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Development Server

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gm_flatgrassSandbox
0/32 joacă acum
Fără loc în clasamentClasamentul numără doar jucători reali
98% uptime, 7 zile (98% în 30 de zile)
🇺🇸 Chicago, Illinois, Statele Unite ale Americii · la 274 mi de tine verificat acum 35 minute

Jucători

Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.

0163209:5615:5621:5603:5609:565 noi, 10:15 UTC · 0 jucători5 noi, 11:15 UTC · 0 jucători5 noi, 12:16 UTC · 0 jucători5 noi, 13:17 UTC · 0 jucători5 noi, 14:18 UTC · 0 jucători5 noi, 15:18 UTC · 0 jucători5 noi, 16:17 UTC · 0 jucători5 noi, 17:16 UTC · 0 jucători5 noi, 18:18 UTC · 0 jucători5 noi, 19:15 UTC · 0 jucători5 noi, 20:17 UTC · 0 jucători5 noi, 21:17 UTC · 0 jucători5 noi, 22:17 UTC · 0 jucători5 noi, 23:16 UTC · 0 jucători6 noi, 00:16 UTC · 0 jucători6 noi, 01:20 UTC · 0 jucători6 noi, 02:18 UTC · 0 jucători6 noi, 03:17 UTC · 0 jucători6 noi, 04:23 UTC · 0 jucători6 noi, 05:20 UTC · 0 jucători6 noi, 06:20 UTC · 0 jucători6 noi, 07:18 UTC · 0 jucători6 noi, 08:18 UTC · 0 jucători6 noi, 09:21 UTC · 0 jucători

Loc

Între serverele Garry's Mod, după media jucătorilor reali în 7 zile, orele offline contând ca zero. Ultimele 30 de zile.

Nu a fost în clasament în ultimele 30 de zile.

Jucători pe zi

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Cei mai activi

Ultimele 30 de zile

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Hărți

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Setările serverului (455)
actioncam_anglesmooth0.950000
actioncam_attachmentValveBiped.Bip01_Head1
actioncam_bodycam_crouch_mult0.550000
actioncam_bodycam_enable1
actioncam_bodycam_idle0.120000
actioncam_bodycam_intensity0.410000
actioncam_bodycam_land1.800000
actioncam_bodycam_pitch0
actioncam_bodycam_roll0.370000
actioncam_bodycam_sprint_bob0.370000
actioncam_bodycam_step_rate1.310000
actioncam_bodycam_strafe_tilt2.380000
actioncam_bodycam_turn_sway0.250000
actioncam_bodycam_walk_bob0.850000
actioncam_cam_angle_p0
actioncam_cam_angle_r0
actioncam_cam_angle_y0
actioncam_cam_position_x0
actioncam_cam_position_y0
actioncam_cam_position_z0
actioncam_cam_znear2
actioncam_crosshair_2d1
actioncam_crosshair_2d_scale0.100000
actioncam_crosshair_alpha255
actioncam_crosshair_color_b34
actioncam_crosshair_color_g34
actioncam_crosshair_color_r255
actioncam_crosshair_style2
actioncam_disable0
actioncam_disable_fisheye1
actioncam_disable_interface1
actioncam_disable_sharpness1
actioncam_draw_viewer0
actioncam_drawhud0
actioncam_drawrt0
actioncam_enable_anglesmooth1
actioncam_enable_default_ratio1
actioncam_enable_laser1
actioncam_fov110
ai_disabled0
ai_ignoreplayers0
arc9_kraken_stun_mode1
cai_accuracy0.500000
cai_aggression0.500000
cai_comms1
cai_cornerpush1
cai_cover1
cai_danger_avoid1
cai_darkness1
cai_debug1
cai_debug_rays1
cai_debug_role
cai_debug_transitions0
cai_difficulty2
cai_enabled1
cai_flanking1
cai_flashlight1
cai_formations1
cai_friendlyfire_avoid1
cai_hold_unknown1
cai_hurt_react1
cai_max_managed150
cai_meleepanic1
cai_memory1
cai_morale1
cai_move_shoot1
cai_npc_flashlights1
cai_npc_light_fov50
cai_npc_light_shadows0
cai_npc_regen0
cai_patrol1
cai_performance_mode0
cai_search1
cai_simfire1
cai_soundintel1
cai_suppression1
cai_vj_enabled0
cai_voice1
cai_voice_chance0.750000
cai_voice_cooldown4
cai_voice_interrupt0
cai_voice_maxdist2000
cai_voice_volume1
cai_wallbang0
cai_weaponintel1
cl_lean_interp_ratio2
coop0
deathmatch1
decalfrequency0
has_pac31
has_pac3_editor1
javox_arc9_jam_enabled1
javox_damage_module_enabled1
javox_enable_entity_kills1
javox_enable_lost1
javox_enable_spotting1
javox_enabled1
javox_fall_damage_action1
javox_frag_enable1
javox_global_chance_modifier1.000000
javox_global_delay_modifier1.000000
javox_global_pitch_modifier1.000000
javox_global_reach_modifier1.000000
javox_global_throttle_modifier1.000000
javox_global_volume_modifier1.000000
javox_no_ammo_left_action_enabled1
javox_nod_enabled0
javox_nod_negative_enabled0
javox_nod_negative_threshold0.220000
javox_print_every_action_played0
javox_reload_action_enabled1
javox_reset_threshold6
javox_saving_enabled1
javox_send_to_all_players1
javox_stop_when_speaking_global1
lfs_halo_damage_reduction_mult1
lfs_halo_health_mult1
lfs_halo_infammo0
lfs_halo_shield_mult1
living_constraints_admin_only0
living_constraints_enabled1
living_constraints_matrix_glitch1
living_constraints_matrix_glitch_maxscale4.000000
living_constraints_matrix_glitch_shape_power2.400000
living_constraints_matrix_glitch_threshold1.350000
living_constraints_matrix_pull_strength2.000000
living_constraints_matrix_pull_threshold2.000000
living_constraints_matrix_screen_glitch1
living_constraints_remove_on_death1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons1000000
sbox_maxbuttons1000000
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite1000000
sbox_maxeffects100000
sbox_maxemitters5000000
sbox_maxhoverballs1000000
sbox_maxlamps100000
sbox_maxlights5
sbox_maxnpcs100000
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20000000
sbox_maxthrusters10000000
sbox_maxvehicles200000
sbox_maxwheels10000
sbox_noclip0
sbox_persistix_ix_project_altare_halo
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
soundlist_usedefaultsounds0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_dodgeroll_cooldown1
sv_dodgeroll_damagereduction0
sv_dodgeroll_power1
sv_dodgeroll_sounds1
sv_drc_allowdebug0
sv_drc_attachments_autounlock1
sv_drc_attachments_disallowmodification0
sv_drc_disable_crosshairs0
sv_drc_disable_distgunfire0
sv_drc_disable_thirdperson0
sv_drc_disable_thirdperson_freelook0
sv_drc_force_sprint0
sv_drc_forcebasegameammo0
sv_drc_funnyplayercorpses0
sv_drc_infiniteammo0
sv_drc_inspect_hideHUD0
sv_drc_inspections1
sv_drc_movement1
sv_drc_movesounds1
sv_drc_passives1
sv_drc_playerrep_disallow0
sv_drc_playerrep_tweakonly0
sv_drc_soundtime_disabled0
sv_drc_spreadstyle0
sv_drc_viewdrag1
sv_drc_voicesets_noanimations0
sv_fallingwind_sync_host_settings0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_lean_allowcrouch1
sv_lean_always_allow_leaning0
sv_lean_amount16
sv_lean_debug0
sv_lean_notify0
sv_lean_speed_general1
sv_lean_speed_ron1
sv_lean_unpredicted0
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_optre_forcehudtype-1
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drc_colour1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_imagetool1
toolmode_allow_inflator1
toolmode_allow_kus_jail1
toolmode_allow_kus_link1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_modelmanipulator1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_mw_breach_charge1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_propdescription1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Versiunea 2026.04.29 · Securizat VAC · Cu parolă · Dedicated · Linux · Istoric din 29 oct 2026