Игроки
Живые игроки по часам, без ботов. Время UTC.
Место
Среди серверов Contagion по среднему числу реальных игроков за 7 дней, часы не в сети считаются пустыми. Последние 30 дней.
Игроков в день
Разные люди за каждый день: вернувшиеся, новые (с 29 окт.). Последние 30 дней.
Когда играют
Среднее число реальных игроков в каждый час недели за последние 4 недели, время не в сети считается пустым. Время: Central Time (US & Canada).
Больше всего игроков: суббота, 16:00, в среднем 6 реальных игроков.
Время в игре
Сколько часов все вместе играли за день за последние 30 дней, по нашим проверкам списка игроков. Дни по UTC.
Простои
Когда сервер не отвечал на наши ежечасные проверки за последние 30 дней.
- 🔴 Не работал с 31 окт., 22:21 UTC около 1 часа
- 🔴 Не работал с 31 окт., 11:20 UTC около 1 часа
Сейчас на сервере
Сейчас в списке игроков этого сервера никого нет.
Больше всех играли
Последние 30 дней
- 1Sharted1 ч 49 мин
- 2Deimos1 ч 45 мин
- 3TangyTango1 ч 43 мин
- 4Obama's Toes1 ч 26 мин
- 5thot excommunicator55 мин
- 6Bug55 мин
- 7insomnis_na53 мин
- 8Bkt45 мин
- 9Nobody41 мин
- 10酸菜黄焖小燕燕38 мин
Карты
Доля за последние 7 дней по ежечасным замерам
Настройки сервера (200)
| allow_zombie_holiday | 1 |
| buddha | 0 |
| ce_campaign_respawn | 0 |
| ce_campaign_respawn_debug | 0 |
| ce_mulzombiesperplayer | 0.15 |
| ce_playerjointime | 28 |
| cf_custom_waves | 0 |
| cf_custom_waves_amount | 10 |
| cf_enable_bosses | 3 |
| cf_zombie_dealsamedamage | 0 |
| cf_zombie_healthincrease_type | 0 |
| cg_barricade_health_easy | 720 |
| cg_barricade_health_extreme | 400 |
| cg_barricade_health_hard | 550 |
| cg_barricade_health_nightmare | 400 |
| cg_barricade_health_normal | 600 |
| cg_cheatcheck_wait | 1 |
| cg_door_health_easy | 250 |
| cg_door_health_extreme | 50 |
| cg_door_health_hard | 100 |
| cg_door_health_nightmare | 50 |
| cg_door_health_normal | 200 |
| cg_flatline_money_bonus_easy | 1.0 |
| cg_flatline_money_bonus_extreme | 1.45 |
| cg_flatline_money_bonus_hard | 1.32 |
| cg_flatline_money_bonus_nightmare | 1.7 |
| cg_flatline_money_bonus_normal | 1.25 |
| cg_flatline_money_penalty_easy | 1.0 |
| cg_flatline_money_penalty_extreme | 1.78 |
| cg_flatline_money_penalty_hard | 1.45 |
| cg_flatline_money_penalty_nightmare | 1.8 |
| cg_flatline_money_penalty_normal | 1.25 |
| cg_friendly_fire_factor_easy | 0.0 |
| cg_friendly_fire_factor_extreme | 1.0 |
| cg_friendly_fire_factor_hard | 0.45 |
| cg_friendly_fire_factor_nightmare | 1.0 |
| cg_friendly_fire_factor_normal | 0.0006 |
| cg_glass_damage_easy | 0.0 |
| cg_glass_damage_extreme | 12.0 |
| cg_glass_damage_hard | 6.0 |
| cg_glass_damage_nightmare | 32.0 |
| cg_glass_damage_normal | 3.0 |
| cg_grapple_damage_easy | 15 |
| cg_grapple_damage_extreme | 60 |
| cg_grapple_damage_hard | 45 |
| cg_grapple_damage_nightmare | 70 |
| cg_grapple_damage_normal | 25 |
| cg_infection_attacked_chance_easy | -1 |
| cg_infection_attacked_chance_extreme | 20 |
| cg_infection_attacked_chance_hard | 8 |
| cg_infection_attacked_chance_nightmare | 50 |
| cg_infection_attacked_chance_normal | 3 |
| cg_infection_chance_easy | 15 |
| cg_infection_chance_extreme | 50 |
| cg_infection_chance_hard | 38 |
| cg_infection_chance_nightmare | 100 |
| cg_infection_chance_normal | 25 |
| cg_infection_disabled | 0 |
| cg_infection_time_max | 140 |
| cg_infection_time_min | 50 |
| cg_infinite_lives | 0 |
| cg_inmate_accuracy_easy | 2.5 |
| cg_inmate_accuracy_extreme | 1.65 |
| cg_inmate_accuracy_hard | 1.82 |
| cg_inmate_accuracy_nightmare | 1.3 |
| cg_inmate_accuracy_normal | 2.32 |
| cg_latejoin | 50 |
| cg_latejoin_type | 2 |
| cg_riot_ai_health_easy | 300 |
| cg_riot_ai_health_extreme | 270 |
| cg_riot_ai_health_hard | 280 |
| cg_riot_ai_health_nightmare | 260 |
| cg_riot_ai_health_normal | 290 |
| cg_survivor_accuracy_easy | 1.15 |
| cg_survivor_accuracy_extreme | 1.45 |
| cg_survivor_accuracy_hard | 1.32 |
| cg_survivor_accuracy_nightmare | 1.7 |
| cg_survivor_accuracy_normal | 1.22 |
| cg_survivor_ai_health_easy | 290 |
| cg_survivor_ai_health_extreme | 140 |
| cg_survivor_ai_health_hard | 190 |
| cg_survivor_ai_health_nightmare | 140 |
| cg_survivor_ai_health_normal | 260 |
| cg_survivor_zombie_damage_factor_easy | 0.5 |
| cg_survivor_zombie_damage_factor_extreme | 3.5 |
| cg_survivor_zombie_damage_factor_hard | 2.0 |
| cg_survivor_zombie_damage_factor_nightmare | 4.5 |
| cg_survivor_zombie_damage_factor_normal | 1.0 |
| cg_survivorammoonly | 0 |
| cg_turret_accuracy_easy | 1.15 |
| cg_turret_accuracy_extreme | 1.45 |
| cg_turret_accuracy_hard | 1.32 |
| cg_turret_accuracy_nightmare | 1.8 |
| cg_turret_accuracy_normal | 1.22 |
| cg_turret_ai_health_easy | 300 |
| cg_turret_ai_health_extreme | 160 |
| cg_turret_ai_health_hard | 200 |
| cg_turret_ai_health_nightmare | 160 |
| cg_turret_ai_health_normal | 250 |
| cg_zombie_ai_only | 0 |
| cg_zombie_lives | 7 |
| cg_zombieculltimer | 120.0 |
| ch_allow_player_taunt | 1 |
| ch_hunted_phone_mode | 1 |
| ch_phoneping_delay | 30 |
| ch_playerjointime | 5 |
| ch_score_draw | 50 |
| ch_score_killself | 50 |
| ch_score_killsurvivor | 20 |
| ch_score_killsurvivoraszombie | 20 |
| ch_score_killzombie | 3 |
| ch_score_killzombieplayer | 10 |
| ch_score_lastman | 25 |
| ch_zombieconstants | 25 |
| cont_zombie_ai_grapple | 1 |
| cont_zombie_ai_grapple_chance_easy | 10 |
| cont_zombie_ai_grapple_chance_extreme | 55 |
| cont_zombie_ai_grapple_chance_hard | 45 |
| cont_zombie_ai_grapple_chance_nightmare | 80 |
| cont_zombie_ai_grapple_chance_normal | 15 |
| cp_betterstartingweapons | 1 |
| cp_playerjointime | 5 |
| cp_score_kill | 1 |
| cp_score_win | 15 |
| cx_extralives | 5 |
| cx_extralives_survivor | 3 |
| cx_max_zombies | 45 |
| cx_playerjointime | 10 |
| cx_respawn | 0 |
| cx_spawn_area_delay | 5 |
| cx_spawn_new_area | 10 |
| cx_spawn_new_player | 5 |
| cx_timer_area | 20 |
| cx_timer_area_activate_easy | 240 |
| cx_timer_area_activate_extreme | 160 |
| cx_timer_area_activate_hard | 200 |
| cx_timer_area_activate_nightmare | 160 |
| cx_timer_area_activate_normal | 230 |
| cx_timer_holdout_easy | 180 |
| cx_timer_holdout_extreme | 230 |
| cx_timer_holdout_hard | 230 |
| cx_timer_holdout_nightmare | 230 |
| cx_timer_holdout_normal | 200 |
| cx_timer_horde | 35 |
| cx_timer_horde_delay | 15 |
| cx_zombie_maxdist | 2096 |
| difficulty | 1 |
| flatline_mysterybox_pickuptimerauthority | 8 |
| flatline_mysterybox_refusaltime | 5 |
| god | 0 |
| h_attack_accuracy_easy | 1.15 |
| h_attack_accuracy_extreme | 1.45 |
| h_attack_accuracy_hard | 1.32 |
| h_attack_accuracy_nightmare | 1.7 |
| h_attack_accuracy_normal | 1.22 |
| mp_c4timer | 45 |
| mp_freezetime | 6 |
| mp_limitteams | 2 |
| mp_roundlimit | 10 |
| mp_roundtime | 0 |
| mp_timelimit | 25 |
| nextlevel | |
| show_hunted_shoot_radar | 0 |
| sv_alltalk | 0 |
| sv_cheats | 0 |
| sv_contact | |
| sv_event_anniversary | 0 |
| sv_event_aprilfools | 0 |
| sv_event_christmas | 0 |
| sv_event_halloween | 0 |
| sv_gravity | 800 |
| sv_lobby_steamgroup | |
| sv_noclipaccelerate | 5 |
| sv_noclipfriction | 4 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_player_voice_spam | 0 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_stopspeed | 75 |
| sv_tags | |
| sv_voiceenable | 1 |
| sv_voiceproximity | 0 |
| sv_voiceproximity_radius | 10 |
| sv_vote_allow | 1 |
| sv_vote_disallow_kick_per_use | 1 |
| sv_vote_disallow_player_vote_on_join | 1 |
| sv_vote_immune_after_joining | 1 |
| sv_vote_issue_change_difficulty_allowed | 1 |
| sv_vote_issue_kick_allowed | 0 |
| sv_vote_issue_map_allowed | 1 |
| sv_vote_issue_restart_game_allowed | 1 |
| sv_vote_kick_ban_duration | 5 |
| sv_vote_percentage_success | 0.25 |
| sv_vote_solo | 1 |
| sv_vote_timer_round_delay | 5 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
Версия 2.3.0.1.7 · Защита VAC · Dedicated · Windows · История с 29 окт. 2026