechange_bantime | 10 |
| ttt_namechange_kick | 1 |
| ttt_no_nade_throw_during_prep | 1 |
| ttt_postround_dm | 0 |
| ttt_posttime_seconds | 30 |
| ttt_preptime_seconds | 30 |
| ttt_ragdoll_pinning | 1 |
| ttt_ragdoll_pinning_innocents | 0 |
| ttt_round_limit | 6 |
| ttt_roundtime_minutes | 10 |
| ttt_teleport_telefrags | 1 |
| ttt_time_limit_minutes | 75 |
| ttt_traitor_max | 32 |
| ttt_traitor_pct | 0.250000 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
Версия 2026.04.29 · Защита VAC · С паролем · Dedicated · Linux · История с 30 окт. 2026