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Conectează-te Adaugă la preferate Ascunde 69.41.182.173:27015

Ții serverul ăsta? Revendică-l pentru alerte pe Discord și un raport săptămânal (ce primești). Raportează acest server

koth_harvest_finalRegele dealului
0/24 joacă acum
Fără loc în clasamentClasamentul numără doar jucători reali
99% uptime, 7 zile (99% în 30 de zile)
🇺🇸 Chicago, Illinois, Statele Unite ale Americii · la 276 mi de tine verificat acum aproximativ o oră

Jucători

Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.

0122423:1605:1611:1617:1623:164 noi, 23:29 UTC · 0 jucători5 noi, 00:23 UTC · 0 jucători5 noi, 01:19 UTC · 0 jucători5 noi, 02:19 UTC · 0 jucători5 noi, 03:19 UTC · 0 jucători5 noi, 04:19 UTC · 0 jucători5 noi, 05:15 UTC · 0 jucători5 noi, 06:19 UTC · 0 jucători5 noi, 07:17 UTC · 0 jucători5 noi, 08:16 UTC · 0 jucători5 noi, 09:15 UTC · 0 jucători5 noi, 10:16 UTC · 0 jucători5 noi, 11:15 UTC · 0 jucători5 noi, 12:16 UTC · 0 jucători5 noi, 13:16 UTC · 0 jucători5 noi, 14:15 UTC · 0 jucători5 noi, 15:15 UTC · 0 jucători5 noi, 16:15 UTC · 0 jucători5 noi, 17:15 UTC · 0 jucători5 noi, 18:16 UTC · 0 jucători5 noi, 19:16 UTC · 0 jucători5 noi, 20:16 UTC · 0 jucători5 noi, 21:17 UTC · 0 jucători5 noi, 22:18 UTC · 0 jucători

Loc

Între serverele Team Fortress 2, după media jucătorilor reali în 7 zile, orele offline contând ca zero. Ultimele 30 de zile.

Nu a fost în clasament în ultimele 30 de zile.

Jucători pe zi

Oameni diferiți văzuți în fiecare zi: care revin, prima dată (de pe 29 oct). Ultimele 30 de zile.

Încă nu s-au înregistrat jucători.

Timp jucat

Orele jucate de toți în fiecare zi din ultimele 30, din verificările noastre ale listei de jucători. Zilele sunt în UTC.

Nimic încă

Căderi

Când nu a răspuns la verificările noastre din oră în oră, în ultimele 30 de zile.

Online acum

Acum nu apare nimeni în lista de jucători a serverului.

Cei mai activi

Ultimele 30 de zile

Încă nu s-au înregistrat jucători.

Hărți

Cât s-a jucat fiecare în ultimele 7 zile, după verificările din oră în oră

Servere asemănătoare

Jucători verificați după listele de jucători, cu slot liber, cele mai apropiate primele.

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Setările serverului (460)
coop0
deathmatch1
decalfrequency10
mp_allowNPCs1
mp_autocrosshair1
mp_autoteambalance1
mp_disable_respawn_times0
mp_fadetoblack0
mp_falldamage0
mp_flashlight0
mp_footsteps1
mp_forceautoteam0
mp_forcerespawn1
mp_fraglimit0
mp_friendlyfire0
mp_highlander0
mp_holiday_nogifts0
mp_match_end_at_timelimit0
mp_maxrounds0
mp_respawnwavetime10.0
mp_scrambleteams_auto1
mp_scrambleteams_auto_windifference2
mp_stalemate_enable1
mp_stalemate_meleeonly0
mp_teamlisthgrunt;scientist
mp_teamplay0
mp_timelimit35
mp_tournament0
mp_tournament_readymode0
mp_tournament_readymode_countdown10
mp_tournament_readymode_min2
mp_tournament_readymode_team_size0
mp_tournament_stopwatch1
mp_weaponstay0
mp_windifference0
mp_windifference_min0
mp_winlimit0
nextlevel
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen1
sm_bero_enable1
sm_bigearner_fly_enable1
sm_capturerespawn_mode3
sm_classicx_air_charge1
sm_classicx_air_charge_multiplier300.0
sm_classicx_air_commands_permanent0
sm_classicx_air_mode1
sm_classicx_airborne_effect1
sm_classicx_airfire1
sm_classicx_damage50.0
sm_classicx_damage_edge_scale0.50
sm_classicx_damage_radius146.0
sm_classicx_enable1
sm_classicx_enemy_force425.0
sm_classicx_explosive1
sm_classicx_falloff1
sm_classicx_jump_force920.0
sm_classicx_jump_min_scale0.35
sm_classicx_radius146.0
sm_classicx_self_damage_scale0.60
sm_copytaunts_announce0
sm_copytaunts_doubletap_window1.00
sm_copytaunts_enabled1
sm_copytaunts_mirror_sameclass_props1
sm_copytaunts_mirror_server_particles1
sm_copytaunts_range300.0
sm_copytaunts_same_team0
sm_copytaunts_wrap_external1
sm_disable_boss_health_bar0
sm_dmc_damage100.0
sm_dmc_enabled1
sm_dmc_knockback2.0
sm_dmc_muzzle_forward78.0
sm_dmc_muzzle_up38.0
sm_dmc_speed2000.0
sm_fakelag_max_delay2000.0
sm_fanbhop_cycle_fallback_delay0.35
sm_fanbhop_default_modenormal
sm_fanbhop_enabled1
sm_fanbhop_extra_itemdefs
sm_fanbhop_freeze_airborne1
sm_fanbhop_freeze_delay0.08
sm_fanbhop_high_velocity1150.0
sm_fanbhop_hud1
sm_fanbhop_landing_resume_delay0.06
sm_fanbhop_low_velocity500.0
sm_fanbhop_medium_velocity800.0
sm_fanbhop_no_fall_damage1
sm_fanbhop_pogo_period0.78
sm_fanbhop_pogo_phase0.06
sm_fanbhop_pogo_start_delay0.32
sm_fanbhop_trick_lock0.90
sm_fanbhop_veryhigh_trace_height8192.0
sm_fanbhop_veryhigh_velocity_cap3200.0
sm_fanscout_active_jump_mult1.50
sm_fanscout_active_total_jumps4
sm_fanscout_clamp_health1
sm_fanscout_debug0
sm_fanscout_enabled1
sm_fanscout_health75
sm_fanscout_no_fall_damage1
sm_fanscout_passive_jump_mult1.25
sm_fanscout_passive_total_jumps3
sm_fanscout_primary_counts_active0
sm_fcc_enabled1
sm_fow_debug0
sm_fow_enabled1
sm_fow_exp_scale0.11
sm_fow_hud0
sm_fow_idle_reset_time10.0
sm_fow_max_speed_multiplier2.55
sm_fow_max_stacks10
sm_fow_stack_gain1
sm_healthcare_hog_enabled1
sm_heavypunch_animation1
sm_heavypunch_apoco_damage30.0
sm_heavypunch_apoco_radius180.0
sm_heavypunch_combo_window1.30
sm_heavypunch_enable1
sm_heavypunch_heavy_anim_scale1.0
sm_heavypunch_heavy_windup1
sm_heavypunch_heavy_windup_scale1.0
sm_heavypunch_hints0
sm_heavypunch_knockback_scale1.0
sm_heavypunch_light_anim_scale1.0
sm_heavypunch_specials1
sm_heavythrow_enabled1
sm_hippocratic_hypocrite_enabled1
sm_hp_laughstack_base_volume0.55
sm_hp_laughstack_death_repeats3
sm_hp_laughstack_duration1.35
sm_hp_laughstack_enable1
sm_hp_laughstack_max_volume1.0
sm_hp_laughstack_reset_on_spawn1
sm_hp_laughstack_step0.25
sm_hspell_debug_log0
sm_hspell_enable1
sm_hspell_force_halloween1
sm_hspell_grant_every2
sm_hspell_rotate_interval0.45
sm_loser_taunts_delay0.15
sm_loser_taunts_enabled1
sm_minigun_makes_sniper_flinch1
sm_minigun_makes_sniper_flinch_interval0.15
sm_minigun_makes_sniper_flinch_pitch1.6
sm_nametag_admin0
sm_nametag_admin_immunity1
sm_nametag_chatmode1
sm_nametag_enable1
sm_nextmapworkshop/cp_powerworks_final_v3_fix.ugc3153270599
sm_panic_charge_bullets_bonus4.0
sm_panic_charge_clip_size_bonus3.0
sm_panic_charge_damage_mult0.15
sm_panic_charge_duration8.0
sm_panic_charge_fire_rate_bonus0.5
sm_panic_charge_heavy_only1
sm_panic_charge_knockback_velocity850.0
sm_panic_charge_required_damage500.0
sm_panic_charge_spread_penalty4
sm_roundtaunts_allclass_weight15
sm_roundtaunts_allclass_weight_demoman-1
sm_roundtaunts_allclass_weight_engineer-1
sm_roundtaunts_allclass_weight_heavy-1
sm_roundtaunts_allclass_weight_medic-1
sm_roundtaunts_allclass_weight_pyro-1
sm_roundtaunts_allclass_weight_scout-1
sm_roundtaunts_allclass_weight_sniper-1
sm_roundtaunts_allclass_weight_soldier-1
sm_roundtaunts_allclass_weight_spy-1
sm_roundtaunts_allow_bots1
sm_roundtaunts_chance_demoman-1.0
sm_roundtaunts_chance_engineer-1.0
sm_roundtaunts_chance_heavy-1.0
sm_roundtaunts_chance_medic-1.0
sm_roundtaunts_chance_pyro-1.0
sm_roundtaunts_chance_scout-1.0
sm_roundtaunts_chance_sniper-1.0
sm_roundtaunts_chance_soldier-1.0
sm_roundtaunts_chance_spy-1.0
sm_roundtaunts_class_weight40
sm_roundtaunts_class_weight_demoman-1
sm_roundtaunts_class_weight_engineer-1
sm_roundtaunts_class_weight_heavy-1
sm_roundtaunts_class_weight_medic-1
sm_roundtaunts_class_weight_pyro-1
sm_roundtaunts_class_weight_scout-1
sm_roundtaunts_class_weight_sniper-1
sm_roundtaunts_class_weight_soldier-1
sm_roundtaunts_class_weight_spy-1
sm_roundtaunts_delay1.50
sm_roundtaunts_delay_demoman-1.0
sm_roundtaunts_delay_engineer-1.0
sm_roundtaunts_delay_heavy-1.0
sm_roundtaunts_delay_medic-1.0
sm_roundtaunts_delay_pyro-1.0
sm_roundtaunts_delay_scout-1.0
sm_roundtaunts_delay_sniper-1.0
sm_roundtaunts_delay_soldier-1.0
sm_roundtaunts_delay_spy-1.0
sm_roundtaunts_enable_demoman1
sm_roundtaunts_enable_engineer1
sm_roundtaunts_enable_heavy1
sm_roundtaunts_enable_medic1
sm_roundtaunts_enable_pyro1
sm_roundtaunts_enable_scout1
sm_roundtaunts_enable_sniper1
sm_roundtaunts_enable_soldier1
sm_roundtaunts_enable_spy1
sm_roundtaunts_enabled1
sm_roundtaunts_ground_only1
sm_roundtaunts_player_chance100.0
sm_roundtaunts_spawn_window10.0
sm_roundtaunts_sync_chance1.0
sm_roundtaunts_sync_delay1.50
sm_roundtaunts_trigger0
sm_roundtaunts_weapon_weight45
sm_roundtaunts_weapon_weight_demoman-1
sm_roundtaunts_weapon_weight_engineer-1
sm_roundtaunts_weapon_weight_heavy-1
sm_roundtaunts_weapon_weight_medic-1
sm_roundtaunts_weapon_weight_pyro-1
sm_roundtaunts_weapon_weight_scout-1
sm_roundtaunts_weapon_weight_sniper-1
sm_roundtaunts_weapon_weight_soldier-1
sm_roundtaunts_weapon_weight_spy-1
sm_rtd2_accessflags
sm_rtd2_autoupdate1
sm_rtd2_chance0.5
sm_rtd2_chat63
sm_rtd2_custom_configrtd2_perks.custom.cfg
sm_rtd2_dchance0.75
sm_rtd2_deathcam_perk0
sm_rtd2_disabled
sm_rtd2_donatorflag
sm_rtd2_duration25
sm_rtd2_emit_sound1
sm_rtd2_enabled1
sm_rtd2_forced_consumes_roll0
sm_rtd2_group_countdown3
sm_rtd2_insetup0
sm_rtd2_interval60
sm_rtd2_log0
sm_rtd2_logging3
sm_rtd2_mode0
sm_rtd2_playerlimit2
sm_rtd2_reloadupdate1
sm_rtd2_repeat_perk2
sm_rtd2_repeat_player2
sm_rtd2_respawnstuck1
sm_rtd2_roll_policy2
sm_rtd2_server_active_limit1
sm_rtd2_server_vote_cooldown60
sm_rtd2_server_vote_duration15
sm_rtd2_server_vote_pass_ratio0.60
sm_rtd2_server_vote_quorum0.50
sm_rtd2_show_description0
sm_rtd2_showtime0
sm_rtd2_showtriggers0
sm_rtd2_team0
sm_rtd2_team_include_personal_perks1
sm_rtd2_team_personal_bad_weight20
sm_rtd2_team_personal_good_weight5
sm_rtd2_team_roll_limit1
sm_rtd2_team_vote_duration15
sm_rtd2_team_vote_failed_cooldown60
sm_rtd2_team_vote_include_bots0
sm_rtd2_team_vote_pass_ratio0.60
sm_rtd2_team_vote_quorum0.50
sm_rtd2_teamlimit2
sm_rtd2_timerpos_x-1.0
sm_rtd2_timerpos_y0.55
sm_rtd2_triggersrtd,roll
sm_sentrybalance_enabled1
sm_sentrybalance_wrangler_stock1
sm_sharedtaunts_aim_priority1
sm_sharedtaunts_backend_mode2
sm_sharedtaunts_enabled1
sm_sharedtaunts_fallback1
sm_sharedtaunts_radius225.0
sm_sharedtaunts_require_los1
sm_sharedtaunts_stock_mirror1
sm_sharedtaunts_team_only0
sm_soldierdb_airblast1
sm_soldierdb_airblast_cooldown0.75
sm_soldierdb_airblast_push600.0
sm_soldierdb_airblast_range275.0
sm_soldierdb_airblast_speed_cap3.0
sm_soldierdb_airblast_speed_step0.25
sm_soldierdb_airblast_speedup1
sm_soldierdb_auto_tfdb1
sm_soldierdb_cooldown30.0
sm_soldierdb_enabled0
sm_soldierdb_homing1
sm_soldierdb_homing_lead0.16
sm_soldierdb_homing_proximity68.0
sm_soldierdb_homing_range3500.0
sm_soldierdb_homing_speed1200.0
sm_soldierdb_homing_turn0.15
sm_soldierdb_oneshot1
sm_taunt_allow_while_taunting0
sm_teleboost_enabled1
sm_teleboost_jump_multiplier1.50
sm_tlt_demomode_enabled0
sm_voicecommandspam_apply_delay1
sm_voicefamily_duel_class_lock0
sm_voicefamily_duel_first_to10
sm_voicefamily_duels1
sm_voicefamily_enabled1
sm_voicefamily_speech_policybalanced
sv_accelerate10
sv_airaccelerate10
sv_alltalk1
sv_bounce0
sv_contact
sv_footsteps1
sv_friction4
sv_gravity800
sv_maxspeed320
sv_maxusrcmdprocessticks8
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_registration_messageNo account specified
sv_registration_successful0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed100
sv_tagsalltalk,RTV,casual,cp,crits,custom-maps,furry,gay,goodmaps,koth,lgbtq,quickplay,revert,trans,transgender,vanilla,wa,
sv_voiceenable1
sv_vote_quorum_ratio0.6
sv_wateraccelerate10
sv_waterfriction1
tf_allow_player_name_change1
tf_allow_player_use1
tf_arena_change_limit1
tf_arena_first_blood1
tf_arena_force_class0
tf_arena_max_streak3
tf_arena_override_cap_enable_time-1
tf_arena_preround_time10
tf_arena_round_time0
tf_arena_use_queue1
tf_beta_content0
tf_birthday0
tf_bot_count0
tf_classlimit0
tf_ctf_bonus_time10
tf_damage_disablespread1
tf_force_holidays_off0
tf_gamemode_arena0
tf_gamemode_community0
tf_gamemode_cp1
tf_gamemode_ctf0
tf_gamemode_misc0
tf_gamemode_mvm0
tf_gamemode_passtime0
tf_gamemode_payload0
tf_gamemode_pd0
tf_gamemode_rd0
tf_gamemode_sd0
tf_gamemode_tc0
tf_gravetalk1
tf_halloween_allow_truce_during_boss_event0
tf_max_charge_speed750
tf_medieval0
tf_medieval_autorp1
tf_mm_servermode0
tf_mm_strict0
tf_mm_trusted0
tf_mvm_death_penalty0
tf_mvm_defenders_team_size6
tf_mvm_min_players_to_start3
tf_overtime_nag0
tf_passtime_ball_damping_scale0.01f
tf_passtime_ball_drag_coefficient0.01f
tf_passtime_ball_inertia_scale1.0f
tf_passtime_ball_mass1.0f
tf_passtime_ball_modelmodels/passtime/ball/passtime_ball.mdl
tf_passtime_ball_reset_time15
tf_passtime_ball_rotdamping_scale1.0f
tf_passtime_ball_seek_range128
tf_passtime_ball_seek_speed_factor3f
tf_passtime_ball_sphere_collision1
tf_passtime_ball_sphere_radius7.2f
tf_passtime_ball_takedamage1
tf_passtime_ball_takedamage_force800.0f
tf_passtime_experiment_autopass0
tf_passtime_experiment_instapass0
tf_passtime_experiment_instapass_charge0
tf_passtime_experiment_telepass0
tf_passtime_flinch_boost0
tf_passtime_mode_homing_lock_sec1.5f
tf_passtime_mode_homing_speed1000.0f
tf_passtime_overtime_idle_sec5
tf_passtime_pack_hp_per_sec2.0f
tf_passtime_pack_range512
tf_passtime_pack_speed1
tf_passtime_player_reticles_enemies1
tf_passtime_player_reticles_friends2
tf_passtime_powerball_airtimebonus40
tf_passtime_powerball_decay_delay10
tf_passtime_powerball_decayamount1
tf_passtime_powerball_decaysec4.5f
tf_passtime_powerball_decaysec_neutral1.5f
tf_passtime_powerball_maxairtimebonus100
tf_passtime_powerball_passpoints25
tf_passtime_powerball_threshold80
tf_passtime_save_stats0
tf_passtime_score_crit_sec5.0f
tf_passtime_scores_per_round5
tf_passtime_speedboost_on_get_ball_time2.0f
tf_passtime_steal_on_melee1
tf_passtime_teammate_steal_time45
tf_passtime_throwarc_demoman0.15f
tf_passtime_throwarc_engineer0.2f
tf_passtime_throwarc_heavy0.175f
tf_passtime_throwarc_medic0.0f
tf_passtime_throwarc_pyro0.1f
tf_passtime_throwarc_scout0.1f
tf_passtime_throwarc_sniper0.0f
tf_passtime_throwarc_soldier0.1f
tf_passtime_throwarc_spy0.0f
tf_passtime_throwspeed_demoman850.0f
tf_passtime_throwspeed_engineer850.0f
tf_passtime_throwspeed_heavy850.0f
tf_passtime_throwspeed_medic900.0f
tf_passtime_throwspeed_pyro750.0f
tf_passtime_throwspeed_scout700.0f
tf_passtime_throwspeed_sniper900.0f
tf_passtime_throwspeed_soldier800.0f
tf_passtime_throwspeed_spy900.0f
tf_passtime_throwspeed_velocity_scale0.33f
tf_playergib1
tf_powerup_mode0
tf_server_identity_disable_quickplay0
tf_spawn_glows_duration10
tf_spec_xray1
tf_spells_enabled0
tf_use_fixed_weaponspreads0
tf_weapon_criticals1
tf_weapon_criticals_melee1
tfdiag_enabled1
tv_enable0
tv_password0
tv_relaypassword0
tw_endlesscharge_enabled1
tw_ownintel_betrayal1
tw_ownintel_betrayal_head_scale4.0
tw_ownintel_enabled1

Versiunea 11138802 · Securizat VAC · Dedicated · Linux · Istoric din 29 oct 2026